src/java.base/share/classes/java/lang/Object.java
changeset 47216 71c04702a3d5
parent 44540 dbc181a6e4a7
child 47333 0c2e5ef6a1c6
equal deleted inserted replaced
47215:4ebc2e2fb97c 47216:71c04702a3d5
       
     1 /*
       
     2  * Copyright (c) 1994, 2017, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Oracle designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Oracle in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    22  * or visit www.oracle.com if you need additional information or have any
       
    23  * questions.
       
    24  */
       
    25 
       
    26 package java.lang;
       
    27 
       
    28 import jdk.internal.HotSpotIntrinsicCandidate;
       
    29 
       
    30 /**
       
    31  * Class {@code Object} is the root of the class hierarchy.
       
    32  * Every class has {@code Object} as a superclass. All objects,
       
    33  * including arrays, implement the methods of this class.
       
    34  *
       
    35  * @author  unascribed
       
    36  * @see     java.lang.Class
       
    37  * @since   1.0
       
    38  */
       
    39 public class Object {
       
    40 
       
    41     private static native void registerNatives();
       
    42     static {
       
    43         registerNatives();
       
    44     }
       
    45 
       
    46     /**
       
    47      * Constructs a new object.
       
    48      */
       
    49     @HotSpotIntrinsicCandidate
       
    50     public Object() {}
       
    51 
       
    52     /**
       
    53      * Returns the runtime class of this {@code Object}. The returned
       
    54      * {@code Class} object is the object that is locked by {@code
       
    55      * static synchronized} methods of the represented class.
       
    56      *
       
    57      * <p><b>The actual result type is {@code Class<? extends |X|>}
       
    58      * where {@code |X|} is the erasure of the static type of the
       
    59      * expression on which {@code getClass} is called.</b> For
       
    60      * example, no cast is required in this code fragment:</p>
       
    61      *
       
    62      * <p>
       
    63      * {@code Number n = 0;                             }<br>
       
    64      * {@code Class<? extends Number> c = n.getClass(); }
       
    65      * </p>
       
    66      *
       
    67      * @return The {@code Class} object that represents the runtime
       
    68      *         class of this object.
       
    69      * @jls 15.8.2 Class Literals
       
    70      */
       
    71     @HotSpotIntrinsicCandidate
       
    72     public final native Class<?> getClass();
       
    73 
       
    74     /**
       
    75      * Returns a hash code value for the object. This method is
       
    76      * supported for the benefit of hash tables such as those provided by
       
    77      * {@link java.util.HashMap}.
       
    78      * <p>
       
    79      * The general contract of {@code hashCode} is:
       
    80      * <ul>
       
    81      * <li>Whenever it is invoked on the same object more than once during
       
    82      *     an execution of a Java application, the {@code hashCode} method
       
    83      *     must consistently return the same integer, provided no information
       
    84      *     used in {@code equals} comparisons on the object is modified.
       
    85      *     This integer need not remain consistent from one execution of an
       
    86      *     application to another execution of the same application.
       
    87      * <li>If two objects are equal according to the {@code equals(Object)}
       
    88      *     method, then calling the {@code hashCode} method on each of
       
    89      *     the two objects must produce the same integer result.
       
    90      * <li>It is <em>not</em> required that if two objects are unequal
       
    91      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
       
    92      *     method, then calling the {@code hashCode} method on each of the
       
    93      *     two objects must produce distinct integer results.  However, the
       
    94      *     programmer should be aware that producing distinct integer results
       
    95      *     for unequal objects may improve the performance of hash tables.
       
    96      * </ul>
       
    97      * <p>
       
    98      * As much as is reasonably practical, the hashCode method defined
       
    99      * by class {@code Object} does return distinct integers for
       
   100      * distinct objects. (The hashCode may or may not be implemented
       
   101      * as some function of an object's memory address at some point
       
   102      * in time.)
       
   103      *
       
   104      * @return  a hash code value for this object.
       
   105      * @see     java.lang.Object#equals(java.lang.Object)
       
   106      * @see     java.lang.System#identityHashCode
       
   107      */
       
   108     @HotSpotIntrinsicCandidate
       
   109     public native int hashCode();
       
   110 
       
   111     /**
       
   112      * Indicates whether some other object is "equal to" this one.
       
   113      * <p>
       
   114      * The {@code equals} method implements an equivalence relation
       
   115      * on non-null object references:
       
   116      * <ul>
       
   117      * <li>It is <i>reflexive</i>: for any non-null reference value
       
   118      *     {@code x}, {@code x.equals(x)} should return
       
   119      *     {@code true}.
       
   120      * <li>It is <i>symmetric</i>: for any non-null reference values
       
   121      *     {@code x} and {@code y}, {@code x.equals(y)}
       
   122      *     should return {@code true} if and only if
       
   123      *     {@code y.equals(x)} returns {@code true}.
       
   124      * <li>It is <i>transitive</i>: for any non-null reference values
       
   125      *     {@code x}, {@code y}, and {@code z}, if
       
   126      *     {@code x.equals(y)} returns {@code true} and
       
   127      *     {@code y.equals(z)} returns {@code true}, then
       
   128      *     {@code x.equals(z)} should return {@code true}.
       
   129      * <li>It is <i>consistent</i>: for any non-null reference values
       
   130      *     {@code x} and {@code y}, multiple invocations of
       
   131      *     {@code x.equals(y)} consistently return {@code true}
       
   132      *     or consistently return {@code false}, provided no
       
   133      *     information used in {@code equals} comparisons on the
       
   134      *     objects is modified.
       
   135      * <li>For any non-null reference value {@code x},
       
   136      *     {@code x.equals(null)} should return {@code false}.
       
   137      * </ul>
       
   138      * <p>
       
   139      * The {@code equals} method for class {@code Object} implements
       
   140      * the most discriminating possible equivalence relation on objects;
       
   141      * that is, for any non-null reference values {@code x} and
       
   142      * {@code y}, this method returns {@code true} if and only
       
   143      * if {@code x} and {@code y} refer to the same object
       
   144      * ({@code x == y} has the value {@code true}).
       
   145      * <p>
       
   146      * Note that it is generally necessary to override the {@code hashCode}
       
   147      * method whenever this method is overridden, so as to maintain the
       
   148      * general contract for the {@code hashCode} method, which states
       
   149      * that equal objects must have equal hash codes.
       
   150      *
       
   151      * @param   obj   the reference object with which to compare.
       
   152      * @return  {@code true} if this object is the same as the obj
       
   153      *          argument; {@code false} otherwise.
       
   154      * @see     #hashCode()
       
   155      * @see     java.util.HashMap
       
   156      */
       
   157     public boolean equals(Object obj) {
       
   158         return (this == obj);
       
   159     }
       
   160 
       
   161     /**
       
   162      * Creates and returns a copy of this object.  The precise meaning
       
   163      * of "copy" may depend on the class of the object. The general
       
   164      * intent is that, for any object {@code x}, the expression:
       
   165      * <blockquote>
       
   166      * <pre>
       
   167      * x.clone() != x</pre></blockquote>
       
   168      * will be true, and that the expression:
       
   169      * <blockquote>
       
   170      * <pre>
       
   171      * x.clone().getClass() == x.getClass()</pre></blockquote>
       
   172      * will be {@code true}, but these are not absolute requirements.
       
   173      * While it is typically the case that:
       
   174      * <blockquote>
       
   175      * <pre>
       
   176      * x.clone().equals(x)</pre></blockquote>
       
   177      * will be {@code true}, this is not an absolute requirement.
       
   178      * <p>
       
   179      * By convention, the returned object should be obtained by calling
       
   180      * {@code super.clone}.  If a class and all of its superclasses (except
       
   181      * {@code Object}) obey this convention, it will be the case that
       
   182      * {@code x.clone().getClass() == x.getClass()}.
       
   183      * <p>
       
   184      * By convention, the object returned by this method should be independent
       
   185      * of this object (which is being cloned).  To achieve this independence,
       
   186      * it may be necessary to modify one or more fields of the object returned
       
   187      * by {@code super.clone} before returning it.  Typically, this means
       
   188      * copying any mutable objects that comprise the internal "deep structure"
       
   189      * of the object being cloned and replacing the references to these
       
   190      * objects with references to the copies.  If a class contains only
       
   191      * primitive fields or references to immutable objects, then it is usually
       
   192      * the case that no fields in the object returned by {@code super.clone}
       
   193      * need to be modified.
       
   194      * <p>
       
   195      * The method {@code clone} for class {@code Object} performs a
       
   196      * specific cloning operation. First, if the class of this object does
       
   197      * not implement the interface {@code Cloneable}, then a
       
   198      * {@code CloneNotSupportedException} is thrown. Note that all arrays
       
   199      * are considered to implement the interface {@code Cloneable} and that
       
   200      * the return type of the {@code clone} method of an array type {@code T[]}
       
   201      * is {@code T[]} where T is any reference or primitive type.
       
   202      * Otherwise, this method creates a new instance of the class of this
       
   203      * object and initializes all its fields with exactly the contents of
       
   204      * the corresponding fields of this object, as if by assignment; the
       
   205      * contents of the fields are not themselves cloned. Thus, this method
       
   206      * performs a "shallow copy" of this object, not a "deep copy" operation.
       
   207      * <p>
       
   208      * The class {@code Object} does not itself implement the interface
       
   209      * {@code Cloneable}, so calling the {@code clone} method on an object
       
   210      * whose class is {@code Object} will result in throwing an
       
   211      * exception at run time.
       
   212      *
       
   213      * @return     a clone of this instance.
       
   214      * @throws  CloneNotSupportedException  if the object's class does not
       
   215      *               support the {@code Cloneable} interface. Subclasses
       
   216      *               that override the {@code clone} method can also
       
   217      *               throw this exception to indicate that an instance cannot
       
   218      *               be cloned.
       
   219      * @see java.lang.Cloneable
       
   220      */
       
   221     @HotSpotIntrinsicCandidate
       
   222     protected native Object clone() throws CloneNotSupportedException;
       
   223 
       
   224     /**
       
   225      * Returns a string representation of the object. In general, the
       
   226      * {@code toString} method returns a string that
       
   227      * "textually represents" this object. The result should
       
   228      * be a concise but informative representation that is easy for a
       
   229      * person to read.
       
   230      * It is recommended that all subclasses override this method.
       
   231      * <p>
       
   232      * The {@code toString} method for class {@code Object}
       
   233      * returns a string consisting of the name of the class of which the
       
   234      * object is an instance, the at-sign character `{@code @}', and
       
   235      * the unsigned hexadecimal representation of the hash code of the
       
   236      * object. In other words, this method returns a string equal to the
       
   237      * value of:
       
   238      * <blockquote>
       
   239      * <pre>
       
   240      * getClass().getName() + '@' + Integer.toHexString(hashCode())
       
   241      * </pre></blockquote>
       
   242      *
       
   243      * @return  a string representation of the object.
       
   244      */
       
   245     public String toString() {
       
   246         return getClass().getName() + "@" + Integer.toHexString(hashCode());
       
   247     }
       
   248 
       
   249     /**
       
   250      * Wakes up a single thread that is waiting on this object's
       
   251      * monitor. If any threads are waiting on this object, one of them
       
   252      * is chosen to be awakened. The choice is arbitrary and occurs at
       
   253      * the discretion of the implementation. A thread waits on an object's
       
   254      * monitor by calling one of the {@code wait} methods.
       
   255      * <p>
       
   256      * The awakened thread will not be able to proceed until the current
       
   257      * thread relinquishes the lock on this object. The awakened thread will
       
   258      * compete in the usual manner with any other threads that might be
       
   259      * actively competing to synchronize on this object; for example, the
       
   260      * awakened thread enjoys no reliable privilege or disadvantage in being
       
   261      * the next thread to lock this object.
       
   262      * <p>
       
   263      * This method should only be called by a thread that is the owner
       
   264      * of this object's monitor. A thread becomes the owner of the
       
   265      * object's monitor in one of three ways:
       
   266      * <ul>
       
   267      * <li>By executing a synchronized instance method of that object.
       
   268      * <li>By executing the body of a {@code synchronized} statement
       
   269      *     that synchronizes on the object.
       
   270      * <li>For objects of type {@code Class,} by executing a
       
   271      *     synchronized static method of that class.
       
   272      * </ul>
       
   273      * <p>
       
   274      * Only one thread at a time can own an object's monitor.
       
   275      *
       
   276      * @throws  IllegalMonitorStateException  if the current thread is not
       
   277      *               the owner of this object's monitor.
       
   278      * @see        java.lang.Object#notifyAll()
       
   279      * @see        java.lang.Object#wait()
       
   280      */
       
   281     @HotSpotIntrinsicCandidate
       
   282     public final native void notify();
       
   283 
       
   284     /**
       
   285      * Wakes up all threads that are waiting on this object's monitor. A
       
   286      * thread waits on an object's monitor by calling one of the
       
   287      * {@code wait} methods.
       
   288      * <p>
       
   289      * The awakened threads will not be able to proceed until the current
       
   290      * thread relinquishes the lock on this object. The awakened threads
       
   291      * will compete in the usual manner with any other threads that might
       
   292      * be actively competing to synchronize on this object; for example,
       
   293      * the awakened threads enjoy no reliable privilege or disadvantage in
       
   294      * being the next thread to lock this object.
       
   295      * <p>
       
   296      * This method should only be called by a thread that is the owner
       
   297      * of this object's monitor. See the {@code notify} method for a
       
   298      * description of the ways in which a thread can become the owner of
       
   299      * a monitor.
       
   300      *
       
   301      * @throws  IllegalMonitorStateException  if the current thread is not
       
   302      *               the owner of this object's monitor.
       
   303      * @see        java.lang.Object#notify()
       
   304      * @see        java.lang.Object#wait()
       
   305      */
       
   306     @HotSpotIntrinsicCandidate
       
   307     public final native void notifyAll();
       
   308 
       
   309     /**
       
   310      * Causes the current thread to wait until either another thread invokes the
       
   311      * {@link java.lang.Object#notify()} method or the
       
   312      * {@link java.lang.Object#notifyAll()} method for this object, or a
       
   313      * specified amount of time has elapsed.
       
   314      * <p>
       
   315      * The current thread must own this object's monitor.
       
   316      * <p>
       
   317      * This method causes the current thread (call it <var>T</var>) to
       
   318      * place itself in the wait set for this object and then to relinquish
       
   319      * any and all synchronization claims on this object. Thread <var>T</var>
       
   320      * becomes disabled for thread scheduling purposes and lies dormant
       
   321      * until one of four things happens:
       
   322      * <ul>
       
   323      * <li>Some other thread invokes the {@code notify} method for this
       
   324      * object and thread <var>T</var> happens to be arbitrarily chosen as
       
   325      * the thread to be awakened.
       
   326      * <li>Some other thread invokes the {@code notifyAll} method for this
       
   327      * object.
       
   328      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
       
   329      * thread <var>T</var>.
       
   330      * <li>The specified amount of real time has elapsed, more or less.  If
       
   331      * {@code timeout} is zero, however, then real time is not taken into
       
   332      * consideration and the thread simply waits until notified.
       
   333      * </ul>
       
   334      * The thread <var>T</var> is then removed from the wait set for this
       
   335      * object and re-enabled for thread scheduling. It then competes in the
       
   336      * usual manner with other threads for the right to synchronize on the
       
   337      * object; once it has gained control of the object, all its
       
   338      * synchronization claims on the object are restored to the status quo
       
   339      * ante - that is, to the situation as of the time that the {@code wait}
       
   340      * method was invoked. Thread <var>T</var> then returns from the
       
   341      * invocation of the {@code wait} method. Thus, on return from the
       
   342      * {@code wait} method, the synchronization state of the object and of
       
   343      * thread {@code T} is exactly as it was when the {@code wait} method
       
   344      * was invoked.
       
   345      * <p>
       
   346      * A thread can also wake up without being notified, interrupted, or
       
   347      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
       
   348      * occur in practice, applications must guard against it by testing for
       
   349      * the condition that should have caused the thread to be awakened, and
       
   350      * continuing to wait if the condition is not satisfied.  In other words,
       
   351      * waits should always occur in loops, like this one:
       
   352      * <pre>
       
   353      *     synchronized (obj) {
       
   354      *         while (&lt;condition does not hold&gt;)
       
   355      *             obj.wait(timeout);
       
   356      *         ... // Perform action appropriate to condition
       
   357      *     }
       
   358      * </pre>
       
   359      *
       
   360      * (For more information on this topic, see section 14.2,
       
   361      * Condition Queues, in Brian Goetz and others' "Java Concurrency
       
   362      * in Practice" (Addison-Wesley, 2006) or Item 69 in Joshua
       
   363      * Bloch's "Effective Java (Second Edition)" (Addison-Wesley,
       
   364      * 2008).
       
   365      *
       
   366      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
       
   367      * interrupted} by any thread before or while it is waiting, then an
       
   368      * {@code InterruptedException} is thrown.  This exception is not
       
   369      * thrown until the lock status of this object has been restored as
       
   370      * described above.
       
   371      *
       
   372      * <p>
       
   373      * Note that the {@code wait} method, as it places the current thread
       
   374      * into the wait set for this object, unlocks only this object; any
       
   375      * other objects on which the current thread may be synchronized remain
       
   376      * locked while the thread waits.
       
   377      * <p>
       
   378      * This method should only be called by a thread that is the owner
       
   379      * of this object's monitor. See the {@code notify} method for a
       
   380      * description of the ways in which a thread can become the owner of
       
   381      * a monitor.
       
   382      *
       
   383      * @param      timeout   the maximum time to wait in milliseconds.
       
   384      * @throws  IllegalArgumentException      if the value of timeout is
       
   385      *               negative.
       
   386      * @throws  IllegalMonitorStateException  if the current thread is not
       
   387      *               the owner of the object's monitor.
       
   388      * @throws  InterruptedException if any thread interrupted the
       
   389      *             current thread before or while the current thread
       
   390      *             was waiting for a notification.  The <i>interrupted
       
   391      *             status</i> of the current thread is cleared when
       
   392      *             this exception is thrown.
       
   393      * @see        java.lang.Object#notify()
       
   394      * @see        java.lang.Object#notifyAll()
       
   395      */
       
   396     public final native void wait(long timeout) throws InterruptedException;
       
   397 
       
   398     /**
       
   399      * Causes the current thread to wait until another thread invokes the
       
   400      * {@link java.lang.Object#notify()} method or the
       
   401      * {@link java.lang.Object#notifyAll()} method for this object, or
       
   402      * some other thread interrupts the current thread, or a certain
       
   403      * amount of real time has elapsed.
       
   404      * <p>
       
   405      * This method is similar to the {@code wait} method of one
       
   406      * argument, but it allows finer control over the amount of time to
       
   407      * wait for a notification before giving up. The amount of real time,
       
   408      * measured in nanoseconds, is given by:
       
   409      * <blockquote>
       
   410      * <pre>
       
   411      * 1000000*timeout+nanos</pre></blockquote>
       
   412      * <p>
       
   413      * In all other respects, this method does the same thing as the
       
   414      * method {@link #wait(long)} of one argument. In particular,
       
   415      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
       
   416      * <p>
       
   417      * The current thread must own this object's monitor. The thread
       
   418      * releases ownership of this monitor and waits until either of the
       
   419      * following two conditions has occurred:
       
   420      * <ul>
       
   421      * <li>Another thread notifies threads waiting on this object's monitor
       
   422      *     to wake up either through a call to the {@code notify} method
       
   423      *     or the {@code notifyAll} method.
       
   424      * <li>The timeout period, specified by {@code timeout}
       
   425      *     milliseconds plus {@code nanos} nanoseconds arguments, has
       
   426      *     elapsed.
       
   427      * </ul>
       
   428      * <p>
       
   429      * The thread then waits until it can re-obtain ownership of the
       
   430      * monitor and resumes execution.
       
   431      * <p>
       
   432      * As in the one argument version, interrupts and spurious wakeups are
       
   433      * possible, and this method should always be used in a loop:
       
   434      * <pre>
       
   435      *     synchronized (obj) {
       
   436      *         while (&lt;condition does not hold&gt;)
       
   437      *             obj.wait(timeout, nanos);
       
   438      *         ... // Perform action appropriate to condition
       
   439      *     }
       
   440      * </pre>
       
   441      * This method should only be called by a thread that is the owner
       
   442      * of this object's monitor. See the {@code notify} method for a
       
   443      * description of the ways in which a thread can become the owner of
       
   444      * a monitor.
       
   445      *
       
   446      * @param      timeout   the maximum time to wait in milliseconds.
       
   447      * @param      nanos      additional time, in nanoseconds range
       
   448      *                       0-999999.
       
   449      * @throws  IllegalArgumentException      if the value of timeout is
       
   450      *                      negative or the value of nanos is
       
   451      *                      not in the range 0-999999.
       
   452      * @throws  IllegalMonitorStateException  if the current thread is not
       
   453      *               the owner of this object's monitor.
       
   454      * @throws  InterruptedException if any thread interrupted the
       
   455      *             current thread before or while the current thread
       
   456      *             was waiting for a notification.  The <i>interrupted
       
   457      *             status</i> of the current thread is cleared when
       
   458      *             this exception is thrown.
       
   459      */
       
   460     public final void wait(long timeout, int nanos) throws InterruptedException {
       
   461         if (timeout < 0) {
       
   462             throw new IllegalArgumentException("timeout value is negative");
       
   463         }
       
   464 
       
   465         if (nanos < 0 || nanos > 999999) {
       
   466             throw new IllegalArgumentException(
       
   467                                 "nanosecond timeout value out of range");
       
   468         }
       
   469 
       
   470         if (nanos > 0) {
       
   471             timeout++;
       
   472         }
       
   473 
       
   474         wait(timeout);
       
   475     }
       
   476 
       
   477     /**
       
   478      * Causes the current thread to wait until another thread invokes the
       
   479      * {@link java.lang.Object#notify()} method or the
       
   480      * {@link java.lang.Object#notifyAll()} method for this object.
       
   481      * In other words, this method behaves exactly as if it simply
       
   482      * performs the call {@code wait(0)}.
       
   483      * <p>
       
   484      * The current thread must own this object's monitor. The thread
       
   485      * releases ownership of this monitor and waits until another thread
       
   486      * notifies threads waiting on this object's monitor to wake up
       
   487      * either through a call to the {@code notify} method or the
       
   488      * {@code notifyAll} method. The thread then waits until it can
       
   489      * re-obtain ownership of the monitor and resumes execution.
       
   490      * <p>
       
   491      * As in the one argument version, interrupts and spurious wakeups are
       
   492      * possible, and this method should always be used in a loop:
       
   493      * <pre>
       
   494      *     synchronized (obj) {
       
   495      *         while (&lt;condition does not hold&gt;)
       
   496      *             obj.wait();
       
   497      *         ... // Perform action appropriate to condition
       
   498      *     }
       
   499      * </pre>
       
   500      * This method should only be called by a thread that is the owner
       
   501      * of this object's monitor. See the {@code notify} method for a
       
   502      * description of the ways in which a thread can become the owner of
       
   503      * a monitor.
       
   504      *
       
   505      * @throws  IllegalMonitorStateException  if the current thread is not
       
   506      *               the owner of the object's monitor.
       
   507      * @throws  InterruptedException if any thread interrupted the
       
   508      *             current thread before or while the current thread
       
   509      *             was waiting for a notification.  The <i>interrupted
       
   510      *             status</i> of the current thread is cleared when
       
   511      *             this exception is thrown.
       
   512      * @see        java.lang.Object#notify()
       
   513      * @see        java.lang.Object#notifyAll()
       
   514      */
       
   515     public final void wait() throws InterruptedException {
       
   516         wait(0);
       
   517     }
       
   518 
       
   519     /**
       
   520      * Called by the garbage collector on an object when garbage collection
       
   521      * determines that there are no more references to the object.
       
   522      * A subclass overrides the {@code finalize} method to dispose of
       
   523      * system resources or to perform other cleanup.
       
   524      * <p>
       
   525      * The general contract of {@code finalize} is that it is invoked
       
   526      * if and when the Java&trade; virtual
       
   527      * machine has determined that there is no longer any
       
   528      * means by which this object can be accessed by any thread that has
       
   529      * not yet died, except as a result of an action taken by the
       
   530      * finalization of some other object or class which is ready to be
       
   531      * finalized. The {@code finalize} method may take any action, including
       
   532      * making this object available again to other threads; the usual purpose
       
   533      * of {@code finalize}, however, is to perform cleanup actions before
       
   534      * the object is irrevocably discarded. For example, the finalize method
       
   535      * for an object that represents an input/output connection might perform
       
   536      * explicit I/O transactions to break the connection before the object is
       
   537      * permanently discarded.
       
   538      * <p>
       
   539      * The {@code finalize} method of class {@code Object} performs no
       
   540      * special action; it simply returns normally. Subclasses of
       
   541      * {@code Object} may override this definition.
       
   542      * <p>
       
   543      * The Java programming language does not guarantee which thread will
       
   544      * invoke the {@code finalize} method for any given object. It is
       
   545      * guaranteed, however, that the thread that invokes finalize will not
       
   546      * be holding any user-visible synchronization locks when finalize is
       
   547      * invoked. If an uncaught exception is thrown by the finalize method,
       
   548      * the exception is ignored and finalization of that object terminates.
       
   549      * <p>
       
   550      * After the {@code finalize} method has been invoked for an object, no
       
   551      * further action is taken until the Java virtual machine has again
       
   552      * determined that there is no longer any means by which this object can
       
   553      * be accessed by any thread that has not yet died, including possible
       
   554      * actions by other objects or classes which are ready to be finalized,
       
   555      * at which point the object may be discarded.
       
   556      * <p>
       
   557      * The {@code finalize} method is never invoked more than once by a Java
       
   558      * virtual machine for any given object.
       
   559      * <p>
       
   560      * Any exception thrown by the {@code finalize} method causes
       
   561      * the finalization of this object to be halted, but is otherwise
       
   562      * ignored.
       
   563      *
       
   564      * @apiNote
       
   565      * Classes that embed non-heap resources have many options
       
   566      * for cleanup of those resources. The class must ensure that the
       
   567      * lifetime of each instance is longer than that of any resource it embeds.
       
   568      * {@link java.lang.ref.Reference#reachabilityFence} can be used to ensure that
       
   569      * objects remain reachable while resources embedded in the object are in use.
       
   570      * <p>
       
   571      * A subclass should avoid overriding the {@code finalize} method
       
   572      * unless the subclass embeds non-heap resources that must be cleaned up
       
   573      * before the instance is collected.
       
   574      * Finalizer invocations are not automatically chained, unlike constructors.
       
   575      * If a subclass overrides {@code finalize} it must invoke the superclass
       
   576      * finalizer explicitly.
       
   577      * To guard against exceptions prematurely terminating the finalize chain,
       
   578      * the subclass should use a {@code try-finally} block to ensure
       
   579      * {@code super.finalize()} is always invoked. For example,
       
   580      * <pre>{@code      @Override
       
   581      *     protected void finalize() throws Throwable {
       
   582      *         try {
       
   583      *             ... // cleanup subclass state
       
   584      *         } finally {
       
   585      *             super.finalize();
       
   586      *         }
       
   587      *     }
       
   588      * }</pre>
       
   589      *
       
   590      * @deprecated The finalization mechanism is inherently problematic.
       
   591      * Finalization can lead to performance issues, deadlocks, and hangs.
       
   592      * Errors in finalizers can lead to resource leaks; there is no way to cancel
       
   593      * finalization if it is no longer necessary; and no ordering is specified
       
   594      * among calls to {@code finalize} methods of different objects.
       
   595      * Furthermore, there are no guarantees regarding the timing of finalization.
       
   596      * The {@code finalize} method might be called on a finalizable object
       
   597      * only after an indefinite delay, if at all.
       
   598      *
       
   599      * Classes whose instances hold non-heap resources should provide a method
       
   600      * to enable explicit release of those resources, and they should also
       
   601      * implement {@link AutoCloseable} if appropriate.
       
   602      * The {@link java.lang.ref.Cleaner} and {@link java.lang.ref.PhantomReference}
       
   603      * provide more flexible and efficient ways to release resources when an object
       
   604      * becomes unreachable.
       
   605      *
       
   606      * @throws Throwable the {@code Exception} raised by this method
       
   607      * @see java.lang.ref.WeakReference
       
   608      * @see java.lang.ref.PhantomReference
       
   609      * @jls 12.6 Finalization of Class Instances
       
   610      */
       
   611     @Deprecated(since="9")
       
   612     protected void finalize() throws Throwable { }
       
   613 }