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1 /* |
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2 * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
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22 * |
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23 */ |
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24 |
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25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP |
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26 #define SHARE_VM_OOPS_SYMBOL_HPP |
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27 |
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28 #include "utilities/utf8.hpp" |
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29 #include "memory/allocation.hpp" |
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30 |
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31 // A Symbol is a canonicalized string. |
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32 // All Symbols reside in global SymbolTable and are reference counted. |
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33 |
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34 // Reference counting |
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35 // |
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36 // All Symbols are allocated and added to the SymbolTable. |
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37 // When a class is unloaded, the reference counts of the Symbol pointers in |
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38 // the ConstantPool and in instanceKlass (see release_C_heap_structures) are |
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39 // decremented. When the reference count for a Symbol goes to 0, the garbage |
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40 // collector can free the Symbol and remove it from the SymbolTable. |
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41 // |
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42 // 0) Symbols need to be reference counted when a pointer to the Symbol is |
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43 // saved in persistent storage. This does not include the pointer |
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44 // in the SymbolTable bucket (the _literal field in HashtableEntry) |
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45 // that points to the Symbol. All other stores of a Symbol* |
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46 // to a field of a persistent variable (e.g., the _name filed in |
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47 // FieldAccessInfo or _ptr in a CPSlot) is reference counted. |
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48 // |
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49 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for |
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50 // "name" and returns a pointer to F or finds a pre-existing Symbol F for |
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51 // "name" and returns a pointer to it. In both cases the reference count for F |
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52 // is incremented under the assumption that a pointer to F will be created from |
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53 // the return value. Thus the increment of the reference count is on the lookup |
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54 // and not on the assignment to the new Symbol*. That is |
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55 // Symbol* G = lookup() |
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56 // ^ increment on lookup() |
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57 // and not |
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58 // Symbol* G = lookup() |
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59 // ^ increment on assignmnet |
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60 // The reference count must be decremented manually when the copy of the |
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61 // pointer G is destroyed. |
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62 // |
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63 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the |
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64 // reference counting is elided when the scope of B is greater than the scope |
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65 // of A. For example, in the code fragment |
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66 // below "klass" is passed as a parameter to the method. Symbol* "kn" |
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67 // is a copy of the name in "klass". |
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68 // |
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69 // Symbol* kn = klass->name(); |
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70 // unsigned int d_hash = dictionary()->compute_hash(kn, class_loader); |
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71 // |
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72 // The scope of "klass" is greater than the scope of "kn" so the reference |
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73 // counting for "kn" is elided. |
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74 // |
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75 // Symbol* copied from ConstantPool entries are good candidates for reference |
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76 // counting elision. The ConstantPool entries for a class C exist until C is |
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77 // unloaded. If a Symbol* is copied out of the ConstantPool into Symbol* X, |
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78 // the Symbol* in the ConstantPool will in general out live X so the reference |
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79 // counting on X can be elided. |
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80 // |
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81 // For cases where the scope of A is not greater than the scope of B, |
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82 // the reference counting is explicitly done. See ciSymbol, |
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83 // ResolutionErrorEntry and ClassVerifier for examples. |
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84 // |
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85 // 3) When a Symbol K is created for temporary use, generally for substrings of |
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86 // an existing symbol or to create a new symbol, assign it to a |
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87 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup() |
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88 // and probe() all potentially return a pointer to a new Symbol. |
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89 // The allocation (or lookup) of K increments the reference count for K |
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90 // and the destructor decrements the reference count. |
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91 // |
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92 // Another example of TempNewSymbol usage is parsed_name used in |
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93 // ClassFileParser::parseClassFile() where parsed_name is used in the cleanup |
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94 // after a failed attempt to load a class. Here parsed_name is a |
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95 // TempNewSymbol (passed in as a parameter) so the reference count on its symbol |
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96 // will be decremented when it goes out of scope. |
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97 |
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98 class Symbol : public CHeapObj { |
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99 friend class VMStructs; |
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100 friend class SymbolTable; |
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101 friend class MoveSymbols; |
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102 private: |
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103 volatile int _refcount; |
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104 int _identity_hash; |
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105 unsigned short _length; // number of UTF8 characters in the symbol |
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106 jbyte _body[1]; |
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107 |
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108 enum { |
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109 // max_symbol_length is constrained by type of _length |
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110 max_symbol_length = (1 << 16) -1 |
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111 }; |
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112 |
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113 static int object_size(int length) { |
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114 size_t size = heap_word_size(sizeof(Symbol) + length); |
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115 return align_object_size(size); |
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116 } |
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117 |
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118 void byte_at_put(int index, int value) { |
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119 assert(index >=0 && index < _length, "symbol index overflow"); |
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120 _body[index] = value; |
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121 } |
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122 |
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123 Symbol(const u1* name, int length); |
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124 void* operator new(size_t size, int len); |
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125 |
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126 public: |
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127 // Low-level access (used with care, since not GC-safe) |
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128 const jbyte* base() const { return &_body[0]; } |
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129 |
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130 int object_size() { return object_size(utf8_length()); } |
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131 |
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132 // Returns the largest size symbol we can safely hold. |
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133 static int max_length() { |
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134 return max_symbol_length; |
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135 } |
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136 |
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137 int identity_hash() { |
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138 return _identity_hash; |
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139 } |
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140 |
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141 // Reference counting. See comments above this class for when to use. |
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142 int refcount() const { return _refcount; } |
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143 void increment_refcount(); |
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144 void decrement_refcount(); |
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145 |
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146 int byte_at(int index) const { |
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147 assert(index >=0 && index < _length, "symbol index overflow"); |
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148 return base()[index]; |
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149 } |
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150 |
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151 const jbyte* bytes() const { return base(); } |
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152 |
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153 int utf8_length() const { return _length; } |
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154 |
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155 // Compares the symbol with a string. |
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156 bool equals(const char* str, int len) const; |
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157 bool equals(const char* str) const { return equals(str, (int) strlen(str)); } |
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158 |
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159 // Tests if the symbol starts with the given prefix. |
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160 bool starts_with(const char* prefix, int len) const; |
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161 bool starts_with(const char* prefix) const { |
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162 return starts_with(prefix, (int) strlen(prefix)); |
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163 } |
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164 |
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165 // Tests if the symbol starts with the given prefix. |
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166 int index_of_at(int i, const char* str, int len) const; |
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167 int index_of_at(int i, const char* str) const { |
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168 return index_of_at(i, str, (int) strlen(str)); |
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169 } |
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170 |
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171 // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg |
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172 // note that the ordering is not alfabetical |
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173 inline int fast_compare(Symbol* other) const; |
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174 |
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175 // Returns receiver converted to null-terminated UTF-8 string; string is |
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176 // allocated in resource area, or in the char buffer provided by caller. |
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177 char* as_C_string() const; |
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178 char* as_C_string(char* buf, int size) const; |
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179 // Use buf if needed buffer length is <= size. |
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180 char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const; |
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181 |
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182 |
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183 // Returns a null terminated utf8 string in a resource array |
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184 char* as_utf8() const { return as_C_string(); } |
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185 char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const { |
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186 return as_C_string_flexible_buffer(t, buf, size); |
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187 } |
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188 |
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189 jchar* as_unicode(int& length) const; |
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190 |
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191 // Treating this symbol as a class name, returns the Java name for the class. |
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192 // String is allocated in resource area if buffer is not provided. |
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193 // See Klass::external_name() |
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194 const char* as_klass_external_name() const; |
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195 const char* as_klass_external_name(char* buf, int size) const; |
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196 |
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197 // Printing |
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198 void print_symbol_on(outputStream* st = NULL) const; |
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199 void print_on(outputStream* st) const; // First level print |
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200 void print_value_on(outputStream* st) const; // Second level print. |
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201 |
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202 // printing on default output stream |
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203 void print() { print_on(tty); } |
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204 void print_value() { print_value_on(tty); } |
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205 |
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206 #ifndef PRODUCT |
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207 // Empty constructor to create a dummy symbol object on stack |
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208 // only for getting its vtable pointer. |
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209 Symbol() { } |
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210 |
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211 static int _total_count; |
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212 #endif |
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213 }; |
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214 |
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215 // Note: this comparison is used for vtable sorting only; it doesn't matter |
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216 // what order it defines, as long as it is a total, time-invariant order |
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217 // Since Symbol*s are in C_HEAP, their relative order in memory never changes, |
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218 // so use address comparison for speed |
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219 int Symbol::fast_compare(Symbol* other) const { |
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220 return (((uintptr_t)this < (uintptr_t)other) ? -1 |
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221 : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1); |
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222 } |
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223 #endif // SHARE_VM_OOPS_SYMBOL_HPP |