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1 /* |
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2 * Copyright 1995-2007 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Sun designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Sun in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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22 * CA 95054 USA or visit www.sun.com if you need additional information or |
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23 * have any questions. |
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24 */ |
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25 |
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26 package java.util; |
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27 import java.io.*; |
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28 import java.util.concurrent.atomic.AtomicLong; |
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29 import sun.misc.Unsafe; |
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30 |
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31 /** |
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32 * An instance of this class is used to generate a stream of |
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33 * pseudorandom numbers. The class uses a 48-bit seed, which is |
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34 * modified using a linear congruential formula. (See Donald Knuth, |
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35 * <i>The Art of Computer Programming, Volume 3</i>, Section 3.2.1.) |
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36 * <p> |
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37 * If two instances of {@code Random} are created with the same |
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38 * seed, and the same sequence of method calls is made for each, they |
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39 * will generate and return identical sequences of numbers. In order to |
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40 * guarantee this property, particular algorithms are specified for the |
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41 * class {@code Random}. Java implementations must use all the algorithms |
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42 * shown here for the class {@code Random}, for the sake of absolute |
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43 * portability of Java code. However, subclasses of class {@code Random} |
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44 * are permitted to use other algorithms, so long as they adhere to the |
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45 * general contracts for all the methods. |
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46 * <p> |
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47 * The algorithms implemented by class {@code Random} use a |
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48 * {@code protected} utility method that on each invocation can supply |
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49 * up to 32 pseudorandomly generated bits. |
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50 * <p> |
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51 * Many applications will find the method {@link Math#random} simpler to use. |
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52 * |
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53 * @author Frank Yellin |
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54 * @since 1.0 |
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55 */ |
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56 public |
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57 class Random implements java.io.Serializable { |
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58 /** use serialVersionUID from JDK 1.1 for interoperability */ |
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59 static final long serialVersionUID = 3905348978240129619L; |
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60 |
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61 /** |
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62 * The internal state associated with this pseudorandom number generator. |
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63 * (The specs for the methods in this class describe the ongoing |
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64 * computation of this value.) |
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65 */ |
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66 private final AtomicLong seed; |
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67 |
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68 private final static long multiplier = 0x5DEECE66DL; |
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69 private final static long addend = 0xBL; |
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70 private final static long mask = (1L << 48) - 1; |
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71 |
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72 /** |
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73 * Creates a new random number generator. This constructor sets |
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74 * the seed of the random number generator to a value very likely |
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75 * to be distinct from any other invocation of this constructor. |
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76 */ |
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77 public Random() { this(++seedUniquifier + System.nanoTime()); } |
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78 private static volatile long seedUniquifier = 8682522807148012L; |
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79 |
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80 /** |
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81 * Creates a new random number generator using a single {@code long} seed. |
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82 * The seed is the initial value of the internal state of the pseudorandom |
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83 * number generator which is maintained by method {@link #next}. |
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84 * |
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85 * <p>The invocation {@code new Random(seed)} is equivalent to: |
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86 * <pre> {@code |
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87 * Random rnd = new Random(); |
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88 * rnd.setSeed(seed);}</pre> |
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89 * |
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90 * @param seed the initial seed |
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91 * @see #setSeed(long) |
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92 */ |
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93 public Random(long seed) { |
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94 this.seed = new AtomicLong(0L); |
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95 setSeed(seed); |
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96 } |
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97 |
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98 /** |
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99 * Sets the seed of this random number generator using a single |
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100 * {@code long} seed. The general contract of {@code setSeed} is |
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101 * that it alters the state of this random number generator object |
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102 * so as to be in exactly the same state as if it had just been |
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103 * created with the argument {@code seed} as a seed. The method |
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104 * {@code setSeed} is implemented by class {@code Random} by |
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105 * atomically updating the seed to |
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106 * <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre> |
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107 * and clearing the {@code haveNextNextGaussian} flag used by {@link |
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108 * #nextGaussian}. |
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109 * |
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110 * <p>The implementation of {@code setSeed} by class {@code Random} |
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111 * happens to use only 48 bits of the given seed. In general, however, |
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112 * an overriding method may use all 64 bits of the {@code long} |
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113 * argument as a seed value. |
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114 * |
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115 * @param seed the initial seed |
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116 */ |
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117 synchronized public void setSeed(long seed) { |
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118 seed = (seed ^ multiplier) & mask; |
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119 this.seed.set(seed); |
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120 haveNextNextGaussian = false; |
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121 } |
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122 |
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123 /** |
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124 * Generates the next pseudorandom number. Subclasses should |
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125 * override this, as this is used by all other methods. |
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126 * |
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127 * <p>The general contract of {@code next} is that it returns an |
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128 * {@code int} value and if the argument {@code bits} is between |
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129 * {@code 1} and {@code 32} (inclusive), then that many low-order |
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130 * bits of the returned value will be (approximately) independently |
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131 * chosen bit values, each of which is (approximately) equally |
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132 * likely to be {@code 0} or {@code 1}. The method {@code next} is |
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133 * implemented by class {@code Random} by atomically updating the seed to |
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134 * <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre> |
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135 * and returning |
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136 * <pre>{@code (int)(seed >>> (48 - bits))}.</pre> |
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137 * |
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138 * This is a linear congruential pseudorandom number generator, as |
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139 * defined by D. H. Lehmer and described by Donald E. Knuth in |
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140 * <i>The Art of Computer Programming,</i> Volume 3: |
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141 * <i>Seminumerical Algorithms</i>, section 3.2.1. |
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142 * |
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143 * @param bits random bits |
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144 * @return the next pseudorandom value from this random number |
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145 * generator's sequence |
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146 * @since 1.1 |
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147 */ |
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148 protected int next(int bits) { |
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149 long oldseed, nextseed; |
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150 AtomicLong seed = this.seed; |
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151 do { |
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152 oldseed = seed.get(); |
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153 nextseed = (oldseed * multiplier + addend) & mask; |
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154 } while (!seed.compareAndSet(oldseed, nextseed)); |
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155 return (int)(nextseed >>> (48 - bits)); |
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156 } |
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157 |
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158 /** |
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159 * Generates random bytes and places them into a user-supplied |
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160 * byte array. The number of random bytes produced is equal to |
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161 * the length of the byte array. |
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162 * |
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163 * <p>The method {@code nextBytes} is implemented by class {@code Random} |
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164 * as if by: |
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165 * <pre> {@code |
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166 * public void nextBytes(byte[] bytes) { |
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167 * for (int i = 0; i < bytes.length; ) |
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168 * for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4); |
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169 * n-- > 0; rnd >>= 8) |
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170 * bytes[i++] = (byte)rnd; |
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171 * }}</pre> |
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172 * |
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173 * @param bytes the byte array to fill with random bytes |
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174 * @throws NullPointerException if the byte array is null |
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175 * @since 1.1 |
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176 */ |
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177 public void nextBytes(byte[] bytes) { |
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178 for (int i = 0, len = bytes.length; i < len; ) |
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179 for (int rnd = nextInt(), |
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180 n = Math.min(len - i, Integer.SIZE/Byte.SIZE); |
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181 n-- > 0; rnd >>= Byte.SIZE) |
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182 bytes[i++] = (byte)rnd; |
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183 } |
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184 |
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185 /** |
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186 * Returns the next pseudorandom, uniformly distributed {@code int} |
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187 * value from this random number generator's sequence. The general |
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188 * contract of {@code nextInt} is that one {@code int} value is |
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189 * pseudorandomly generated and returned. All 2<font size="-1"><sup>32 |
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190 * </sup></font> possible {@code int} values are produced with |
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191 * (approximately) equal probability. |
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192 * |
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193 * <p>The method {@code nextInt} is implemented by class {@code Random} |
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194 * as if by: |
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195 * <pre> {@code |
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196 * public int nextInt() { |
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197 * return next(32); |
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198 * }}</pre> |
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199 * |
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200 * @return the next pseudorandom, uniformly distributed {@code int} |
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201 * value from this random number generator's sequence |
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202 */ |
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203 public int nextInt() { |
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204 return next(32); |
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205 } |
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206 |
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207 /** |
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208 * Returns a pseudorandom, uniformly distributed {@code int} value |
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209 * between 0 (inclusive) and the specified value (exclusive), drawn from |
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210 * this random number generator's sequence. The general contract of |
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211 * {@code nextInt} is that one {@code int} value in the specified range |
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212 * is pseudorandomly generated and returned. All {@code n} possible |
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213 * {@code int} values are produced with (approximately) equal |
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214 * probability. The method {@code nextInt(int n)} is implemented by |
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215 * class {@code Random} as if by: |
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216 * <pre> {@code |
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217 * public int nextInt(int n) { |
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218 * if (n <= 0) |
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219 * throw new IllegalArgumentException("n must be positive"); |
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220 * |
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221 * if ((n & -n) == n) // i.e., n is a power of 2 |
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222 * return (int)((n * (long)next(31)) >> 31); |
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223 * |
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224 * int bits, val; |
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225 * do { |
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226 * bits = next(31); |
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227 * val = bits % n; |
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228 * } while (bits - val + (n-1) < 0); |
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229 * return val; |
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230 * }}</pre> |
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231 * |
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232 * <p>The hedge "approximately" is used in the foregoing description only |
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233 * because the next method is only approximately an unbiased source of |
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234 * independently chosen bits. If it were a perfect source of randomly |
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235 * chosen bits, then the algorithm shown would choose {@code int} |
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236 * values from the stated range with perfect uniformity. |
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237 * <p> |
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238 * The algorithm is slightly tricky. It rejects values that would result |
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239 * in an uneven distribution (due to the fact that 2^31 is not divisible |
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240 * by n). The probability of a value being rejected depends on n. The |
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241 * worst case is n=2^30+1, for which the probability of a reject is 1/2, |
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242 * and the expected number of iterations before the loop terminates is 2. |
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243 * <p> |
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244 * The algorithm treats the case where n is a power of two specially: it |
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245 * returns the correct number of high-order bits from the underlying |
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246 * pseudo-random number generator. In the absence of special treatment, |
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247 * the correct number of <i>low-order</i> bits would be returned. Linear |
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248 * congruential pseudo-random number generators such as the one |
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249 * implemented by this class are known to have short periods in the |
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250 * sequence of values of their low-order bits. Thus, this special case |
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251 * greatly increases the length of the sequence of values returned by |
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252 * successive calls to this method if n is a small power of two. |
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253 * |
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254 * @param n the bound on the random number to be returned. Must be |
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255 * positive. |
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256 * @return the next pseudorandom, uniformly distributed {@code int} |
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257 * value between {@code 0} (inclusive) and {@code n} (exclusive) |
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258 * from this random number generator's sequence |
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259 * @exception IllegalArgumentException if n is not positive |
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260 * @since 1.2 |
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261 */ |
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262 |
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263 public int nextInt(int n) { |
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264 if (n <= 0) |
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265 throw new IllegalArgumentException("n must be positive"); |
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266 |
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267 if ((n & -n) == n) // i.e., n is a power of 2 |
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268 return (int)((n * (long)next(31)) >> 31); |
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269 |
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270 int bits, val; |
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271 do { |
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272 bits = next(31); |
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273 val = bits % n; |
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274 } while (bits - val + (n-1) < 0); |
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275 return val; |
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276 } |
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277 |
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278 /** |
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279 * Returns the next pseudorandom, uniformly distributed {@code long} |
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280 * value from this random number generator's sequence. The general |
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281 * contract of {@code nextLong} is that one {@code long} value is |
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282 * pseudorandomly generated and returned. |
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283 * |
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284 * <p>The method {@code nextLong} is implemented by class {@code Random} |
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285 * as if by: |
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286 * <pre> {@code |
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287 * public long nextLong() { |
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288 * return ((long)next(32) << 32) + next(32); |
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289 * }}</pre> |
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290 * |
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291 * Because class {@code Random} uses a seed with only 48 bits, |
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292 * this algorithm will not return all possible {@code long} values. |
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293 * |
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294 * @return the next pseudorandom, uniformly distributed {@code long} |
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295 * value from this random number generator's sequence |
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296 */ |
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297 public long nextLong() { |
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298 // it's okay that the bottom word remains signed. |
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299 return ((long)(next(32)) << 32) + next(32); |
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300 } |
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301 |
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302 /** |
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303 * Returns the next pseudorandom, uniformly distributed |
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304 * {@code boolean} value from this random number generator's |
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305 * sequence. The general contract of {@code nextBoolean} is that one |
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306 * {@code boolean} value is pseudorandomly generated and returned. The |
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307 * values {@code true} and {@code false} are produced with |
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308 * (approximately) equal probability. |
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309 * |
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310 * <p>The method {@code nextBoolean} is implemented by class {@code Random} |
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311 * as if by: |
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312 * <pre> {@code |
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313 * public boolean nextBoolean() { |
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314 * return next(1) != 0; |
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315 * }}</pre> |
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316 * |
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317 * @return the next pseudorandom, uniformly distributed |
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318 * {@code boolean} value from this random number generator's |
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319 * sequence |
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320 * @since 1.2 |
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321 */ |
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322 public boolean nextBoolean() { |
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323 return next(1) != 0; |
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324 } |
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325 |
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326 /** |
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327 * Returns the next pseudorandom, uniformly distributed {@code float} |
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328 * value between {@code 0.0} and {@code 1.0} from this random |
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329 * number generator's sequence. |
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330 * |
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331 * <p>The general contract of {@code nextFloat} is that one |
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332 * {@code float} value, chosen (approximately) uniformly from the |
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333 * range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is |
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334 * pseudorandomly generated and returned. All 2<font |
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335 * size="-1"><sup>24</sup></font> possible {@code float} values |
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336 * of the form <i>m x </i>2<font |
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337 * size="-1"><sup>-24</sup></font>, where <i>m</i> is a positive |
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338 * integer less than 2<font size="-1"><sup>24</sup> </font>, are |
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339 * produced with (approximately) equal probability. |
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340 * |
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341 * <p>The method {@code nextFloat} is implemented by class {@code Random} |
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342 * as if by: |
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343 * <pre> {@code |
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344 * public float nextFloat() { |
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345 * return next(24) / ((float)(1 << 24)); |
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346 * }}</pre> |
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347 * |
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348 * <p>The hedge "approximately" is used in the foregoing description only |
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349 * because the next method is only approximately an unbiased source of |
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350 * independently chosen bits. If it were a perfect source of randomly |
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351 * chosen bits, then the algorithm shown would choose {@code float} |
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352 * values from the stated range with perfect uniformity.<p> |
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353 * [In early versions of Java, the result was incorrectly calculated as: |
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354 * <pre> {@code |
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355 * return next(30) / ((float)(1 << 30));}</pre> |
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356 * This might seem to be equivalent, if not better, but in fact it |
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357 * introduced a slight nonuniformity because of the bias in the rounding |
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358 * of floating-point numbers: it was slightly more likely that the |
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359 * low-order bit of the significand would be 0 than that it would be 1.] |
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360 * |
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361 * @return the next pseudorandom, uniformly distributed {@code float} |
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362 * value between {@code 0.0} and {@code 1.0} from this |
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363 * random number generator's sequence |
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364 */ |
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365 public float nextFloat() { |
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366 return next(24) / ((float)(1 << 24)); |
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367 } |
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368 |
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369 /** |
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370 * Returns the next pseudorandom, uniformly distributed |
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371 * {@code double} value between {@code 0.0} and |
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372 * {@code 1.0} from this random number generator's sequence. |
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373 * |
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374 * <p>The general contract of {@code nextDouble} is that one |
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375 * {@code double} value, chosen (approximately) uniformly from the |
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376 * range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is |
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377 * pseudorandomly generated and returned. |
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378 * |
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379 * <p>The method {@code nextDouble} is implemented by class {@code Random} |
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380 * as if by: |
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381 * <pre> {@code |
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382 * public double nextDouble() { |
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383 * return (((long)next(26) << 27) + next(27)) |
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384 * / (double)(1L << 53); |
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385 * }}</pre> |
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386 * |
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387 * <p>The hedge "approximately" is used in the foregoing description only |
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388 * because the {@code next} method is only approximately an unbiased |
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389 * source of independently chosen bits. If it were a perfect source of |
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390 * randomly chosen bits, then the algorithm shown would choose |
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391 * {@code double} values from the stated range with perfect uniformity. |
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392 * <p>[In early versions of Java, the result was incorrectly calculated as: |
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393 * <pre> {@code |
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394 * return (((long)next(27) << 27) + next(27)) |
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395 * / (double)(1L << 54);}</pre> |
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396 * This might seem to be equivalent, if not better, but in fact it |
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397 * introduced a large nonuniformity because of the bias in the rounding |
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398 * of floating-point numbers: it was three times as likely that the |
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399 * low-order bit of the significand would be 0 than that it would be 1! |
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400 * This nonuniformity probably doesn't matter much in practice, but we |
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401 * strive for perfection.] |
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402 * |
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403 * @return the next pseudorandom, uniformly distributed {@code double} |
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404 * value between {@code 0.0} and {@code 1.0} from this |
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405 * random number generator's sequence |
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406 * @see Math#random |
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407 */ |
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408 public double nextDouble() { |
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409 return (((long)(next(26)) << 27) + next(27)) |
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410 / (double)(1L << 53); |
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411 } |
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412 |
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413 private double nextNextGaussian; |
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414 private boolean haveNextNextGaussian = false; |
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415 |
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416 /** |
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417 * Returns the next pseudorandom, Gaussian ("normally") distributed |
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418 * {@code double} value with mean {@code 0.0} and standard |
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419 * deviation {@code 1.0} from this random number generator's sequence. |
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420 * <p> |
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421 * The general contract of {@code nextGaussian} is that one |
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422 * {@code double} value, chosen from (approximately) the usual |
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423 * normal distribution with mean {@code 0.0} and standard deviation |
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424 * {@code 1.0}, is pseudorandomly generated and returned. |
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425 * |
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426 * <p>The method {@code nextGaussian} is implemented by class |
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427 * {@code Random} as if by a threadsafe version of the following: |
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428 * <pre> {@code |
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429 * private double nextNextGaussian; |
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430 * private boolean haveNextNextGaussian = false; |
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431 * |
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432 * public double nextGaussian() { |
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433 * if (haveNextNextGaussian) { |
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434 * haveNextNextGaussian = false; |
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435 * return nextNextGaussian; |
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436 * } else { |
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437 * double v1, v2, s; |
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438 * do { |
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439 * v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0 |
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440 * v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0 |
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441 * s = v1 * v1 + v2 * v2; |
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442 * } while (s >= 1 || s == 0); |
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443 * double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); |
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444 * nextNextGaussian = v2 * multiplier; |
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445 * haveNextNextGaussian = true; |
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446 * return v1 * multiplier; |
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447 * } |
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448 * }}</pre> |
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449 * This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and |
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450 * G. Marsaglia, as described by Donald E. Knuth in <i>The Art of |
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451 * Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>, |
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452 * section 3.4.1, subsection C, algorithm P. Note that it generates two |
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453 * independent values at the cost of only one call to {@code StrictMath.log} |
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454 * and one call to {@code StrictMath.sqrt}. |
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455 * |
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456 * @return the next pseudorandom, Gaussian ("normally") distributed |
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457 * {@code double} value with mean {@code 0.0} and |
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458 * standard deviation {@code 1.0} from this random number |
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459 * generator's sequence |
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460 */ |
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461 synchronized public double nextGaussian() { |
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462 // See Knuth, ACP, Section 3.4.1 Algorithm C. |
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463 if (haveNextNextGaussian) { |
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464 haveNextNextGaussian = false; |
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465 return nextNextGaussian; |
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466 } else { |
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467 double v1, v2, s; |
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468 do { |
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469 v1 = 2 * nextDouble() - 1; // between -1 and 1 |
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470 v2 = 2 * nextDouble() - 1; // between -1 and 1 |
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471 s = v1 * v1 + v2 * v2; |
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472 } while (s >= 1 || s == 0); |
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473 double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); |
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474 nextNextGaussian = v2 * multiplier; |
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475 haveNextNextGaussian = true; |
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476 return v1 * multiplier; |
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477 } |
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478 } |
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479 |
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480 /** |
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481 * Serializable fields for Random. |
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482 * |
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483 * @serialField seed long |
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484 * seed for random computations |
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485 * @serialField nextNextGaussian double |
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486 * next Gaussian to be returned |
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487 * @serialField haveNextNextGaussian boolean |
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488 * nextNextGaussian is valid |
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489 */ |
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490 private static final ObjectStreamField[] serialPersistentFields = { |
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491 new ObjectStreamField("seed", Long.TYPE), |
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492 new ObjectStreamField("nextNextGaussian", Double.TYPE), |
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493 new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE) |
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494 }; |
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495 |
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496 /** |
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497 * Reconstitute the {@code Random} instance from a stream (that is, |
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498 * deserialize it). |
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499 */ |
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500 private void readObject(java.io.ObjectInputStream s) |
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501 throws java.io.IOException, ClassNotFoundException { |
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502 |
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503 ObjectInputStream.GetField fields = s.readFields(); |
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504 |
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505 // The seed is read in as {@code long} for |
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506 // historical reasons, but it is converted to an AtomicLong. |
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507 long seedVal = (long) fields.get("seed", -1L); |
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508 if (seedVal < 0) |
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509 throw new java.io.StreamCorruptedException( |
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510 "Random: invalid seed"); |
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511 resetSeed(seedVal); |
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512 nextNextGaussian = fields.get("nextNextGaussian", 0.0); |
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513 haveNextNextGaussian = fields.get("haveNextNextGaussian", false); |
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514 } |
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515 |
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516 /** |
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517 * Save the {@code Random} instance to a stream. |
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518 */ |
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519 synchronized private void writeObject(ObjectOutputStream s) |
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520 throws IOException { |
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521 |
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522 // set the values of the Serializable fields |
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523 ObjectOutputStream.PutField fields = s.putFields(); |
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524 |
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525 // The seed is serialized as a long for historical reasons. |
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526 fields.put("seed", seed.get()); |
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527 fields.put("nextNextGaussian", nextNextGaussian); |
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528 fields.put("haveNextNextGaussian", haveNextNextGaussian); |
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529 |
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530 // save them |
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531 s.writeFields(); |
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532 } |
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533 |
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534 // Support for resetting seed while deserializing |
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535 private static final Unsafe unsafe = Unsafe.getUnsafe(); |
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536 private static final long seedOffset; |
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537 static { |
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538 try { |
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539 seedOffset = unsafe.objectFieldOffset |
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540 (Random.class.getDeclaredField("seed")); |
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541 } catch (Exception ex) { throw new Error(ex); } |
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542 } |
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543 private void resetSeed(long seedVal) { |
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544 unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal)); |
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545 } |
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546 } |