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1 /* |
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2 * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Oracle designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Oracle in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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22 * or visit www.oracle.com if you need additional information or have any |
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23 * questions. |
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24 */ |
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25 |
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26 #ifndef HEADLESS |
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27 |
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28 #include <stdlib.h> |
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29 #include <string.h> |
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30 |
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31 #include "sun_java2d_SunGraphics2D.h" |
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32 |
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33 #include "MTLPaints.h" |
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34 #include "MTLVertexCache.h" |
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35 |
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36 typedef struct _J2DVertex { |
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37 jfloat tx, ty; |
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38 jubyte r, g, b, a; |
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39 jfloat dx, dy; |
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40 } J2DVertex; |
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41 |
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42 static J2DVertex *vertexCache = NULL; |
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43 static jint vertexCacheIndex = 0; |
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44 |
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45 static jint maskCacheTexID = 0; |
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46 static jint maskCacheIndex = 0; |
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47 |
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48 #define MTLVC_ADD_VERTEX(TX, TY, R, G, B, A, DX, DY) \ |
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49 do { \ |
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50 J2DVertex *v = &vertexCache[vertexCacheIndex++]; \ |
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51 v->tx = TX; \ |
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52 v->ty = TY; \ |
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53 v->r = R; \ |
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54 v->g = G; \ |
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55 v->b = B; \ |
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56 v->a = A; \ |
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57 v->dx = DX; \ |
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58 v->dy = DY; \ |
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59 } while (0) |
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60 |
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61 #define MTLVC_ADD_QUAD(TX1, TY1, TX2, TY2, DX1, DY1, DX2, DY2, R, G, B, A) \ |
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62 do { \ |
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63 MTLVC_ADD_VERTEX(TX1, TY1, R, G, B, A, DX1, DY1); \ |
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64 MTLVC_ADD_VERTEX(TX2, TY1, R, G, B, A, DX2, DY1); \ |
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65 MTLVC_ADD_VERTEX(TX2, TY2, R, G, B, A, DX2, DY2); \ |
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66 MTLVC_ADD_VERTEX(TX1, TY2, R, G, B, A, DX1, DY2); \ |
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67 } while (0) |
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68 |
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69 jboolean |
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70 MTLVertexCache_InitVertexCache(MTLContext *mtlc) |
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71 { |
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72 //TODO |
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73 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_InitVertexCache"); |
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74 return JNI_TRUE; |
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75 } |
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76 |
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77 void |
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78 MTLVertexCache_FlushVertexCache() |
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79 { |
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80 // TODO |
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81 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_FlushVertexCache"); |
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82 vertexCacheIndex = 0; |
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83 } |
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84 |
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85 /** |
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86 * This method is somewhat hacky, but necessary for the foreseeable future. |
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87 * The problem is the way OpenGL handles color values in vertex arrays. When |
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88 * a vertex in a vertex array contains a color, and then the vertex array |
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89 * is rendered via glDrawArrays(), the global OpenGL color state is actually |
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90 * modified each time a vertex is rendered. This means that after all |
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91 * vertices have been flushed, the global OpenGL color state will be set to |
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92 * the color of the most recently rendered element in the vertex array. |
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93 * |
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94 * The reason this is a problem for us is that we do not want to flush the |
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95 * vertex array (in the case of mask/glyph operations) or issue a glEnd() |
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96 * (in the case of non-antialiased primitives) everytime the current color |
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97 * changes, which would defeat any benefit from batching in the first place. |
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98 * We handle this in practice by not calling CHECK/RESET_PREVIOUS_OP() when |
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99 * the simple color state is changing in MTLPaints_SetColor(). This is |
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100 * problematic for vertex caching because we may end up with the following |
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101 * situation, for example: |
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102 * SET_COLOR (orange) |
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103 * MASK_FILL |
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104 * MASK_FILL |
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105 * SET_COLOR (blue; remember, this won't cause a flush) |
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106 * FILL_RECT (this will cause the vertex array to be flushed) |
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107 * |
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108 * In this case, we would actually end up rendering an orange FILL_RECT, |
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109 * not a blue one as intended, because flushing the vertex cache flush would |
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110 * override the color state from the most recent SET_COLOR call. |
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111 * |
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112 * Long story short, the easiest way to resolve this problem is to call |
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113 * this method just after disabling the mask/glyph cache, which will ensure |
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114 * that the appropriate color state is restored. |
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115 */ |
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116 void |
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117 MTLVertexCache_RestoreColorState(MTLContext *mtlc) |
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118 { |
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119 // TODO |
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120 if (mtlc.paintState == sun_java2d_SunGraphics2D_PAINT_ALPHACOLOR) { |
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121 [mtlc setColor:mtlc.pixel]; |
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122 } |
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123 } |
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124 |
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125 static jboolean |
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126 MTLVertexCache_InitMaskCache() |
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127 { |
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128 // TODO |
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129 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_InitMaskCache"); |
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130 return JNI_TRUE; |
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131 } |
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132 |
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133 void |
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134 MTLVertexCache_EnableMaskCache(MTLContext *mtlc) |
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135 { |
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136 // TODO |
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137 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_EnableMaskCache"); |
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138 } |
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139 |
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140 void |
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141 MTLVertexCache_DisableMaskCache(MTLContext *mtlc) |
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142 { |
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143 // TODO |
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144 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_DisableMaskCache"); |
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145 maskCacheIndex = 0; |
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146 } |
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147 |
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148 void |
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149 MTLVertexCache_AddMaskQuad(MTLContext *mtlc, |
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150 jint srcx, jint srcy, |
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151 jint dstx, jint dsty, |
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152 jint width, jint height, |
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153 jint maskscan, void *mask) |
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154 { |
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155 // TODO |
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156 } |
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157 |
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158 void |
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159 MTLVertexCache_AddGlyphQuad(MTLContext *mtlc, |
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160 jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, |
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161 jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) |
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162 { |
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163 // TODO |
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164 J2dTraceLn(J2D_TRACE_INFO, "MTLVertexCache_AddGlyphQuad"); |
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165 } |
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166 |
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167 #endif /* !HEADLESS */ |