src/hotspot/share/oops/symbol.hpp
changeset 47216 71c04702a3d5
parent 46746 ea379ebb9447
child 49613 537ef53e26af
equal deleted inserted replaced
47215:4ebc2e2fb97c 47216:71c04702a3d5
       
     1 /*
       
     2  * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
       
    20  * or visit www.oracle.com if you need additional information or have any
       
    21  * questions.
       
    22  *
       
    23  */
       
    24 
       
    25 #ifndef SHARE_VM_OOPS_SYMBOL_HPP
       
    26 #define SHARE_VM_OOPS_SYMBOL_HPP
       
    27 
       
    28 #include "memory/allocation.hpp"
       
    29 #include "utilities/exceptions.hpp"
       
    30 #include "utilities/macros.hpp"
       
    31 #include "utilities/utf8.hpp"
       
    32 
       
    33 // A Symbol is a canonicalized string.
       
    34 // All Symbols reside in global SymbolTable and are reference counted.
       
    35 
       
    36 // Reference counting
       
    37 //
       
    38 // All Symbols are allocated and added to the SymbolTable.
       
    39 // When a class is unloaded, the reference counts of the Symbol pointers in
       
    40 // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are
       
    41 // decremented.  When the reference count for a Symbol goes to 0, the garbage
       
    42 // collector can free the Symbol and remove it from the SymbolTable.
       
    43 //
       
    44 // 0) Symbols need to be reference counted when a pointer to the Symbol is
       
    45 // saved in persistent storage.  This does not include the pointer
       
    46 // in the SymbolTable bucket (the _literal field in HashtableEntry)
       
    47 // that points to the Symbol.  All other stores of a Symbol*
       
    48 // to a field of a persistent variable (e.g., the _name filed in
       
    49 // fieldDescriptor or _ptr in a CPSlot) is reference counted.
       
    50 //
       
    51 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
       
    52 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
       
    53 // "name" and returns a pointer to it. In both cases the reference count for F
       
    54 // is incremented under the assumption that a pointer to F will be created from
       
    55 // the return value. Thus the increment of the reference count is on the lookup
       
    56 // and not on the assignment to the new Symbol*.  That is
       
    57 //    Symbol* G = lookup()
       
    58 //                ^ increment on lookup()
       
    59 // and not
       
    60 //    Symbol* G = lookup()
       
    61 //              ^ increment on assignmnet
       
    62 // The reference count must be decremented manually when the copy of the
       
    63 // pointer G is destroyed.
       
    64 //
       
    65 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
       
    66 // reference counting is elided when the scope of B is greater than the scope
       
    67 // of A.  For example, in the code fragment
       
    68 // below "klass" is passed as a parameter to the method.  Symbol* "kn"
       
    69 // is a copy of the name in "klass".
       
    70 //
       
    71 //   Symbol*  kn = klass->name();
       
    72 //   unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
       
    73 //
       
    74 // The scope of "klass" is greater than the scope of "kn" so the reference
       
    75 // counting for "kn" is elided.
       
    76 //
       
    77 // Symbol* copied from ConstantPool entries are good candidates for reference
       
    78 // counting elision.  The ConstantPool entries for a class C exist until C is
       
    79 // unloaded.  If a Symbol* is copied out of the ConstantPool into Symbol* X,
       
    80 // the Symbol* in the ConstantPool will in general out live X so the reference
       
    81 // counting on X can be elided.
       
    82 //
       
    83 // For cases where the scope of A is not greater than the scope of B,
       
    84 // the reference counting is explicitly done.  See ciSymbol,
       
    85 // ResolutionErrorEntry and ClassVerifier for examples.
       
    86 //
       
    87 // 3) When a Symbol K is created for temporary use, generally for substrings of
       
    88 // an existing symbol or to create a new symbol, assign it to a
       
    89 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
       
    90 // and probe() all potentially return a pointer to a new Symbol.
       
    91 // The allocation (or lookup) of K increments the reference count for K
       
    92 // and the destructor decrements the reference count.
       
    93 //
       
    94 // This cannot be inherited from ResourceObj because it cannot have a vtable.
       
    95 // Since sometimes this is allocated from Metadata, pick a base allocation
       
    96 // type without virtual functions.
       
    97 class ClassLoaderData;
       
    98 
       
    99 // Set _refcount to PERM_REFCOUNT to prevent the Symbol from being GC'ed.
       
   100 #ifndef PERM_REFCOUNT
       
   101 #define PERM_REFCOUNT -1
       
   102 #endif
       
   103 
       
   104 class Symbol : public MetaspaceObj {
       
   105   friend class VMStructs;
       
   106   friend class SymbolTable;
       
   107   friend class MoveSymbols;
       
   108 
       
   109  private:
       
   110   ATOMIC_SHORT_PAIR(
       
   111     volatile short _refcount,  // needs atomic operation
       
   112     unsigned short _length     // number of UTF8 characters in the symbol (does not need atomic op)
       
   113   );
       
   114   short _identity_hash;
       
   115   jbyte _body[2];
       
   116 
       
   117   enum {
       
   118     // max_symbol_length is constrained by type of _length
       
   119     max_symbol_length = (1 << 16) -1
       
   120   };
       
   121 
       
   122   static int byte_size(int length) {
       
   123     // minimum number of natural words needed to hold these bits (no non-heap version)
       
   124     return (int)(sizeof(Symbol) + (length > 2 ? length - 2 : 0));
       
   125   }
       
   126   static int size(int length) {
       
   127     // minimum number of natural words needed to hold these bits (no non-heap version)
       
   128     return (int)heap_word_size(byte_size(length));
       
   129   }
       
   130 
       
   131   void byte_at_put(int index, int value) {
       
   132     assert(index >=0 && index < _length, "symbol index overflow");
       
   133     _body[index] = value;
       
   134   }
       
   135 
       
   136   Symbol(const u1* name, int length, int refcount);
       
   137   void* operator new(size_t size, int len, TRAPS) throw();
       
   138   void* operator new(size_t size, int len, Arena* arena, TRAPS) throw();
       
   139   void* operator new(size_t size, int len, ClassLoaderData* loader_data, TRAPS) throw();
       
   140 
       
   141   void  operator delete(void* p);
       
   142 
       
   143  public:
       
   144   // Low-level access (used with care, since not GC-safe)
       
   145   const jbyte* base() const { return &_body[0]; }
       
   146 
       
   147   int size()                { return size(utf8_length()); }
       
   148   int byte_size()           { return byte_size(utf8_length()); }
       
   149 
       
   150   // Symbols should be stored in the read-only region of CDS archive.
       
   151   static bool is_read_only_by_default() { return true; }
       
   152 
       
   153   // Returns the largest size symbol we can safely hold.
       
   154   static int max_length() { return max_symbol_length; }
       
   155   unsigned identity_hash() const {
       
   156     unsigned addr_bits = (unsigned)((uintptr_t)this >> (LogMinObjAlignmentInBytes + 3));
       
   157     return ((unsigned)_identity_hash & 0xffff) |
       
   158            ((addr_bits ^ (_length << 8) ^ (( _body[0] << 8) | _body[1])) << 16);
       
   159   }
       
   160 
       
   161   // For symbol table alternate hashing
       
   162   unsigned int new_hash(juint seed);
       
   163 
       
   164   // Reference counting.  See comments above this class for when to use.
       
   165   int refcount() const      { return _refcount; }
       
   166   void increment_refcount();
       
   167   void decrement_refcount();
       
   168   // Set _refcount non zero to avoid being reclaimed by GC.
       
   169   void set_permanent() {
       
   170     assert(LogTouchedMethods, "Should not be called with LogTouchedMethods off");
       
   171     if (_refcount != PERM_REFCOUNT) {
       
   172       _refcount = PERM_REFCOUNT;
       
   173     }
       
   174   }
       
   175   bool is_permanent() {
       
   176     return (_refcount == PERM_REFCOUNT);
       
   177   }
       
   178 
       
   179   int byte_at(int index) const {
       
   180     assert(index >=0 && index < _length, "symbol index overflow");
       
   181     return base()[index];
       
   182   }
       
   183 
       
   184   const jbyte* bytes() const { return base(); }
       
   185 
       
   186   int utf8_length() const { return _length; }
       
   187 
       
   188   // Compares the symbol with a string.
       
   189   bool equals(const char* str, int len) const {
       
   190     int l = utf8_length();
       
   191     if (l != len) return false;
       
   192     while (l-- > 0) {
       
   193       if (str[l] != (char) byte_at(l))
       
   194         return false;
       
   195     }
       
   196     assert(l == -1, "we should be at the beginning");
       
   197     return true;
       
   198   }
       
   199   bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
       
   200 
       
   201   // Tests if the symbol starts with the given prefix.
       
   202   bool starts_with(const char* prefix, int len) const;
       
   203   bool starts_with(const char* prefix) const {
       
   204     return starts_with(prefix, (int) strlen(prefix));
       
   205   }
       
   206 
       
   207   // Tests if the symbol starts with the given prefix.
       
   208   int index_of_at(int i, const char* str, int len) const;
       
   209   int index_of_at(int i, const char* str) const {
       
   210     return index_of_at(i, str, (int) strlen(str));
       
   211   }
       
   212 
       
   213   // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
       
   214   // note that the ordering is not alfabetical
       
   215   inline int fast_compare(const Symbol* other) const;
       
   216 
       
   217   // Returns receiver converted to null-terminated UTF-8 string; string is
       
   218   // allocated in resource area, or in the char buffer provided by caller.
       
   219   char* as_C_string() const;
       
   220   char* as_C_string(char* buf, int size) const;
       
   221   // Use buf if needed buffer length is <= size.
       
   222   char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
       
   223 
       
   224   // Returns an escaped form of a Java string.
       
   225   char* as_quoted_ascii() const;
       
   226 
       
   227   // Returns a null terminated utf8 string in a resource array
       
   228   char* as_utf8() const { return as_C_string(); }
       
   229   char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
       
   230     return as_C_string_flexible_buffer(t, buf, size);
       
   231   }
       
   232 
       
   233   jchar* as_unicode(int& length) const;
       
   234 
       
   235   // Treating this symbol as a class name, returns the Java name for the class.
       
   236   // String is allocated in resource area if buffer is not provided.
       
   237   // See Klass::external_name()
       
   238   const char* as_klass_external_name() const;
       
   239   const char* as_klass_external_name(char* buf, int size) const;
       
   240 
       
   241   void metaspace_pointers_do(MetaspaceClosure* it);
       
   242   MetaspaceObj::Type type() const { return SymbolType; }
       
   243 
       
   244   // Printing
       
   245   void print_symbol_on(outputStream* st = NULL) const;
       
   246   void print_utf8_on(outputStream* st) const;
       
   247   void print_on(outputStream* st) const;         // First level print
       
   248   void print_value_on(outputStream* st) const;   // Second level print.
       
   249 
       
   250   // printing on default output stream
       
   251   void print()         { print_on(tty);       }
       
   252   void print_value()   { print_value_on(tty); }
       
   253 
       
   254 #ifndef PRODUCT
       
   255   // Empty constructor to create a dummy symbol object on stack
       
   256   // only for getting its vtable pointer.
       
   257   Symbol() { }
       
   258 
       
   259   static int _total_count;
       
   260 #endif
       
   261 };
       
   262 
       
   263 // Note: this comparison is used for vtable sorting only; it doesn't matter
       
   264 // what order it defines, as long as it is a total, time-invariant order
       
   265 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
       
   266 // so use address comparison for speed
       
   267 int Symbol::fast_compare(const Symbol* other) const {
       
   268  return (((uintptr_t)this < (uintptr_t)other) ? -1
       
   269    : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
       
   270 }
       
   271 #endif // SHARE_VM_OOPS_SYMBOL_HPP