jdk/src/share/classes/java/awt/Paint.java
changeset 2 90ce3da70b43
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0:fd16c54261b3 2:90ce3da70b43
       
     1 /*
       
     2  * Copyright 1997-2007 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Sun designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Sun in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    22  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    23  * have any questions.
       
    24  */
       
    25 
       
    26 package java.awt;
       
    27 
       
    28 import java.awt.image.ColorModel;
       
    29 import java.awt.geom.AffineTransform;
       
    30 import java.awt.geom.Rectangle2D;
       
    31 
       
    32 /**
       
    33  * This <code>Paint</code> interface defines how color patterns
       
    34  * can be generated for {@link Graphics2D} operations.  A class
       
    35  * implementing the <code>Paint</code> interface is added to the
       
    36  * <code>Graphics2D</code> context in order to define the color
       
    37  * pattern used by the <code>draw</code> and <code>fill</code> methods.
       
    38  * <p>
       
    39  * Instances of classes implementing <code>Paint</code> must be
       
    40  * read-only because the <code>Graphics2D</code> does not clone
       
    41  * these objects when they are set as an attribute with the
       
    42  * <code>setPaint</code> method or when the <code>Graphics2D</code>
       
    43  * object is itself cloned.
       
    44  * @see PaintContext
       
    45  * @see Color
       
    46  * @see GradientPaint
       
    47  * @see TexturePaint
       
    48  * @see Graphics2D#setPaint
       
    49  */
       
    50 
       
    51 public interface Paint extends Transparency {
       
    52     /**
       
    53      * Creates and returns a {@link PaintContext} used to
       
    54      * generate the color pattern.
       
    55      * Since the ColorModel argument to createContext is only a
       
    56      * hint, implementations of Paint should accept a null argument
       
    57      * for ColorModel.  Note that if the application does not
       
    58      * prefer a specific ColorModel, the null ColorModel argument
       
    59      * will give the Paint implementation full leeway in using the
       
    60      * most efficient ColorModel it prefers for its raster processing.
       
    61      * <p>
       
    62      * Since the API documentation was not specific about this in
       
    63      * releases before 1.4, there may be implementations of
       
    64      * <code>Paint</code> that do not accept a null
       
    65      * <code>ColorModel</code> argument.
       
    66      * If a developer is writing code which passes a null
       
    67      * <code>ColorModel</code> argument to the
       
    68      * <code>createContext</code> method of <code>Paint</code>
       
    69      * objects from arbitrary sources it would be wise to code defensively
       
    70      * by manufacturing a non-null <code>ColorModel</code> for those
       
    71      * objects which throw a <code>NullPointerException</code>.
       
    72      * @param cm the {@link ColorModel} that receives the
       
    73      * <code>Paint</code> data. This is used only as a hint.
       
    74      * @param deviceBounds the device space bounding box
       
    75      *                     of the graphics primitive being rendered
       
    76      * @param userBounds the user space bounding box
       
    77      *                     of the graphics primitive being rendered
       
    78      * @param xform the {@link AffineTransform} from user
       
    79      *      space into device space
       
    80      * @param hints the hint that the context object uses to
       
    81      *              choose between rendering alternatives
       
    82      * @return the <code>PaintContext</code> for
       
    83      *              generating color patterns
       
    84      * @see PaintContext
       
    85      */
       
    86     public PaintContext createContext(ColorModel cm,
       
    87                                       Rectangle deviceBounds,
       
    88                                       Rectangle2D userBounds,
       
    89                                       AffineTransform xform,
       
    90                                       RenderingHints hints);
       
    91 
       
    92 }