jdk/src/share/classes/sun/font/Underline.java
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     1 /*
       
     2  * Copyright 1998-2006 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Sun designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Sun in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    22  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    23  * have any questions.
       
    24  */
       
    25 /*
       
    26  *
       
    27  * (C) Copyright IBM Corp. 1998, All Rights Reserved
       
    28  */
       
    29 
       
    30 package sun.font;
       
    31 
       
    32 import java.awt.BasicStroke;
       
    33 import java.awt.Graphics2D;
       
    34 import java.awt.Shape;
       
    35 import java.awt.Stroke;
       
    36 
       
    37 import java.awt.geom.GeneralPath;
       
    38 import java.awt.geom.Line2D;
       
    39 
       
    40 import java.awt.font.TextAttribute;
       
    41 
       
    42 import java.util.concurrent.ConcurrentHashMap;
       
    43 
       
    44 /**
       
    45  * This class provides drawing and bounds-measurement of
       
    46  * underlines.  Additionally, it has a factory method for
       
    47  * obtaining underlines from values of underline attributes.
       
    48  */
       
    49 
       
    50 abstract class Underline {
       
    51 
       
    52     /**
       
    53      * Draws the underline into g2d.  The thickness should be obtained
       
    54      * from a LineMetrics object.  Note that some underlines ignore the
       
    55      * thickness parameter.
       
    56      * The underline is drawn from (x1, y) to (x2, y).
       
    57      */
       
    58     abstract void drawUnderline(Graphics2D g2d,
       
    59                                 float thickness,
       
    60                                 float x1,
       
    61                                 float x2,
       
    62                                 float y);
       
    63 
       
    64     /**
       
    65      * Returns the bottom of the bounding rectangle for this underline.
       
    66      */
       
    67     abstract float getLowerDrawLimit(float thickness);
       
    68 
       
    69     /**
       
    70      * Returns a Shape representing the underline.  The thickness should be obtained
       
    71      * from a LineMetrics object.  Note that some underlines ignore the
       
    72      * thickness parameter.
       
    73      */
       
    74     abstract Shape getUnderlineShape(float thickness,
       
    75                                      float x1,
       
    76                                      float x2,
       
    77                                      float y);
       
    78 
       
    79      // Implementation of underline for standard and Input Method underlines.
       
    80      // These classes are private.
       
    81 
       
    82     // IM Underlines ignore thickness param, and instead use
       
    83     // DEFAULT_THICKNESS
       
    84     private static final float DEFAULT_THICKNESS = 1.0f;
       
    85 
       
    86     // StandardUnderline's constructor takes a boolean param indicating
       
    87     // whether to override the default thickness.  These values clarify
       
    88     // the semantics of the parameter.
       
    89     private static final boolean USE_THICKNESS = true;
       
    90     private static final boolean IGNORE_THICKNESS = false;
       
    91 
       
    92     // Implementation of standard underline and all input method underlines
       
    93     // except UNDERLINE_LOW_GRAY.
       
    94     private static final class StandardUnderline extends Underline {
       
    95 
       
    96         // the amount by which to move the underline
       
    97         private float shift;
       
    98 
       
    99         // the actual line thickness is this value times
       
   100         // the requested thickness
       
   101         private float thicknessMultiplier;
       
   102 
       
   103         // if non-null, underline is drawn with a BasicStroke
       
   104         // with this dash pattern
       
   105         private float[] dashPattern;
       
   106 
       
   107         // if false, all underlines are DEFAULT_THICKNESS thick
       
   108         // if true, use thickness param
       
   109         private boolean useThickness;
       
   110 
       
   111         // cached BasicStroke
       
   112         private BasicStroke cachedStroke;
       
   113 
       
   114         StandardUnderline(float shift,
       
   115                           float thicknessMultiplier,
       
   116                           float[] dashPattern,
       
   117                           boolean useThickness) {
       
   118 
       
   119             this.shift = shift;
       
   120             this.thicknessMultiplier = thicknessMultiplier;
       
   121             this.dashPattern = dashPattern;
       
   122             this.useThickness = useThickness;
       
   123             this.cachedStroke = null;
       
   124         }
       
   125 
       
   126         private BasicStroke createStroke(float lineThickness) {
       
   127 
       
   128             if (dashPattern == null) {
       
   129                 return new BasicStroke(lineThickness);
       
   130             }
       
   131             else {
       
   132                 return new BasicStroke(lineThickness,
       
   133                                        BasicStroke.CAP_BUTT,
       
   134                                        BasicStroke.JOIN_MITER,
       
   135                                        10.0f,
       
   136                                        dashPattern,
       
   137                                        0);
       
   138             }
       
   139         }
       
   140 
       
   141         private float getLineThickness(float thickness) {
       
   142 
       
   143             if (useThickness) {
       
   144                 return thickness * thicknessMultiplier;
       
   145             }
       
   146             else {
       
   147                 return DEFAULT_THICKNESS * thicknessMultiplier;
       
   148             }
       
   149         }
       
   150 
       
   151         private Stroke getStroke(float thickness) {
       
   152 
       
   153             float lineThickness = getLineThickness(thickness);
       
   154             BasicStroke stroke = cachedStroke;
       
   155             if (stroke == null ||
       
   156                     stroke.getLineWidth() != lineThickness) {
       
   157 
       
   158                 stroke = createStroke(lineThickness);
       
   159                 cachedStroke = stroke;
       
   160             }
       
   161 
       
   162             return stroke;
       
   163         }
       
   164 
       
   165         void drawUnderline(Graphics2D g2d,
       
   166                            float thickness,
       
   167                            float x1,
       
   168                            float x2,
       
   169                            float y) {
       
   170 
       
   171 
       
   172             Stroke saveStroke = g2d.getStroke();
       
   173             g2d.setStroke(getStroke(thickness));
       
   174             g2d.draw(new Line2D.Float(x1, y + shift, x2, y + shift));
       
   175             g2d.setStroke(saveStroke);
       
   176         }
       
   177 
       
   178         float getLowerDrawLimit(float thickness) {
       
   179 
       
   180             return shift + getLineThickness(thickness);
       
   181         }
       
   182 
       
   183         Shape getUnderlineShape(float thickness,
       
   184                                 float x1,
       
   185                                 float x2,
       
   186                                 float y) {
       
   187 
       
   188             Stroke ulStroke = getStroke(thickness);
       
   189             Line2D line = new Line2D.Float(x1, y + shift, x2, y + shift);
       
   190             return ulStroke.createStrokedShape(line);
       
   191         }
       
   192     }
       
   193 
       
   194     // Implementation of UNDERLINE_LOW_GRAY.
       
   195     private static class IMGrayUnderline extends Underline {
       
   196 
       
   197         private BasicStroke stroke;
       
   198 
       
   199         IMGrayUnderline() {
       
   200             stroke = new BasicStroke(DEFAULT_THICKNESS,
       
   201                                      BasicStroke.CAP_BUTT,
       
   202                                      BasicStroke.JOIN_MITER,
       
   203                                      10.0f,
       
   204                                      new float[] {1, 1},
       
   205                                      0);
       
   206         }
       
   207 
       
   208         void drawUnderline(Graphics2D g2d,
       
   209                            float thickness,
       
   210                            float x1,
       
   211                            float x2,
       
   212                            float y) {
       
   213 
       
   214             Stroke saveStroke = g2d.getStroke();
       
   215             g2d.setStroke(stroke);
       
   216 
       
   217             Line2D.Float drawLine = new Line2D.Float(x1, y, x2, y);
       
   218             g2d.draw(drawLine);
       
   219 
       
   220             drawLine.y1 += DEFAULT_THICKNESS;
       
   221             drawLine.y2 += DEFAULT_THICKNESS;
       
   222             drawLine.x1 += DEFAULT_THICKNESS;
       
   223 
       
   224             g2d.draw(drawLine);
       
   225 
       
   226             g2d.setStroke(saveStroke);
       
   227         }
       
   228 
       
   229         float getLowerDrawLimit(float thickness) {
       
   230 
       
   231             return DEFAULT_THICKNESS * 2;
       
   232         }
       
   233 
       
   234         Shape getUnderlineShape(float thickness,
       
   235                                 float x1,
       
   236                                 float x2,
       
   237                                 float y) {
       
   238 
       
   239             GeneralPath gp = new GeneralPath();
       
   240 
       
   241             Line2D.Float line = new Line2D.Float(x1, y, x2, y);
       
   242             gp.append(stroke.createStrokedShape(line), false);
       
   243 
       
   244             line.y1 += DEFAULT_THICKNESS;
       
   245             line.y2 += DEFAULT_THICKNESS;
       
   246             line.x1 += DEFAULT_THICKNESS;
       
   247 
       
   248             gp.append(stroke.createStrokedShape(line), false);
       
   249 
       
   250             return gp;
       
   251         }
       
   252     }
       
   253 
       
   254      // Keep a map of underlines, one for each type
       
   255      // of underline.  The Underline objects are Flyweights
       
   256      // (shared across multiple clients), so they should be immutable.
       
   257      // If this implementation changes then clone underline
       
   258      // instances in getUnderline before returning them.
       
   259     private static final ConcurrentHashMap<Object, Underline>
       
   260         UNDERLINES = new ConcurrentHashMap<Object, Underline>(6);
       
   261     private static final Underline[] UNDERLINE_LIST;
       
   262 
       
   263     static {
       
   264         Underline[] uls = new Underline[6];
       
   265 
       
   266         uls[0] = new StandardUnderline(0, 1, null, USE_THICKNESS);
       
   267         UNDERLINES.put(TextAttribute.UNDERLINE_ON, uls[0]);
       
   268 
       
   269         uls[1] = new StandardUnderline(1, 1, null, IGNORE_THICKNESS);
       
   270         UNDERLINES.put(TextAttribute.UNDERLINE_LOW_ONE_PIXEL, uls[1]);
       
   271 
       
   272         uls[2] = new StandardUnderline(1, 2, null, IGNORE_THICKNESS);
       
   273         UNDERLINES.put(TextAttribute.UNDERLINE_LOW_TWO_PIXEL, uls[2]);
       
   274 
       
   275         uls[3] = new StandardUnderline(1, 1, new float[] { 1, 1 }, IGNORE_THICKNESS);
       
   276         UNDERLINES.put(TextAttribute.UNDERLINE_LOW_DOTTED, uls[3]);
       
   277 
       
   278         uls[4] = new IMGrayUnderline();
       
   279         UNDERLINES.put(TextAttribute.UNDERLINE_LOW_GRAY, uls[4]);
       
   280 
       
   281         uls[5] = new StandardUnderline(1, 1, new float[] { 4, 4 }, IGNORE_THICKNESS);
       
   282         UNDERLINES.put(TextAttribute.UNDERLINE_LOW_DASHED, uls[5]);
       
   283 
       
   284         UNDERLINE_LIST = uls;
       
   285     }
       
   286 
       
   287     /**
       
   288      * Return the Underline for the given value of
       
   289      * TextAttribute.INPUT_METHOD_UNDERLINE or
       
   290      * TextAttribute.UNDERLINE.
       
   291      * If value is not an input method underline value or
       
   292      * TextAttribute.UNDERLINE_ON, null is returned.
       
   293      */
       
   294     static Underline getUnderline(Object value) {
       
   295 
       
   296         if (value == null) {
       
   297             return null;
       
   298         }
       
   299 
       
   300         return (Underline) UNDERLINES.get(value);
       
   301     }
       
   302 
       
   303     static Underline getUnderline(int index) {
       
   304         return index < 0 ? null : UNDERLINE_LIST[index];
       
   305     }
       
   306 }