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1 /* |
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2 * Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Oracle designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Oracle in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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22 * or visit www.oracle.com if you need additional information or have any |
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23 * questions. |
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24 */ |
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25 |
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26 package sun.java2d.metal; |
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27 |
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28 import sun.java2d.pipe.BufferedContext; |
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29 import sun.java2d.pipe.RenderBuffer; |
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30 import sun.java2d.pipe.RenderQueue; |
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31 import sun.java2d.pipe.hw.ContextCapabilities; |
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32 |
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33 import java.lang.annotation.Native; |
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34 |
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35 import static sun.java2d.pipe.BufferedOpCodes.*; |
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36 |
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37 /** |
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38 * Note that the RenderQueue lock must be acquired before calling any of |
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39 * the methods in this class. |
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40 */ |
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41 public class MTLContext extends BufferedContext { |
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42 |
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43 private final MTLGraphicsConfig config; |
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44 |
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45 public MTLContext(RenderQueue rq, MTLGraphicsConfig config) { |
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46 super(rq); |
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47 this.config = config; |
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48 } |
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49 |
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50 /** |
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51 * Convenience method that delegates to setScratchSurface() below. |
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52 */ |
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53 static void setScratchSurface(MTLGraphicsConfig gc) { |
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54 setScratchSurface(gc.getNativeConfigInfo()); |
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55 } |
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56 |
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57 /** |
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58 * Makes the given GraphicsConfig's context current to its associated |
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59 * "scratch surface". Each GraphicsConfig maintains a native context |
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60 * (MTLDevice) as well as a native pbuffer |
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61 * known as the "scratch surface". By making the context current to the |
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62 * scratch surface, we are assured that we have a current context for |
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63 * the relevant GraphicsConfig, and can therefore perform operations |
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64 * depending on the capabilities of that GraphicsConfig. |
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65 * This method should be used for operations with an MTL texture |
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66 * as the destination surface (e.g. a sw->texture blit loop), or in those |
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67 * situations where we may not otherwise have a current context (e.g. |
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68 * when disposing a texture-based surface). |
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69 */ |
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70 public static void setScratchSurface(long pConfigInfo) { |
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71 // assert MTLRenderQueue.getInstance().lock.isHeldByCurrentThread(); |
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72 |
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73 // invalidate the current context |
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74 currentContext = null; |
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75 |
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76 // set the scratch context |
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77 MTLRenderQueue rq = MTLRenderQueue.getInstance(); |
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78 RenderBuffer buf = rq.getBuffer(); |
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79 rq.ensureCapacityAndAlignment(12, 4); |
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80 buf.putInt(SET_SCRATCH_SURFACE); |
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81 buf.putLong(pConfigInfo); |
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82 } |
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83 |
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84 /** |
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85 * Invalidates the currentContext field to ensure that we properly |
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86 * revalidate the MTLContext (make it current, etc.) next time through |
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87 * the validate() method. This is typically invoked from methods |
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88 * that affect the current context state (e.g. disposing a context or |
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89 * surface). |
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90 */ |
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91 public static void invalidateCurrentContext() { |
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92 // assert MTLRenderQueue.getInstance().lock.isHeldByCurrentThread(); |
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93 |
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94 // invalidate the current Java-level context so that we |
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95 // revalidate everything the next time around |
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96 if (currentContext != null) { |
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97 currentContext.invalidateContext(); |
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98 currentContext = null; |
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99 } |
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100 |
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101 // invalidate the context reference at the native level, and |
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102 // then flush the queue so that we have no pending operations |
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103 // dependent on the current context |
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104 MTLRenderQueue rq = MTLRenderQueue.getInstance(); |
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105 rq.ensureCapacity(4); |
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106 rq.getBuffer().putInt(INVALIDATE_CONTEXT); |
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107 rq.flushNow(); |
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108 } |
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109 |
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110 public RenderQueue getRenderQueue() { |
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111 return MTLRenderQueue.getInstance(); |
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112 } |
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113 |
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114 /** |
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115 * Returns a string representing adapter id (vendor, renderer, version). |
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116 * Must be called on the rendering thread. |
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117 * |
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118 * @return an id string for the adapter |
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119 */ |
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120 public static final native String getMTLIdString(); |
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121 |
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122 @Override |
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123 public void saveState() { |
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124 // assert rq.lock.isHeldByCurrentThread(); |
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125 |
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126 // reset all attributes of this and current contexts |
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127 invalidateContext(); |
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128 invalidateCurrentContext(); |
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129 |
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130 setScratchSurface(config); |
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131 |
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132 // save the state on the native level |
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133 rq.ensureCapacity(4); |
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134 buf.putInt(SAVE_STATE); |
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135 rq.flushNow(); |
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136 } |
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137 |
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138 @Override |
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139 public void restoreState() { |
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140 // assert rq.lock.isHeldByCurrentThread(); |
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141 |
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142 // reset all attributes of this and current contexts |
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143 invalidateContext(); |
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144 invalidateCurrentContext(); |
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145 |
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146 setScratchSurface(config); |
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147 |
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148 // restore the state on the native level |
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149 rq.ensureCapacity(4); |
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150 buf.putInt(RESTORE_STATE); |
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151 rq.flushNow(); |
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152 } |
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153 |
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154 public static class MTLContextCaps extends ContextCapabilities { |
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155 /** |
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156 * This cap will only be set if the fbobject system property has been |
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157 * enabled and we are able to create an FBO with depth buffer. |
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158 */ |
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159 @Native |
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160 public static final int CAPS_EXT_FBOBJECT = |
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161 (CAPS_RT_TEXTURE_ALPHA | CAPS_RT_TEXTURE_OPAQUE); |
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162 /** Indicates that the context is doublebuffered. */ |
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163 @Native |
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164 public static final int CAPS_DOUBLEBUFFERED = (FIRST_PRIVATE_CAP << 0); |
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165 /** |
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166 * This cap will only be set if the lcdshader system property has been |
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167 * enabled and the hardware supports the minimum number of texture units |
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168 */ |
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169 @Native |
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170 static final int CAPS_EXT_LCD_SHADER = (FIRST_PRIVATE_CAP << 1); |
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171 /** |
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172 * This cap will only be set if the biopshader system property has been |
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173 * enabled and the hardware meets our minimum requirements. |
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174 */ |
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175 @Native |
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176 static final int CAPS_EXT_BIOP_SHADER = (FIRST_PRIVATE_CAP << 2); |
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177 /** |
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178 * This cap will only be set if the gradshader system property has been |
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179 * enabled and the hardware meets our minimum requirements. |
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180 */ |
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181 @Native |
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182 static final int CAPS_EXT_GRAD_SHADER = (FIRST_PRIVATE_CAP << 3); |
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183 /** Indicates the presence of the GL_ARB_texture_rectangle extension. */ |
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184 @Native |
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185 static final int CAPS_EXT_TEXRECT = (FIRST_PRIVATE_CAP << 4); |
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186 /** Indicates the presence of the GL_NV_texture_barrier extension. */ |
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187 @Native |
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188 static final int CAPS_EXT_TEXBARRIER = (FIRST_PRIVATE_CAP << 5); |
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189 |
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190 |
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191 public MTLContextCaps(int caps, String adapterId) { |
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192 super(caps, adapterId); |
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193 } |
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194 |
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195 @Override |
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196 public String toString() { |
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197 StringBuilder sb = new StringBuilder(super.toString()); |
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198 if ((caps & CAPS_EXT_FBOBJECT) != 0) { |
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199 sb.append("CAPS_EXT_FBOBJECT|"); |
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200 } |
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201 if ((caps & CAPS_DOUBLEBUFFERED) != 0) { |
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202 sb.append("CAPS_DOUBLEBUFFERED|"); |
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203 } |
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204 if ((caps & CAPS_EXT_LCD_SHADER) != 0) { |
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205 sb.append("CAPS_EXT_LCD_SHADER|"); |
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206 } |
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207 if ((caps & CAPS_EXT_BIOP_SHADER) != 0) { |
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208 sb.append("CAPS_BIOP_SHADER|"); |
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209 } |
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210 if ((caps & CAPS_EXT_GRAD_SHADER) != 0) { |
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211 sb.append("CAPS_EXT_GRAD_SHADER|"); |
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212 } |
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213 if ((caps & CAPS_EXT_TEXRECT) != 0) { |
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214 sb.append("CAPS_EXT_TEXRECT|"); |
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215 } |
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216 if ((caps & CAPS_EXT_TEXBARRIER) != 0) { |
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217 sb.append("CAPS_EXT_TEXBARRIER|"); |
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218 } |
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219 return sb.toString(); |
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220 } |
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221 } |
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222 } |