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1 /* |
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2 * Copyright 1997-2006 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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20 * CA 95054 USA or visit www.sun.com if you need additional information or |
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21 * have any questions. |
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22 * |
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23 */ |
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24 |
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25 #include "incls/_precompiled.incl" |
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26 #include "incls/_node.cpp.incl" |
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27 |
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28 class RegMask; |
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29 // #include "phase.hpp" |
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30 class PhaseTransform; |
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31 class PhaseGVN; |
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32 |
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33 // Arena we are currently building Nodes in |
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34 const uint Node::NotAMachineReg = 0xffff0000; |
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35 |
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36 #ifndef PRODUCT |
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37 extern int nodes_created; |
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38 #endif |
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39 |
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40 #ifdef ASSERT |
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41 |
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42 //-------------------------- construct_node------------------------------------ |
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43 // Set a breakpoint here to identify where a particular node index is built. |
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44 void Node::verify_construction() { |
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45 _debug_orig = NULL; |
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46 int old_debug_idx = Compile::debug_idx(); |
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47 int new_debug_idx = old_debug_idx+1; |
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48 if (new_debug_idx > 0) { |
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49 // Arrange that the lowest five decimal digits of _debug_idx |
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50 // will repeat thos of _idx. In case this is somehow pathological, |
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51 // we continue to assign negative numbers (!) consecutively. |
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52 const int mod = 100000; |
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53 int bump = (int)(_idx - new_debug_idx) % mod; |
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54 if (bump < 0) bump += mod; |
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55 assert(bump >= 0 && bump < mod, ""); |
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56 new_debug_idx += bump; |
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57 } |
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58 Compile::set_debug_idx(new_debug_idx); |
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59 set_debug_idx( new_debug_idx ); |
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60 assert(Compile::current()->unique() < (uint)MaxNodeLimit, "Node limit exceeded"); |
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61 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { |
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62 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); |
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63 BREAKPOINT; |
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64 } |
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65 #if OPTO_DU_ITERATOR_ASSERT |
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66 _last_del = NULL; |
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67 _del_tick = 0; |
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68 #endif |
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69 _hash_lock = 0; |
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70 } |
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71 |
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72 |
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73 // #ifdef ASSERT ... |
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74 |
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75 #if OPTO_DU_ITERATOR_ASSERT |
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76 void DUIterator_Common::sample(const Node* node) { |
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77 _vdui = VerifyDUIterators; |
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78 _node = node; |
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79 _outcnt = node->_outcnt; |
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80 _del_tick = node->_del_tick; |
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81 _last = NULL; |
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82 } |
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83 |
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84 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { |
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85 assert(_node == node, "consistent iterator source"); |
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86 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); |
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87 } |
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88 |
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89 void DUIterator_Common::verify_resync() { |
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90 // Ensure that the loop body has just deleted the last guy produced. |
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91 const Node* node = _node; |
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92 // Ensure that at least one copy of the last-seen edge was deleted. |
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93 // Note: It is OK to delete multiple copies of the last-seen edge. |
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94 // Unfortunately, we have no way to verify that all the deletions delete |
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95 // that same edge. On this point we must use the Honor System. |
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96 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); |
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97 assert(node->_last_del == _last, "must have deleted the edge just produced"); |
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98 // We liked this deletion, so accept the resulting outcnt and tick. |
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99 _outcnt = node->_outcnt; |
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100 _del_tick = node->_del_tick; |
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101 } |
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102 |
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103 void DUIterator_Common::reset(const DUIterator_Common& that) { |
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104 if (this == &that) return; // ignore assignment to self |
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105 if (!_vdui) { |
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106 // We need to initialize everything, overwriting garbage values. |
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107 _last = that._last; |
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108 _vdui = that._vdui; |
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109 } |
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110 // Note: It is legal (though odd) for an iterator over some node x |
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111 // to be reassigned to iterate over another node y. Some doubly-nested |
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112 // progress loops depend on being able to do this. |
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113 const Node* node = that._node; |
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114 // Re-initialize everything, except _last. |
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115 _node = node; |
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116 _outcnt = node->_outcnt; |
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117 _del_tick = node->_del_tick; |
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118 } |
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119 |
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120 void DUIterator::sample(const Node* node) { |
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121 DUIterator_Common::sample(node); // Initialize the assertion data. |
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122 _refresh_tick = 0; // No refreshes have happened, as yet. |
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123 } |
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124 |
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125 void DUIterator::verify(const Node* node, bool at_end_ok) { |
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126 DUIterator_Common::verify(node, at_end_ok); |
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127 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); |
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128 } |
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129 |
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130 void DUIterator::verify_increment() { |
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131 if (_refresh_tick & 1) { |
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132 // We have refreshed the index during this loop. |
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133 // Fix up _idx to meet asserts. |
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134 if (_idx > _outcnt) _idx = _outcnt; |
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135 } |
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136 verify(_node, true); |
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137 } |
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138 |
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139 void DUIterator::verify_resync() { |
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140 // Note: We do not assert on _outcnt, because insertions are OK here. |
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141 DUIterator_Common::verify_resync(); |
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142 // Make sure we are still in sync, possibly with no more out-edges: |
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143 verify(_node, true); |
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144 } |
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145 |
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146 void DUIterator::reset(const DUIterator& that) { |
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147 if (this == &that) return; // self assignment is always a no-op |
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148 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); |
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149 assert(that._idx == 0, "assign only the result of Node::outs()"); |
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150 assert(_idx == that._idx, "already assigned _idx"); |
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151 if (!_vdui) { |
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152 // We need to initialize everything, overwriting garbage values. |
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153 sample(that._node); |
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154 } else { |
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155 DUIterator_Common::reset(that); |
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156 if (_refresh_tick & 1) { |
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157 _refresh_tick++; // Clear the "was refreshed" flag. |
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158 } |
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159 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); |
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160 } |
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161 } |
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162 |
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163 void DUIterator::refresh() { |
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164 DUIterator_Common::sample(_node); // Re-fetch assertion data. |
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165 _refresh_tick |= 1; // Set the "was refreshed" flag. |
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166 } |
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167 |
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168 void DUIterator::verify_finish() { |
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169 // If the loop has killed the node, do not require it to re-run. |
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170 if (_node->_outcnt == 0) _refresh_tick &= ~1; |
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171 // If this assert triggers, it means that a loop used refresh_out_pos |
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172 // to re-synch an iteration index, but the loop did not correctly |
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173 // re-run itself, using a "while (progress)" construct. |
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174 // This iterator enforces the rule that you must keep trying the loop |
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175 // until it "runs clean" without any need for refreshing. |
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176 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); |
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177 } |
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178 |
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179 |
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180 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { |
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181 DUIterator_Common::verify(node, at_end_ok); |
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182 Node** out = node->_out; |
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183 uint cnt = node->_outcnt; |
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184 assert(cnt == _outcnt, "no insertions allowed"); |
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185 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); |
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186 // This last check is carefully designed to work for NO_OUT_ARRAY. |
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187 } |
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188 |
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189 void DUIterator_Fast::verify_limit() { |
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190 const Node* node = _node; |
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191 verify(node, true); |
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192 assert(_outp == node->_out + node->_outcnt, "limit still correct"); |
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193 } |
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194 |
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195 void DUIterator_Fast::verify_resync() { |
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196 const Node* node = _node; |
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197 if (_outp == node->_out + _outcnt) { |
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198 // Note that the limit imax, not the pointer i, gets updated with the |
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199 // exact count of deletions. (For the pointer it's always "--i".) |
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200 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); |
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201 // This is a limit pointer, with a name like "imax". |
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202 // Fudge the _last field so that the common assert will be happy. |
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203 _last = (Node*) node->_last_del; |
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204 DUIterator_Common::verify_resync(); |
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205 } else { |
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206 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); |
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207 // A normal internal pointer. |
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208 DUIterator_Common::verify_resync(); |
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209 // Make sure we are still in sync, possibly with no more out-edges: |
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210 verify(node, true); |
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211 } |
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212 } |
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213 |
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214 void DUIterator_Fast::verify_relimit(uint n) { |
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215 const Node* node = _node; |
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216 assert((int)n > 0, "use imax -= n only with a positive count"); |
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217 // This must be a limit pointer, with a name like "imax". |
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218 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); |
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219 // The reported number of deletions must match what the node saw. |
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220 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); |
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221 // Fudge the _last field so that the common assert will be happy. |
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222 _last = (Node*) node->_last_del; |
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223 DUIterator_Common::verify_resync(); |
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224 } |
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225 |
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226 void DUIterator_Fast::reset(const DUIterator_Fast& that) { |
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227 assert(_outp == that._outp, "already assigned _outp"); |
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228 DUIterator_Common::reset(that); |
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229 } |
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230 |
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231 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { |
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232 // at_end_ok means the _outp is allowed to underflow by 1 |
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233 _outp += at_end_ok; |
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234 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. |
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235 _outp -= at_end_ok; |
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236 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); |
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237 } |
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238 |
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239 void DUIterator_Last::verify_limit() { |
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240 // Do not require the limit address to be resynched. |
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241 //verify(node, true); |
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242 assert(_outp == _node->_out, "limit still correct"); |
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243 } |
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244 |
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245 void DUIterator_Last::verify_step(uint num_edges) { |
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246 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); |
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247 _outcnt -= num_edges; |
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248 _del_tick += num_edges; |
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249 // Make sure we are still in sync, possibly with no more out-edges: |
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250 const Node* node = _node; |
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251 verify(node, true); |
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252 assert(node->_last_del == _last, "must have deleted the edge just produced"); |
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253 } |
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254 |
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255 #endif //OPTO_DU_ITERATOR_ASSERT |
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256 |
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257 |
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258 #endif //ASSERT |
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259 |
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260 |
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261 // This constant used to initialize _out may be any non-null value. |
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262 // The value NULL is reserved for the top node only. |
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263 #define NO_OUT_ARRAY ((Node**)-1) |
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264 |
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265 // This funny expression handshakes with Node::operator new |
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266 // to pull Compile::current out of the new node's _out field, |
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267 // and then calls a subroutine which manages most field |
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268 // initializations. The only one which is tricky is the |
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269 // _idx field, which is const, and so must be initialized |
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270 // by a return value, not an assignment. |
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271 // |
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272 // (Aren't you thankful that Java finals don't require so many tricks?) |
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273 #define IDX_INIT(req) this->Init((req), (Compile*) this->_out) |
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274 #ifdef _MSC_VER // the IDX_INIT hack falls foul of warning C4355 |
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275 #pragma warning( disable:4355 ) // 'this' : used in base member initializer list |
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276 #endif |
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277 |
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278 // Out-of-line code from node constructors. |
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279 // Executed only when extra debug info. is being passed around. |
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280 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { |
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281 C->set_node_notes_at(idx, nn); |
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282 } |
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283 |
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284 // Shared initialization code. |
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285 inline int Node::Init(int req, Compile* C) { |
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286 assert(Compile::current() == C, "must use operator new(Compile*)"); |
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287 int idx = C->next_unique(); |
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288 |
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289 // If there are default notes floating around, capture them: |
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290 Node_Notes* nn = C->default_node_notes(); |
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291 if (nn != NULL) init_node_notes(C, idx, nn); |
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292 |
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293 // Note: At this point, C is dead, |
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294 // and we begin to initialize the new Node. |
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295 |
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296 _cnt = _max = req; |
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297 _outcnt = _outmax = 0; |
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298 _class_id = Class_Node; |
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299 _flags = 0; |
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300 _out = NO_OUT_ARRAY; |
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301 return idx; |
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302 } |
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303 |
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304 //------------------------------Node------------------------------------------- |
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305 // Create a Node, with a given number of required edges. |
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306 Node::Node(uint req) |
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307 : _idx(IDX_INIT(req)) |
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308 { |
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309 assert( req < (uint)(MaxNodeLimit - NodeLimitFudgeFactor), "Input limit exceeded" ); |
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310 debug_only( verify_construction() ); |
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311 NOT_PRODUCT(nodes_created++); |
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312 if (req == 0) { |
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313 assert( _in == (Node**)this, "Must not pass arg count to 'new'" ); |
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314 _in = NULL; |
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315 } else { |
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316 assert( _in[req-1] == this, "Must pass arg count to 'new'" ); |
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317 Node** to = _in; |
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318 for(uint i = 0; i < req; i++) { |
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319 to[i] = NULL; |
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320 } |
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321 } |
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322 } |
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323 |
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324 //------------------------------Node------------------------------------------- |
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325 Node::Node(Node *n0) |
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326 : _idx(IDX_INIT(1)) |
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327 { |
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328 debug_only( verify_construction() ); |
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329 NOT_PRODUCT(nodes_created++); |
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330 // Assert we allocated space for input array already |
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331 assert( _in[0] == this, "Must pass arg count to 'new'" ); |
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332 assert( is_not_dead(n0), "can not use dead node"); |
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333 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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334 } |
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335 |
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336 //------------------------------Node------------------------------------------- |
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337 Node::Node(Node *n0, Node *n1) |
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338 : _idx(IDX_INIT(2)) |
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339 { |
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340 debug_only( verify_construction() ); |
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341 NOT_PRODUCT(nodes_created++); |
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342 // Assert we allocated space for input array already |
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343 assert( _in[1] == this, "Must pass arg count to 'new'" ); |
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344 assert( is_not_dead(n0), "can not use dead node"); |
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345 assert( is_not_dead(n1), "can not use dead node"); |
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346 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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347 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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348 } |
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349 |
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350 //------------------------------Node------------------------------------------- |
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351 Node::Node(Node *n0, Node *n1, Node *n2) |
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352 : _idx(IDX_INIT(3)) |
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353 { |
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354 debug_only( verify_construction() ); |
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355 NOT_PRODUCT(nodes_created++); |
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356 // Assert we allocated space for input array already |
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357 assert( _in[2] == this, "Must pass arg count to 'new'" ); |
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358 assert( is_not_dead(n0), "can not use dead node"); |
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359 assert( is_not_dead(n1), "can not use dead node"); |
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360 assert( is_not_dead(n2), "can not use dead node"); |
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361 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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362 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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363 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); |
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364 } |
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365 |
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366 //------------------------------Node------------------------------------------- |
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367 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) |
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368 : _idx(IDX_INIT(4)) |
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369 { |
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370 debug_only( verify_construction() ); |
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371 NOT_PRODUCT(nodes_created++); |
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372 // Assert we allocated space for input array already |
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373 assert( _in[3] == this, "Must pass arg count to 'new'" ); |
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374 assert( is_not_dead(n0), "can not use dead node"); |
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375 assert( is_not_dead(n1), "can not use dead node"); |
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376 assert( is_not_dead(n2), "can not use dead node"); |
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377 assert( is_not_dead(n3), "can not use dead node"); |
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378 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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379 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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380 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); |
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381 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); |
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382 } |
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383 |
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384 //------------------------------Node------------------------------------------- |
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385 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) |
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386 : _idx(IDX_INIT(5)) |
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387 { |
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388 debug_only( verify_construction() ); |
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389 NOT_PRODUCT(nodes_created++); |
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390 // Assert we allocated space for input array already |
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391 assert( _in[4] == this, "Must pass arg count to 'new'" ); |
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392 assert( is_not_dead(n0), "can not use dead node"); |
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393 assert( is_not_dead(n1), "can not use dead node"); |
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394 assert( is_not_dead(n2), "can not use dead node"); |
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395 assert( is_not_dead(n3), "can not use dead node"); |
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396 assert( is_not_dead(n4), "can not use dead node"); |
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397 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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398 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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399 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); |
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400 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); |
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401 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); |
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402 } |
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403 |
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404 //------------------------------Node------------------------------------------- |
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405 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, |
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406 Node *n4, Node *n5) |
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407 : _idx(IDX_INIT(6)) |
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408 { |
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409 debug_only( verify_construction() ); |
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410 NOT_PRODUCT(nodes_created++); |
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411 // Assert we allocated space for input array already |
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412 assert( _in[5] == this, "Must pass arg count to 'new'" ); |
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413 assert( is_not_dead(n0), "can not use dead node"); |
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414 assert( is_not_dead(n1), "can not use dead node"); |
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415 assert( is_not_dead(n2), "can not use dead node"); |
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416 assert( is_not_dead(n3), "can not use dead node"); |
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417 assert( is_not_dead(n4), "can not use dead node"); |
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418 assert( is_not_dead(n5), "can not use dead node"); |
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419 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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420 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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421 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); |
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422 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); |
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423 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); |
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424 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); |
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425 } |
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426 |
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427 //------------------------------Node------------------------------------------- |
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428 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, |
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429 Node *n4, Node *n5, Node *n6) |
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430 : _idx(IDX_INIT(7)) |
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431 { |
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432 debug_only( verify_construction() ); |
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433 NOT_PRODUCT(nodes_created++); |
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434 // Assert we allocated space for input array already |
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435 assert( _in[6] == this, "Must pass arg count to 'new'" ); |
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436 assert( is_not_dead(n0), "can not use dead node"); |
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437 assert( is_not_dead(n1), "can not use dead node"); |
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438 assert( is_not_dead(n2), "can not use dead node"); |
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439 assert( is_not_dead(n3), "can not use dead node"); |
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440 assert( is_not_dead(n4), "can not use dead node"); |
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441 assert( is_not_dead(n5), "can not use dead node"); |
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442 assert( is_not_dead(n6), "can not use dead node"); |
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443 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); |
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444 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); |
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445 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); |
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446 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); |
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447 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); |
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448 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); |
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449 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); |
|
450 } |
|
451 |
|
452 |
|
453 //------------------------------clone------------------------------------------ |
|
454 // Clone a Node. |
|
455 Node *Node::clone() const { |
|
456 Compile *compile = Compile::current(); |
|
457 uint s = size_of(); // Size of inherited Node |
|
458 Node *n = (Node*)compile->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); |
|
459 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); |
|
460 // Set the new input pointer array |
|
461 n->_in = (Node**)(((char*)n)+s); |
|
462 // Cannot share the old output pointer array, so kill it |
|
463 n->_out = NO_OUT_ARRAY; |
|
464 // And reset the counters to 0 |
|
465 n->_outcnt = 0; |
|
466 n->_outmax = 0; |
|
467 // Unlock this guy, since he is not in any hash table. |
|
468 debug_only(n->_hash_lock = 0); |
|
469 // Walk the old node's input list to duplicate its edges |
|
470 uint i; |
|
471 for( i = 0; i < len(); i++ ) { |
|
472 Node *x = in(i); |
|
473 n->_in[i] = x; |
|
474 if (x != NULL) x->add_out(n); |
|
475 } |
|
476 if (is_macro()) |
|
477 compile->add_macro_node(n); |
|
478 |
|
479 n->set_idx(compile->next_unique()); // Get new unique index as well |
|
480 debug_only( n->verify_construction() ); |
|
481 NOT_PRODUCT(nodes_created++); |
|
482 // Do not patch over the debug_idx of a clone, because it makes it |
|
483 // impossible to break on the clone's moment of creation. |
|
484 //debug_only( n->set_debug_idx( debug_idx() ) ); |
|
485 |
|
486 compile->copy_node_notes_to(n, (Node*) this); |
|
487 |
|
488 // MachNode clone |
|
489 uint nopnds; |
|
490 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { |
|
491 MachNode *mach = n->as_Mach(); |
|
492 MachNode *mthis = this->as_Mach(); |
|
493 // Get address of _opnd_array. |
|
494 // It should be the same offset since it is the clone of this node. |
|
495 MachOper **from = mthis->_opnds; |
|
496 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + |
|
497 pointer_delta((const void*)from, |
|
498 (const void*)(&mthis->_opnds), 1)); |
|
499 mach->_opnds = to; |
|
500 for ( uint i = 0; i < nopnds; ++i ) { |
|
501 to[i] = from[i]->clone(compile); |
|
502 } |
|
503 } |
|
504 // cloning CallNode may need to clone JVMState |
|
505 if (n->is_Call()) { |
|
506 CallNode *call = n->as_Call(); |
|
507 call->clone_jvms(); |
|
508 } |
|
509 return n; // Return the clone |
|
510 } |
|
511 |
|
512 //---------------------------setup_is_top-------------------------------------- |
|
513 // Call this when changing the top node, to reassert the invariants |
|
514 // required by Node::is_top. See Compile::set_cached_top_node. |
|
515 void Node::setup_is_top() { |
|
516 if (this == (Node*)Compile::current()->top()) { |
|
517 // This node has just become top. Kill its out array. |
|
518 _outcnt = _outmax = 0; |
|
519 _out = NULL; // marker value for top |
|
520 assert(is_top(), "must be top"); |
|
521 } else { |
|
522 if (_out == NULL) _out = NO_OUT_ARRAY; |
|
523 assert(!is_top(), "must not be top"); |
|
524 } |
|
525 } |
|
526 |
|
527 |
|
528 //------------------------------~Node------------------------------------------ |
|
529 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage |
|
530 extern int reclaim_idx ; |
|
531 extern int reclaim_in ; |
|
532 extern int reclaim_node; |
|
533 void Node::destruct() { |
|
534 // Eagerly reclaim unique Node numberings |
|
535 Compile* compile = Compile::current(); |
|
536 if ((uint)_idx+1 == compile->unique()) { |
|
537 compile->set_unique(compile->unique()-1); |
|
538 #ifdef ASSERT |
|
539 reclaim_idx++; |
|
540 #endif |
|
541 } |
|
542 // Clear debug info: |
|
543 Node_Notes* nn = compile->node_notes_at(_idx); |
|
544 if (nn != NULL) nn->clear(); |
|
545 // Walk the input array, freeing the corresponding output edges |
|
546 _cnt = _max; // forget req/prec distinction |
|
547 uint i; |
|
548 for( i = 0; i < _max; i++ ) { |
|
549 set_req(i, NULL); |
|
550 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); |
|
551 } |
|
552 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); |
|
553 // See if the input array was allocated just prior to the object |
|
554 int edge_size = _max*sizeof(void*); |
|
555 int out_edge_size = _outmax*sizeof(void*); |
|
556 char *edge_end = ((char*)_in) + edge_size; |
|
557 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); |
|
558 char *out_edge_end = out_array + out_edge_size; |
|
559 int node_size = size_of(); |
|
560 |
|
561 // Free the output edge array |
|
562 if (out_edge_size > 0) { |
|
563 #ifdef ASSERT |
|
564 if( out_edge_end == compile->node_arena()->hwm() ) |
|
565 reclaim_in += out_edge_size; // count reclaimed out edges with in edges |
|
566 #endif |
|
567 compile->node_arena()->Afree(out_array, out_edge_size); |
|
568 } |
|
569 |
|
570 // Free the input edge array and the node itself |
|
571 if( edge_end == (char*)this ) { |
|
572 #ifdef ASSERT |
|
573 if( edge_end+node_size == compile->node_arena()->hwm() ) { |
|
574 reclaim_in += edge_size; |
|
575 reclaim_node+= node_size; |
|
576 } |
|
577 #else |
|
578 // It was; free the input array and object all in one hit |
|
579 compile->node_arena()->Afree(_in,edge_size+node_size); |
|
580 #endif |
|
581 } else { |
|
582 |
|
583 // Free just the input array |
|
584 #ifdef ASSERT |
|
585 if( edge_end == compile->node_arena()->hwm() ) |
|
586 reclaim_in += edge_size; |
|
587 #endif |
|
588 compile->node_arena()->Afree(_in,edge_size); |
|
589 |
|
590 // Free just the object |
|
591 #ifdef ASSERT |
|
592 if( ((char*)this) + node_size == compile->node_arena()->hwm() ) |
|
593 reclaim_node+= node_size; |
|
594 #else |
|
595 compile->node_arena()->Afree(this,node_size); |
|
596 #endif |
|
597 } |
|
598 if (is_macro()) { |
|
599 compile->remove_macro_node(this); |
|
600 } |
|
601 #ifdef ASSERT |
|
602 // We will not actually delete the storage, but we'll make the node unusable. |
|
603 *(address*)this = badAddress; // smash the C++ vtbl, probably |
|
604 _in = _out = (Node**) badAddress; |
|
605 _max = _cnt = _outmax = _outcnt = 0; |
|
606 #endif |
|
607 } |
|
608 |
|
609 //------------------------------grow------------------------------------------- |
|
610 // Grow the input array, making space for more edges |
|
611 void Node::grow( uint len ) { |
|
612 Arena* arena = Compile::current()->node_arena(); |
|
613 uint new_max = _max; |
|
614 if( new_max == 0 ) { |
|
615 _max = 4; |
|
616 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); |
|
617 Node** to = _in; |
|
618 to[0] = NULL; |
|
619 to[1] = NULL; |
|
620 to[2] = NULL; |
|
621 to[3] = NULL; |
|
622 return; |
|
623 } |
|
624 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 |
|
625 // Trimming to limit allows a uint8 to handle up to 255 edges. |
|
626 // Previously I was using only powers-of-2 which peaked at 128 edges. |
|
627 //if( new_max >= limit ) new_max = limit-1; |
|
628 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); |
|
629 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space |
|
630 _max = new_max; // Record new max length |
|
631 // This assertion makes sure that Node::_max is wide enough to |
|
632 // represent the numerical value of new_max. |
|
633 assert(_max == new_max && _max > len, "int width of _max is too small"); |
|
634 } |
|
635 |
|
636 //-----------------------------out_grow---------------------------------------- |
|
637 // Grow the input array, making space for more edges |
|
638 void Node::out_grow( uint len ) { |
|
639 assert(!is_top(), "cannot grow a top node's out array"); |
|
640 Arena* arena = Compile::current()->node_arena(); |
|
641 uint new_max = _outmax; |
|
642 if( new_max == 0 ) { |
|
643 _outmax = 4; |
|
644 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); |
|
645 return; |
|
646 } |
|
647 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 |
|
648 // Trimming to limit allows a uint8 to handle up to 255 edges. |
|
649 // Previously I was using only powers-of-2 which peaked at 128 edges. |
|
650 //if( new_max >= limit ) new_max = limit-1; |
|
651 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); |
|
652 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); |
|
653 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space |
|
654 _outmax = new_max; // Record new max length |
|
655 // This assertion makes sure that Node::_max is wide enough to |
|
656 // represent the numerical value of new_max. |
|
657 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); |
|
658 } |
|
659 |
|
660 #ifdef ASSERT |
|
661 //------------------------------is_dead---------------------------------------- |
|
662 bool Node::is_dead() const { |
|
663 // Mach and pinch point nodes may look like dead. |
|
664 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) |
|
665 return false; |
|
666 for( uint i = 0; i < _max; i++ ) |
|
667 if( _in[i] != NULL ) |
|
668 return false; |
|
669 dump(); |
|
670 return true; |
|
671 } |
|
672 #endif |
|
673 |
|
674 //------------------------------add_req---------------------------------------- |
|
675 // Add a new required input at the end |
|
676 void Node::add_req( Node *n ) { |
|
677 assert( is_not_dead(n), "can not use dead node"); |
|
678 |
|
679 // Look to see if I can move precedence down one without reallocating |
|
680 if( (_cnt >= _max) || (in(_max-1) != NULL) ) |
|
681 grow( _max+1 ); |
|
682 |
|
683 // Find a precedence edge to move |
|
684 if( in(_cnt) != NULL ) { // Next precedence edge is busy? |
|
685 uint i; |
|
686 for( i=_cnt; i<_max; i++ ) |
|
687 if( in(i) == NULL ) // Find the NULL at end of prec edge list |
|
688 break; // There must be one, since we grew the array |
|
689 _in[i] = in(_cnt); // Move prec over, making space for req edge |
|
690 } |
|
691 _in[_cnt++] = n; // Stuff over old prec edge |
|
692 if (n != NULL) n->add_out((Node *)this); |
|
693 } |
|
694 |
|
695 //---------------------------add_req_batch------------------------------------- |
|
696 // Add a new required input at the end |
|
697 void Node::add_req_batch( Node *n, uint m ) { |
|
698 assert( is_not_dead(n), "can not use dead node"); |
|
699 // check various edge cases |
|
700 if ((int)m <= 1) { |
|
701 assert((int)m >= 0, "oob"); |
|
702 if (m != 0) add_req(n); |
|
703 return; |
|
704 } |
|
705 |
|
706 // Look to see if I can move precedence down one without reallocating |
|
707 if( (_cnt+m) > _max || _in[_max-m] ) |
|
708 grow( _max+m ); |
|
709 |
|
710 // Find a precedence edge to move |
|
711 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? |
|
712 uint i; |
|
713 for( i=_cnt; i<_max; i++ ) |
|
714 if( _in[i] == NULL ) // Find the NULL at end of prec edge list |
|
715 break; // There must be one, since we grew the array |
|
716 // Slide all the precs over by m positions (assume #prec << m). |
|
717 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); |
|
718 } |
|
719 |
|
720 // Stuff over the old prec edges |
|
721 for(uint i=0; i<m; i++ ) { |
|
722 _in[_cnt++] = n; |
|
723 } |
|
724 |
|
725 // Insert multiple out edges on the node. |
|
726 if (n != NULL && !n->is_top()) { |
|
727 for(uint i=0; i<m; i++ ) { |
|
728 n->add_out((Node *)this); |
|
729 } |
|
730 } |
|
731 } |
|
732 |
|
733 //------------------------------del_req---------------------------------------- |
|
734 // Delete the required edge and compact the edge array |
|
735 void Node::del_req( uint idx ) { |
|
736 // First remove corresponding def-use edge |
|
737 Node *n = in(idx); |
|
738 if (n != NULL) n->del_out((Node *)this); |
|
739 _in[idx] = in(--_cnt); // Compact the array |
|
740 _in[_cnt] = NULL; // NULL out emptied slot |
|
741 } |
|
742 |
|
743 //------------------------------ins_req---------------------------------------- |
|
744 // Insert a new required input at the end |
|
745 void Node::ins_req( uint idx, Node *n ) { |
|
746 assert( is_not_dead(n), "can not use dead node"); |
|
747 add_req(NULL); // Make space |
|
748 assert( idx < _max, "Must have allocated enough space"); |
|
749 // Slide over |
|
750 if(_cnt-idx-1 > 0) { |
|
751 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); |
|
752 } |
|
753 _in[idx] = n; // Stuff over old required edge |
|
754 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge |
|
755 } |
|
756 |
|
757 //-----------------------------find_edge--------------------------------------- |
|
758 int Node::find_edge(Node* n) { |
|
759 for (uint i = 0; i < len(); i++) { |
|
760 if (_in[i] == n) return i; |
|
761 } |
|
762 return -1; |
|
763 } |
|
764 |
|
765 //----------------------------replace_edge------------------------------------- |
|
766 int Node::replace_edge(Node* old, Node* neww) { |
|
767 if (old == neww) return 0; // nothing to do |
|
768 uint nrep = 0; |
|
769 for (uint i = 0; i < len(); i++) { |
|
770 if (in(i) == old) { |
|
771 if (i < req()) |
|
772 set_req(i, neww); |
|
773 else |
|
774 set_prec(i, neww); |
|
775 nrep++; |
|
776 } |
|
777 } |
|
778 return nrep; |
|
779 } |
|
780 |
|
781 //-------------------------disconnect_inputs----------------------------------- |
|
782 // NULL out all inputs to eliminate incoming Def-Use edges. |
|
783 // Return the number of edges between 'n' and 'this' |
|
784 int Node::disconnect_inputs(Node *n) { |
|
785 int edges_to_n = 0; |
|
786 |
|
787 uint cnt = req(); |
|
788 for( uint i = 0; i < cnt; ++i ) { |
|
789 if( in(i) == 0 ) continue; |
|
790 if( in(i) == n ) ++edges_to_n; |
|
791 set_req(i, NULL); |
|
792 } |
|
793 // Remove precedence edges if any exist |
|
794 // Note: Safepoints may have precedence edges, even during parsing |
|
795 if( (req() != len()) && (in(req()) != NULL) ) { |
|
796 uint max = len(); |
|
797 for( uint i = 0; i < max; ++i ) { |
|
798 if( in(i) == 0 ) continue; |
|
799 if( in(i) == n ) ++edges_to_n; |
|
800 set_prec(i, NULL); |
|
801 } |
|
802 } |
|
803 |
|
804 // Node::destruct requires all out edges be deleted first |
|
805 // debug_only(destruct();) // no reuse benefit expected |
|
806 return edges_to_n; |
|
807 } |
|
808 |
|
809 //-----------------------------uncast--------------------------------------- |
|
810 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. |
|
811 // Strip away casting. (It is depth-limited.) |
|
812 Node* Node::uncast() const { |
|
813 // Should be inline: |
|
814 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; |
|
815 if (is_ConstraintCast() || |
|
816 (is_Type() && req() == 2 && Opcode() == Op_CheckCastPP)) |
|
817 return uncast_helper(this); |
|
818 else |
|
819 return (Node*) this; |
|
820 } |
|
821 |
|
822 //---------------------------uncast_helper------------------------------------- |
|
823 Node* Node::uncast_helper(const Node* p) { |
|
824 uint max_depth = 3; |
|
825 for (uint i = 0; i < max_depth; i++) { |
|
826 if (p == NULL || p->req() != 2) { |
|
827 break; |
|
828 } else if (p->is_ConstraintCast()) { |
|
829 p = p->in(1); |
|
830 } else if (p->is_Type() && p->Opcode() == Op_CheckCastPP) { |
|
831 p = p->in(1); |
|
832 } else { |
|
833 break; |
|
834 } |
|
835 } |
|
836 return (Node*) p; |
|
837 } |
|
838 |
|
839 //------------------------------add_prec--------------------------------------- |
|
840 // Add a new precedence input. Precedence inputs are unordered, with |
|
841 // duplicates removed and NULLs packed down at the end. |
|
842 void Node::add_prec( Node *n ) { |
|
843 assert( is_not_dead(n), "can not use dead node"); |
|
844 |
|
845 // Check for NULL at end |
|
846 if( _cnt >= _max || in(_max-1) ) |
|
847 grow( _max+1 ); |
|
848 |
|
849 // Find a precedence edge to move |
|
850 uint i = _cnt; |
|
851 while( in(i) != NULL ) i++; |
|
852 _in[i] = n; // Stuff prec edge over NULL |
|
853 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge |
|
854 } |
|
855 |
|
856 //------------------------------rm_prec---------------------------------------- |
|
857 // Remove a precedence input. Precedence inputs are unordered, with |
|
858 // duplicates removed and NULLs packed down at the end. |
|
859 void Node::rm_prec( uint j ) { |
|
860 |
|
861 // Find end of precedence list to pack NULLs |
|
862 uint i; |
|
863 for( i=j; i<_max; i++ ) |
|
864 if( !_in[i] ) // Find the NULL at end of prec edge list |
|
865 break; |
|
866 if (_in[j] != NULL) _in[j]->del_out((Node *)this); |
|
867 _in[j] = _in[--i]; // Move last element over removed guy |
|
868 _in[i] = NULL; // NULL out last element |
|
869 } |
|
870 |
|
871 //------------------------------size_of---------------------------------------- |
|
872 uint Node::size_of() const { return sizeof(*this); } |
|
873 |
|
874 //------------------------------ideal_reg-------------------------------------- |
|
875 uint Node::ideal_reg() const { return 0; } |
|
876 |
|
877 //------------------------------jvms------------------------------------------- |
|
878 JVMState* Node::jvms() const { return NULL; } |
|
879 |
|
880 #ifdef ASSERT |
|
881 //------------------------------jvms------------------------------------------- |
|
882 bool Node::verify_jvms(const JVMState* using_jvms) const { |
|
883 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { |
|
884 if (jvms == using_jvms) return true; |
|
885 } |
|
886 return false; |
|
887 } |
|
888 |
|
889 //------------------------------init_NodeProperty------------------------------ |
|
890 void Node::init_NodeProperty() { |
|
891 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); |
|
892 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); |
|
893 } |
|
894 #endif |
|
895 |
|
896 //------------------------------format----------------------------------------- |
|
897 // Print as assembly |
|
898 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} |
|
899 //------------------------------emit------------------------------------------- |
|
900 // Emit bytes starting at parameter 'ptr'. |
|
901 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} |
|
902 //------------------------------size------------------------------------------- |
|
903 // Size of instruction in bytes |
|
904 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } |
|
905 |
|
906 //------------------------------CFG Construction------------------------------- |
|
907 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, |
|
908 // Goto and Return. |
|
909 const Node *Node::is_block_proj() const { return 0; } |
|
910 |
|
911 // Minimum guaranteed type |
|
912 const Type *Node::bottom_type() const { return Type::BOTTOM; } |
|
913 |
|
914 |
|
915 //------------------------------raise_bottom_type------------------------------ |
|
916 // Get the worst-case Type output for this Node. |
|
917 void Node::raise_bottom_type(const Type* new_type) { |
|
918 if (is_Type()) { |
|
919 TypeNode *n = this->as_Type(); |
|
920 if (VerifyAliases) { |
|
921 assert(new_type->higher_equal(n->type()), "new type must refine old type"); |
|
922 } |
|
923 n->set_type(new_type); |
|
924 } else if (is_Load()) { |
|
925 LoadNode *n = this->as_Load(); |
|
926 if (VerifyAliases) { |
|
927 assert(new_type->higher_equal(n->type()), "new type must refine old type"); |
|
928 } |
|
929 n->set_type(new_type); |
|
930 } |
|
931 } |
|
932 |
|
933 //------------------------------Identity--------------------------------------- |
|
934 // Return a node that the given node is equivalent to. |
|
935 Node *Node::Identity( PhaseTransform * ) { |
|
936 return this; // Default to no identities |
|
937 } |
|
938 |
|
939 //------------------------------Value------------------------------------------ |
|
940 // Compute a new Type for a node using the Type of the inputs. |
|
941 const Type *Node::Value( PhaseTransform * ) const { |
|
942 return bottom_type(); // Default to worst-case Type |
|
943 } |
|
944 |
|
945 //------------------------------Ideal------------------------------------------ |
|
946 // |
|
947 // 'Idealize' the graph rooted at this Node. |
|
948 // |
|
949 // In order to be efficient and flexible there are some subtle invariants |
|
950 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks |
|
951 // these invariants, although its too slow to have on by default. If you are |
|
952 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! |
|
953 // |
|
954 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' |
|
955 // pointer. If ANY change is made, it must return the root of the reshaped |
|
956 // graph - even if the root is the same Node. Example: swapping the inputs |
|
957 // to an AddINode gives the same answer and same root, but you still have to |
|
958 // return the 'this' pointer instead of NULL. |
|
959 // |
|
960 // You cannot return an OLD Node, except for the 'this' pointer. Use the |
|
961 // Identity call to return an old Node; basically if Identity can find |
|
962 // another Node have the Ideal call make no change and return NULL. |
|
963 // Example: AddINode::Ideal must check for add of zero; in this case it |
|
964 // returns NULL instead of doing any graph reshaping. |
|
965 // |
|
966 // You cannot modify any old Nodes except for the 'this' pointer. Due to |
|
967 // sharing there may be other users of the old Nodes relying on their current |
|
968 // semantics. Modifying them will break the other users. |
|
969 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for |
|
970 // "X+3" unchanged in case it is shared. |
|
971 // |
|
972 // If you modify the 'this' pointer's inputs, you must use 'set_req' with |
|
973 // def-use info. If you are making a new Node (either as the new root or |
|
974 // some new internal piece) you must NOT use set_req with def-use info. |
|
975 // You can make a new Node with either 'new' or 'clone'. In either case, |
|
976 // def-use info is (correctly) not generated. |
|
977 // Example: reshape "(X+3)+4" into "X+7": |
|
978 // set_req(1,in(1)->in(1) /* grab X */, du /* must use DU on 'this' */); |
|
979 // set_req(2,phase->intcon(7),du); |
|
980 // return this; |
|
981 // Example: reshape "X*4" into "X<<1" |
|
982 // return new (C,3) LShiftINode( in(1), phase->intcon(1) ); |
|
983 // |
|
984 // You must call 'phase->transform(X)' on any new Nodes X you make, except |
|
985 // for the returned root node. Example: reshape "X*31" with "(X<<5)-1". |
|
986 // Node *shift=phase->transform(new(C,3)LShiftINode(in(1),phase->intcon(5))); |
|
987 // return new (C,3) AddINode(shift, phase->intcon(-1)); |
|
988 // |
|
989 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. |
|
990 // These forms are faster than 'phase->transform(new (C,1) ConNode())' and Do |
|
991 // The Right Thing with def-use info. |
|
992 // |
|
993 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped |
|
994 // graph uses the 'this' Node it must be the root. If you want a Node with |
|
995 // the same Opcode as the 'this' pointer use 'clone'. |
|
996 // |
|
997 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { |
|
998 return NULL; // Default to being Ideal already |
|
999 } |
|
1000 |
|
1001 // Some nodes have specific Ideal subgraph transformations only if they are |
|
1002 // unique users of specific nodes. Such nodes should be put on IGVN worklist |
|
1003 // for the transformations to happen. |
|
1004 bool Node::has_special_unique_user() const { |
|
1005 assert(outcnt() == 1, "match only for unique out"); |
|
1006 Node* n = unique_out(); |
|
1007 int op = Opcode(); |
|
1008 if( this->is_Store() ) { |
|
1009 // Condition for back-to-back stores folding. |
|
1010 return n->Opcode() == op && n->in(MemNode::Memory) == this; |
|
1011 } else if( op == Op_AddL ) { |
|
1012 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) |
|
1013 return n->Opcode() == Op_ConvL2I && n->in(1) == this; |
|
1014 } else if( op == Op_SubI || op == Op_SubL ) { |
|
1015 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) |
|
1016 return n->Opcode() == op && n->in(2) == this; |
|
1017 } |
|
1018 return false; |
|
1019 }; |
|
1020 |
|
1021 //------------------------------remove_dead_region----------------------------- |
|
1022 // This control node is dead. Follow the subgraph below it making everything |
|
1023 // using it dead as well. This will happen normally via the usual IterGVN |
|
1024 // worklist but this call is more efficient. Do not update use-def info |
|
1025 // inside the dead region, just at the borders. |
|
1026 static bool kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { |
|
1027 // Con's are a popular node to re-hit in the hash table again. |
|
1028 if( dead->is_Con() ) return false; |
|
1029 |
|
1030 // Can't put ResourceMark here since igvn->_worklist uses the same arena |
|
1031 // for verify pass with +VerifyOpto and we add/remove elements in it here. |
|
1032 Node_List nstack(Thread::current()->resource_area()); |
|
1033 |
|
1034 Node *top = igvn->C->top(); |
|
1035 bool progress = false; |
|
1036 nstack.push(dead); |
|
1037 |
|
1038 while (nstack.size() > 0) { |
|
1039 dead = nstack.pop(); |
|
1040 if (dead->outcnt() > 0) { |
|
1041 // Keep dead node on stack until all uses are processed. |
|
1042 nstack.push(dead); |
|
1043 // For all Users of the Dead... ;-) |
|
1044 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { |
|
1045 Node* use = dead->last_out(k); |
|
1046 igvn->hash_delete(use); // Yank from hash table prior to mod |
|
1047 if (use->in(0) == dead) { // Found another dead node |
|
1048 assert (!use->is_Con(), "Control for Con node should be Root node.") |
|
1049 use->set_req(0, top); // Cut dead edge to prevent processing |
|
1050 nstack.push(use); // the dead node again. |
|
1051 } else { // Else found a not-dead user |
|
1052 for (uint j = 1; j < use->req(); j++) { |
|
1053 if (use->in(j) == dead) { // Turn all dead inputs into TOP |
|
1054 use->set_req(j, top); |
|
1055 } |
|
1056 } |
|
1057 igvn->_worklist.push(use); |
|
1058 } |
|
1059 // Refresh the iterator, since any number of kills might have happened. |
|
1060 k = dead->last_outs(kmin); |
|
1061 } |
|
1062 } else { // (dead->outcnt() == 0) |
|
1063 // Done with outputs. |
|
1064 igvn->hash_delete(dead); |
|
1065 igvn->_worklist.remove(dead); |
|
1066 igvn->set_type(dead, Type::TOP); |
|
1067 if (dead->is_macro()) { |
|
1068 igvn->C->remove_macro_node(dead); |
|
1069 } |
|
1070 // Kill all inputs to the dead guy |
|
1071 for (uint i=0; i < dead->req(); i++) { |
|
1072 Node *n = dead->in(i); // Get input to dead guy |
|
1073 if (n != NULL && !n->is_top()) { // Input is valid? |
|
1074 progress = true; |
|
1075 dead->set_req(i, top); // Smash input away |
|
1076 if (n->outcnt() == 0) { // Input also goes dead? |
|
1077 if (!n->is_Con()) |
|
1078 nstack.push(n); // Clear it out as well |
|
1079 } else if (n->outcnt() == 1 && |
|
1080 n->has_special_unique_user()) { |
|
1081 igvn->add_users_to_worklist( n ); |
|
1082 } else if (n->outcnt() <= 2 && n->is_Store()) { |
|
1083 // Push store's uses on worklist to enable folding optimization for |
|
1084 // store/store and store/load to the same address. |
|
1085 // The restriction (outcnt() <= 2) is the same as in set_req_X() |
|
1086 // and remove_globally_dead_node(). |
|
1087 igvn->add_users_to_worklist( n ); |
|
1088 } |
|
1089 } |
|
1090 } |
|
1091 } // (dead->outcnt() == 0) |
|
1092 } // while (nstack.size() > 0) for outputs |
|
1093 return progress; |
|
1094 } |
|
1095 |
|
1096 //------------------------------remove_dead_region----------------------------- |
|
1097 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { |
|
1098 Node *n = in(0); |
|
1099 if( !n ) return false; |
|
1100 // Lost control into this guy? I.e., it became unreachable? |
|
1101 // Aggressively kill all unreachable code. |
|
1102 if (can_reshape && n->is_top()) { |
|
1103 return kill_dead_code(this, phase->is_IterGVN()); |
|
1104 } |
|
1105 |
|
1106 if( n->is_Region() && n->as_Region()->is_copy() ) { |
|
1107 Node *m = n->nonnull_req(); |
|
1108 set_req(0, m); |
|
1109 return true; |
|
1110 } |
|
1111 return false; |
|
1112 } |
|
1113 |
|
1114 //------------------------------Ideal_DU_postCCP------------------------------- |
|
1115 // Idealize graph, using DU info. Must clone result into new-space |
|
1116 Node *Node::Ideal_DU_postCCP( PhaseCCP * ) { |
|
1117 return NULL; // Default to no change |
|
1118 } |
|
1119 |
|
1120 //------------------------------hash------------------------------------------- |
|
1121 // Hash function over Nodes. |
|
1122 uint Node::hash() const { |
|
1123 uint sum = 0; |
|
1124 for( uint i=0; i<_cnt; i++ ) // Add in all inputs |
|
1125 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs |
|
1126 return (sum>>2) + _cnt + Opcode(); |
|
1127 } |
|
1128 |
|
1129 //------------------------------cmp-------------------------------------------- |
|
1130 // Compare special parts of simple Nodes |
|
1131 uint Node::cmp( const Node &n ) const { |
|
1132 return 1; // Must be same |
|
1133 } |
|
1134 |
|
1135 //------------------------------rematerialize----------------------------------- |
|
1136 // Should we clone rather than spill this instruction? |
|
1137 bool Node::rematerialize() const { |
|
1138 if ( is_Mach() ) |
|
1139 return this->as_Mach()->rematerialize(); |
|
1140 else |
|
1141 return (_flags & Flag_rematerialize) != 0; |
|
1142 } |
|
1143 |
|
1144 //------------------------------needs_anti_dependence_check--------------------- |
|
1145 // Nodes which use memory without consuming it, hence need antidependences. |
|
1146 bool Node::needs_anti_dependence_check() const { |
|
1147 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) |
|
1148 return false; |
|
1149 else |
|
1150 return in(1)->bottom_type()->has_memory(); |
|
1151 } |
|
1152 |
|
1153 |
|
1154 // Get an integer constant from a ConNode (or CastIINode). |
|
1155 // Return a default value if there is no apparent constant here. |
|
1156 const TypeInt* Node::find_int_type() const { |
|
1157 if (this->is_Type()) { |
|
1158 return this->as_Type()->type()->isa_int(); |
|
1159 } else if (this->is_Con()) { |
|
1160 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); |
|
1161 return this->bottom_type()->isa_int(); |
|
1162 } |
|
1163 return NULL; |
|
1164 } |
|
1165 |
|
1166 // Get a pointer constant from a ConstNode. |
|
1167 // Returns the constant if it is a pointer ConstNode |
|
1168 intptr_t Node::get_ptr() const { |
|
1169 assert( Opcode() == Op_ConP, "" ); |
|
1170 return ((ConPNode*)this)->type()->is_ptr()->get_con(); |
|
1171 } |
|
1172 |
|
1173 // Get a long constant from a ConNode. |
|
1174 // Return a default value if there is no apparent constant here. |
|
1175 const TypeLong* Node::find_long_type() const { |
|
1176 if (this->is_Type()) { |
|
1177 return this->as_Type()->type()->isa_long(); |
|
1178 } else if (this->is_Con()) { |
|
1179 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); |
|
1180 return this->bottom_type()->isa_long(); |
|
1181 } |
|
1182 return NULL; |
|
1183 } |
|
1184 |
|
1185 // Get a double constant from a ConstNode. |
|
1186 // Returns the constant if it is a double ConstNode |
|
1187 jdouble Node::getd() const { |
|
1188 assert( Opcode() == Op_ConD, "" ); |
|
1189 return ((ConDNode*)this)->type()->is_double_constant()->getd(); |
|
1190 } |
|
1191 |
|
1192 // Get a float constant from a ConstNode. |
|
1193 // Returns the constant if it is a float ConstNode |
|
1194 jfloat Node::getf() const { |
|
1195 assert( Opcode() == Op_ConF, "" ); |
|
1196 return ((ConFNode*)this)->type()->is_float_constant()->getf(); |
|
1197 } |
|
1198 |
|
1199 #ifndef PRODUCT |
|
1200 |
|
1201 //----------------------------NotANode---------------------------------------- |
|
1202 // Used in debugging code to avoid walking across dead or uninitialized edges. |
|
1203 static inline bool NotANode(const Node* n) { |
|
1204 if (n == NULL) return true; |
|
1205 if (((intptr_t)n & 1) != 0) return true; // uninitialized, etc. |
|
1206 if (*(address*)n == badAddress) return true; // kill by Node::destruct |
|
1207 return false; |
|
1208 } |
|
1209 |
|
1210 |
|
1211 //------------------------------find------------------------------------------ |
|
1212 // Find a neighbor of this Node with the given _idx |
|
1213 // If idx is negative, find its absolute value, following both _in and _out. |
|
1214 static void find_recur( Node* &result, Node *n, int idx, bool only_ctrl, |
|
1215 VectorSet &old_space, VectorSet &new_space ) { |
|
1216 int node_idx = (idx >= 0) ? idx : -idx; |
|
1217 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. |
|
1218 // Contained in new_space or old_space? |
|
1219 VectorSet *v = Compile::current()->node_arena()->contains(n) ? &new_space : &old_space; |
|
1220 if( v->test(n->_idx) ) return; |
|
1221 if( (int)n->_idx == node_idx |
|
1222 debug_only(|| n->debug_idx() == node_idx) ) { |
|
1223 if (result != NULL) |
|
1224 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", |
|
1225 (uintptr_t)result, (uintptr_t)n, node_idx); |
|
1226 result = n; |
|
1227 } |
|
1228 v->set(n->_idx); |
|
1229 for( uint i=0; i<n->len(); i++ ) { |
|
1230 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; |
|
1231 find_recur( result, n->in(i), idx, only_ctrl, old_space, new_space ); |
|
1232 } |
|
1233 // Search along forward edges also: |
|
1234 if (idx < 0 && !only_ctrl) { |
|
1235 for( uint j=0; j<n->outcnt(); j++ ) { |
|
1236 find_recur( result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); |
|
1237 } |
|
1238 } |
|
1239 #ifdef ASSERT |
|
1240 // Search along debug_orig edges last: |
|
1241 for (Node* orig = n->debug_orig(); orig != NULL; orig = orig->debug_orig()) { |
|
1242 if (NotANode(orig)) break; |
|
1243 find_recur( result, orig, idx, only_ctrl, old_space, new_space ); |
|
1244 } |
|
1245 #endif //ASSERT |
|
1246 } |
|
1247 |
|
1248 // call this from debugger: |
|
1249 Node* find_node(Node* n, int idx) { |
|
1250 return n->find(idx); |
|
1251 } |
|
1252 |
|
1253 //------------------------------find------------------------------------------- |
|
1254 Node* Node::find(int idx) const { |
|
1255 ResourceArea *area = Thread::current()->resource_area(); |
|
1256 VectorSet old_space(area), new_space(area); |
|
1257 Node* result = NULL; |
|
1258 find_recur( result, (Node*) this, idx, false, old_space, new_space ); |
|
1259 return result; |
|
1260 } |
|
1261 |
|
1262 //------------------------------find_ctrl-------------------------------------- |
|
1263 // Find an ancestor to this node in the control history with given _idx |
|
1264 Node* Node::find_ctrl(int idx) const { |
|
1265 ResourceArea *area = Thread::current()->resource_area(); |
|
1266 VectorSet old_space(area), new_space(area); |
|
1267 Node* result = NULL; |
|
1268 find_recur( result, (Node*) this, idx, true, old_space, new_space ); |
|
1269 return result; |
|
1270 } |
|
1271 #endif |
|
1272 |
|
1273 |
|
1274 |
|
1275 #ifndef PRODUCT |
|
1276 int Node::_in_dump_cnt = 0; |
|
1277 |
|
1278 // -----------------------------Name------------------------------------------- |
|
1279 extern const char *NodeClassNames[]; |
|
1280 const char *Node::Name() const { return NodeClassNames[Opcode()]; } |
|
1281 |
|
1282 static bool is_disconnected(const Node* n) { |
|
1283 for (uint i = 0; i < n->req(); i++) { |
|
1284 if (n->in(i) != NULL) return false; |
|
1285 } |
|
1286 return true; |
|
1287 } |
|
1288 |
|
1289 #ifdef ASSERT |
|
1290 static void dump_orig(Node* orig) { |
|
1291 Compile* C = Compile::current(); |
|
1292 if (NotANode(orig)) orig = NULL; |
|
1293 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; |
|
1294 if (orig == NULL) return; |
|
1295 tty->print(" !orig="); |
|
1296 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops |
|
1297 if (NotANode(fast)) fast = NULL; |
|
1298 while (orig != NULL) { |
|
1299 bool discon = is_disconnected(orig); // if discon, print [123] else 123 |
|
1300 if (discon) tty->print("["); |
|
1301 if (!Compile::current()->node_arena()->contains(orig)) |
|
1302 tty->print("o"); |
|
1303 tty->print("%d", orig->_idx); |
|
1304 if (discon) tty->print("]"); |
|
1305 orig = orig->debug_orig(); |
|
1306 if (NotANode(orig)) orig = NULL; |
|
1307 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; |
|
1308 if (orig != NULL) tty->print(","); |
|
1309 if (fast != NULL) { |
|
1310 // Step fast twice for each single step of orig: |
|
1311 fast = fast->debug_orig(); |
|
1312 if (NotANode(fast)) fast = NULL; |
|
1313 if (fast != NULL && fast != orig) { |
|
1314 fast = fast->debug_orig(); |
|
1315 if (NotANode(fast)) fast = NULL; |
|
1316 } |
|
1317 if (fast == orig) { |
|
1318 tty->print("..."); |
|
1319 break; |
|
1320 } |
|
1321 } |
|
1322 } |
|
1323 } |
|
1324 |
|
1325 void Node::set_debug_orig(Node* orig) { |
|
1326 _debug_orig = orig; |
|
1327 if (BreakAtNode == 0) return; |
|
1328 if (NotANode(orig)) orig = NULL; |
|
1329 int trip = 10; |
|
1330 while (orig != NULL) { |
|
1331 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { |
|
1332 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", |
|
1333 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); |
|
1334 BREAKPOINT; |
|
1335 } |
|
1336 orig = orig->debug_orig(); |
|
1337 if (NotANode(orig)) orig = NULL; |
|
1338 if (trip-- <= 0) break; |
|
1339 } |
|
1340 } |
|
1341 #endif //ASSERT |
|
1342 |
|
1343 //------------------------------dump------------------------------------------ |
|
1344 // Dump a Node |
|
1345 void Node::dump() const { |
|
1346 Compile* C = Compile::current(); |
|
1347 bool is_new = C->node_arena()->contains(this); |
|
1348 _in_dump_cnt++; |
|
1349 tty->print("%c%d\t%s\t=== ", |
|
1350 is_new ? ' ' : 'o', _idx, Name()); |
|
1351 |
|
1352 // Dump the required and precedence inputs |
|
1353 dump_req(); |
|
1354 dump_prec(); |
|
1355 // Dump the outputs |
|
1356 dump_out(); |
|
1357 |
|
1358 if (is_disconnected(this)) { |
|
1359 #ifdef ASSERT |
|
1360 tty->print(" [%d]",debug_idx()); |
|
1361 dump_orig(debug_orig()); |
|
1362 #endif |
|
1363 tty->cr(); |
|
1364 _in_dump_cnt--; |
|
1365 return; // don't process dead nodes |
|
1366 } |
|
1367 |
|
1368 // Dump node-specific info |
|
1369 dump_spec(tty); |
|
1370 #ifdef ASSERT |
|
1371 // Dump the non-reset _debug_idx |
|
1372 if( Verbose && WizardMode ) { |
|
1373 tty->print(" [%d]",debug_idx()); |
|
1374 } |
|
1375 #endif |
|
1376 |
|
1377 const Type *t = bottom_type(); |
|
1378 |
|
1379 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { |
|
1380 const TypeInstPtr *toop = t->isa_instptr(); |
|
1381 const TypeKlassPtr *tkls = t->isa_klassptr(); |
|
1382 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); |
|
1383 if( klass && klass->is_loaded() && klass->is_interface() ) { |
|
1384 tty->print(" Interface:"); |
|
1385 } else if( toop ) { |
|
1386 tty->print(" Oop:"); |
|
1387 } else if( tkls ) { |
|
1388 tty->print(" Klass:"); |
|
1389 } |
|
1390 t->dump(); |
|
1391 } else if( t == Type::MEMORY ) { |
|
1392 tty->print(" Memory:"); |
|
1393 MemNode::dump_adr_type(this, adr_type(), tty); |
|
1394 } else if( Verbose || WizardMode ) { |
|
1395 tty->print(" Type:"); |
|
1396 if( t ) { |
|
1397 t->dump(); |
|
1398 } else { |
|
1399 tty->print("no type"); |
|
1400 } |
|
1401 } |
|
1402 if (is_new) { |
|
1403 debug_only(dump_orig(debug_orig())); |
|
1404 Node_Notes* nn = C->node_notes_at(_idx); |
|
1405 if (nn != NULL && !nn->is_clear()) { |
|
1406 if (nn->jvms() != NULL) { |
|
1407 tty->print(" !jvms:"); |
|
1408 nn->jvms()->dump_spec(tty); |
|
1409 } |
|
1410 } |
|
1411 } |
|
1412 tty->cr(); |
|
1413 _in_dump_cnt--; |
|
1414 } |
|
1415 |
|
1416 //------------------------------dump_req-------------------------------------- |
|
1417 void Node::dump_req() const { |
|
1418 // Dump the required input edges |
|
1419 for (uint i = 0; i < req(); i++) { // For all required inputs |
|
1420 Node* d = in(i); |
|
1421 if (d == NULL) { |
|
1422 tty->print("_ "); |
|
1423 } else if (NotANode(d)) { |
|
1424 tty->print("NotANode "); // uninitialized, sentinel, garbage, etc. |
|
1425 } else { |
|
1426 tty->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); |
|
1427 } |
|
1428 } |
|
1429 } |
|
1430 |
|
1431 |
|
1432 //------------------------------dump_prec------------------------------------- |
|
1433 void Node::dump_prec() const { |
|
1434 // Dump the precedence edges |
|
1435 int any_prec = 0; |
|
1436 for (uint i = req(); i < len(); i++) { // For all precedence inputs |
|
1437 Node* p = in(i); |
|
1438 if (p != NULL) { |
|
1439 if( !any_prec++ ) tty->print(" |"); |
|
1440 if (NotANode(p)) { tty->print("NotANode "); continue; } |
|
1441 tty->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); |
|
1442 } |
|
1443 } |
|
1444 } |
|
1445 |
|
1446 //------------------------------dump_out-------------------------------------- |
|
1447 void Node::dump_out() const { |
|
1448 // Delimit the output edges |
|
1449 tty->print(" [["); |
|
1450 // Dump the output edges |
|
1451 for (uint i = 0; i < _outcnt; i++) { // For all outputs |
|
1452 Node* u = _out[i]; |
|
1453 if (u == NULL) { |
|
1454 tty->print("_ "); |
|
1455 } else if (NotANode(u)) { |
|
1456 tty->print("NotANode "); |
|
1457 } else { |
|
1458 tty->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); |
|
1459 } |
|
1460 } |
|
1461 tty->print("]] "); |
|
1462 } |
|
1463 |
|
1464 //------------------------------dump_nodes------------------------------------- |
|
1465 |
|
1466 // Helper class for dump_nodes. Wraps an old and new VectorSet. |
|
1467 class OldNewVectorSet : public StackObj { |
|
1468 Arena* _node_arena; |
|
1469 VectorSet _old_vset, _new_vset; |
|
1470 VectorSet* select(Node* n) { |
|
1471 return _node_arena->contains(n) ? &_new_vset : &_old_vset; |
|
1472 } |
|
1473 public: |
|
1474 OldNewVectorSet(Arena* node_arena, ResourceArea* area) : |
|
1475 _node_arena(node_arena), |
|
1476 _old_vset(area), _new_vset(area) {} |
|
1477 |
|
1478 void set(Node* n) { select(n)->set(n->_idx); } |
|
1479 bool test_set(Node* n) { return select(n)->test_set(n->_idx) != 0; } |
|
1480 bool test(Node* n) { return select(n)->test(n->_idx) != 0; } |
|
1481 void del(Node* n) { (*select(n)) >>= n->_idx; } |
|
1482 }; |
|
1483 |
|
1484 |
|
1485 static void dump_nodes(const Node* start, int d, bool only_ctrl) { |
|
1486 Node* s = (Node*)start; // remove const |
|
1487 if (NotANode(s)) return; |
|
1488 |
|
1489 Compile* C = Compile::current(); |
|
1490 ResourceArea *area = Thread::current()->resource_area(); |
|
1491 Node_Stack stack(area, MIN2((uint)ABS(d), C->unique() >> 1)); |
|
1492 OldNewVectorSet visited(C->node_arena(), area); |
|
1493 OldNewVectorSet on_stack(C->node_arena(), area); |
|
1494 |
|
1495 visited.set(s); |
|
1496 on_stack.set(s); |
|
1497 stack.push(s, 0); |
|
1498 if (d < 0) s->dump(); |
|
1499 |
|
1500 // Do a depth first walk over edges |
|
1501 while (stack.is_nonempty()) { |
|
1502 Node* tp = stack.node(); |
|
1503 uint idx = stack.index(); |
|
1504 uint limit = d > 0 ? tp->len() : tp->outcnt(); |
|
1505 if (idx >= limit) { |
|
1506 // no more arcs to visit |
|
1507 if (d > 0) tp->dump(); |
|
1508 on_stack.del(tp); |
|
1509 stack.pop(); |
|
1510 } else { |
|
1511 // process the "idx"th arc |
|
1512 stack.set_index(idx + 1); |
|
1513 Node* n = d > 0 ? tp->in(idx) : tp->raw_out(idx); |
|
1514 |
|
1515 if (NotANode(n)) continue; |
|
1516 // do not recurse through top or the root (would reach unrelated stuff) |
|
1517 if (n->is_Root() || n->is_top()) continue; |
|
1518 if (only_ctrl && !n->is_CFG()) continue; |
|
1519 |
|
1520 if (!visited.test_set(n)) { // forward arc |
|
1521 // Limit depth |
|
1522 if (stack.size() < (uint)ABS(d)) { |
|
1523 if (d < 0) n->dump(); |
|
1524 stack.push(n, 0); |
|
1525 on_stack.set(n); |
|
1526 } |
|
1527 } else { // back or cross arc |
|
1528 if (on_stack.test(n)) { // back arc |
|
1529 // print loop if there are no phis or regions in the mix |
|
1530 bool found_loop_breaker = false; |
|
1531 int k; |
|
1532 for (k = stack.size() - 1; k >= 0; k--) { |
|
1533 Node* m = stack.node_at(k); |
|
1534 if (m->is_Phi() || m->is_Region() || m->is_Root() || m->is_Start()) { |
|
1535 found_loop_breaker = true; |
|
1536 break; |
|
1537 } |
|
1538 if (m == n) // Found loop head |
|
1539 break; |
|
1540 } |
|
1541 assert(k >= 0, "n must be on stack"); |
|
1542 |
|
1543 if (!found_loop_breaker) { |
|
1544 tty->print("# %s LOOP FOUND:", only_ctrl ? "CONTROL" : "DATA"); |
|
1545 for (int i = stack.size() - 1; i >= k; i--) { |
|
1546 Node* m = stack.node_at(i); |
|
1547 bool mnew = C->node_arena()->contains(m); |
|
1548 tty->print(" %s%d:%s", (mnew? "": "o"), m->_idx, m->Name()); |
|
1549 if (i != 0) tty->print(d > 0? " <-": " ->"); |
|
1550 } |
|
1551 tty->cr(); |
|
1552 } |
|
1553 } |
|
1554 } |
|
1555 } |
|
1556 } |
|
1557 } |
|
1558 |
|
1559 //------------------------------dump------------------------------------------- |
|
1560 void Node::dump(int d) const { |
|
1561 dump_nodes(this, d, false); |
|
1562 } |
|
1563 |
|
1564 //------------------------------dump_ctrl-------------------------------------- |
|
1565 // Dump a Node's control history to depth |
|
1566 void Node::dump_ctrl(int d) const { |
|
1567 dump_nodes(this, d, true); |
|
1568 } |
|
1569 |
|
1570 // VERIFICATION CODE |
|
1571 // For each input edge to a node (ie - for each Use-Def edge), verify that |
|
1572 // there is a corresponding Def-Use edge. |
|
1573 //------------------------------verify_edges----------------------------------- |
|
1574 void Node::verify_edges(Unique_Node_List &visited) { |
|
1575 uint i, j, idx; |
|
1576 int cnt; |
|
1577 Node *n; |
|
1578 |
|
1579 // Recursive termination test |
|
1580 if (visited.member(this)) return; |
|
1581 visited.push(this); |
|
1582 |
|
1583 // Walk over all input edges, checking for correspondance |
|
1584 for( i = 0; i < len(); i++ ) { |
|
1585 n = in(i); |
|
1586 if (n != NULL && !n->is_top()) { |
|
1587 // Count instances of (Node *)this |
|
1588 cnt = 0; |
|
1589 for (idx = 0; idx < n->_outcnt; idx++ ) { |
|
1590 if (n->_out[idx] == (Node *)this) cnt++; |
|
1591 } |
|
1592 assert( cnt > 0,"Failed to find Def-Use edge." ); |
|
1593 // Check for duplicate edges |
|
1594 // walk the input array downcounting the input edges to n |
|
1595 for( j = 0; j < len(); j++ ) { |
|
1596 if( in(j) == n ) cnt--; |
|
1597 } |
|
1598 assert( cnt == 0,"Mismatched edge count."); |
|
1599 } else if (n == NULL) { |
|
1600 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); |
|
1601 } else { |
|
1602 assert(n->is_top(), "sanity"); |
|
1603 // Nothing to check. |
|
1604 } |
|
1605 } |
|
1606 // Recursive walk over all input edges |
|
1607 for( i = 0; i < len(); i++ ) { |
|
1608 n = in(i); |
|
1609 if( n != NULL ) |
|
1610 in(i)->verify_edges(visited); |
|
1611 } |
|
1612 } |
|
1613 |
|
1614 //------------------------------verify_recur----------------------------------- |
|
1615 static const Node *unique_top = NULL; |
|
1616 |
|
1617 void Node::verify_recur(const Node *n, int verify_depth, |
|
1618 VectorSet &old_space, VectorSet &new_space) { |
|
1619 if ( verify_depth == 0 ) return; |
|
1620 if (verify_depth > 0) --verify_depth; |
|
1621 |
|
1622 Compile* C = Compile::current(); |
|
1623 |
|
1624 // Contained in new_space or old_space? |
|
1625 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; |
|
1626 // Check for visited in the proper space. Numberings are not unique |
|
1627 // across spaces so we need a seperate VectorSet for each space. |
|
1628 if( v->test_set(n->_idx) ) return; |
|
1629 |
|
1630 if (n->is_Con() && n->bottom_type() == Type::TOP) { |
|
1631 if (C->cached_top_node() == NULL) |
|
1632 C->set_cached_top_node((Node*)n); |
|
1633 assert(C->cached_top_node() == n, "TOP node must be unique"); |
|
1634 } |
|
1635 |
|
1636 for( uint i = 0; i < n->len(); i++ ) { |
|
1637 Node *x = n->in(i); |
|
1638 if (!x || x->is_top()) continue; |
|
1639 |
|
1640 // Verify my input has a def-use edge to me |
|
1641 if (true /*VerifyDefUse*/) { |
|
1642 // Count use-def edges from n to x |
|
1643 int cnt = 0; |
|
1644 for( uint j = 0; j < n->len(); j++ ) |
|
1645 if( n->in(j) == x ) |
|
1646 cnt++; |
|
1647 // Count def-use edges from x to n |
|
1648 uint max = x->_outcnt; |
|
1649 for( uint k = 0; k < max; k++ ) |
|
1650 if (x->_out[k] == n) |
|
1651 cnt--; |
|
1652 assert( cnt == 0, "mismatched def-use edge counts" ); |
|
1653 } |
|
1654 |
|
1655 verify_recur(x, verify_depth, old_space, new_space); |
|
1656 } |
|
1657 |
|
1658 } |
|
1659 |
|
1660 //------------------------------verify----------------------------------------- |
|
1661 // Check Def-Use info for my subgraph |
|
1662 void Node::verify() const { |
|
1663 Compile* C = Compile::current(); |
|
1664 Node* old_top = C->cached_top_node(); |
|
1665 ResourceMark rm; |
|
1666 ResourceArea *area = Thread::current()->resource_area(); |
|
1667 VectorSet old_space(area), new_space(area); |
|
1668 verify_recur(this, -1, old_space, new_space); |
|
1669 C->set_cached_top_node(old_top); |
|
1670 } |
|
1671 #endif |
|
1672 |
|
1673 |
|
1674 //------------------------------walk------------------------------------------- |
|
1675 // Graph walk, with both pre-order and post-order functions |
|
1676 void Node::walk(NFunc pre, NFunc post, void *env) { |
|
1677 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk |
|
1678 walk_(pre, post, env, visited); |
|
1679 } |
|
1680 |
|
1681 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { |
|
1682 if( visited.test_set(_idx) ) return; |
|
1683 pre(*this,env); // Call the pre-order walk function |
|
1684 for( uint i=0; i<_max; i++ ) |
|
1685 if( in(i) ) // Input exists and is not walked? |
|
1686 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions |
|
1687 post(*this,env); // Call the post-order walk function |
|
1688 } |
|
1689 |
|
1690 void Node::nop(Node &, void*) {} |
|
1691 |
|
1692 //------------------------------Registers-------------------------------------- |
|
1693 // Do we Match on this edge index or not? Generally false for Control |
|
1694 // and true for everything else. Weird for calls & returns. |
|
1695 uint Node::match_edge(uint idx) const { |
|
1696 return idx; // True for other than index 0 (control) |
|
1697 } |
|
1698 |
|
1699 // Register classes are defined for specific machines |
|
1700 const RegMask &Node::out_RegMask() const { |
|
1701 ShouldNotCallThis(); |
|
1702 return *(new RegMask()); |
|
1703 } |
|
1704 |
|
1705 const RegMask &Node::in_RegMask(uint) const { |
|
1706 ShouldNotCallThis(); |
|
1707 return *(new RegMask()); |
|
1708 } |
|
1709 |
|
1710 //============================================================================= |
|
1711 //----------------------------------------------------------------------------- |
|
1712 void Node_Array::reset( Arena *new_arena ) { |
|
1713 _a->Afree(_nodes,_max*sizeof(Node*)); |
|
1714 _max = 0; |
|
1715 _nodes = NULL; |
|
1716 _a = new_arena; |
|
1717 } |
|
1718 |
|
1719 //------------------------------clear------------------------------------------ |
|
1720 // Clear all entries in _nodes to NULL but keep storage |
|
1721 void Node_Array::clear() { |
|
1722 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); |
|
1723 } |
|
1724 |
|
1725 //----------------------------------------------------------------------------- |
|
1726 void Node_Array::grow( uint i ) { |
|
1727 if( !_max ) { |
|
1728 _max = 1; |
|
1729 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); |
|
1730 _nodes[0] = NULL; |
|
1731 } |
|
1732 uint old = _max; |
|
1733 while( i >= _max ) _max <<= 1; // Double to fit |
|
1734 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); |
|
1735 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); |
|
1736 } |
|
1737 |
|
1738 //----------------------------------------------------------------------------- |
|
1739 void Node_Array::insert( uint i, Node *n ) { |
|
1740 if( _nodes[_max-1] ) grow(_max); // Get more space if full |
|
1741 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); |
|
1742 _nodes[i] = n; |
|
1743 } |
|
1744 |
|
1745 //----------------------------------------------------------------------------- |
|
1746 void Node_Array::remove( uint i ) { |
|
1747 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); |
|
1748 _nodes[_max-1] = NULL; |
|
1749 } |
|
1750 |
|
1751 //----------------------------------------------------------------------------- |
|
1752 void Node_Array::sort( C_sort_func_t func) { |
|
1753 qsort( _nodes, _max, sizeof( Node* ), func ); |
|
1754 } |
|
1755 |
|
1756 //----------------------------------------------------------------------------- |
|
1757 void Node_Array::dump() const { |
|
1758 #ifndef PRODUCT |
|
1759 for( uint i = 0; i < _max; i++ ) { |
|
1760 Node *nn = _nodes[i]; |
|
1761 if( nn != NULL ) { |
|
1762 tty->print("%5d--> ",i); nn->dump(); |
|
1763 } |
|
1764 } |
|
1765 #endif |
|
1766 } |
|
1767 |
|
1768 //--------------------------is_iteratively_computed------------------------------ |
|
1769 // Operation appears to be iteratively computed (such as an induction variable) |
|
1770 // It is possible for this operation to return false for a loop-varying |
|
1771 // value, if it appears (by local graph inspection) to be computed by a simple conditional. |
|
1772 bool Node::is_iteratively_computed() { |
|
1773 if (ideal_reg()) { // does operation have a result register? |
|
1774 for (uint i = 1; i < req(); i++) { |
|
1775 Node* n = in(i); |
|
1776 if (n != NULL && n->is_Phi()) { |
|
1777 for (uint j = 1; j < n->req(); j++) { |
|
1778 if (n->in(j) == this) { |
|
1779 return true; |
|
1780 } |
|
1781 } |
|
1782 } |
|
1783 } |
|
1784 } |
|
1785 return false; |
|
1786 } |
|
1787 |
|
1788 //--------------------------find_similar------------------------------ |
|
1789 // Return a node with opcode "opc" and same inputs as "this" if one can |
|
1790 // be found; Otherwise return NULL; |
|
1791 Node* Node::find_similar(int opc) { |
|
1792 if (req() >= 2) { |
|
1793 Node* def = in(1); |
|
1794 if (def && def->outcnt() >= 2) { |
|
1795 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { |
|
1796 Node* use = def->fast_out(i); |
|
1797 if (use->Opcode() == opc && |
|
1798 use->req() == req()) { |
|
1799 uint j; |
|
1800 for (j = 0; j < use->req(); j++) { |
|
1801 if (use->in(j) != in(j)) { |
|
1802 break; |
|
1803 } |
|
1804 } |
|
1805 if (j == use->req()) { |
|
1806 return use; |
|
1807 } |
|
1808 } |
|
1809 } |
|
1810 } |
|
1811 } |
|
1812 return NULL; |
|
1813 } |
|
1814 |
|
1815 |
|
1816 //--------------------------unique_ctrl_out------------------------------ |
|
1817 // Return the unique control out if only one. Null if none or more than one. |
|
1818 Node* Node::unique_ctrl_out() { |
|
1819 Node* found = NULL; |
|
1820 for (uint i = 0; i < outcnt(); i++) { |
|
1821 Node* use = raw_out(i); |
|
1822 if (use->is_CFG() && use != this) { |
|
1823 if (found != NULL) return NULL; |
|
1824 found = use; |
|
1825 } |
|
1826 } |
|
1827 return found; |
|
1828 } |
|
1829 |
|
1830 //============================================================================= |
|
1831 //------------------------------yank------------------------------------------- |
|
1832 // Find and remove |
|
1833 void Node_List::yank( Node *n ) { |
|
1834 uint i; |
|
1835 for( i = 0; i < _cnt; i++ ) |
|
1836 if( _nodes[i] == n ) |
|
1837 break; |
|
1838 |
|
1839 if( i < _cnt ) |
|
1840 _nodes[i] = _nodes[--_cnt]; |
|
1841 } |
|
1842 |
|
1843 //------------------------------dump------------------------------------------- |
|
1844 void Node_List::dump() const { |
|
1845 #ifndef PRODUCT |
|
1846 for( uint i = 0; i < _cnt; i++ ) |
|
1847 if( _nodes[i] ) { |
|
1848 tty->print("%5d--> ",i); |
|
1849 _nodes[i]->dump(); |
|
1850 } |
|
1851 #endif |
|
1852 } |
|
1853 |
|
1854 //============================================================================= |
|
1855 //------------------------------remove----------------------------------------- |
|
1856 void Unique_Node_List::remove( Node *n ) { |
|
1857 if( _in_worklist[n->_idx] ) { |
|
1858 for( uint i = 0; i < size(); i++ ) |
|
1859 if( _nodes[i] == n ) { |
|
1860 map(i,Node_List::pop()); |
|
1861 _in_worklist >>= n->_idx; |
|
1862 return; |
|
1863 } |
|
1864 ShouldNotReachHere(); |
|
1865 } |
|
1866 } |
|
1867 |
|
1868 //-----------------------remove_useless_nodes---------------------------------- |
|
1869 // Remove useless nodes from worklist |
|
1870 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { |
|
1871 |
|
1872 for( uint i = 0; i < size(); ++i ) { |
|
1873 Node *n = at(i); |
|
1874 assert( n != NULL, "Did not expect null entries in worklist"); |
|
1875 if( ! useful.test(n->_idx) ) { |
|
1876 _in_worklist >>= n->_idx; |
|
1877 map(i,Node_List::pop()); |
|
1878 // Node *replacement = Node_List::pop(); |
|
1879 // if( i != size() ) { // Check if removing last entry |
|
1880 // _nodes[i] = replacement; |
|
1881 // } |
|
1882 --i; // Visit popped node |
|
1883 // If it was last entry, loop terminates since size() was also reduced |
|
1884 } |
|
1885 } |
|
1886 } |
|
1887 |
|
1888 //============================================================================= |
|
1889 void Node_Stack::grow() { |
|
1890 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top |
|
1891 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); |
|
1892 size_t max = old_max << 1; // max * 2 |
|
1893 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); |
|
1894 _inode_max = _inodes + max; |
|
1895 _inode_top = _inodes + old_top; // restore _top |
|
1896 } |
|
1897 |
|
1898 //============================================================================= |
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1899 uint TypeNode::size_of() const { return sizeof(*this); } |
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1900 #ifndef PRODUCT |
|
1901 void TypeNode::dump_spec(outputStream *st) const { |
|
1902 if( !Verbose && !WizardMode ) { |
|
1903 // standard dump does this in Verbose and WizardMode |
|
1904 st->print(" #"); _type->dump_on(st); |
|
1905 } |
|
1906 } |
|
1907 #endif |
|
1908 uint TypeNode::hash() const { |
|
1909 return Node::hash() + _type->hash(); |
|
1910 } |
|
1911 uint TypeNode::cmp( const Node &n ) const |
|
1912 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } |
|
1913 const Type *TypeNode::bottom_type() const { return _type; } |
|
1914 const Type *TypeNode::Value( PhaseTransform * ) const { return _type; } |
|
1915 |
|
1916 //------------------------------ideal_reg-------------------------------------- |
|
1917 uint TypeNode::ideal_reg() const { |
|
1918 return Matcher::base2reg[_type->base()]; |
|
1919 } |