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1 /* |
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2 * Copyright (c) 1997, 2015, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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20 * or visit www.oracle.com if you need additional information or have any |
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21 * questions. |
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22 * |
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23 */ |
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24 |
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25 #ifndef SHARE_VM_MEMORY_RESOURCEAREA_HPP |
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26 #define SHARE_VM_MEMORY_RESOURCEAREA_HPP |
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27 |
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28 #include "memory/allocation.hpp" |
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29 #include "runtime/thread.hpp" |
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30 |
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31 // The resource area holds temporary data structures in the VM. |
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32 // The actual allocation areas are thread local. Typical usage: |
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33 // |
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34 // ... |
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35 // { |
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36 // ResourceMark rm; |
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37 // int foo[] = NEW_RESOURCE_ARRAY(int, 64); |
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38 // ... |
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39 // } |
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40 // ... |
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41 |
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42 //------------------------------ResourceArea----------------------------------- |
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43 // A ResourceArea is an Arena that supports safe usage of ResourceMark. |
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44 class ResourceArea: public Arena { |
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45 friend class ResourceMark; |
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46 friend class DeoptResourceMark; |
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47 friend class VMStructs; |
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48 debug_only(int _nesting;) // current # of nested ResourceMarks |
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49 debug_only(static int _warned;) // to suppress multiple warnings |
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50 |
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51 public: |
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52 ResourceArea() : Arena(mtThread) { |
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53 debug_only(_nesting = 0;) |
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54 } |
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55 |
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56 ResourceArea(size_t init_size) : Arena(mtThread, init_size) { |
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57 debug_only(_nesting = 0;); |
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58 } |
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59 |
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60 char* allocate_bytes(size_t size, AllocFailType alloc_failmode = AllocFailStrategy::EXIT_OOM) { |
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61 #ifdef ASSERT |
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62 if (_nesting < 1 && !_warned++) |
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63 fatal("memory leak: allocating without ResourceMark"); |
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64 if (UseMallocOnly) { |
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65 // use malloc, but save pointer in res. area for later freeing |
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66 char** save = (char**)internal_malloc_4(sizeof(char*)); |
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67 return (*save = (char*)os::malloc(size, mtThread, CURRENT_PC)); |
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68 } |
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69 #endif |
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70 return (char*)Amalloc(size, alloc_failmode); |
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71 } |
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72 |
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73 debug_only(int nesting() const { return _nesting; }); |
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74 }; |
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75 |
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76 |
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77 //------------------------------ResourceMark----------------------------------- |
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78 // A resource mark releases all resources allocated after it was constructed |
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79 // when the destructor is called. Typically used as a local variable. |
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80 class ResourceMark: public StackObj { |
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81 protected: |
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82 ResourceArea *_area; // Resource area to stack allocate |
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83 Chunk *_chunk; // saved arena chunk |
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84 char *_hwm, *_max; |
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85 size_t _size_in_bytes; |
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86 #ifdef ASSERT |
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87 Thread* _thread; |
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88 ResourceMark* _previous_resource_mark; |
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89 #endif //ASSERT |
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90 |
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91 void initialize(Thread *thread) { |
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92 _area = thread->resource_area(); |
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93 _chunk = _area->_chunk; |
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94 _hwm = _area->_hwm; |
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95 _max= _area->_max; |
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96 _size_in_bytes = _area->size_in_bytes(); |
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97 debug_only(_area->_nesting++;) |
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98 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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99 #ifdef ASSERT |
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100 _thread = thread; |
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101 _previous_resource_mark = thread->current_resource_mark(); |
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102 thread->set_current_resource_mark(this); |
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103 #endif // ASSERT |
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104 } |
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105 public: |
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106 |
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107 #ifndef ASSERT |
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108 ResourceMark(Thread *thread) { |
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109 assert(thread == Thread::current(), "not the current thread"); |
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110 initialize(thread); |
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111 } |
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112 #else |
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113 ResourceMark(Thread *thread); |
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114 #endif // ASSERT |
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115 |
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116 ResourceMark() { initialize(Thread::current()); } |
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117 |
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118 ResourceMark( ResourceArea *r ) : |
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119 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { |
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120 _size_in_bytes = r->_size_in_bytes; |
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121 debug_only(_area->_nesting++;) |
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122 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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123 #ifdef ASSERT |
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124 Thread* thread = Thread::current_or_null(); |
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125 if (thread != NULL) { |
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126 _thread = thread; |
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127 _previous_resource_mark = thread->current_resource_mark(); |
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128 thread->set_current_resource_mark(this); |
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129 } else { |
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130 _thread = NULL; |
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131 _previous_resource_mark = NULL; |
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132 } |
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133 #endif // ASSERT |
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134 } |
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135 |
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136 void reset_to_mark() { |
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137 if (UseMallocOnly) free_malloced_objects(); |
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138 |
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139 if( _chunk->next() ) { // Delete later chunks |
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140 // reset arena size before delete chunks. Otherwise, the total |
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141 // arena size could exceed total chunk size |
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142 assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check"); |
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143 _area->set_size_in_bytes(size_in_bytes()); |
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144 _chunk->next_chop(); |
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145 } else { |
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146 assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check"); |
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147 } |
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148 _area->_chunk = _chunk; // Roll back arena to saved chunk |
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149 _area->_hwm = _hwm; |
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150 _area->_max = _max; |
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151 |
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152 // clear out this chunk (to detect allocation bugs) |
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153 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); |
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154 } |
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155 |
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156 ~ResourceMark() { |
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157 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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158 debug_only(_area->_nesting--;) |
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159 reset_to_mark(); |
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160 #ifdef ASSERT |
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161 if (_thread != NULL) { |
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162 _thread->set_current_resource_mark(_previous_resource_mark); |
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163 } |
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164 #endif // ASSERT |
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165 } |
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166 |
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167 |
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168 private: |
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169 void free_malloced_objects() PRODUCT_RETURN; |
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170 size_t size_in_bytes() { return _size_in_bytes; } |
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171 }; |
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172 |
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173 //------------------------------DeoptResourceMark----------------------------------- |
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174 // A deopt resource mark releases all resources allocated after it was constructed |
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175 // when the destructor is called. Typically used as a local variable. It differs |
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176 // from a typical resource more in that it is C-Heap allocated so that deoptimization |
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177 // can use data structures that are arena based but are not amenable to vanilla |
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178 // ResourceMarks because deoptimization can not use a stack allocated mark. During |
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179 // deoptimization we go thru the following steps: |
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180 // |
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181 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info |
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182 // 1: create the vframeArray (contains pointers to Resource allocated structures) |
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183 // This allocates the DeoptResourceMark. |
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184 // 2: return to assembly stub and remove stub frame and deoptee frame and create |
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185 // the new skeletal frames. |
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186 // 3: push new stub frame and call unpack_frames |
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187 // 4: retrieve information from the vframeArray to populate the skeletal frames |
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188 // 5: release the DeoptResourceMark |
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189 // 6: return to stub and eventually to interpreter |
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190 // |
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191 // With old style eager deoptimization the vframeArray was created by the vmThread there |
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192 // was no way for the vframeArray to contain resource allocated objects and so |
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193 // a complex set of data structures to simulate an array of vframes in CHeap memory |
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194 // was used. With new style lazy deoptimization the vframeArray is created in the |
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195 // the thread that will use it and we can use a much simpler scheme for the vframeArray |
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196 // leveraging existing data structures if we simply create a way to manage this one |
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197 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj |
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198 // then existing ResourceMarks would work fine since no one use new to allocate them |
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199 // and they would be stack allocated. This leaves open the possibility of accidental |
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200 // misuse so we simple duplicate the ResourceMark functionality here. |
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201 |
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202 class DeoptResourceMark: public CHeapObj<mtInternal> { |
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203 protected: |
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204 ResourceArea *_area; // Resource area to stack allocate |
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205 Chunk *_chunk; // saved arena chunk |
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206 char *_hwm, *_max; |
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207 size_t _size_in_bytes; |
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208 |
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209 void initialize(Thread *thread) { |
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210 _area = thread->resource_area(); |
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211 _chunk = _area->_chunk; |
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212 _hwm = _area->_hwm; |
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213 _max= _area->_max; |
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214 _size_in_bytes = _area->size_in_bytes(); |
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215 debug_only(_area->_nesting++;) |
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216 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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217 } |
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218 |
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219 public: |
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220 |
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221 #ifndef ASSERT |
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222 DeoptResourceMark(Thread *thread) { |
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223 assert(thread == Thread::current(), "not the current thread"); |
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224 initialize(thread); |
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225 } |
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226 #else |
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227 DeoptResourceMark(Thread *thread); |
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228 #endif // ASSERT |
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229 |
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230 DeoptResourceMark() { initialize(Thread::current()); } |
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231 |
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232 DeoptResourceMark( ResourceArea *r ) : |
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233 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { |
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234 _size_in_bytes = _area->size_in_bytes(); |
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235 debug_only(_area->_nesting++;) |
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236 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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237 } |
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238 |
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239 void reset_to_mark() { |
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240 if (UseMallocOnly) free_malloced_objects(); |
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241 |
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242 if( _chunk->next() ) { // Delete later chunks |
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243 // reset arena size before delete chunks. Otherwise, the total |
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244 // arena size could exceed total chunk size |
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245 assert(_area->size_in_bytes() > size_in_bytes(), "Sanity check"); |
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246 _area->set_size_in_bytes(size_in_bytes()); |
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247 _chunk->next_chop(); |
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248 } else { |
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249 assert(_area->size_in_bytes() == size_in_bytes(), "Sanity check"); |
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250 } |
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251 _area->_chunk = _chunk; // Roll back arena to saved chunk |
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252 _area->_hwm = _hwm; |
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253 _area->_max = _max; |
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254 |
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255 // clear out this chunk (to detect allocation bugs) |
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256 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); |
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257 } |
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258 |
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259 ~DeoptResourceMark() { |
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260 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
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261 debug_only(_area->_nesting--;) |
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262 reset_to_mark(); |
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263 } |
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264 |
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265 |
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266 private: |
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267 void free_malloced_objects() PRODUCT_RETURN; |
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268 size_t size_in_bytes() { return _size_in_bytes; }; |
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269 }; |
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270 |
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271 #endif // SHARE_VM_MEMORY_RESOURCEAREA_HPP |