jdk/src/windows/classes/sun/awt/Win32GraphicsEnvironment.java
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     1 /*
       
     2  * Copyright 1997-2006 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Sun designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Sun in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    22  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    23  * have any questions.
       
    24  */
       
    25 
       
    26 package sun.awt;
       
    27 
       
    28 import java.awt.GraphicsDevice;
       
    29 import java.awt.GraphicsEnvironment;
       
    30 import java.awt.Toolkit;
       
    31 import java.io.File;
       
    32 import java.io.IOException;
       
    33 import java.lang.ref.WeakReference;
       
    34 import java.util.ArrayList;
       
    35 import java.util.ListIterator;
       
    36 import java.util.NoSuchElementException;
       
    37 import java.util.StringTokenizer;
       
    38 import sun.awt.DisplayChangedListener;
       
    39 import sun.awt.SunDisplayChanger;
       
    40 import sun.awt.windows.WFontConfiguration;
       
    41 import sun.awt.windows.WPrinterJob;
       
    42 import sun.awt.windows.WToolkit;
       
    43 import sun.font.FontManager;
       
    44 import sun.java2d.SunGraphicsEnvironment;
       
    45 import sun.java2d.windows.WindowsFlags;
       
    46 
       
    47 /**
       
    48  * This is an implementation of a GraphicsEnvironment object for the
       
    49  * default local GraphicsEnvironment used by the Java Runtime Environment
       
    50  * for Windows.
       
    51  *
       
    52  * @see GraphicsDevice
       
    53  * @see GraphicsConfiguration
       
    54  */
       
    55 
       
    56 public class Win32GraphicsEnvironment
       
    57     extends SunGraphicsEnvironment
       
    58 {
       
    59     static {
       
    60         // Ensure awt is loaded already.  Also, this forces static init
       
    61         // of WToolkit and Toolkit, which we depend upon
       
    62         WToolkit.loadLibraries();
       
    63         // setup flags before initializing native layer
       
    64         WindowsFlags.initFlags();
       
    65         initDisplayWrapper();
       
    66         eudcFontFileName = getEUDCFontFile();
       
    67     }
       
    68 
       
    69     /**
       
    70      * Noop function that just acts as an entry point for someone to force
       
    71      * a static initialization of this class.
       
    72      */
       
    73     public static void init() {}
       
    74 
       
    75     /**
       
    76      * Initializes native components of the graphics environment.  This
       
    77      * includes everything from the native GraphicsDevice elements to
       
    78      * the DirectX rendering layer.
       
    79      */
       
    80     private static native void initDisplay();
       
    81 
       
    82     private static boolean displayInitialized;      // = false;
       
    83     public static void initDisplayWrapper() {
       
    84         if (!displayInitialized) {
       
    85             displayInitialized = true;
       
    86             initDisplay();
       
    87         }
       
    88     }
       
    89 
       
    90     public Win32GraphicsEnvironment() {
       
    91     }
       
    92 
       
    93     protected native int getNumScreens();
       
    94     protected native int getDefaultScreen();
       
    95 
       
    96     public GraphicsDevice getDefaultScreenDevice() {
       
    97         return getScreenDevices()[getDefaultScreen()];
       
    98     }
       
    99 
       
   100     /**
       
   101      * Returns the number of pixels per logical inch along the screen width.
       
   102      * In a system with multiple display monitors, this value is the same for
       
   103      * all monitors.
       
   104      * @returns number of pixels per logical inch in X direction
       
   105      */
       
   106     public native int getXResolution();
       
   107     /**
       
   108      * Returns the number of pixels per logical inch along the screen height.
       
   109      * In a system with multiple display monitors, this value is the same for
       
   110      * all monitors.
       
   111      * @returns number of pixels per logical inch in Y direction
       
   112      */
       
   113     public native int getYResolution();
       
   114 
       
   115 
       
   116 /*
       
   117  * ----DISPLAY CHANGE SUPPORT----
       
   118  */
       
   119 
       
   120     // list of invalidated graphics devices (those which were removed)
       
   121     private ArrayList<WeakReference<Win32GraphicsDevice>> oldDevices;
       
   122     /*
       
   123      * From DisplayChangeListener interface.
       
   124      * Called from WToolkit and executed on the event thread when the
       
   125      * display settings are changed.
       
   126      */
       
   127     @Override
       
   128     public void displayChanged() {
       
   129         // getNumScreens() will return the correct current number of screens
       
   130         GraphicsDevice newDevices[] = new GraphicsDevice[getNumScreens()];
       
   131         GraphicsDevice oldScreens[] = screens;
       
   132         // go through the list of current devices and determine if they
       
   133         // could be reused, or will have to be replaced
       
   134         if (oldScreens != null) {
       
   135             for (int i = 0; i < oldScreens.length; i++) {
       
   136                 if (!(screens[i] instanceof Win32GraphicsDevice)) {
       
   137                     // REMIND: can we ever have anything other than Win32GD?
       
   138                     assert (false) : oldScreens[i];
       
   139                     continue;
       
   140                 }
       
   141                 Win32GraphicsDevice gd = (Win32GraphicsDevice)oldScreens[i];
       
   142                 // devices may be invalidated from the native code when the
       
   143                 // display change happens (device add/removal also causes a
       
   144                 // display change)
       
   145                 if (!gd.isValid()) {
       
   146                     if (oldDevices == null) {
       
   147                         oldDevices =
       
   148                             new ArrayList<WeakReference<Win32GraphicsDevice>>();
       
   149                     }
       
   150                     oldDevices.add(new WeakReference<Win32GraphicsDevice>(gd));
       
   151                 } else if (i < newDevices.length) {
       
   152                     // reuse the device
       
   153                     newDevices[i] = gd;
       
   154                 }
       
   155             }
       
   156             oldScreens = null;
       
   157         }
       
   158         // create the new devices (those that weren't reused)
       
   159         for (int i = 0; i < newDevices.length; i++) {
       
   160             if (newDevices[i] == null) {
       
   161                 newDevices[i] = makeScreenDevice(i);
       
   162             }
       
   163         }
       
   164         // install the new array of devices
       
   165         // Note: no synchronization here, it doesn't matter if a thread gets
       
   166         // a new or an old array this time around
       
   167         screens = newDevices;
       
   168         for (GraphicsDevice gd : screens) {
       
   169             if (gd instanceof DisplayChangedListener) {
       
   170                 ((DisplayChangedListener)gd).displayChanged();
       
   171             }
       
   172         }
       
   173         // re-invalidate all old devices. It's needed because those in the list
       
   174         // may become "invalid" again - if the current default device is removed,
       
   175         // for example. Also, they need to be notified about display
       
   176         // changes as well.
       
   177         if (oldDevices != null) {
       
   178             int defScreen = getDefaultScreen();
       
   179             for (ListIterator<WeakReference<Win32GraphicsDevice>> it =
       
   180                     oldDevices.listIterator(); it.hasNext();)
       
   181             {
       
   182                 Win32GraphicsDevice gd = it.next().get();
       
   183                 if (gd != null) {
       
   184                     gd.invalidate(defScreen);
       
   185                     gd.displayChanged();
       
   186                 } else {
       
   187                     // no more references to this device, remove it
       
   188                     it.remove();
       
   189                 }
       
   190             }
       
   191         }
       
   192         // Reset the static GC for the (possibly new) default screen
       
   193         WToolkit.resetGC();
       
   194 
       
   195         // notify SunDisplayChanger list (e.g. VolatileSurfaceManagers and
       
   196         // CachingSurfaceManagers) about the display change event
       
   197         displayChanger.notifyListeners();
       
   198         // note: do not call super.displayChanged, we've already done everything
       
   199     }
       
   200 
       
   201 
       
   202 /*
       
   203  * ----END DISPLAY CHANGE SUPPORT----
       
   204  */
       
   205 
       
   206     /* Used on Windows to obtain from the windows registry the name
       
   207      * of a file containing the system EUFC font. If running in one of
       
   208      * the locales for which this applies, and one is defined, the font
       
   209      * defined by this file is appended to all composite fonts as a
       
   210      * fallback component.
       
   211      */
       
   212     private static native String getEUDCFontFile();
       
   213 
       
   214     /**
       
   215      * Whether registerFontFile expects absolute or relative
       
   216      * font file names.
       
   217      */
       
   218     protected boolean useAbsoluteFontFileNames() {
       
   219         return false;
       
   220     }
       
   221 
       
   222     /* Unlike the shared code version, this expects a base file name -
       
   223      * not a full path name.
       
   224      * The font configuration file has base file names and the FontConfiguration
       
   225      * class reports these back to the GraphicsEnvironment, so these
       
   226      * are the componentFileNames of CompositeFonts.
       
   227      */
       
   228     protected void registerFontFile(String fontFileName, String[] nativeNames,
       
   229                                     int fontRank, boolean defer) {
       
   230 
       
   231         // REMIND: case compare depends on platform
       
   232         if (registeredFontFiles.contains(fontFileName)) {
       
   233             return;
       
   234         }
       
   235         registeredFontFiles.add(fontFileName);
       
   236 
       
   237         int fontFormat;
       
   238         if (ttFilter.accept(null, fontFileName)) {
       
   239             fontFormat = FontManager.FONTFORMAT_TRUETYPE;
       
   240         } else if (t1Filter.accept(null, fontFileName)) {
       
   241             fontFormat = FontManager.FONTFORMAT_TYPE1;
       
   242         } else {
       
   243             /* on windows we don't use/register native fonts */
       
   244             return;
       
   245         }
       
   246 
       
   247         if (fontPath == null) {
       
   248             fontPath = getPlatformFontPath(noType1Font);
       
   249         }
       
   250 
       
   251         /* Look in the JRE font directory first.
       
   252          * This is playing it safe as we would want to find fonts in the
       
   253          * JRE font directory ahead of those in the system directory
       
   254          */
       
   255         String tmpFontPath = jreFontDirName+File.pathSeparator+fontPath;
       
   256         StringTokenizer parser = new StringTokenizer(tmpFontPath,
       
   257                                                      File.pathSeparator);
       
   258 
       
   259         boolean found = false;
       
   260         try {
       
   261             while (!found && parser.hasMoreTokens()) {
       
   262                 String newPath = parser.nextToken();
       
   263                 File theFile = new File(newPath, fontFileName);
       
   264                 if (theFile.canRead()) {
       
   265                     found = true;
       
   266                     String path = theFile.getAbsolutePath();
       
   267                     if (defer) {
       
   268                         FontManager.registerDeferredFont(fontFileName, path,
       
   269                                                          nativeNames,
       
   270                                                          fontFormat, true,
       
   271                                                          fontRank);
       
   272                     } else {
       
   273                         FontManager.registerFontFile(path, nativeNames,
       
   274                                                      fontFormat, true,
       
   275                                                      fontRank);
       
   276                     }
       
   277                     break;
       
   278                 }
       
   279             }
       
   280         } catch (NoSuchElementException e) {
       
   281             System.err.println(e);
       
   282         }
       
   283         if (!found) {
       
   284             addToMissingFontFileList(fontFileName);
       
   285         }
       
   286     }
       
   287 
       
   288     /* register only TrueType/OpenType fonts
       
   289      * Because these need to be registed just for use when printing,
       
   290      * we defer the actual registration and the static initialiser
       
   291      * for the printing class makes the call to registerJREFontsForPrinting()
       
   292      */
       
   293     static String fontsForPrinting = null;
       
   294     protected void registerJREFontsWithPlatform(String pathName) {
       
   295         fontsForPrinting = pathName;
       
   296     }
       
   297 
       
   298     public static void registerJREFontsForPrinting() {
       
   299         String pathName = null;
       
   300         synchronized (Win32GraphicsEnvironment.class) {
       
   301             GraphicsEnvironment.getLocalGraphicsEnvironment();
       
   302             if (fontsForPrinting == null) {
       
   303                 return;
       
   304             }
       
   305             pathName = fontsForPrinting;
       
   306             fontsForPrinting = null;
       
   307         }
       
   308         File f1 = new File(pathName);
       
   309         String[] ls = f1.list(new TTFilter());
       
   310         if (ls == null) {
       
   311           return;
       
   312         }
       
   313         for (int i=0; i <ls.length; i++ ) {
       
   314           File fontFile = new File(f1, ls[i]);
       
   315           registerFontWithPlatform(fontFile.getAbsolutePath());
       
   316         }
       
   317     }
       
   318 
       
   319     protected static native void registerFontWithPlatform(String fontName);
       
   320 
       
   321     protected static native void deRegisterFontWithPlatform(String fontName);
       
   322 
       
   323     protected GraphicsDevice makeScreenDevice(int screennum) {
       
   324         return new Win32GraphicsDevice(screennum);
       
   325     }
       
   326 
       
   327     // Implements SunGraphicsEnvironment.createFontConfiguration.
       
   328     protected FontConfiguration createFontConfiguration() {
       
   329         return new WFontConfiguration(this);
       
   330     }
       
   331 
       
   332     public FontConfiguration createFontConfiguration(boolean preferLocaleFonts,
       
   333                                                      boolean preferPropFonts) {
       
   334 
       
   335         return new WFontConfiguration(this, preferLocaleFonts,preferPropFonts);
       
   336     }
       
   337 }