src/hotspot/share/runtime/handles.hpp
changeset 47216 71c04702a3d5
parent 46818 d0475215ae39
child 49364 601146c66cad
equal deleted inserted replaced
47215:4ebc2e2fb97c 47216:71c04702a3d5
       
     1 /*
       
     2  * Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    20  * or visit www.oracle.com if you need additional information or have any
       
    21  * questions.
       
    22  *
       
    23  */
       
    24 
       
    25 #ifndef SHARE_VM_RUNTIME_HANDLES_HPP
       
    26 #define SHARE_VM_RUNTIME_HANDLES_HPP
       
    27 
       
    28 #include "memory/arena.hpp"
       
    29 #include "oops/oop.hpp"
       
    30 #include "oops/oopsHierarchy.hpp"
       
    31 
       
    32 class InstanceKlass;
       
    33 class Klass;
       
    34 
       
    35 //------------------------------------------------------------------------------------------------------------------------
       
    36 // In order to preserve oops during garbage collection, they should be
       
    37 // allocated and passed around via Handles within the VM. A handle is
       
    38 // simply an extra indirection allocated in a thread local handle area.
       
    39 //
       
    40 // A handle is a ValueObj, so it can be passed around as a value, can
       
    41 // be used as a parameter w/o using &-passing, and can be returned as a
       
    42 // return value.
       
    43 //
       
    44 // oop parameters and return types should be Handles whenever feasible.
       
    45 //
       
    46 // Handles are declared in a straight-forward manner, e.g.
       
    47 //
       
    48 //   oop obj = ...;
       
    49 //   Handle h2(thread, obj);      // allocate a new handle in thread
       
    50 //   Handle h3;                   // declare handle only, no allocation occurs
       
    51 //   ...
       
    52 //   h3 = h1;                     // make h3 refer to same indirection as h1
       
    53 //   oop obj2 = h2();             // get handle value
       
    54 //   h1->print();                 // invoking operation on oop
       
    55 //
       
    56 // Handles are specialized for different oop types to provide extra type
       
    57 // information and avoid unnecessary casting. For each oop type xxxOop
       
    58 // there is a corresponding handle called xxxHandle.
       
    59 
       
    60 //------------------------------------------------------------------------------------------------------------------------
       
    61 // Base class for all handles. Provides overloading of frequently
       
    62 // used operators for ease of use.
       
    63 
       
    64 class Handle VALUE_OBJ_CLASS_SPEC {
       
    65  private:
       
    66   oop* _handle;
       
    67 
       
    68  protected:
       
    69   oop     obj() const                            { return _handle == NULL ? (oop)NULL : *_handle; }
       
    70   oop     non_null_obj() const                   { assert(_handle != NULL, "resolving NULL handle"); return *_handle; }
       
    71 
       
    72  public:
       
    73   // Constructors
       
    74   Handle()                                       { _handle = NULL; }
       
    75   Handle(Thread* thread, oop obj);
       
    76 
       
    77   // General access
       
    78   oop     operator () () const                   { return obj(); }
       
    79   oop     operator -> () const                   { return non_null_obj(); }
       
    80   bool    operator == (oop o) const              { return obj() == o; }
       
    81   bool    operator == (const Handle& h) const          { return obj() == h.obj(); }
       
    82 
       
    83   // Null checks
       
    84   bool    is_null() const                        { return _handle == NULL; }
       
    85   bool    not_null() const                       { return _handle != NULL; }
       
    86 
       
    87   // Debugging
       
    88   void    print()                                { obj()->print(); }
       
    89 
       
    90   // Direct interface, use very sparingly.
       
    91   // Used by JavaCalls to quickly convert handles and to create handles static data structures.
       
    92   // Constructor takes a dummy argument to prevent unintentional type conversion in C++.
       
    93   Handle(oop *handle, bool dummy)                { _handle = handle; }
       
    94 
       
    95   // Raw handle access. Allows easy duplication of Handles. This can be very unsafe
       
    96   // since duplicates is only valid as long as original handle is alive.
       
    97   oop* raw_value()                               { return _handle; }
       
    98   static oop raw_resolve(oop *handle)            { return handle == NULL ? (oop)NULL : *handle; }
       
    99 };
       
   100 
       
   101 // Specific Handles for different oop types
       
   102 #define DEF_HANDLE(type, is_a)                   \
       
   103   class type##Handle: public Handle {            \
       
   104    protected:                                    \
       
   105     type##Oop    obj() const                     { return (type##Oop)Handle::obj(); } \
       
   106     type##Oop    non_null_obj() const            { return (type##Oop)Handle::non_null_obj(); } \
       
   107                                                  \
       
   108    public:                                       \
       
   109     /* Constructors */                           \
       
   110     type##Handle ()                              : Handle()                 {} \
       
   111     type##Handle (Thread* thread, type##Oop obj) : Handle(thread, (oop)obj) { \
       
   112       assert(is_null() || ((oop)obj)->is_a(), "illegal type");                \
       
   113     }                                                                         \
       
   114     \
       
   115     /* Operators for ease of use */              \
       
   116     type##Oop    operator () () const            { return obj(); } \
       
   117     type##Oop    operator -> () const            { return non_null_obj(); } \
       
   118   };
       
   119 
       
   120 
       
   121 DEF_HANDLE(instance         , is_instance_noinline         )
       
   122 DEF_HANDLE(array            , is_array_noinline            )
       
   123 DEF_HANDLE(objArray         , is_objArray_noinline         )
       
   124 DEF_HANDLE(typeArray        , is_typeArray_noinline        )
       
   125 
       
   126 //------------------------------------------------------------------------------------------------------------------------
       
   127 
       
   128 // Metadata Handles.  Unlike oop Handles these are needed to prevent metadata
       
   129 // from being reclaimed by RedefineClasses.
       
   130 // Metadata Handles should be passed around as const references to avoid copy construction
       
   131 // and destruction for parameters.
       
   132 
       
   133 // Specific Handles for different oop types
       
   134 #define DEF_METADATA_HANDLE(name, type)          \
       
   135   class name##Handle;                            \
       
   136   class name##Handle : public StackObj {         \
       
   137     type*     _value;                            \
       
   138     Thread*   _thread;                           \
       
   139    protected:                                    \
       
   140     type*        obj() const                     { return _value; } \
       
   141     type*        non_null_obj() const            { assert(_value != NULL, "resolving NULL _value"); return _value; } \
       
   142                                                  \
       
   143    public:                                       \
       
   144     /* Constructors */                           \
       
   145     name##Handle () : _value(NULL), _thread(NULL) {}   \
       
   146     name##Handle (type* obj);                    \
       
   147     name##Handle (Thread* thread, type* obj);    \
       
   148                                                  \
       
   149     name##Handle (const name##Handle &h);        \
       
   150     name##Handle& operator=(const name##Handle &s); \
       
   151                                                  \
       
   152     /* Destructor */                             \
       
   153     ~name##Handle ();                            \
       
   154     void remove();                               \
       
   155                                                  \
       
   156     /* Operators for ease of use */              \
       
   157     type*        operator () () const            { return obj(); } \
       
   158     type*        operator -> () const            { return non_null_obj(); } \
       
   159                                                  \
       
   160     bool    operator == (type* o) const          { return obj() == o; } \
       
   161     bool    operator == (const name##Handle& h) const  { return obj() == h.obj(); } \
       
   162                                                  \
       
   163     /* Null checks */                            \
       
   164     bool    is_null() const                      { return _value == NULL; } \
       
   165     bool    not_null() const                     { return _value != NULL; } \
       
   166   };
       
   167 
       
   168 
       
   169 DEF_METADATA_HANDLE(method, Method)
       
   170 DEF_METADATA_HANDLE(constantPool, ConstantPool)
       
   171 
       
   172 //------------------------------------------------------------------------------------------------------------------------
       
   173 // Thread local handle area
       
   174 class HandleArea: public Arena {
       
   175   friend class HandleMark;
       
   176   friend class NoHandleMark;
       
   177   friend class ResetNoHandleMark;
       
   178 #ifdef ASSERT
       
   179   int _handle_mark_nesting;
       
   180   int _no_handle_mark_nesting;
       
   181 #endif
       
   182   HandleArea* _prev;          // link to outer (older) area
       
   183  public:
       
   184   // Constructor
       
   185   HandleArea(HandleArea* prev) : Arena(mtThread, Chunk::tiny_size) {
       
   186     debug_only(_handle_mark_nesting    = 0);
       
   187     debug_only(_no_handle_mark_nesting = 0);
       
   188     _prev = prev;
       
   189   }
       
   190 
       
   191   // Handle allocation
       
   192  private:
       
   193   oop* real_allocate_handle(oop obj) {
       
   194 #ifdef ASSERT
       
   195     oop* handle = (oop*) (UseMallocOnly ? internal_malloc_4(oopSize) : Amalloc_4(oopSize));
       
   196 #else
       
   197     oop* handle = (oop*) Amalloc_4(oopSize);
       
   198 #endif
       
   199     *handle = obj;
       
   200     return handle;
       
   201   }
       
   202  public:
       
   203 #ifdef ASSERT
       
   204   oop* allocate_handle(oop obj);
       
   205 #else
       
   206   oop* allocate_handle(oop obj) { return real_allocate_handle(obj); }
       
   207 #endif
       
   208 
       
   209   // Garbage collection support
       
   210   void oops_do(OopClosure* f);
       
   211 
       
   212   // Number of handles in use
       
   213   size_t used() const     { return Arena::used() / oopSize; }
       
   214 
       
   215   debug_only(bool no_handle_mark_active() { return _no_handle_mark_nesting > 0; })
       
   216 };
       
   217 
       
   218 
       
   219 //------------------------------------------------------------------------------------------------------------------------
       
   220 // Handles are allocated in a (growable) thread local handle area. Deallocation
       
   221 // is managed using a HandleMark. It should normally not be necessary to use
       
   222 // HandleMarks manually.
       
   223 //
       
   224 // A HandleMark constructor will record the current handle area top, and the
       
   225 // destructor will reset the top, destroying all handles allocated in between.
       
   226 // The following code will therefore NOT work:
       
   227 //
       
   228 //   Handle h;
       
   229 //   {
       
   230 //     HandleMark hm;
       
   231 //     h = Handle(THREAD, obj);
       
   232 //   }
       
   233 //   h()->print();       // WRONG, h destroyed by HandleMark destructor.
       
   234 //
       
   235 // If h has to be preserved, it can be converted to an oop or a local JNI handle
       
   236 // across the HandleMark boundary.
       
   237 
       
   238 // The base class of HandleMark should have been StackObj but we also heap allocate
       
   239 // a HandleMark when a thread is created. The operator new is for this special case.
       
   240 
       
   241 class HandleMark {
       
   242  private:
       
   243   Thread *_thread;              // thread that owns this mark
       
   244   HandleArea *_area;            // saved handle area
       
   245   Chunk *_chunk;                // saved arena chunk
       
   246   char *_hwm, *_max;            // saved arena info
       
   247   size_t _size_in_bytes;        // size of handle area
       
   248   // Link to previous active HandleMark in thread
       
   249   HandleMark* _previous_handle_mark;
       
   250 
       
   251   void initialize(Thread* thread);                // common code for constructors
       
   252   void set_previous_handle_mark(HandleMark* mark) { _previous_handle_mark = mark; }
       
   253   HandleMark* previous_handle_mark() const        { return _previous_handle_mark; }
       
   254 
       
   255   size_t size_in_bytes() const { return _size_in_bytes; }
       
   256  public:
       
   257   HandleMark();                            // see handles_inline.hpp
       
   258   HandleMark(Thread* thread)                      { initialize(thread); }
       
   259   ~HandleMark();
       
   260 
       
   261   // Functions used by HandleMarkCleaner
       
   262   // called in the constructor of HandleMarkCleaner
       
   263   void push();
       
   264   // called in the destructor of HandleMarkCleaner
       
   265   void pop_and_restore();
       
   266   // overloaded operators
       
   267   void* operator new(size_t size) throw();
       
   268   void* operator new [](size_t size) throw();
       
   269   void operator delete(void* p);
       
   270   void operator delete[](void* p);
       
   271 };
       
   272 
       
   273 //------------------------------------------------------------------------------------------------------------------------
       
   274 // A NoHandleMark stack object will verify that no handles are allocated
       
   275 // in its scope. Enabled in debug mode only.
       
   276 
       
   277 class NoHandleMark: public StackObj {
       
   278  public:
       
   279 #ifdef ASSERT
       
   280   NoHandleMark();
       
   281   ~NoHandleMark();
       
   282 #else
       
   283   NoHandleMark()  {}
       
   284   ~NoHandleMark() {}
       
   285 #endif
       
   286 };
       
   287 
       
   288 
       
   289 class ResetNoHandleMark: public StackObj {
       
   290   int _no_handle_mark_nesting;
       
   291  public:
       
   292 #ifdef ASSERT
       
   293   ResetNoHandleMark();
       
   294   ~ResetNoHandleMark();
       
   295 #else
       
   296   ResetNoHandleMark()  {}
       
   297   ~ResetNoHandleMark() {}
       
   298 #endif
       
   299 };
       
   300 
       
   301 #endif // SHARE_VM_RUNTIME_HANDLES_HPP