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1 /* |
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2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
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22 * |
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23 */ |
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24 |
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25 #include "precompiled.hpp" |
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26 #include "libadt/vectset.hpp" |
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27 #include "memory/allocation.inline.hpp" |
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28 #include "memory/resourceArea.hpp" |
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29 #include "compiler/compilerDirectives.hpp" |
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30 #include "opto/block.hpp" |
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31 #include "opto/cfgnode.hpp" |
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32 #include "opto/chaitin.hpp" |
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33 #include "opto/loopnode.hpp" |
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34 #include "opto/machnode.hpp" |
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35 #include "opto/matcher.hpp" |
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36 #include "opto/opcodes.hpp" |
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37 #include "opto/rootnode.hpp" |
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38 #include "utilities/copy.hpp" |
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39 |
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40 void Block_Array::grow( uint i ) { |
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41 assert(i >= Max(), "must be an overflow"); |
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42 debug_only(_limit = i+1); |
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43 if( i < _size ) return; |
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44 if( !_size ) { |
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45 _size = 1; |
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46 _blocks = (Block**)_arena->Amalloc( _size * sizeof(Block*) ); |
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47 _blocks[0] = NULL; |
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48 } |
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49 uint old = _size; |
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50 while( i >= _size ) _size <<= 1; // Double to fit |
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51 _blocks = (Block**)_arena->Arealloc( _blocks, old*sizeof(Block*),_size*sizeof(Block*)); |
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52 Copy::zero_to_bytes( &_blocks[old], (_size-old)*sizeof(Block*) ); |
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53 } |
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54 |
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55 void Block_List::remove(uint i) { |
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56 assert(i < _cnt, "index out of bounds"); |
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57 Copy::conjoint_words_to_lower((HeapWord*)&_blocks[i+1], (HeapWord*)&_blocks[i], ((_cnt-i-1)*sizeof(Block*))); |
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58 pop(); // shrink list by one block |
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59 } |
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60 |
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61 void Block_List::insert(uint i, Block *b) { |
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62 push(b); // grow list by one block |
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63 Copy::conjoint_words_to_higher((HeapWord*)&_blocks[i], (HeapWord*)&_blocks[i+1], ((_cnt-i-1)*sizeof(Block*))); |
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64 _blocks[i] = b; |
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65 } |
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66 |
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67 #ifndef PRODUCT |
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68 void Block_List::print() { |
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69 for (uint i=0; i < size(); i++) { |
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70 tty->print("B%d ", _blocks[i]->_pre_order); |
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71 } |
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72 tty->print("size = %d\n", size()); |
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73 } |
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74 #endif |
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75 |
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76 uint Block::code_alignment() const { |
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77 // Check for Root block |
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78 if (_pre_order == 0) return CodeEntryAlignment; |
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79 // Check for Start block |
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80 if (_pre_order == 1) return InteriorEntryAlignment; |
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81 // Check for loop alignment |
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82 if (has_loop_alignment()) return loop_alignment(); |
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83 |
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84 return relocInfo::addr_unit(); // no particular alignment |
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85 } |
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86 |
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87 uint Block::compute_loop_alignment() { |
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88 Node *h = head(); |
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89 int unit_sz = relocInfo::addr_unit(); |
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90 if (h->is_Loop() && h->as_Loop()->is_inner_loop()) { |
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91 // Pre- and post-loops have low trip count so do not bother with |
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92 // NOPs for align loop head. The constants are hidden from tuning |
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93 // but only because my "divide by 4" heuristic surely gets nearly |
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94 // all possible gain (a "do not align at all" heuristic has a |
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95 // chance of getting a really tiny gain). |
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96 if (h->is_CountedLoop() && (h->as_CountedLoop()->is_pre_loop() || |
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97 h->as_CountedLoop()->is_post_loop())) { |
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98 return (OptoLoopAlignment > 4*unit_sz) ? (OptoLoopAlignment>>2) : unit_sz; |
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99 } |
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100 // Loops with low backedge frequency should not be aligned. |
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101 Node *n = h->in(LoopNode::LoopBackControl)->in(0); |
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102 if (n->is_MachIf() && n->as_MachIf()->_prob < 0.01) { |
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103 return unit_sz; // Loop does not loop, more often than not! |
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104 } |
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105 return OptoLoopAlignment; // Otherwise align loop head |
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106 } |
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107 |
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108 return unit_sz; // no particular alignment |
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109 } |
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110 |
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111 // Compute the size of first 'inst_cnt' instructions in this block. |
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112 // Return the number of instructions left to compute if the block has |
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113 // less then 'inst_cnt' instructions. Stop, and return 0 if sum_size |
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114 // exceeds OptoLoopAlignment. |
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115 uint Block::compute_first_inst_size(uint& sum_size, uint inst_cnt, |
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116 PhaseRegAlloc* ra) { |
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117 uint last_inst = number_of_nodes(); |
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118 for( uint j = 0; j < last_inst && inst_cnt > 0; j++ ) { |
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119 uint inst_size = get_node(j)->size(ra); |
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120 if( inst_size > 0 ) { |
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121 inst_cnt--; |
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122 uint sz = sum_size + inst_size; |
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123 if( sz <= (uint)OptoLoopAlignment ) { |
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124 // Compute size of instructions which fit into fetch buffer only |
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125 // since all inst_cnt instructions will not fit even if we align them. |
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126 sum_size = sz; |
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127 } else { |
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128 return 0; |
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129 } |
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130 } |
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131 } |
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132 return inst_cnt; |
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133 } |
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134 |
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135 uint Block::find_node( const Node *n ) const { |
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136 for( uint i = 0; i < number_of_nodes(); i++ ) { |
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137 if( get_node(i) == n ) |
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138 return i; |
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139 } |
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140 ShouldNotReachHere(); |
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141 return 0; |
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142 } |
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143 |
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144 // Find and remove n from block list |
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145 void Block::find_remove( const Node *n ) { |
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146 remove_node(find_node(n)); |
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147 } |
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148 |
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149 bool Block::contains(const Node *n) const { |
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150 return _nodes.contains(n); |
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151 } |
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152 |
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153 // Return empty status of a block. Empty blocks contain only the head, other |
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154 // ideal nodes, and an optional trailing goto. |
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155 int Block::is_Empty() const { |
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156 |
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157 // Root or start block is not considered empty |
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158 if (head()->is_Root() || head()->is_Start()) { |
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159 return not_empty; |
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160 } |
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161 |
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162 int success_result = completely_empty; |
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163 int end_idx = number_of_nodes() - 1; |
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164 |
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165 // Check for ending goto |
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166 if ((end_idx > 0) && (get_node(end_idx)->is_MachGoto())) { |
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167 success_result = empty_with_goto; |
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168 end_idx--; |
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169 } |
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170 |
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171 // Unreachable blocks are considered empty |
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172 if (num_preds() <= 1) { |
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173 return success_result; |
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174 } |
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175 |
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176 // Ideal nodes are allowable in empty blocks: skip them Only MachNodes |
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177 // turn directly into code, because only MachNodes have non-trivial |
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178 // emit() functions. |
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179 while ((end_idx > 0) && !get_node(end_idx)->is_Mach()) { |
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180 end_idx--; |
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181 } |
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182 |
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183 // No room for any interesting instructions? |
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184 if (end_idx == 0) { |
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185 return success_result; |
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186 } |
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187 |
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188 return not_empty; |
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189 } |
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190 |
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191 // Return true if the block's code implies that it is likely to be |
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192 // executed infrequently. Check to see if the block ends in a Halt or |
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193 // a low probability call. |
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194 bool Block::has_uncommon_code() const { |
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195 Node* en = end(); |
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196 |
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197 if (en->is_MachGoto()) |
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198 en = en->in(0); |
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199 if (en->is_Catch()) |
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200 en = en->in(0); |
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201 if (en->is_MachProj() && en->in(0)->is_MachCall()) { |
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202 MachCallNode* call = en->in(0)->as_MachCall(); |
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203 if (call->cnt() != COUNT_UNKNOWN && call->cnt() <= PROB_UNLIKELY_MAG(4)) { |
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204 // This is true for slow-path stubs like new_{instance,array}, |
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205 // slow_arraycopy, complete_monitor_locking, uncommon_trap. |
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206 // The magic number corresponds to the probability of an uncommon_trap, |
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207 // even though it is a count not a probability. |
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208 return true; |
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209 } |
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210 } |
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211 |
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212 int op = en->is_Mach() ? en->as_Mach()->ideal_Opcode() : en->Opcode(); |
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213 return op == Op_Halt; |
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214 } |
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215 |
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216 // True if block is low enough frequency or guarded by a test which |
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217 // mostly does not go here. |
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218 bool PhaseCFG::is_uncommon(const Block* block) { |
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219 // Initial blocks must never be moved, so are never uncommon. |
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220 if (block->head()->is_Root() || block->head()->is_Start()) return false; |
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221 |
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222 // Check for way-low freq |
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223 if(block->_freq < BLOCK_FREQUENCY(0.00001f) ) return true; |
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224 |
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225 // Look for code shape indicating uncommon_trap or slow path |
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226 if (block->has_uncommon_code()) return true; |
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227 |
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228 const float epsilon = 0.05f; |
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229 const float guard_factor = PROB_UNLIKELY_MAG(4) / (1.f - epsilon); |
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230 uint uncommon_preds = 0; |
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231 uint freq_preds = 0; |
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232 uint uncommon_for_freq_preds = 0; |
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233 |
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234 for( uint i=1; i< block->num_preds(); i++ ) { |
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235 Block* guard = get_block_for_node(block->pred(i)); |
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236 // Check to see if this block follows its guard 1 time out of 10000 |
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237 // or less. |
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238 // |
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239 // See list of magnitude-4 unlikely probabilities in cfgnode.hpp which |
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240 // we intend to be "uncommon", such as slow-path TLE allocation, |
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241 // predicted call failure, and uncommon trap triggers. |
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242 // |
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243 // Use an epsilon value of 5% to allow for variability in frequency |
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244 // predictions and floating point calculations. The net effect is |
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245 // that guard_factor is set to 9500. |
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246 // |
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247 // Ignore low-frequency blocks. |
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248 // The next check is (guard->_freq < 1.e-5 * 9500.). |
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249 if(guard->_freq*BLOCK_FREQUENCY(guard_factor) < BLOCK_FREQUENCY(0.00001f)) { |
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250 uncommon_preds++; |
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251 } else { |
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252 freq_preds++; |
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253 if(block->_freq < guard->_freq * guard_factor ) { |
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254 uncommon_for_freq_preds++; |
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255 } |
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256 } |
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257 } |
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258 if( block->num_preds() > 1 && |
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259 // The block is uncommon if all preds are uncommon or |
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260 (uncommon_preds == (block->num_preds()-1) || |
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261 // it is uncommon for all frequent preds. |
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262 uncommon_for_freq_preds == freq_preds) ) { |
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263 return true; |
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264 } |
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265 return false; |
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266 } |
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267 |
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268 #ifndef PRODUCT |
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269 void Block::dump_bidx(const Block* orig, outputStream* st) const { |
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270 if (_pre_order) st->print("B%d",_pre_order); |
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271 else st->print("N%d", head()->_idx); |
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272 |
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273 if (Verbose && orig != this) { |
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274 // Dump the original block's idx |
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275 st->print(" ("); |
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276 orig->dump_bidx(orig, st); |
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277 st->print(")"); |
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278 } |
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279 } |
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280 |
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281 void Block::dump_pred(const PhaseCFG* cfg, Block* orig, outputStream* st) const { |
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282 if (is_connector()) { |
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283 for (uint i=1; i<num_preds(); i++) { |
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284 Block *p = cfg->get_block_for_node(pred(i)); |
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285 p->dump_pred(cfg, orig, st); |
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286 } |
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287 } else { |
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288 dump_bidx(orig, st); |
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289 st->print(" "); |
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290 } |
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291 } |
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292 |
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293 void Block::dump_head(const PhaseCFG* cfg, outputStream* st) const { |
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294 // Print the basic block |
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295 dump_bidx(this, st); |
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296 st->print(": #\t"); |
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297 |
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298 // Print the incoming CFG edges and the outgoing CFG edges |
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299 for( uint i=0; i<_num_succs; i++ ) { |
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300 non_connector_successor(i)->dump_bidx(_succs[i], st); |
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301 st->print(" "); |
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302 } |
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303 st->print("<- "); |
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304 if( head()->is_block_start() ) { |
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305 for (uint i=1; i<num_preds(); i++) { |
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306 Node *s = pred(i); |
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307 if (cfg != NULL) { |
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308 Block *p = cfg->get_block_for_node(s); |
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309 p->dump_pred(cfg, p, st); |
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310 } else { |
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311 while (!s->is_block_start()) |
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312 s = s->in(0); |
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313 st->print("N%d ", s->_idx ); |
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314 } |
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315 } |
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316 } else { |
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317 st->print("BLOCK HEAD IS JUNK "); |
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318 } |
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319 |
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320 // Print loop, if any |
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321 const Block *bhead = this; // Head of self-loop |
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322 Node *bh = bhead->head(); |
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323 |
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324 if ((cfg != NULL) && bh->is_Loop() && !head()->is_Root()) { |
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325 LoopNode *loop = bh->as_Loop(); |
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326 const Block *bx = cfg->get_block_for_node(loop->in(LoopNode::LoopBackControl)); |
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327 while (bx->is_connector()) { |
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328 bx = cfg->get_block_for_node(bx->pred(1)); |
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329 } |
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330 st->print("\tLoop: B%d-B%d ", bhead->_pre_order, bx->_pre_order); |
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331 // Dump any loop-specific bits, especially for CountedLoops. |
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332 loop->dump_spec(st); |
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333 } else if (has_loop_alignment()) { |
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334 st->print(" top-of-loop"); |
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335 } |
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336 st->print(" Freq: %g",_freq); |
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337 if( Verbose || WizardMode ) { |
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338 st->print(" IDom: %d/#%d", _idom ? _idom->_pre_order : 0, _dom_depth); |
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339 st->print(" RegPressure: %d",_reg_pressure); |
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340 st->print(" IHRP Index: %d",_ihrp_index); |
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341 st->print(" FRegPressure: %d",_freg_pressure); |
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342 st->print(" FHRP Index: %d",_fhrp_index); |
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343 } |
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344 st->cr(); |
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345 } |
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346 |
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347 void Block::dump() const { |
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348 dump(NULL); |
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349 } |
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350 |
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351 void Block::dump(const PhaseCFG* cfg) const { |
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352 dump_head(cfg); |
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353 for (uint i=0; i< number_of_nodes(); i++) { |
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354 get_node(i)->dump(); |
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355 } |
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356 tty->print("\n"); |
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357 } |
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358 #endif |
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359 |
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360 PhaseCFG::PhaseCFG(Arena* arena, RootNode* root, Matcher& matcher) |
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361 : Phase(CFG) |
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362 , _block_arena(arena) |
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363 , _regalloc(NULL) |
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364 , _scheduling_for_pressure(false) |
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365 , _root(root) |
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366 , _matcher(matcher) |
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367 , _node_to_block_mapping(arena) |
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368 , _node_latency(NULL) |
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369 #ifndef PRODUCT |
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370 , _trace_opto_pipelining(C->directive()->TraceOptoPipeliningOption) |
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371 #endif |
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372 #ifdef ASSERT |
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373 , _raw_oops(arena) |
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374 #endif |
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375 { |
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376 ResourceMark rm; |
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377 // I'll need a few machine-specific GotoNodes. Make an Ideal GotoNode, |
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378 // then Match it into a machine-specific Node. Then clone the machine |
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379 // Node on demand. |
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380 Node *x = new GotoNode(NULL); |
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381 x->init_req(0, x); |
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382 _goto = matcher.match_tree(x); |
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383 assert(_goto != NULL, ""); |
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384 _goto->set_req(0,_goto); |
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385 |
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386 // Build the CFG in Reverse Post Order |
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387 _number_of_blocks = build_cfg(); |
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388 _root_block = get_block_for_node(_root); |
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389 } |
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390 |
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391 // Build a proper looking CFG. Make every block begin with either a StartNode |
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392 // or a RegionNode. Make every block end with either a Goto, If or Return. |
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393 // The RootNode both starts and ends it's own block. Do this with a recursive |
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394 // backwards walk over the control edges. |
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395 uint PhaseCFG::build_cfg() { |
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396 Arena *a = Thread::current()->resource_area(); |
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397 VectorSet visited(a); |
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398 |
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399 // Allocate stack with enough space to avoid frequent realloc |
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400 Node_Stack nstack(a, C->live_nodes() >> 1); |
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401 nstack.push(_root, 0); |
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402 uint sum = 0; // Counter for blocks |
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403 |
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404 while (nstack.is_nonempty()) { |
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405 // node and in's index from stack's top |
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406 // 'np' is _root (see above) or RegionNode, StartNode: we push on stack |
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407 // only nodes which point to the start of basic block (see below). |
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408 Node *np = nstack.node(); |
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409 // idx > 0, except for the first node (_root) pushed on stack |
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410 // at the beginning when idx == 0. |
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411 // We will use the condition (idx == 0) later to end the build. |
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412 uint idx = nstack.index(); |
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413 Node *proj = np->in(idx); |
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414 const Node *x = proj->is_block_proj(); |
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415 // Does the block end with a proper block-ending Node? One of Return, |
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416 // If or Goto? (This check should be done for visited nodes also). |
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417 if (x == NULL) { // Does not end right... |
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418 Node *g = _goto->clone(); // Force it to end in a Goto |
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419 g->set_req(0, proj); |
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420 np->set_req(idx, g); |
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421 x = proj = g; |
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422 } |
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423 if (!visited.test_set(x->_idx)) { // Visit this block once |
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424 // Skip any control-pinned middle'in stuff |
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425 Node *p = proj; |
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426 do { |
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427 proj = p; // Update pointer to last Control |
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428 p = p->in(0); // Move control forward |
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429 } while( !p->is_block_proj() && |
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430 !p->is_block_start() ); |
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431 // Make the block begin with one of Region or StartNode. |
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432 if( !p->is_block_start() ) { |
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433 RegionNode *r = new RegionNode( 2 ); |
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434 r->init_req(1, p); // Insert RegionNode in the way |
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435 proj->set_req(0, r); // Insert RegionNode in the way |
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436 p = r; |
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437 } |
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438 // 'p' now points to the start of this basic block |
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439 |
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440 // Put self in array of basic blocks |
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441 Block *bb = new (_block_arena) Block(_block_arena, p); |
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442 map_node_to_block(p, bb); |
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443 map_node_to_block(x, bb); |
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444 if( x != p ) { // Only for root is x == p |
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445 bb->push_node((Node*)x); |
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446 } |
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447 // Now handle predecessors |
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448 ++sum; // Count 1 for self block |
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449 uint cnt = bb->num_preds(); |
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450 for (int i = (cnt - 1); i > 0; i-- ) { // For all predecessors |
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451 Node *prevproj = p->in(i); // Get prior input |
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452 assert( !prevproj->is_Con(), "dead input not removed" ); |
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453 // Check to see if p->in(i) is a "control-dependent" CFG edge - |
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454 // i.e., it splits at the source (via an IF or SWITCH) and merges |
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455 // at the destination (via a many-input Region). |
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456 // This breaks critical edges. The RegionNode to start the block |
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457 // will be added when <p,i> is pulled off the node stack |
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458 if ( cnt > 2 ) { // Merging many things? |
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459 assert( prevproj== bb->pred(i),""); |
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460 if(prevproj->is_block_proj() != prevproj) { // Control-dependent edge? |
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461 // Force a block on the control-dependent edge |
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462 Node *g = _goto->clone(); // Force it to end in a Goto |
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463 g->set_req(0,prevproj); |
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464 p->set_req(i,g); |
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465 } |
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466 } |
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467 nstack.push(p, i); // 'p' is RegionNode or StartNode |
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468 } |
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469 } else { // Post-processing visited nodes |
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470 nstack.pop(); // remove node from stack |
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471 // Check if it the fist node pushed on stack at the beginning. |
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472 if (idx == 0) break; // end of the build |
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473 // Find predecessor basic block |
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474 Block *pb = get_block_for_node(x); |
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475 // Insert into nodes array, if not already there |
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476 if (!has_block(proj)) { |
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477 assert( x != proj, "" ); |
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478 // Map basic block of projection |
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479 map_node_to_block(proj, pb); |
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480 pb->push_node(proj); |
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481 } |
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482 // Insert self as a child of my predecessor block |
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483 pb->_succs.map(pb->_num_succs++, get_block_for_node(np)); |
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484 assert( pb->get_node(pb->number_of_nodes() - pb->_num_succs)->is_block_proj(), |
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485 "too many control users, not a CFG?" ); |
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486 } |
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487 } |
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488 // Return number of basic blocks for all children and self |
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489 return sum; |
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490 } |
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491 |
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492 // Inserts a goto & corresponding basic block between |
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493 // block[block_no] and its succ_no'th successor block |
|
494 void PhaseCFG::insert_goto_at(uint block_no, uint succ_no) { |
|
495 // get block with block_no |
|
496 assert(block_no < number_of_blocks(), "illegal block number"); |
|
497 Block* in = get_block(block_no); |
|
498 // get successor block succ_no |
|
499 assert(succ_no < in->_num_succs, "illegal successor number"); |
|
500 Block* out = in->_succs[succ_no]; |
|
501 // Compute frequency of the new block. Do this before inserting |
|
502 // new block in case succ_prob() needs to infer the probability from |
|
503 // surrounding blocks. |
|
504 float freq = in->_freq * in->succ_prob(succ_no); |
|
505 // get ProjNode corresponding to the succ_no'th successor of the in block |
|
506 ProjNode* proj = in->get_node(in->number_of_nodes() - in->_num_succs + succ_no)->as_Proj(); |
|
507 // create region for basic block |
|
508 RegionNode* region = new RegionNode(2); |
|
509 region->init_req(1, proj); |
|
510 // setup corresponding basic block |
|
511 Block* block = new (_block_arena) Block(_block_arena, region); |
|
512 map_node_to_block(region, block); |
|
513 C->regalloc()->set_bad(region->_idx); |
|
514 // add a goto node |
|
515 Node* gto = _goto->clone(); // get a new goto node |
|
516 gto->set_req(0, region); |
|
517 // add it to the basic block |
|
518 block->push_node(gto); |
|
519 map_node_to_block(gto, block); |
|
520 C->regalloc()->set_bad(gto->_idx); |
|
521 // hook up successor block |
|
522 block->_succs.map(block->_num_succs++, out); |
|
523 // remap successor's predecessors if necessary |
|
524 for (uint i = 1; i < out->num_preds(); i++) { |
|
525 if (out->pred(i) == proj) out->head()->set_req(i, gto); |
|
526 } |
|
527 // remap predecessor's successor to new block |
|
528 in->_succs.map(succ_no, block); |
|
529 // Set the frequency of the new block |
|
530 block->_freq = freq; |
|
531 // add new basic block to basic block list |
|
532 add_block_at(block_no + 1, block); |
|
533 } |
|
534 |
|
535 // Does this block end in a multiway branch that cannot have the default case |
|
536 // flipped for another case? |
|
537 static bool no_flip_branch(Block *b) { |
|
538 int branch_idx = b->number_of_nodes() - b->_num_succs-1; |
|
539 if (branch_idx < 1) { |
|
540 return false; |
|
541 } |
|
542 Node *branch = b->get_node(branch_idx); |
|
543 if (branch->is_Catch()) { |
|
544 return true; |
|
545 } |
|
546 if (branch->is_Mach()) { |
|
547 if (branch->is_MachNullCheck()) { |
|
548 return true; |
|
549 } |
|
550 int iop = branch->as_Mach()->ideal_Opcode(); |
|
551 if (iop == Op_FastLock || iop == Op_FastUnlock) { |
|
552 return true; |
|
553 } |
|
554 // Don't flip if branch has an implicit check. |
|
555 if (branch->as_Mach()->is_TrapBasedCheckNode()) { |
|
556 return true; |
|
557 } |
|
558 } |
|
559 return false; |
|
560 } |
|
561 |
|
562 // Check for NeverBranch at block end. This needs to become a GOTO to the |
|
563 // true target. NeverBranch are treated as a conditional branch that always |
|
564 // goes the same direction for most of the optimizer and are used to give a |
|
565 // fake exit path to infinite loops. At this late stage they need to turn |
|
566 // into Goto's so that when you enter the infinite loop you indeed hang. |
|
567 void PhaseCFG::convert_NeverBranch_to_Goto(Block *b) { |
|
568 // Find true target |
|
569 int end_idx = b->end_idx(); |
|
570 int idx = b->get_node(end_idx+1)->as_Proj()->_con; |
|
571 Block *succ = b->_succs[idx]; |
|
572 Node* gto = _goto->clone(); // get a new goto node |
|
573 gto->set_req(0, b->head()); |
|
574 Node *bp = b->get_node(end_idx); |
|
575 b->map_node(gto, end_idx); // Slam over NeverBranch |
|
576 map_node_to_block(gto, b); |
|
577 C->regalloc()->set_bad(gto->_idx); |
|
578 b->pop_node(); // Yank projections |
|
579 b->pop_node(); // Yank projections |
|
580 b->_succs.map(0,succ); // Map only successor |
|
581 b->_num_succs = 1; |
|
582 // remap successor's predecessors if necessary |
|
583 uint j; |
|
584 for( j = 1; j < succ->num_preds(); j++) |
|
585 if( succ->pred(j)->in(0) == bp ) |
|
586 succ->head()->set_req(j, gto); |
|
587 // Kill alternate exit path |
|
588 Block *dead = b->_succs[1-idx]; |
|
589 for( j = 1; j < dead->num_preds(); j++) |
|
590 if( dead->pred(j)->in(0) == bp ) |
|
591 break; |
|
592 // Scan through block, yanking dead path from |
|
593 // all regions and phis. |
|
594 dead->head()->del_req(j); |
|
595 for( int k = 1; dead->get_node(k)->is_Phi(); k++ ) |
|
596 dead->get_node(k)->del_req(j); |
|
597 } |
|
598 |
|
599 // Helper function to move block bx to the slot following b_index. Return |
|
600 // true if the move is successful, otherwise false |
|
601 bool PhaseCFG::move_to_next(Block* bx, uint b_index) { |
|
602 if (bx == NULL) return false; |
|
603 |
|
604 // Return false if bx is already scheduled. |
|
605 uint bx_index = bx->_pre_order; |
|
606 if ((bx_index <= b_index) && (get_block(bx_index) == bx)) { |
|
607 return false; |
|
608 } |
|
609 |
|
610 // Find the current index of block bx on the block list |
|
611 bx_index = b_index + 1; |
|
612 while (bx_index < number_of_blocks() && get_block(bx_index) != bx) { |
|
613 bx_index++; |
|
614 } |
|
615 assert(get_block(bx_index) == bx, "block not found"); |
|
616 |
|
617 // If the previous block conditionally falls into bx, return false, |
|
618 // because moving bx will create an extra jump. |
|
619 for(uint k = 1; k < bx->num_preds(); k++ ) { |
|
620 Block* pred = get_block_for_node(bx->pred(k)); |
|
621 if (pred == get_block(bx_index - 1)) { |
|
622 if (pred->_num_succs != 1) { |
|
623 return false; |
|
624 } |
|
625 } |
|
626 } |
|
627 |
|
628 // Reinsert bx just past block 'b' |
|
629 _blocks.remove(bx_index); |
|
630 _blocks.insert(b_index + 1, bx); |
|
631 return true; |
|
632 } |
|
633 |
|
634 // Move empty and uncommon blocks to the end. |
|
635 void PhaseCFG::move_to_end(Block *b, uint i) { |
|
636 int e = b->is_Empty(); |
|
637 if (e != Block::not_empty) { |
|
638 if (e == Block::empty_with_goto) { |
|
639 // Remove the goto, but leave the block. |
|
640 b->pop_node(); |
|
641 } |
|
642 // Mark this block as a connector block, which will cause it to be |
|
643 // ignored in certain functions such as non_connector_successor(). |
|
644 b->set_connector(); |
|
645 } |
|
646 // Move the empty block to the end, and don't recheck. |
|
647 _blocks.remove(i); |
|
648 _blocks.push(b); |
|
649 } |
|
650 |
|
651 // Set loop alignment for every block |
|
652 void PhaseCFG::set_loop_alignment() { |
|
653 uint last = number_of_blocks(); |
|
654 assert(get_block(0) == get_root_block(), ""); |
|
655 |
|
656 for (uint i = 1; i < last; i++) { |
|
657 Block* block = get_block(i); |
|
658 if (block->head()->is_Loop()) { |
|
659 block->set_loop_alignment(block); |
|
660 } |
|
661 } |
|
662 } |
|
663 |
|
664 // Make empty basic blocks to be "connector" blocks, Move uncommon blocks |
|
665 // to the end. |
|
666 void PhaseCFG::remove_empty_blocks() { |
|
667 // Move uncommon blocks to the end |
|
668 uint last = number_of_blocks(); |
|
669 assert(get_block(0) == get_root_block(), ""); |
|
670 |
|
671 for (uint i = 1; i < last; i++) { |
|
672 Block* block = get_block(i); |
|
673 if (block->is_connector()) { |
|
674 break; |
|
675 } |
|
676 |
|
677 // Check for NeverBranch at block end. This needs to become a GOTO to the |
|
678 // true target. NeverBranch are treated as a conditional branch that |
|
679 // always goes the same direction for most of the optimizer and are used |
|
680 // to give a fake exit path to infinite loops. At this late stage they |
|
681 // need to turn into Goto's so that when you enter the infinite loop you |
|
682 // indeed hang. |
|
683 if (block->get_node(block->end_idx())->Opcode() == Op_NeverBranch) { |
|
684 convert_NeverBranch_to_Goto(block); |
|
685 } |
|
686 |
|
687 // Look for uncommon blocks and move to end. |
|
688 if (!C->do_freq_based_layout()) { |
|
689 if (is_uncommon(block)) { |
|
690 move_to_end(block, i); |
|
691 last--; // No longer check for being uncommon! |
|
692 if (no_flip_branch(block)) { // Fall-thru case must follow? |
|
693 // Find the fall-thru block |
|
694 block = get_block(i); |
|
695 move_to_end(block, i); |
|
696 last--; |
|
697 } |
|
698 // backup block counter post-increment |
|
699 i--; |
|
700 } |
|
701 } |
|
702 } |
|
703 |
|
704 // Move empty blocks to the end |
|
705 last = number_of_blocks(); |
|
706 for (uint i = 1; i < last; i++) { |
|
707 Block* block = get_block(i); |
|
708 if (block->is_Empty() != Block::not_empty) { |
|
709 move_to_end(block, i); |
|
710 last--; |
|
711 i--; |
|
712 } |
|
713 } // End of for all blocks |
|
714 } |
|
715 |
|
716 Block *PhaseCFG::fixup_trap_based_check(Node *branch, Block *block, int block_pos, Block *bnext) { |
|
717 // Trap based checks must fall through to the successor with |
|
718 // PROB_ALWAYS. |
|
719 // They should be an If with 2 successors. |
|
720 assert(branch->is_MachIf(), "must be If"); |
|
721 assert(block->_num_succs == 2, "must have 2 successors"); |
|
722 |
|
723 // Get the If node and the projection for the first successor. |
|
724 MachIfNode *iff = block->get_node(block->number_of_nodes()-3)->as_MachIf(); |
|
725 ProjNode *proj0 = block->get_node(block->number_of_nodes()-2)->as_Proj(); |
|
726 ProjNode *proj1 = block->get_node(block->number_of_nodes()-1)->as_Proj(); |
|
727 ProjNode *projt = (proj0->Opcode() == Op_IfTrue) ? proj0 : proj1; |
|
728 ProjNode *projf = (proj0->Opcode() == Op_IfFalse) ? proj0 : proj1; |
|
729 |
|
730 // Assert that proj0 and succs[0] match up. Similarly for proj1 and succs[1]. |
|
731 assert(proj0->raw_out(0) == block->_succs[0]->head(), "Mismatch successor 0"); |
|
732 assert(proj1->raw_out(0) == block->_succs[1]->head(), "Mismatch successor 1"); |
|
733 |
|
734 ProjNode *proj_always; |
|
735 ProjNode *proj_never; |
|
736 // We must negate the branch if the implicit check doesn't follow |
|
737 // the branch's TRUE path. Then, the new TRUE branch target will |
|
738 // be the old FALSE branch target. |
|
739 if (iff->_prob <= 2*PROB_NEVER) { // There are small rounding errors. |
|
740 proj_never = projt; |
|
741 proj_always = projf; |
|
742 } else { |
|
743 // We must negate the branch if the trap doesn't follow the |
|
744 // branch's TRUE path. Then, the new TRUE branch target will |
|
745 // be the old FALSE branch target. |
|
746 proj_never = projf; |
|
747 proj_always = projt; |
|
748 iff->negate(); |
|
749 } |
|
750 assert(iff->_prob <= 2*PROB_NEVER, "Trap based checks are expected to trap never!"); |
|
751 // Map the successors properly |
|
752 block->_succs.map(0, get_block_for_node(proj_never ->raw_out(0))); // The target of the trap. |
|
753 block->_succs.map(1, get_block_for_node(proj_always->raw_out(0))); // The fall through target. |
|
754 |
|
755 if (block->get_node(block->number_of_nodes() - block->_num_succs + 1) != proj_always) { |
|
756 block->map_node(proj_never, block->number_of_nodes() - block->_num_succs + 0); |
|
757 block->map_node(proj_always, block->number_of_nodes() - block->_num_succs + 1); |
|
758 } |
|
759 |
|
760 // Place the fall through block after this block. |
|
761 Block *bs1 = block->non_connector_successor(1); |
|
762 if (bs1 != bnext && move_to_next(bs1, block_pos)) { |
|
763 bnext = bs1; |
|
764 } |
|
765 // If the fall through block still is not the next block, insert a goto. |
|
766 if (bs1 != bnext) { |
|
767 insert_goto_at(block_pos, 1); |
|
768 } |
|
769 return bnext; |
|
770 } |
|
771 |
|
772 // Fix up the final control flow for basic blocks. |
|
773 void PhaseCFG::fixup_flow() { |
|
774 // Fixup final control flow for the blocks. Remove jump-to-next |
|
775 // block. If neither arm of an IF follows the conditional branch, we |
|
776 // have to add a second jump after the conditional. We place the |
|
777 // TRUE branch target in succs[0] for both GOTOs and IFs. |
|
778 for (uint i = 0; i < number_of_blocks(); i++) { |
|
779 Block* block = get_block(i); |
|
780 block->_pre_order = i; // turn pre-order into block-index |
|
781 |
|
782 // Connector blocks need no further processing. |
|
783 if (block->is_connector()) { |
|
784 assert((i+1) == number_of_blocks() || get_block(i + 1)->is_connector(), "All connector blocks should sink to the end"); |
|
785 continue; |
|
786 } |
|
787 assert(block->is_Empty() != Block::completely_empty, "Empty blocks should be connectors"); |
|
788 |
|
789 Block* bnext = (i < number_of_blocks() - 1) ? get_block(i + 1) : NULL; |
|
790 Block* bs0 = block->non_connector_successor(0); |
|
791 |
|
792 // Check for multi-way branches where I cannot negate the test to |
|
793 // exchange the true and false targets. |
|
794 if (no_flip_branch(block)) { |
|
795 // Find fall through case - if must fall into its target. |
|
796 // Get the index of the branch's first successor. |
|
797 int branch_idx = block->number_of_nodes() - block->_num_succs; |
|
798 |
|
799 // The branch is 1 before the branch's first successor. |
|
800 Node *branch = block->get_node(branch_idx-1); |
|
801 |
|
802 // Handle no-flip branches which have implicit checks and which require |
|
803 // special block ordering and individual semantics of the 'fall through |
|
804 // case'. |
|
805 if ((TrapBasedNullChecks || TrapBasedRangeChecks) && |
|
806 branch->is_Mach() && branch->as_Mach()->is_TrapBasedCheckNode()) { |
|
807 bnext = fixup_trap_based_check(branch, block, i, bnext); |
|
808 } else { |
|
809 // Else, default handling for no-flip branches |
|
810 for (uint j2 = 0; j2 < block->_num_succs; j2++) { |
|
811 const ProjNode* p = block->get_node(branch_idx + j2)->as_Proj(); |
|
812 if (p->_con == 0) { |
|
813 // successor j2 is fall through case |
|
814 if (block->non_connector_successor(j2) != bnext) { |
|
815 // but it is not the next block => insert a goto |
|
816 insert_goto_at(i, j2); |
|
817 } |
|
818 // Put taken branch in slot 0 |
|
819 if (j2 == 0 && block->_num_succs == 2) { |
|
820 // Flip targets in succs map |
|
821 Block *tbs0 = block->_succs[0]; |
|
822 Block *tbs1 = block->_succs[1]; |
|
823 block->_succs.map(0, tbs1); |
|
824 block->_succs.map(1, tbs0); |
|
825 } |
|
826 break; |
|
827 } |
|
828 } |
|
829 } |
|
830 |
|
831 // Remove all CatchProjs |
|
832 for (uint j = 0; j < block->_num_succs; j++) { |
|
833 block->pop_node(); |
|
834 } |
|
835 |
|
836 } else if (block->_num_succs == 1) { |
|
837 // Block ends in a Goto? |
|
838 if (bnext == bs0) { |
|
839 // We fall into next block; remove the Goto |
|
840 block->pop_node(); |
|
841 } |
|
842 |
|
843 } else if(block->_num_succs == 2) { // Block ends in a If? |
|
844 // Get opcode of 1st projection (matches _succs[0]) |
|
845 // Note: Since this basic block has 2 exits, the last 2 nodes must |
|
846 // be projections (in any order), the 3rd last node must be |
|
847 // the IfNode (we have excluded other 2-way exits such as |
|
848 // CatchNodes already). |
|
849 MachNode* iff = block->get_node(block->number_of_nodes() - 3)->as_Mach(); |
|
850 ProjNode* proj0 = block->get_node(block->number_of_nodes() - 2)->as_Proj(); |
|
851 ProjNode* proj1 = block->get_node(block->number_of_nodes() - 1)->as_Proj(); |
|
852 |
|
853 // Assert that proj0 and succs[0] match up. Similarly for proj1 and succs[1]. |
|
854 assert(proj0->raw_out(0) == block->_succs[0]->head(), "Mismatch successor 0"); |
|
855 assert(proj1->raw_out(0) == block->_succs[1]->head(), "Mismatch successor 1"); |
|
856 |
|
857 Block* bs1 = block->non_connector_successor(1); |
|
858 |
|
859 // Check for neither successor block following the current |
|
860 // block ending in a conditional. If so, move one of the |
|
861 // successors after the current one, provided that the |
|
862 // successor was previously unscheduled, but moveable |
|
863 // (i.e., all paths to it involve a branch). |
|
864 if (!C->do_freq_based_layout() && bnext != bs0 && bnext != bs1) { |
|
865 // Choose the more common successor based on the probability |
|
866 // of the conditional branch. |
|
867 Block* bx = bs0; |
|
868 Block* by = bs1; |
|
869 |
|
870 // _prob is the probability of taking the true path. Make |
|
871 // p the probability of taking successor #1. |
|
872 float p = iff->as_MachIf()->_prob; |
|
873 if (proj0->Opcode() == Op_IfTrue) { |
|
874 p = 1.0 - p; |
|
875 } |
|
876 |
|
877 // Prefer successor #1 if p > 0.5 |
|
878 if (p > PROB_FAIR) { |
|
879 bx = bs1; |
|
880 by = bs0; |
|
881 } |
|
882 |
|
883 // Attempt the more common successor first |
|
884 if (move_to_next(bx, i)) { |
|
885 bnext = bx; |
|
886 } else if (move_to_next(by, i)) { |
|
887 bnext = by; |
|
888 } |
|
889 } |
|
890 |
|
891 // Check for conditional branching the wrong way. Negate |
|
892 // conditional, if needed, so it falls into the following block |
|
893 // and branches to the not-following block. |
|
894 |
|
895 // Check for the next block being in succs[0]. We are going to branch |
|
896 // to succs[0], so we want the fall-thru case as the next block in |
|
897 // succs[1]. |
|
898 if (bnext == bs0) { |
|
899 // Fall-thru case in succs[0], so flip targets in succs map |
|
900 Block* tbs0 = block->_succs[0]; |
|
901 Block* tbs1 = block->_succs[1]; |
|
902 block->_succs.map(0, tbs1); |
|
903 block->_succs.map(1, tbs0); |
|
904 // Flip projection for each target |
|
905 ProjNode* tmp = proj0; |
|
906 proj0 = proj1; |
|
907 proj1 = tmp; |
|
908 |
|
909 } else if(bnext != bs1) { |
|
910 // Need a double-branch |
|
911 // The existing conditional branch need not change. |
|
912 // Add a unconditional branch to the false target. |
|
913 // Alas, it must appear in its own block and adding a |
|
914 // block this late in the game is complicated. Sigh. |
|
915 insert_goto_at(i, 1); |
|
916 } |
|
917 |
|
918 // Make sure we TRUE branch to the target |
|
919 if (proj0->Opcode() == Op_IfFalse) { |
|
920 iff->as_MachIf()->negate(); |
|
921 } |
|
922 |
|
923 block->pop_node(); // Remove IfFalse & IfTrue projections |
|
924 block->pop_node(); |
|
925 |
|
926 } else { |
|
927 // Multi-exit block, e.g. a switch statement |
|
928 // But we don't need to do anything here |
|
929 } |
|
930 } // End of for all blocks |
|
931 } |
|
932 |
|
933 |
|
934 // postalloc_expand: Expand nodes after register allocation. |
|
935 // |
|
936 // postalloc_expand has to be called after register allocation, just |
|
937 // before output (i.e. scheduling). It only gets called if |
|
938 // Matcher::require_postalloc_expand is true. |
|
939 // |
|
940 // Background: |
|
941 // |
|
942 // Nodes that are expandend (one compound node requiring several |
|
943 // assembler instructions to be implemented split into two or more |
|
944 // non-compound nodes) after register allocation are not as nice as |
|
945 // the ones expanded before register allocation - they don't |
|
946 // participate in optimizations as global code motion. But after |
|
947 // register allocation we can expand nodes that use registers which |
|
948 // are not spillable or registers that are not allocated, because the |
|
949 // old compound node is simply replaced (in its location in the basic |
|
950 // block) by a new subgraph which does not contain compound nodes any |
|
951 // more. The scheduler called during output can later on process these |
|
952 // non-compound nodes. |
|
953 // |
|
954 // Implementation: |
|
955 // |
|
956 // Nodes requiring postalloc expand are specified in the ad file by using |
|
957 // a postalloc_expand statement instead of ins_encode. A postalloc_expand |
|
958 // contains a single call to an encoding, as does an ins_encode |
|
959 // statement. Instead of an emit() function a postalloc_expand() function |
|
960 // is generated that doesn't emit assembler but creates a new |
|
961 // subgraph. The code below calls this postalloc_expand function for each |
|
962 // node with the appropriate attribute. This function returns the new |
|
963 // nodes generated in an array passed in the call. The old node, |
|
964 // potential MachTemps before and potential Projs after it then get |
|
965 // disconnected and replaced by the new nodes. The instruction |
|
966 // generating the result has to be the last one in the array. In |
|
967 // general it is assumed that Projs after the node expanded are |
|
968 // kills. These kills are not required any more after expanding as |
|
969 // there are now explicitly visible def-use chains and the Projs are |
|
970 // removed. This does not hold for calls: They do not only have |
|
971 // kill-Projs but also Projs defining values. Therefore Projs after |
|
972 // the node expanded are removed for all but for calls. If a node is |
|
973 // to be reused, it must be added to the nodes list returned, and it |
|
974 // will be added again. |
|
975 // |
|
976 // Implementing the postalloc_expand function for a node in an enc_class |
|
977 // is rather tedious. It requires knowledge about many node details, as |
|
978 // the nodes and the subgraph must be hand crafted. To simplify this, |
|
979 // adlc generates some utility variables into the postalloc_expand function, |
|
980 // e.g., holding the operands as specified by the postalloc_expand encoding |
|
981 // specification, e.g.: |
|
982 // * unsigned idx_<par_name> holding the index of the node in the ins |
|
983 // * Node *n_<par_name> holding the node loaded from the ins |
|
984 // * MachOpnd *op_<par_name> holding the corresponding operand |
|
985 // |
|
986 // The ordering of operands can not be determined by looking at a |
|
987 // rule. Especially if a match rule matches several different trees, |
|
988 // several nodes are generated from one instruct specification with |
|
989 // different operand orderings. In this case the adlc generated |
|
990 // variables are the only way to access the ins and operands |
|
991 // deterministically. |
|
992 // |
|
993 // If assigning a register to a node that contains an oop, don't |
|
994 // forget to call ra_->set_oop() for the node. |
|
995 void PhaseCFG::postalloc_expand(PhaseRegAlloc* _ra) { |
|
996 GrowableArray <Node *> new_nodes(32); // Array with new nodes filled by postalloc_expand function of node. |
|
997 GrowableArray <Node *> remove(32); |
|
998 GrowableArray <Node *> succs(32); |
|
999 unsigned int max_idx = C->unique(); // Remember to distinguish new from old nodes. |
|
1000 DEBUG_ONLY(bool foundNode = false); |
|
1001 |
|
1002 // for all blocks |
|
1003 for (uint i = 0; i < number_of_blocks(); i++) { |
|
1004 Block *b = _blocks[i]; |
|
1005 // For all instructions in the current block. |
|
1006 for (uint j = 0; j < b->number_of_nodes(); j++) { |
|
1007 Node *n = b->get_node(j); |
|
1008 if (n->is_Mach() && n->as_Mach()->requires_postalloc_expand()) { |
|
1009 #ifdef ASSERT |
|
1010 if (TracePostallocExpand) { |
|
1011 if (!foundNode) { |
|
1012 foundNode = true; |
|
1013 tty->print("POSTALLOC EXPANDING %d %s\n", C->compile_id(), |
|
1014 C->method() ? C->method()->name()->as_utf8() : C->stub_name()); |
|
1015 } |
|
1016 tty->print(" postalloc expanding "); n->dump(); |
|
1017 if (Verbose) { |
|
1018 tty->print(" with ins:\n"); |
|
1019 for (uint k = 0; k < n->len(); ++k) { |
|
1020 if (n->in(k)) { tty->print(" "); n->in(k)->dump(); } |
|
1021 } |
|
1022 } |
|
1023 } |
|
1024 #endif |
|
1025 new_nodes.clear(); |
|
1026 // Collect nodes that have to be removed from the block later on. |
|
1027 uint req = n->req(); |
|
1028 remove.clear(); |
|
1029 for (uint k = 0; k < req; ++k) { |
|
1030 if (n->in(k) && n->in(k)->is_MachTemp()) { |
|
1031 remove.push(n->in(k)); // MachTemps which are inputs to the old node have to be removed. |
|
1032 n->in(k)->del_req(0); |
|
1033 j--; |
|
1034 } |
|
1035 } |
|
1036 |
|
1037 // Check whether we can allocate enough nodes. We set a fix limit for |
|
1038 // the size of postalloc expands with this. |
|
1039 uint unique_limit = C->unique() + 40; |
|
1040 if (unique_limit >= _ra->node_regs_max_index()) { |
|
1041 Compile::current()->record_failure("out of nodes in postalloc expand"); |
|
1042 return; |
|
1043 } |
|
1044 |
|
1045 // Emit (i.e. generate new nodes). |
|
1046 n->as_Mach()->postalloc_expand(&new_nodes, _ra); |
|
1047 |
|
1048 assert(C->unique() < unique_limit, "You allocated too many nodes in your postalloc expand."); |
|
1049 |
|
1050 // Disconnect the inputs of the old node. |
|
1051 // |
|
1052 // We reuse MachSpillCopy nodes. If we need to expand them, there |
|
1053 // are many, so reusing pays off. If reused, the node already |
|
1054 // has the new ins. n must be the last node on new_nodes list. |
|
1055 if (!n->is_MachSpillCopy()) { |
|
1056 for (int k = req - 1; k >= 0; --k) { |
|
1057 n->del_req(k); |
|
1058 } |
|
1059 } |
|
1060 |
|
1061 #ifdef ASSERT |
|
1062 // Check that all nodes have proper operands. |
|
1063 for (int k = 0; k < new_nodes.length(); ++k) { |
|
1064 if (new_nodes.at(k)->_idx < max_idx || !new_nodes.at(k)->is_Mach()) continue; // old node, Proj ... |
|
1065 MachNode *m = new_nodes.at(k)->as_Mach(); |
|
1066 for (unsigned int l = 0; l < m->num_opnds(); ++l) { |
|
1067 if (MachOper::notAnOper(m->_opnds[l])) { |
|
1068 outputStream *os = tty; |
|
1069 os->print("Node %s ", m->Name()); |
|
1070 os->print("has invalid opnd %d: %p\n", l, m->_opnds[l]); |
|
1071 assert(0, "Invalid operands, see inline trace in hs_err_pid file."); |
|
1072 } |
|
1073 } |
|
1074 } |
|
1075 #endif |
|
1076 |
|
1077 // Collect succs of old node in remove (for projections) and in succs (for |
|
1078 // all other nodes) do _not_ collect projections in remove (but in succs) |
|
1079 // in case the node is a call. We need the projections for calls as they are |
|
1080 // associated with registes (i.e. they are defs). |
|
1081 succs.clear(); |
|
1082 for (DUIterator k = n->outs(); n->has_out(k); k++) { |
|
1083 if (n->out(k)->is_Proj() && !n->is_MachCall() && !n->is_MachBranch()) { |
|
1084 remove.push(n->out(k)); |
|
1085 } else { |
|
1086 succs.push(n->out(k)); |
|
1087 } |
|
1088 } |
|
1089 // Replace old node n as input of its succs by last of the new nodes. |
|
1090 for (int k = 0; k < succs.length(); ++k) { |
|
1091 Node *succ = succs.at(k); |
|
1092 for (uint l = 0; l < succ->req(); ++l) { |
|
1093 if (succ->in(l) == n) { |
|
1094 succ->set_req(l, new_nodes.at(new_nodes.length() - 1)); |
|
1095 } |
|
1096 } |
|
1097 for (uint l = succ->req(); l < succ->len(); ++l) { |
|
1098 if (succ->in(l) == n) { |
|
1099 succ->set_prec(l, new_nodes.at(new_nodes.length() - 1)); |
|
1100 } |
|
1101 } |
|
1102 } |
|
1103 |
|
1104 // Index of old node in block. |
|
1105 uint index = b->find_node(n); |
|
1106 // Insert new nodes into block and map them in nodes->blocks array |
|
1107 // and remember last node in n2. |
|
1108 Node *n2 = NULL; |
|
1109 for (int k = 0; k < new_nodes.length(); ++k) { |
|
1110 n2 = new_nodes.at(k); |
|
1111 b->insert_node(n2, ++index); |
|
1112 map_node_to_block(n2, b); |
|
1113 } |
|
1114 |
|
1115 // Add old node n to remove and remove them all from block. |
|
1116 remove.push(n); |
|
1117 j--; |
|
1118 #ifdef ASSERT |
|
1119 if (TracePostallocExpand && Verbose) { |
|
1120 tty->print(" removing:\n"); |
|
1121 for (int k = 0; k < remove.length(); ++k) { |
|
1122 tty->print(" "); remove.at(k)->dump(); |
|
1123 } |
|
1124 tty->print(" inserting:\n"); |
|
1125 for (int k = 0; k < new_nodes.length(); ++k) { |
|
1126 tty->print(" "); new_nodes.at(k)->dump(); |
|
1127 } |
|
1128 } |
|
1129 #endif |
|
1130 for (int k = 0; k < remove.length(); ++k) { |
|
1131 if (b->contains(remove.at(k))) { |
|
1132 b->find_remove(remove.at(k)); |
|
1133 } else { |
|
1134 assert(remove.at(k)->is_Proj() && (remove.at(k)->in(0)->is_MachBranch()), ""); |
|
1135 } |
|
1136 } |
|
1137 // If anything has been inserted (n2 != NULL), continue after last node inserted. |
|
1138 // This does not always work. Some postalloc expands don't insert any nodes, if they |
|
1139 // do optimizations (e.g., max(x,x)). In this case we decrement j accordingly. |
|
1140 j = n2 ? b->find_node(n2) : j; |
|
1141 } |
|
1142 } |
|
1143 } |
|
1144 |
|
1145 #ifdef ASSERT |
|
1146 if (foundNode) { |
|
1147 tty->print("FINISHED %d %s\n", C->compile_id(), |
|
1148 C->method() ? C->method()->name()->as_utf8() : C->stub_name()); |
|
1149 tty->flush(); |
|
1150 } |
|
1151 #endif |
|
1152 } |
|
1153 |
|
1154 |
|
1155 //------------------------------dump------------------------------------------- |
|
1156 #ifndef PRODUCT |
|
1157 void PhaseCFG::_dump_cfg( const Node *end, VectorSet &visited ) const { |
|
1158 const Node *x = end->is_block_proj(); |
|
1159 assert( x, "not a CFG" ); |
|
1160 |
|
1161 // Do not visit this block again |
|
1162 if( visited.test_set(x->_idx) ) return; |
|
1163 |
|
1164 // Skip through this block |
|
1165 const Node *p = x; |
|
1166 do { |
|
1167 p = p->in(0); // Move control forward |
|
1168 assert( !p->is_block_proj() || p->is_Root(), "not a CFG" ); |
|
1169 } while( !p->is_block_start() ); |
|
1170 |
|
1171 // Recursively visit |
|
1172 for (uint i = 1; i < p->req(); i++) { |
|
1173 _dump_cfg(p->in(i), visited); |
|
1174 } |
|
1175 |
|
1176 // Dump the block |
|
1177 get_block_for_node(p)->dump(this); |
|
1178 } |
|
1179 |
|
1180 void PhaseCFG::dump( ) const { |
|
1181 tty->print("\n--- CFG --- %d BBs\n", number_of_blocks()); |
|
1182 if (_blocks.size()) { // Did we do basic-block layout? |
|
1183 for (uint i = 0; i < number_of_blocks(); i++) { |
|
1184 const Block* block = get_block(i); |
|
1185 block->dump(this); |
|
1186 } |
|
1187 } else { // Else do it with a DFS |
|
1188 VectorSet visited(_block_arena); |
|
1189 _dump_cfg(_root,visited); |
|
1190 } |
|
1191 } |
|
1192 |
|
1193 void PhaseCFG::dump_headers() { |
|
1194 for (uint i = 0; i < number_of_blocks(); i++) { |
|
1195 Block* block = get_block(i); |
|
1196 if (block != NULL) { |
|
1197 block->dump_head(this); |
|
1198 } |
|
1199 } |
|
1200 } |
|
1201 |
|
1202 void PhaseCFG::verify() const { |
|
1203 #ifdef ASSERT |
|
1204 // Verify sane CFG |
|
1205 for (uint i = 0; i < number_of_blocks(); i++) { |
|
1206 Block* block = get_block(i); |
|
1207 uint cnt = block->number_of_nodes(); |
|
1208 uint j; |
|
1209 for (j = 0; j < cnt; j++) { |
|
1210 Node *n = block->get_node(j); |
|
1211 assert(get_block_for_node(n) == block, ""); |
|
1212 if (j >= 1 && n->is_Mach() && n->as_Mach()->ideal_Opcode() == Op_CreateEx) { |
|
1213 assert(j == 1 || block->get_node(j-1)->is_Phi(), "CreateEx must be first instruction in block"); |
|
1214 } |
|
1215 if (n->needs_anti_dependence_check()) { |
|
1216 verify_anti_dependences(block, n); |
|
1217 } |
|
1218 for (uint k = 0; k < n->req(); k++) { |
|
1219 Node *def = n->in(k); |
|
1220 if (def && def != n) { |
|
1221 assert(get_block_for_node(def) || def->is_Con(), "must have block; constants for debug info ok"); |
|
1222 // Verify that instructions in the block is in correct order. |
|
1223 // Uses must follow their definition if they are at the same block. |
|
1224 // Mostly done to check that MachSpillCopy nodes are placed correctly |
|
1225 // when CreateEx node is moved in build_ifg_physical(). |
|
1226 if (get_block_for_node(def) == block && !(block->head()->is_Loop() && n->is_Phi()) && |
|
1227 // See (+++) comment in reg_split.cpp |
|
1228 !(n->jvms() != NULL && n->jvms()->is_monitor_use(k))) { |
|
1229 bool is_loop = false; |
|
1230 if (n->is_Phi()) { |
|
1231 for (uint l = 1; l < def->req(); l++) { |
|
1232 if (n == def->in(l)) { |
|
1233 is_loop = true; |
|
1234 break; // Some kind of loop |
|
1235 } |
|
1236 } |
|
1237 } |
|
1238 assert(is_loop || block->find_node(def) < j, "uses must follow definitions"); |
|
1239 } |
|
1240 } |
|
1241 } |
|
1242 } |
|
1243 |
|
1244 j = block->end_idx(); |
|
1245 Node* bp = (Node*)block->get_node(block->number_of_nodes() - 1)->is_block_proj(); |
|
1246 assert(bp, "last instruction must be a block proj"); |
|
1247 assert(bp == block->get_node(j), "wrong number of successors for this block"); |
|
1248 if (bp->is_Catch()) { |
|
1249 while (block->get_node(--j)->is_MachProj()) { |
|
1250 ; |
|
1251 } |
|
1252 assert(block->get_node(j)->is_MachCall(), "CatchProj must follow call"); |
|
1253 } else if (bp->is_Mach() && bp->as_Mach()->ideal_Opcode() == Op_If) { |
|
1254 assert(block->_num_succs == 2, "Conditional branch must have two targets"); |
|
1255 } |
|
1256 } |
|
1257 #endif |
|
1258 } |
|
1259 #endif |
|
1260 |
|
1261 UnionFind::UnionFind( uint max ) : _cnt(max), _max(max), _indices(NEW_RESOURCE_ARRAY(uint,max)) { |
|
1262 Copy::zero_to_bytes( _indices, sizeof(uint)*max ); |
|
1263 } |
|
1264 |
|
1265 void UnionFind::extend( uint from_idx, uint to_idx ) { |
|
1266 _nesting.check(); |
|
1267 if( from_idx >= _max ) { |
|
1268 uint size = 16; |
|
1269 while( size <= from_idx ) size <<=1; |
|
1270 _indices = REALLOC_RESOURCE_ARRAY( uint, _indices, _max, size ); |
|
1271 _max = size; |
|
1272 } |
|
1273 while( _cnt <= from_idx ) _indices[_cnt++] = 0; |
|
1274 _indices[from_idx] = to_idx; |
|
1275 } |
|
1276 |
|
1277 void UnionFind::reset( uint max ) { |
|
1278 // Force the Union-Find mapping to be at least this large |
|
1279 extend(max,0); |
|
1280 // Initialize to be the ID mapping. |
|
1281 for( uint i=0; i<max; i++ ) map(i,i); |
|
1282 } |
|
1283 |
|
1284 // Straight out of Tarjan's union-find algorithm |
|
1285 uint UnionFind::Find_compress( uint idx ) { |
|
1286 uint cur = idx; |
|
1287 uint next = lookup(cur); |
|
1288 while( next != cur ) { // Scan chain of equivalences |
|
1289 assert( next < cur, "always union smaller" ); |
|
1290 cur = next; // until find a fixed-point |
|
1291 next = lookup(cur); |
|
1292 } |
|
1293 // Core of union-find algorithm: update chain of |
|
1294 // equivalences to be equal to the root. |
|
1295 while( idx != next ) { |
|
1296 uint tmp = lookup(idx); |
|
1297 map(idx, next); |
|
1298 idx = tmp; |
|
1299 } |
|
1300 return idx; |
|
1301 } |
|
1302 |
|
1303 // Like Find above, but no path compress, so bad asymptotic behavior |
|
1304 uint UnionFind::Find_const( uint idx ) const { |
|
1305 if( idx == 0 ) return idx; // Ignore the zero idx |
|
1306 // Off the end? This can happen during debugging dumps |
|
1307 // when data structures have not finished being updated. |
|
1308 if( idx >= _max ) return idx; |
|
1309 uint next = lookup(idx); |
|
1310 while( next != idx ) { // Scan chain of equivalences |
|
1311 idx = next; // until find a fixed-point |
|
1312 next = lookup(idx); |
|
1313 } |
|
1314 return next; |
|
1315 } |
|
1316 |
|
1317 // union 2 sets together. |
|
1318 void UnionFind::Union( uint idx1, uint idx2 ) { |
|
1319 uint src = Find(idx1); |
|
1320 uint dst = Find(idx2); |
|
1321 assert( src, "" ); |
|
1322 assert( dst, "" ); |
|
1323 assert( src < _max, "oob" ); |
|
1324 assert( dst < _max, "oob" ); |
|
1325 assert( src < dst, "always union smaller" ); |
|
1326 map(dst,src); |
|
1327 } |
|
1328 |
|
1329 #ifndef PRODUCT |
|
1330 void Trace::dump( ) const { |
|
1331 tty->print_cr("Trace (freq %f)", first_block()->_freq); |
|
1332 for (Block *b = first_block(); b != NULL; b = next(b)) { |
|
1333 tty->print(" B%d", b->_pre_order); |
|
1334 if (b->head()->is_Loop()) { |
|
1335 tty->print(" (L%d)", b->compute_loop_alignment()); |
|
1336 } |
|
1337 if (b->has_loop_alignment()) { |
|
1338 tty->print(" (T%d)", b->code_alignment()); |
|
1339 } |
|
1340 } |
|
1341 tty->cr(); |
|
1342 } |
|
1343 |
|
1344 void CFGEdge::dump( ) const { |
|
1345 tty->print(" B%d --> B%d Freq: %f out:%3d%% in:%3d%% State: ", |
|
1346 from()->_pre_order, to()->_pre_order, freq(), _from_pct, _to_pct); |
|
1347 switch(state()) { |
|
1348 case connected: |
|
1349 tty->print("connected"); |
|
1350 break; |
|
1351 case open: |
|
1352 tty->print("open"); |
|
1353 break; |
|
1354 case interior: |
|
1355 tty->print("interior"); |
|
1356 break; |
|
1357 } |
|
1358 if (infrequent()) { |
|
1359 tty->print(" infrequent"); |
|
1360 } |
|
1361 tty->cr(); |
|
1362 } |
|
1363 #endif |
|
1364 |
|
1365 // Comparison function for edges |
|
1366 static int edge_order(CFGEdge **e0, CFGEdge **e1) { |
|
1367 float freq0 = (*e0)->freq(); |
|
1368 float freq1 = (*e1)->freq(); |
|
1369 if (freq0 != freq1) { |
|
1370 return freq0 > freq1 ? -1 : 1; |
|
1371 } |
|
1372 |
|
1373 int dist0 = (*e0)->to()->_rpo - (*e0)->from()->_rpo; |
|
1374 int dist1 = (*e1)->to()->_rpo - (*e1)->from()->_rpo; |
|
1375 |
|
1376 return dist1 - dist0; |
|
1377 } |
|
1378 |
|
1379 // Comparison function for edges |
|
1380 extern "C" int trace_frequency_order(const void *p0, const void *p1) { |
|
1381 Trace *tr0 = *(Trace **) p0; |
|
1382 Trace *tr1 = *(Trace **) p1; |
|
1383 Block *b0 = tr0->first_block(); |
|
1384 Block *b1 = tr1->first_block(); |
|
1385 |
|
1386 // The trace of connector blocks goes at the end; |
|
1387 // we only expect one such trace |
|
1388 if (b0->is_connector() != b1->is_connector()) { |
|
1389 return b1->is_connector() ? -1 : 1; |
|
1390 } |
|
1391 |
|
1392 // Pull more frequently executed blocks to the beginning |
|
1393 float freq0 = b0->_freq; |
|
1394 float freq1 = b1->_freq; |
|
1395 if (freq0 != freq1) { |
|
1396 return freq0 > freq1 ? -1 : 1; |
|
1397 } |
|
1398 |
|
1399 int diff = tr0->first_block()->_rpo - tr1->first_block()->_rpo; |
|
1400 |
|
1401 return diff; |
|
1402 } |
|
1403 |
|
1404 // Find edges of interest, i.e, those which can fall through. Presumes that |
|
1405 // edges which don't fall through are of low frequency and can be generally |
|
1406 // ignored. Initialize the list of traces. |
|
1407 void PhaseBlockLayout::find_edges() { |
|
1408 // Walk the blocks, creating edges and Traces |
|
1409 uint i; |
|
1410 Trace *tr = NULL; |
|
1411 for (i = 0; i < _cfg.number_of_blocks(); i++) { |
|
1412 Block* b = _cfg.get_block(i); |
|
1413 tr = new Trace(b, next, prev); |
|
1414 traces[tr->id()] = tr; |
|
1415 |
|
1416 // All connector blocks should be at the end of the list |
|
1417 if (b->is_connector()) break; |
|
1418 |
|
1419 // If this block and the next one have a one-to-one successor |
|
1420 // predecessor relationship, simply append the next block |
|
1421 int nfallthru = b->num_fall_throughs(); |
|
1422 while (nfallthru == 1 && |
|
1423 b->succ_fall_through(0)) { |
|
1424 Block *n = b->_succs[0]; |
|
1425 |
|
1426 // Skip over single-entry connector blocks, we don't want to |
|
1427 // add them to the trace. |
|
1428 while (n->is_connector() && n->num_preds() == 1) { |
|
1429 n = n->_succs[0]; |
|
1430 } |
|
1431 |
|
1432 // We see a merge point, so stop search for the next block |
|
1433 if (n->num_preds() != 1) break; |
|
1434 |
|
1435 i++; |
|
1436 assert(n == _cfg.get_block(i), "expecting next block"); |
|
1437 tr->append(n); |
|
1438 uf->map(n->_pre_order, tr->id()); |
|
1439 traces[n->_pre_order] = NULL; |
|
1440 nfallthru = b->num_fall_throughs(); |
|
1441 b = n; |
|
1442 } |
|
1443 |
|
1444 if (nfallthru > 0) { |
|
1445 // Create a CFGEdge for each outgoing |
|
1446 // edge that could be a fall-through. |
|
1447 for (uint j = 0; j < b->_num_succs; j++ ) { |
|
1448 if (b->succ_fall_through(j)) { |
|
1449 Block *target = b->non_connector_successor(j); |
|
1450 float freq = b->_freq * b->succ_prob(j); |
|
1451 int from_pct = (int) ((100 * freq) / b->_freq); |
|
1452 int to_pct = (int) ((100 * freq) / target->_freq); |
|
1453 edges->append(new CFGEdge(b, target, freq, from_pct, to_pct)); |
|
1454 } |
|
1455 } |
|
1456 } |
|
1457 } |
|
1458 |
|
1459 // Group connector blocks into one trace |
|
1460 for (i++; i < _cfg.number_of_blocks(); i++) { |
|
1461 Block *b = _cfg.get_block(i); |
|
1462 assert(b->is_connector(), "connector blocks at the end"); |
|
1463 tr->append(b); |
|
1464 uf->map(b->_pre_order, tr->id()); |
|
1465 traces[b->_pre_order] = NULL; |
|
1466 } |
|
1467 } |
|
1468 |
|
1469 // Union two traces together in uf, and null out the trace in the list |
|
1470 void PhaseBlockLayout::union_traces(Trace* updated_trace, Trace* old_trace) { |
|
1471 uint old_id = old_trace->id(); |
|
1472 uint updated_id = updated_trace->id(); |
|
1473 |
|
1474 uint lo_id = updated_id; |
|
1475 uint hi_id = old_id; |
|
1476 |
|
1477 // If from is greater than to, swap values to meet |
|
1478 // UnionFind guarantee. |
|
1479 if (updated_id > old_id) { |
|
1480 lo_id = old_id; |
|
1481 hi_id = updated_id; |
|
1482 |
|
1483 // Fix up the trace ids |
|
1484 traces[lo_id] = traces[updated_id]; |
|
1485 updated_trace->set_id(lo_id); |
|
1486 } |
|
1487 |
|
1488 // Union the lower with the higher and remove the pointer |
|
1489 // to the higher. |
|
1490 uf->Union(lo_id, hi_id); |
|
1491 traces[hi_id] = NULL; |
|
1492 } |
|
1493 |
|
1494 // Append traces together via the most frequently executed edges |
|
1495 void PhaseBlockLayout::grow_traces() { |
|
1496 // Order the edges, and drive the growth of Traces via the most |
|
1497 // frequently executed edges. |
|
1498 edges->sort(edge_order); |
|
1499 for (int i = 0; i < edges->length(); i++) { |
|
1500 CFGEdge *e = edges->at(i); |
|
1501 |
|
1502 if (e->state() != CFGEdge::open) continue; |
|
1503 |
|
1504 Block *src_block = e->from(); |
|
1505 Block *targ_block = e->to(); |
|
1506 |
|
1507 // Don't grow traces along backedges? |
|
1508 if (!BlockLayoutRotateLoops) { |
|
1509 if (targ_block->_rpo <= src_block->_rpo) { |
|
1510 targ_block->set_loop_alignment(targ_block); |
|
1511 continue; |
|
1512 } |
|
1513 } |
|
1514 |
|
1515 Trace *src_trace = trace(src_block); |
|
1516 Trace *targ_trace = trace(targ_block); |
|
1517 |
|
1518 // If the edge in question can join two traces at their ends, |
|
1519 // append one trace to the other. |
|
1520 if (src_trace->last_block() == src_block) { |
|
1521 if (src_trace == targ_trace) { |
|
1522 e->set_state(CFGEdge::interior); |
|
1523 if (targ_trace->backedge(e)) { |
|
1524 // Reset i to catch any newly eligible edge |
|
1525 // (Or we could remember the first "open" edge, and reset there) |
|
1526 i = 0; |
|
1527 } |
|
1528 } else if (targ_trace->first_block() == targ_block) { |
|
1529 e->set_state(CFGEdge::connected); |
|
1530 src_trace->append(targ_trace); |
|
1531 union_traces(src_trace, targ_trace); |
|
1532 } |
|
1533 } |
|
1534 } |
|
1535 } |
|
1536 |
|
1537 // Embed one trace into another, if the fork or join points are sufficiently |
|
1538 // balanced. |
|
1539 void PhaseBlockLayout::merge_traces(bool fall_thru_only) { |
|
1540 // Walk the edge list a another time, looking at unprocessed edges. |
|
1541 // Fold in diamonds |
|
1542 for (int i = 0; i < edges->length(); i++) { |
|
1543 CFGEdge *e = edges->at(i); |
|
1544 |
|
1545 if (e->state() != CFGEdge::open) continue; |
|
1546 if (fall_thru_only) { |
|
1547 if (e->infrequent()) continue; |
|
1548 } |
|
1549 |
|
1550 Block *src_block = e->from(); |
|
1551 Trace *src_trace = trace(src_block); |
|
1552 bool src_at_tail = src_trace->last_block() == src_block; |
|
1553 |
|
1554 Block *targ_block = e->to(); |
|
1555 Trace *targ_trace = trace(targ_block); |
|
1556 bool targ_at_start = targ_trace->first_block() == targ_block; |
|
1557 |
|
1558 if (src_trace == targ_trace) { |
|
1559 // This may be a loop, but we can't do much about it. |
|
1560 e->set_state(CFGEdge::interior); |
|
1561 continue; |
|
1562 } |
|
1563 |
|
1564 if (fall_thru_only) { |
|
1565 // If the edge links the middle of two traces, we can't do anything. |
|
1566 // Mark the edge and continue. |
|
1567 if (!src_at_tail & !targ_at_start) { |
|
1568 continue; |
|
1569 } |
|
1570 |
|
1571 // Don't grow traces along backedges? |
|
1572 if (!BlockLayoutRotateLoops && (targ_block->_rpo <= src_block->_rpo)) { |
|
1573 continue; |
|
1574 } |
|
1575 |
|
1576 // If both ends of the edge are available, why didn't we handle it earlier? |
|
1577 assert(src_at_tail ^ targ_at_start, "Should have caught this edge earlier."); |
|
1578 |
|
1579 if (targ_at_start) { |
|
1580 // Insert the "targ" trace in the "src" trace if the insertion point |
|
1581 // is a two way branch. |
|
1582 // Better profitability check possible, but may not be worth it. |
|
1583 // Someday, see if the this "fork" has an associated "join"; |
|
1584 // then make a policy on merging this trace at the fork or join. |
|
1585 // For example, other things being equal, it may be better to place this |
|
1586 // trace at the join point if the "src" trace ends in a two-way, but |
|
1587 // the insertion point is one-way. |
|
1588 assert(src_block->num_fall_throughs() == 2, "unexpected diamond"); |
|
1589 e->set_state(CFGEdge::connected); |
|
1590 src_trace->insert_after(src_block, targ_trace); |
|
1591 union_traces(src_trace, targ_trace); |
|
1592 } else if (src_at_tail) { |
|
1593 if (src_trace != trace(_cfg.get_root_block())) { |
|
1594 e->set_state(CFGEdge::connected); |
|
1595 targ_trace->insert_before(targ_block, src_trace); |
|
1596 union_traces(targ_trace, src_trace); |
|
1597 } |
|
1598 } |
|
1599 } else if (e->state() == CFGEdge::open) { |
|
1600 // Append traces, even without a fall-thru connection. |
|
1601 // But leave root entry at the beginning of the block list. |
|
1602 if (targ_trace != trace(_cfg.get_root_block())) { |
|
1603 e->set_state(CFGEdge::connected); |
|
1604 src_trace->append(targ_trace); |
|
1605 union_traces(src_trace, targ_trace); |
|
1606 } |
|
1607 } |
|
1608 } |
|
1609 } |
|
1610 |
|
1611 // Order the sequence of the traces in some desirable way, and fixup the |
|
1612 // jumps at the end of each block. |
|
1613 void PhaseBlockLayout::reorder_traces(int count) { |
|
1614 ResourceArea *area = Thread::current()->resource_area(); |
|
1615 Trace ** new_traces = NEW_ARENA_ARRAY(area, Trace *, count); |
|
1616 Block_List worklist; |
|
1617 int new_count = 0; |
|
1618 |
|
1619 // Compact the traces. |
|
1620 for (int i = 0; i < count; i++) { |
|
1621 Trace *tr = traces[i]; |
|
1622 if (tr != NULL) { |
|
1623 new_traces[new_count++] = tr; |
|
1624 } |
|
1625 } |
|
1626 |
|
1627 // The entry block should be first on the new trace list. |
|
1628 Trace *tr = trace(_cfg.get_root_block()); |
|
1629 assert(tr == new_traces[0], "entry trace misplaced"); |
|
1630 |
|
1631 // Sort the new trace list by frequency |
|
1632 qsort(new_traces + 1, new_count - 1, sizeof(new_traces[0]), trace_frequency_order); |
|
1633 |
|
1634 // Patch up the successor blocks |
|
1635 _cfg.clear_blocks(); |
|
1636 for (int i = 0; i < new_count; i++) { |
|
1637 Trace *tr = new_traces[i]; |
|
1638 if (tr != NULL) { |
|
1639 tr->fixup_blocks(_cfg); |
|
1640 } |
|
1641 } |
|
1642 } |
|
1643 |
|
1644 // Order basic blocks based on frequency |
|
1645 PhaseBlockLayout::PhaseBlockLayout(PhaseCFG &cfg) |
|
1646 : Phase(BlockLayout) |
|
1647 , _cfg(cfg) { |
|
1648 ResourceMark rm; |
|
1649 ResourceArea *area = Thread::current()->resource_area(); |
|
1650 |
|
1651 // List of traces |
|
1652 int size = _cfg.number_of_blocks() + 1; |
|
1653 traces = NEW_ARENA_ARRAY(area, Trace *, size); |
|
1654 memset(traces, 0, size*sizeof(Trace*)); |
|
1655 next = NEW_ARENA_ARRAY(area, Block *, size); |
|
1656 memset(next, 0, size*sizeof(Block *)); |
|
1657 prev = NEW_ARENA_ARRAY(area, Block *, size); |
|
1658 memset(prev , 0, size*sizeof(Block *)); |
|
1659 |
|
1660 // List of edges |
|
1661 edges = new GrowableArray<CFGEdge*>; |
|
1662 |
|
1663 // Mapping block index --> block_trace |
|
1664 uf = new UnionFind(size); |
|
1665 uf->reset(size); |
|
1666 |
|
1667 // Find edges and create traces. |
|
1668 find_edges(); |
|
1669 |
|
1670 // Grow traces at their ends via most frequent edges. |
|
1671 grow_traces(); |
|
1672 |
|
1673 // Merge one trace into another, but only at fall-through points. |
|
1674 // This may make diamonds and other related shapes in a trace. |
|
1675 merge_traces(true); |
|
1676 |
|
1677 // Run merge again, allowing two traces to be catenated, even if |
|
1678 // one does not fall through into the other. This appends loosely |
|
1679 // related traces to be near each other. |
|
1680 merge_traces(false); |
|
1681 |
|
1682 // Re-order all the remaining traces by frequency |
|
1683 reorder_traces(size); |
|
1684 |
|
1685 assert(_cfg.number_of_blocks() >= (uint) (size - 1), "number of blocks can not shrink"); |
|
1686 } |
|
1687 |
|
1688 |
|
1689 // Edge e completes a loop in a trace. If the target block is head of the |
|
1690 // loop, rotate the loop block so that the loop ends in a conditional branch. |
|
1691 bool Trace::backedge(CFGEdge *e) { |
|
1692 bool loop_rotated = false; |
|
1693 Block *src_block = e->from(); |
|
1694 Block *targ_block = e->to(); |
|
1695 |
|
1696 assert(last_block() == src_block, "loop discovery at back branch"); |
|
1697 if (first_block() == targ_block) { |
|
1698 if (BlockLayoutRotateLoops && last_block()->num_fall_throughs() < 2) { |
|
1699 // Find the last block in the trace that has a conditional |
|
1700 // branch. |
|
1701 Block *b; |
|
1702 for (b = last_block(); b != NULL; b = prev(b)) { |
|
1703 if (b->num_fall_throughs() == 2) { |
|
1704 break; |
|
1705 } |
|
1706 } |
|
1707 |
|
1708 if (b != last_block() && b != NULL) { |
|
1709 loop_rotated = true; |
|
1710 |
|
1711 // Rotate the loop by doing two-part linked-list surgery. |
|
1712 append(first_block()); |
|
1713 break_loop_after(b); |
|
1714 } |
|
1715 } |
|
1716 |
|
1717 // Backbranch to the top of a trace |
|
1718 // Scroll forward through the trace from the targ_block. If we find |
|
1719 // a loop head before another loop top, use the the loop head alignment. |
|
1720 for (Block *b = targ_block; b != NULL; b = next(b)) { |
|
1721 if (b->has_loop_alignment()) { |
|
1722 break; |
|
1723 } |
|
1724 if (b->head()->is_Loop()) { |
|
1725 targ_block = b; |
|
1726 break; |
|
1727 } |
|
1728 } |
|
1729 |
|
1730 first_block()->set_loop_alignment(targ_block); |
|
1731 |
|
1732 } else { |
|
1733 // That loop may already have a loop top (we're reaching it again |
|
1734 // through the backedge of an outer loop) |
|
1735 Block* b = prev(targ_block); |
|
1736 bool has_top = targ_block->head()->is_Loop() && b->has_loop_alignment() && !b->head()->is_Loop(); |
|
1737 if (!has_top) { |
|
1738 // Backbranch into the middle of a trace |
|
1739 targ_block->set_loop_alignment(targ_block); |
|
1740 } |
|
1741 } |
|
1742 |
|
1743 return loop_rotated; |
|
1744 } |
|
1745 |
|
1746 // push blocks onto the CFG list |
|
1747 // ensure that blocks have the correct two-way branch sense |
|
1748 void Trace::fixup_blocks(PhaseCFG &cfg) { |
|
1749 Block *last = last_block(); |
|
1750 for (Block *b = first_block(); b != NULL; b = next(b)) { |
|
1751 cfg.add_block(b); |
|
1752 if (!b->is_connector()) { |
|
1753 int nfallthru = b->num_fall_throughs(); |
|
1754 if (b != last) { |
|
1755 if (nfallthru == 2) { |
|
1756 // Ensure that the sense of the branch is correct |
|
1757 Block *bnext = next(b); |
|
1758 Block *bs0 = b->non_connector_successor(0); |
|
1759 |
|
1760 MachNode *iff = b->get_node(b->number_of_nodes() - 3)->as_Mach(); |
|
1761 ProjNode *proj0 = b->get_node(b->number_of_nodes() - 2)->as_Proj(); |
|
1762 ProjNode *proj1 = b->get_node(b->number_of_nodes() - 1)->as_Proj(); |
|
1763 |
|
1764 if (bnext == bs0) { |
|
1765 // Fall-thru case in succs[0], should be in succs[1] |
|
1766 |
|
1767 // Flip targets in _succs map |
|
1768 Block *tbs0 = b->_succs[0]; |
|
1769 Block *tbs1 = b->_succs[1]; |
|
1770 b->_succs.map( 0, tbs1 ); |
|
1771 b->_succs.map( 1, tbs0 ); |
|
1772 |
|
1773 // Flip projections to match targets |
|
1774 b->map_node(proj1, b->number_of_nodes() - 2); |
|
1775 b->map_node(proj0, b->number_of_nodes() - 1); |
|
1776 } |
|
1777 } |
|
1778 } |
|
1779 } |
|
1780 } |
|
1781 } |