hotspot/src/share/vm/oops/symbol.hpp
changeset 8076 96d498ec7ae1
parent 7397 5b173b4ca846
child 8921 14bfe81f2a9d
equal deleted inserted replaced
8075:582dd25571b2 8076:96d498ec7ae1
       
     1 /*
       
     2  * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
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    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
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    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
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    23  */
       
    24 
       
    25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
       
    26 #define SHARE_VM_OOPS_SYMBOL_HPP
       
    27 
       
    28 #include "utilities/utf8.hpp"
       
    29 #include "memory/allocation.hpp"
       
    30 
       
    31 // A Symbol is a canonicalized string.
       
    32 // All Symbols reside in global SymbolTable and are reference counted.
       
    33 
       
    34 // Reference counting
       
    35 //
       
    36 // All Symbols are allocated and added to the SymbolTable.
       
    37 // When a class is unloaded, the reference counts of the Symbol pointers in
       
    38 // the ConstantPool and in instanceKlass (see release_C_heap_structures) are
       
    39 // decremented.  When the reference count for a Symbol goes to 0, the garbage
       
    40 // collector can free the Symbol and remove it from the SymbolTable.
       
    41 //
       
    42 // 0) Symbols need to be reference counted when a pointer to the Symbol is
       
    43 // saved in persistent storage.  This does not include the pointer
       
    44 // in the SymbolTable bucket (the _literal field in HashtableEntry)
       
    45 // that points to the Symbol.  All other stores of a Symbol*
       
    46 // to a field of a persistent variable (e.g., the _name filed in
       
    47 // FieldAccessInfo or _ptr in a CPSlot) is reference counted.
       
    48 //
       
    49 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
       
    50 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
       
    51 // "name" and returns a pointer to it. In both cases the reference count for F
       
    52 // is incremented under the assumption that a pointer to F will be created from
       
    53 // the return value. Thus the increment of the reference count is on the lookup
       
    54 // and not on the assignment to the new Symbol*.  That is
       
    55 //    Symbol* G = lookup()
       
    56 //                ^ increment on lookup()
       
    57 // and not
       
    58 //    Symbol* G = lookup()
       
    59 //              ^ increment on assignmnet
       
    60 // The reference count must be decremented manually when the copy of the
       
    61 // pointer G is destroyed.
       
    62 //
       
    63 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
       
    64 // reference counting is elided when the scope of B is greater than the scope
       
    65 // of A.  For example, in the code fragment
       
    66 // below "klass" is passed as a parameter to the method.  Symbol* "kn"
       
    67 // is a copy of the name in "klass".
       
    68 //
       
    69 //   Symbol*  kn = klass->name();
       
    70 //   unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
       
    71 //
       
    72 // The scope of "klass" is greater than the scope of "kn" so the reference
       
    73 // counting for "kn" is elided.
       
    74 //
       
    75 // Symbol* copied from ConstantPool entries are good candidates for reference
       
    76 // counting elision.  The ConstantPool entries for a class C exist until C is
       
    77 // unloaded.  If a Symbol* is copied out of the ConstantPool into Symbol* X,
       
    78 // the Symbol* in the ConstantPool will in general out live X so the reference
       
    79 // counting on X can be elided.
       
    80 //
       
    81 // For cases where the scope of A is not greater than the scope of B,
       
    82 // the reference counting is explicitly done.  See ciSymbol,
       
    83 // ResolutionErrorEntry and ClassVerifier for examples.
       
    84 //
       
    85 // 3) When a Symbol K is created for temporary use, generally for substrings of
       
    86 // an existing symbol or to create a new symbol, assign it to a
       
    87 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
       
    88 // and probe() all potentially return a pointer to a new Symbol.
       
    89 // The allocation (or lookup) of K increments the reference count for K
       
    90 // and the destructor decrements the reference count.
       
    91 //
       
    92 // Another example of TempNewSymbol usage is parsed_name used in
       
    93 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
       
    94 // after a failed attempt to load a class.  Here parsed_name is a
       
    95 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol
       
    96 // will be decremented when it goes out of scope.
       
    97 
       
    98 class Symbol : public CHeapObj {
       
    99   friend class VMStructs;
       
   100   friend class SymbolTable;
       
   101   friend class MoveSymbols;
       
   102  private:
       
   103   volatile int   _refcount;
       
   104   int            _identity_hash;
       
   105   unsigned short _length; // number of UTF8 characters in the symbol
       
   106   jbyte _body[1];
       
   107 
       
   108   enum {
       
   109     // max_symbol_length is constrained by type of _length
       
   110     max_symbol_length = (1 << 16) -1
       
   111   };
       
   112 
       
   113   static int object_size(int length) {
       
   114     size_t size = heap_word_size(sizeof(Symbol) + length);
       
   115     return align_object_size(size);
       
   116   }
       
   117 
       
   118   void byte_at_put(int index, int value) {
       
   119     assert(index >=0 && index < _length, "symbol index overflow");
       
   120     _body[index] = value;
       
   121   }
       
   122 
       
   123   Symbol(const u1* name, int length);
       
   124   void* operator new(size_t size, int len);
       
   125 
       
   126  public:
       
   127   // Low-level access (used with care, since not GC-safe)
       
   128   const jbyte* base() const { return &_body[0]; }
       
   129 
       
   130   int object_size() { return object_size(utf8_length()); }
       
   131 
       
   132   // Returns the largest size symbol we can safely hold.
       
   133   static int max_length() {
       
   134     return max_symbol_length;
       
   135   }
       
   136 
       
   137   int identity_hash() {
       
   138     return _identity_hash;
       
   139   }
       
   140 
       
   141   // Reference counting.  See comments above this class for when to use.
       
   142   int refcount() const { return _refcount; }
       
   143   void increment_refcount();
       
   144   void decrement_refcount();
       
   145 
       
   146   int byte_at(int index) const {
       
   147     assert(index >=0 && index < _length, "symbol index overflow");
       
   148     return base()[index];
       
   149   }
       
   150 
       
   151   const jbyte* bytes() const { return base(); }
       
   152 
       
   153   int utf8_length() const { return _length; }
       
   154 
       
   155   // Compares the symbol with a string.
       
   156   bool equals(const char* str, int len) const;
       
   157   bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
       
   158 
       
   159   // Tests if the symbol starts with the given prefix.
       
   160   bool starts_with(const char* prefix, int len) const;
       
   161   bool starts_with(const char* prefix) const {
       
   162     return starts_with(prefix, (int) strlen(prefix));
       
   163   }
       
   164 
       
   165   // Tests if the symbol starts with the given prefix.
       
   166   int index_of_at(int i, const char* str, int len) const;
       
   167   int index_of_at(int i, const char* str) const {
       
   168     return index_of_at(i, str, (int) strlen(str));
       
   169   }
       
   170 
       
   171   // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
       
   172   // note that the ordering is not alfabetical
       
   173   inline int fast_compare(Symbol* other) const;
       
   174 
       
   175   // Returns receiver converted to null-terminated UTF-8 string; string is
       
   176   // allocated in resource area, or in the char buffer provided by caller.
       
   177   char* as_C_string() const;
       
   178   char* as_C_string(char* buf, int size) const;
       
   179   // Use buf if needed buffer length is <= size.
       
   180   char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
       
   181 
       
   182 
       
   183   // Returns a null terminated utf8 string in a resource array
       
   184   char* as_utf8() const { return as_C_string(); }
       
   185   char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
       
   186     return as_C_string_flexible_buffer(t, buf, size);
       
   187   }
       
   188 
       
   189   jchar* as_unicode(int& length) const;
       
   190 
       
   191   // Treating this symbol as a class name, returns the Java name for the class.
       
   192   // String is allocated in resource area if buffer is not provided.
       
   193   // See Klass::external_name()
       
   194   const char* as_klass_external_name() const;
       
   195   const char* as_klass_external_name(char* buf, int size) const;
       
   196 
       
   197   // Printing
       
   198   void print_symbol_on(outputStream* st = NULL) const;
       
   199   void print_on(outputStream* st) const;         // First level print
       
   200   void print_value_on(outputStream* st) const;   // Second level print.
       
   201 
       
   202   // printing on default output stream
       
   203   void print()         { print_on(tty);       }
       
   204   void print_value()   { print_value_on(tty); }
       
   205 
       
   206 #ifndef PRODUCT
       
   207   // Empty constructor to create a dummy symbol object on stack
       
   208   // only for getting its vtable pointer.
       
   209   Symbol() { }
       
   210 
       
   211   static int _total_count;
       
   212 #endif
       
   213 };
       
   214 
       
   215 // Note: this comparison is used for vtable sorting only; it doesn't matter
       
   216 // what order it defines, as long as it is a total, time-invariant order
       
   217 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
       
   218 // so use address comparison for speed
       
   219 int Symbol::fast_compare(Symbol* other) const {
       
   220  return (((uintptr_t)this < (uintptr_t)other) ? -1
       
   221    : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
       
   222 }
       
   223 #endif // SHARE_VM_OOPS_SYMBOL_HPP