newrandom/Random.java
branchbriangoetz-test-branch
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57366:c646b256fbcc 57369:6d87e9f7a1ec
       
     1 /*
       
     2  * Copyright (c) 1995, 2013, 2019, Oracle and/or its affiliates. All rights reserved.
       
     3  * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
       
     4  *
       
     5  *
       
     6  *
       
     7  *
       
     8  *
       
     9  *
       
    10  *
       
    11  *
       
    12  *
       
    13  *
       
    14  *
       
    15  *
       
    16  *
       
    17  *
       
    18  *
       
    19  *
       
    20  *
       
    21  *
       
    22  *
       
    23  *
       
    24  */
       
    25 
       
    26 // package java.util;
       
    27 
       
    28 import java.io.*;
       
    29 import java.math.BigInteger;
       
    30 import java.util.concurrent.atomic.AtomicLong;
       
    31 import java.util.function.DoubleConsumer;
       
    32 import java.util.function.IntConsumer;
       
    33 import java.util.function.LongConsumer;
       
    34 import java.util.stream.DoubleStream;
       
    35 import java.util.stream.IntStream;
       
    36 import java.util.stream.LongStream;
       
    37 import java.util.stream.StreamSupport;
       
    38 
       
    39 import sun.misc.Unsafe;
       
    40 
       
    41 /**
       
    42  * An instance of this class is used to generate a stream of
       
    43  * pseudorandom numbers. The class uses a 48-bit seed, which is
       
    44  * modified using a linear congruential formula. (See Donald Knuth,
       
    45  * <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.)
       
    46  * <p>
       
    47  * If two instances of {@code Random} are created with the same
       
    48  * seed, and the same sequence of method calls is made for each, they
       
    49  * will generate and return identical sequences of numbers. In order to
       
    50  * guarantee this property, particular algorithms are specified for the
       
    51  * class {@code Random}. Java implementations must use all the algorithms
       
    52  * shown here for the class {@code Random}, for the sake of absolute
       
    53  * portability of Java code. However, subclasses of class {@code Random}
       
    54  * are permitted to use other algorithms, so long as they adhere to the
       
    55  * general contracts for all the methods.
       
    56  * <p>
       
    57  * The algorithms implemented by class {@code Random} use a
       
    58  * {@code protected} utility method that on each invocation can supply
       
    59  * up to 32 pseudorandomly generated bits.
       
    60  * <p>
       
    61  * Many applications will find the method {@link Math#random} simpler to use.
       
    62  *
       
    63  * <p>Instances of {@code java.util.Random} are threadsafe.
       
    64  * However, the concurrent use of the same {@code java.util.Random}
       
    65  * instance across threads may encounter contention and consequent
       
    66  * poor performance. Consider instead using
       
    67  * {@link java.util.concurrent.ThreadLocalRandom} in multithreaded
       
    68  * designs.
       
    69  *
       
    70  * <p>Instances of {@code java.util.Random} are not cryptographically
       
    71  * secure.  Consider instead using {@link java.security.SecureRandom} to
       
    72  * get a cryptographically secure pseudo-random number generator for use
       
    73  * by security-sensitive applications.
       
    74  *
       
    75  * @author  Frank Yellin
       
    76  * @since   1.0
       
    77  */
       
    78 public
       
    79     class Random extends AbstractSharedRng implements java.io.Serializable {
       
    80     /** use serialVersionUID from JDK 1.1 for interoperability */
       
    81     static final long serialVersionUID = 3905348978240129619L;
       
    82 
       
    83     /**
       
    84      * The internal state associated with this pseudorandom number generator.
       
    85      * (The specs for the methods in this class describe the ongoing
       
    86      * computation of this value.)
       
    87      */
       
    88     private final AtomicLong seed;
       
    89 
       
    90     private static final long multiplier = 0x5DEECE66DL;
       
    91     private static final long addend = 0xBL;
       
    92     private static final long mask = (1L << 48) - 1;
       
    93 
       
    94     private static final double DOUBLE_UNIT = 0x1.0p-53; // 1.0 / (1L << 53)
       
    95 
       
    96     // IllegalArgumentException messages
       
    97     static final String BadBound = "bound must be positive";
       
    98     static final String BadRange = "bound must be greater than origin";
       
    99     static final String BadSize  = "size must be non-negative";
       
   100 
       
   101     /**
       
   102      * Creates a new random number generator. This constructor sets
       
   103      * the seed of the random number generator to a value very likely
       
   104      * to be distinct from any other invocation of this constructor.
       
   105      */
       
   106     public Random() {
       
   107         this(seedUniquifier() ^ System.nanoTime());
       
   108     }
       
   109 
       
   110     private static long seedUniquifier() {
       
   111         // L'Ecuyer, "Tables of Linear Congruential Generators of
       
   112         // Different Sizes and Good Lattice Structure", 1999
       
   113         for (;;) {
       
   114             long current = seedUniquifier.get();
       
   115             long next = current * 181783497276652981L;
       
   116             if (seedUniquifier.compareAndSet(current, next))
       
   117                 return next;
       
   118         }
       
   119     }
       
   120 
       
   121     private static final AtomicLong seedUniquifier
       
   122         = new AtomicLong(8682522807148012L);
       
   123 
       
   124     /**
       
   125      * Creates a new random number generator using a single {@code long} seed.
       
   126      * The seed is the initial value of the internal state of the pseudorandom
       
   127      * number generator which is maintained by method {@link #next}.
       
   128      *
       
   129      * <p>The invocation {@code new Random(seed)} is equivalent to:
       
   130      *  <pre> {@code
       
   131      * Random rnd = new Random();
       
   132      * rnd.setSeed(seed);}</pre>
       
   133      *
       
   134      * @param seed the initial seed
       
   135      * @see   #setSeed(long)
       
   136      */
       
   137     public Random(long seed) {
       
   138         if (getClass() == Random.class)
       
   139             this.seed = new AtomicLong(initialScramble(seed));
       
   140         else {
       
   141             // subclass might have overriden setSeed
       
   142             this.seed = new AtomicLong();
       
   143             setSeed(seed);
       
   144         }
       
   145     }
       
   146 
       
   147     private static long initialScramble(long seed) {
       
   148         return (seed ^ multiplier) & mask;
       
   149     }
       
   150 
       
   151     /**
       
   152      * Sets the seed of this random number generator using a single
       
   153      * {@code long} seed. The general contract of {@code setSeed} is
       
   154      * that it alters the state of this random number generator object
       
   155      * so as to be in exactly the same state as if it had just been
       
   156      * created with the argument {@code seed} as a seed. The method
       
   157      * {@code setSeed} is implemented by class {@code Random} by
       
   158      * atomically updating the seed to
       
   159      *  <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre>
       
   160      * and clearing the {@code haveNextNextGaussian} flag used by {@link
       
   161      * #nextGaussian}.
       
   162      *
       
   163      * <p>The implementation of {@code setSeed} by class {@code Random}
       
   164      * happens to use only 48 bits of the given seed. In general, however,
       
   165      * an overriding method may use all 64 bits of the {@code long}
       
   166      * argument as a seed value.
       
   167      *
       
   168      * @param seed the initial seed
       
   169      */
       
   170     synchronized public void setSeed(long seed) {
       
   171         this.seed.set(initialScramble(seed));
       
   172         haveNextNextGaussian = false;
       
   173     }
       
   174 
       
   175     /**
       
   176      * Generates the next pseudorandom number. Subclasses should
       
   177      * override this, as this is used by all other methods.
       
   178      *
       
   179      * <p>The general contract of {@code next} is that it returns an
       
   180      * {@code int} value and if the argument {@code bits} is between
       
   181      * {@code 1} and {@code 32} (inclusive), then that many low-order
       
   182      * bits of the returned value will be (approximately) independently
       
   183      * chosen bit values, each of which is (approximately) equally
       
   184      * likely to be {@code 0} or {@code 1}. The method {@code next} is
       
   185      * implemented by class {@code Random} by atomically updating the seed to
       
   186      *  <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre>
       
   187      * and returning
       
   188      *  <pre>{@code (int)(seed >>> (48 - bits))}.</pre>
       
   189      *
       
   190      * This is a linear congruential pseudorandom number generator, as
       
   191      * defined by D. H. Lehmer and described by Donald E. Knuth in
       
   192      * <i>The Art of Computer Programming,</i> Volume 3:
       
   193      * <i>Seminumerical Algorithms</i>, section 3.2.1.
       
   194      *
       
   195      * @param  bits random bits
       
   196      * @return the next pseudorandom value from this random number
       
   197      *         generator's sequence
       
   198      * @since  1.1
       
   199      */
       
   200     protected int next(int bits) {
       
   201         long oldseed, nextseed;
       
   202         AtomicLong seed = this.seed;
       
   203         do {
       
   204             oldseed = seed.get();
       
   205             nextseed = (oldseed * multiplier + addend) & mask;
       
   206         } while (!seed.compareAndSet(oldseed, nextseed));
       
   207         return (int)(nextseed >>> (48 - bits));
       
   208     }
       
   209 
       
   210     static final BigInteger thePeriod = BigInteger.valueOf(1L<<48);  // Period is 2**48
       
   211 
       
   212     /**
       
   213      * Returns the period of this random number generator.
       
   214      *
       
   215      * @return the period of this random number generator.
       
   216      */
       
   217     public BigInteger period() {
       
   218 	// Here we also take care of checking for instances of class SecureRandom,
       
   219 	// just so as not to bother the implementors of that class.
       
   220 	// (Any specific instance of SecureRandom can of course override this method.)
       
   221 	// The cast to (Object) is of course needed only during development.
       
   222 	return ((Object)this instanceof java.security.SecureRandom) ? Rng.HUGE_PERIOD : thePeriod;
       
   223     }
       
   224 
       
   225     /**
       
   226      * Generates random bytes and places them into a user-supplied
       
   227      * byte array.  The number of random bytes produced is equal to
       
   228      * the length of the byte array.
       
   229      *
       
   230      * <p>The method {@code nextBytes} is implemented by class {@code Random}
       
   231      * as if by:
       
   232      *  <pre> {@code
       
   233      * public void nextBytes(byte[] bytes) {
       
   234      *   for (int i = 0; i < bytes.length; )
       
   235      *     for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4);
       
   236      *          n-- > 0; rnd >>= 8)
       
   237      *       bytes[i++] = (byte)rnd;
       
   238      * }}</pre>
       
   239      *
       
   240      * @param  bytes the byte array to fill with random bytes
       
   241      * @throws NullPointerException if the byte array is null
       
   242      * @since  1.1
       
   243      */
       
   244     public void nextBytes(byte[] bytes) {
       
   245         for (int i = 0, len = bytes.length; i < len; )
       
   246             for (int rnd = nextInt(),
       
   247                      n = Math.min(len - i, Integer.SIZE/Byte.SIZE);
       
   248                  n-- > 0; rnd >>= Byte.SIZE)
       
   249                 bytes[i++] = (byte)rnd;
       
   250     }
       
   251 
       
   252     /**
       
   253      * Returns the next pseudorandom, uniformly distributed {@code int}
       
   254      * value from this random number generator's sequence. The general
       
   255      * contract of {@code nextInt} is that one {@code int} value is
       
   256      * pseudorandomly generated and returned. All 2<sup>32</sup> possible
       
   257      * {@code int} values are produced with (approximately) equal probability.
       
   258      *
       
   259      * <p>The method {@code nextInt} is implemented by class {@code Random}
       
   260      * as if by:
       
   261      *  <pre> {@code
       
   262      * public int nextInt() {
       
   263      *   return next(32);
       
   264      * }}</pre>
       
   265      *
       
   266      * @return the next pseudorandom, uniformly distributed {@code int}
       
   267      *         value from this random number generator's sequence
       
   268      */
       
   269     public int nextInt() {
       
   270         return next(32);
       
   271     }
       
   272 
       
   273     /**
       
   274      * Returns a pseudorandom {@code int} value between zero (inclusive)
       
   275      * and the specified bound (exclusive).
       
   276      *
       
   277      * @param bound the upper bound (exclusive).  Must be positive.
       
   278      * @return a pseudorandom {@code int} value between zero
       
   279      *         (inclusive) and the bound (exclusive)
       
   280      * @throws IllegalArgumentException if {@code bound} is not positive
       
   281      */
       
   282     public int nextInt(int bound) {
       
   283         if (bound <= 0)
       
   284             throw new IllegalArgumentException(BadBound);
       
   285         // Specialize internalNextInt for origin 0
       
   286         int r = nextInt();
       
   287         int m = bound - 1;
       
   288         if ((bound & m) == 0) // power of two
       
   289             r &= m;
       
   290         else { // reject over-represented candidates
       
   291             for (int u = r >>> 1;
       
   292                  u + m - (r = u % bound) < 0;
       
   293                  u = nextInt() >>> 1)
       
   294                 ;
       
   295         }
       
   296         return r;
       
   297     }
       
   298 
       
   299     /**
       
   300      * Returns the next pseudorandom, uniformly distributed {@code long}
       
   301      * value from this random number generator's sequence. The general
       
   302      * contract of {@code nextLong} is that one {@code long} value is
       
   303      * pseudorandomly generated and returned.
       
   304      *
       
   305      * <p>The method {@code nextLong} is implemented by class {@code Random}
       
   306      * as if by:
       
   307      *  <pre> {@code
       
   308      * public long nextLong() {
       
   309      *   return ((long)next(32) << 32) + next(32);
       
   310      * }}</pre>
       
   311      *
       
   312      * Because class {@code Random} uses a seed with only 48 bits,
       
   313      * this algorithm will not return all possible {@code long} values.
       
   314      *
       
   315      * @return the next pseudorandom, uniformly distributed {@code long}
       
   316      *         value from this random number generator's sequence
       
   317      */
       
   318     public long nextLong() {
       
   319         // it's okay that the bottom word remains signed.
       
   320         return ((long)(next(32)) << 32) + next(32);
       
   321     }
       
   322 
       
   323     /**
       
   324      * Returns the next pseudorandom, uniformly distributed
       
   325      * {@code boolean} value from this random number generator's
       
   326      * sequence. The general contract of {@code nextBoolean} is that one
       
   327      * {@code boolean} value is pseudorandomly generated and returned.  The
       
   328      * values {@code true} and {@code false} are produced with
       
   329      * (approximately) equal probability.
       
   330      *
       
   331      * <p>The method {@code nextBoolean} is implemented by class {@code Random}
       
   332      * as if by:
       
   333      *  <pre> {@code
       
   334      * public boolean nextBoolean() {
       
   335      *   return next(1) != 0;
       
   336      * }}</pre>
       
   337      *
       
   338      * @return the next pseudorandom, uniformly distributed
       
   339      *         {@code boolean} value from this random number generator's
       
   340      *         sequence
       
   341      * @since 1.2
       
   342      */
       
   343     public boolean nextBoolean() {
       
   344         return next(1) != 0;
       
   345     }
       
   346 
       
   347     /**
       
   348      * Returns the next pseudorandom, uniformly distributed {@code float}
       
   349      * value between {@code 0.0} and {@code 1.0} from this random
       
   350      * number generator's sequence.
       
   351      *
       
   352      * <p>The general contract of {@code nextFloat} is that one
       
   353      * {@code float} value, chosen (approximately) uniformly from the
       
   354      * range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is
       
   355      * pseudorandomly generated and returned. All 2<sup>24</sup> possible
       
   356      * {@code float} values of the form <i>m&nbsp;x&nbsp;</i>2<sup>-24</sup>,
       
   357      * where <i>m</i> is a positive integer less than 2<sup>24</sup>, are
       
   358      * produced with (approximately) equal probability.
       
   359      *
       
   360      * <p>The method {@code nextFloat} is implemented by class {@code Random}
       
   361      * as if by:
       
   362      *  <pre> {@code
       
   363      * public float nextFloat() {
       
   364      *   return next(24) / ((float)(1 << 24));
       
   365      * }}</pre>
       
   366      *
       
   367      * <p>The hedge "approximately" is used in the foregoing description only
       
   368      * because the next method is only approximately an unbiased source of
       
   369      * independently chosen bits. If it were a perfect source of randomly
       
   370      * chosen bits, then the algorithm shown would choose {@code float}
       
   371      * values from the stated range with perfect uniformity.<p>
       
   372      * [In early versions of Java, the result was incorrectly calculated as:
       
   373      *  <pre> {@code
       
   374      *   return next(30) / ((float)(1 << 30));}</pre>
       
   375      * This might seem to be equivalent, if not better, but in fact it
       
   376      * introduced a slight nonuniformity because of the bias in the rounding
       
   377      * of floating-point numbers: it was slightly more likely that the
       
   378      * low-order bit of the significand would be 0 than that it would be 1.]
       
   379      *
       
   380      * @return the next pseudorandom, uniformly distributed {@code float}
       
   381      *         value between {@code 0.0} and {@code 1.0} from this
       
   382      *         random number generator's sequence
       
   383      */
       
   384     public float nextFloat() {
       
   385         return next(24) / ((float)(1 << 24));
       
   386     }
       
   387 
       
   388     /**
       
   389      * Returns the next pseudorandom, uniformly distributed
       
   390      * {@code double} value between {@code 0.0} and
       
   391      * {@code 1.0} from this random number generator's sequence.
       
   392      *
       
   393      * <p>The general contract of {@code nextDouble} is that one
       
   394      * {@code double} value, chosen (approximately) uniformly from the
       
   395      * range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is
       
   396      * pseudorandomly generated and returned.
       
   397      *
       
   398      * <p>The method {@code nextDouble} is implemented by class {@code Random}
       
   399      * as if by:
       
   400      *  <pre> {@code
       
   401      * public double nextDouble() {
       
   402      *   return (((long)next(26) << 27) + next(27))
       
   403      *     / (double)(1L << 53);
       
   404      * }}</pre>
       
   405      *
       
   406      * <p>The hedge "approximately" is used in the foregoing description only
       
   407      * because the {@code next} method is only approximately an unbiased
       
   408      * source of independently chosen bits. If it were a perfect source of
       
   409      * randomly chosen bits, then the algorithm shown would choose
       
   410      * {@code double} values from the stated range with perfect uniformity.
       
   411      * <p>[In early versions of Java, the result was incorrectly calculated as:
       
   412      *  <pre> {@code
       
   413      *   return (((long)next(27) << 27) + next(27))
       
   414      *     / (double)(1L << 54);}</pre>
       
   415      * This might seem to be equivalent, if not better, but in fact it
       
   416      * introduced a large nonuniformity because of the bias in the rounding
       
   417      * of floating-point numbers: it was three times as likely that the
       
   418      * low-order bit of the significand would be 0 than that it would be 1!
       
   419      * This nonuniformity probably doesn't matter much in practice, but we
       
   420      * strive for perfection.]
       
   421      *
       
   422      * @return the next pseudorandom, uniformly distributed {@code double}
       
   423      *         value between {@code 0.0} and {@code 1.0} from this
       
   424      *         random number generator's sequence
       
   425      * @see Math#random
       
   426      */
       
   427     public double nextDouble() {
       
   428         return (((long)(next(26)) << 27) + next(27)) * DOUBLE_UNIT;
       
   429     }
       
   430 
       
   431     private double nextNextGaussian;
       
   432     private boolean haveNextNextGaussian = false;
       
   433 
       
   434     /**
       
   435      * Returns the next pseudorandom, Gaussian ("normally") distributed
       
   436      * {@code double} value with mean {@code 0.0} and standard
       
   437      * deviation {@code 1.0} from this random number generator's sequence.
       
   438      * <p>
       
   439      * The general contract of {@code nextGaussian} is that one
       
   440      * {@code double} value, chosen from (approximately) the usual
       
   441      * normal distribution with mean {@code 0.0} and standard deviation
       
   442      * {@code 1.0}, is pseudorandomly generated and returned.
       
   443      *
       
   444      * <p>The method {@code nextGaussian} is implemented by class
       
   445      * {@code Random} as if by a threadsafe version of the following:
       
   446      *  <pre> {@code
       
   447      * private double nextNextGaussian;
       
   448      * private boolean haveNextNextGaussian = false;
       
   449      *
       
   450      * public double nextGaussian() {
       
   451      *   if (haveNextNextGaussian) {
       
   452      *     haveNextNextGaussian = false;
       
   453      *     return nextNextGaussian;
       
   454      *   } else {
       
   455      *     double v1, v2, s;
       
   456      *     do {
       
   457      *       v1 = 2 * nextDouble() - 1;   // between -1.0 and 1.0
       
   458      *       v2 = 2 * nextDouble() - 1;   // between -1.0 and 1.0
       
   459      *       s = v1 * v1 + v2 * v2;
       
   460      *     } while (s >= 1 || s == 0);
       
   461      *     double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
       
   462      *     nextNextGaussian = v2 * multiplier;
       
   463      *     haveNextNextGaussian = true;
       
   464      *     return v1 * multiplier;
       
   465      *   }
       
   466      * }}</pre>
       
   467      * This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and
       
   468      * G. Marsaglia, as described by Donald E. Knuth in <i>The Art of
       
   469      * Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>,
       
   470      * section 3.4.1, subsection C, algorithm P. Note that it generates two
       
   471      * independent values at the cost of only one call to {@code StrictMath.log}
       
   472      * and one call to {@code StrictMath.sqrt}.
       
   473      *
       
   474      * @return the next pseudorandom, Gaussian ("normally") distributed
       
   475      *         {@code double} value with mean {@code 0.0} and
       
   476      *         standard deviation {@code 1.0} from this random number
       
   477      *         generator's sequence
       
   478      */
       
   479     synchronized public double nextGaussian() {
       
   480         // See Knuth, ACP, Section 3.4.1 Algorithm C.
       
   481         if (haveNextNextGaussian) {
       
   482             haveNextNextGaussian = false;
       
   483             return nextNextGaussian;
       
   484         } else {
       
   485             double v1, v2, s;
       
   486             do {
       
   487                 v1 = 2 * nextDouble() - 1; // between -1 and 1
       
   488                 v2 = 2 * nextDouble() - 1; // between -1 and 1
       
   489                 s = v1 * v1 + v2 * v2;
       
   490             } while (s >= 1 || s == 0);
       
   491             double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
       
   492             nextNextGaussian = v2 * multiplier;
       
   493             haveNextNextGaussian = true;
       
   494             return v1 * multiplier;
       
   495         }
       
   496     }
       
   497 
       
   498     /**
       
   499      * Serializable fields for Random.
       
   500      *
       
   501      * @serialField    seed long
       
   502      *              seed for random computations
       
   503      * @serialField    nextNextGaussian double
       
   504      *              next Gaussian to be returned
       
   505      * @serialField      haveNextNextGaussian boolean
       
   506      *              nextNextGaussian is valid
       
   507      */
       
   508     private static final ObjectStreamField[] serialPersistentFields = {
       
   509         new ObjectStreamField("seed", Long.TYPE),
       
   510         new ObjectStreamField("nextNextGaussian", Double.TYPE),
       
   511         new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE)
       
   512     };
       
   513 
       
   514     /**
       
   515      * Reconstitute the {@code Random} instance from a stream (that is,
       
   516      * deserialize it).
       
   517      */
       
   518     private void readObject(java.io.ObjectInputStream s)
       
   519         throws java.io.IOException, ClassNotFoundException {
       
   520 
       
   521         ObjectInputStream.GetField fields = s.readFields();
       
   522 
       
   523         // The seed is read in as {@code long} for
       
   524         // historical reasons, but it is converted to an AtomicLong.
       
   525         long seedVal = fields.get("seed", -1L);
       
   526         if (seedVal < 0)
       
   527           throw new java.io.StreamCorruptedException(
       
   528                               "Random: invalid seed");
       
   529         resetSeed(seedVal);
       
   530         nextNextGaussian = fields.get("nextNextGaussian", 0.0);
       
   531         haveNextNextGaussian = fields.get("haveNextNextGaussian", false);
       
   532     }
       
   533 
       
   534     /**
       
   535      * Save the {@code Random} instance to a stream.
       
   536      */
       
   537     synchronized private void writeObject(ObjectOutputStream s)
       
   538         throws IOException {
       
   539 
       
   540         // set the values of the Serializable fields
       
   541         ObjectOutputStream.PutField fields = s.putFields();
       
   542 
       
   543         // The seed is serialized as a long for historical reasons.
       
   544         fields.put("seed", seed.get());
       
   545         fields.put("nextNextGaussian", nextNextGaussian);
       
   546         fields.put("haveNextNextGaussian", haveNextNextGaussian);
       
   547 
       
   548         // save them
       
   549         s.writeFields();
       
   550     }
       
   551 
       
   552     // Support for resetting seed while deserializing
       
   553     private static final Unsafe unsafe = Unsafe.getUnsafe();
       
   554     private static final long seedOffset;
       
   555     static {
       
   556         try {
       
   557             seedOffset = unsafe.objectFieldOffset
       
   558                 (Random.class.getDeclaredField("seed"));
       
   559         } catch (Exception ex) { throw new Error(ex); }
       
   560     }
       
   561     private void resetSeed(long seedVal) {
       
   562         unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal));
       
   563     }
       
   564 }