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1 /* |
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2 * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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20 * CA 95054 USA or visit www.sun.com if you need additional information or |
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21 * have any questions. |
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22 * |
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23 */ |
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24 |
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25 // This file defines the IndexSet class, a set of sparse integer indices. |
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26 // This data structure is used by the compiler in its liveness analysis and |
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27 // during register allocation. |
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28 |
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29 //-------------------------------- class IndexSet ---------------------------- |
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30 // An IndexSet is a piece-wise bitvector. At the top level, we have an array |
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31 // of pointers to bitvector chunks called BitBlocks. Each BitBlock has a fixed |
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32 // size and is allocated from a shared free list. The bits which are set in |
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33 // each BitBlock correspond to the elements of the set. |
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34 |
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35 class IndexSet : public ResourceObj { |
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36 friend class IndexSetIterator; |
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37 |
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38 public: |
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39 // When we allocate an IndexSet, it starts off with an array of top level block |
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40 // pointers of a set length. This size is intended to be large enough for the |
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41 // majority of IndexSets. In the cases when this size is not large enough, |
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42 // a separately allocated array is used. |
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43 |
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44 // The length of the preallocated top level block array |
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45 enum { preallocated_block_list_size = 16 }; |
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46 |
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47 // Elements of a IndexSet get decomposed into three fields. The highest order |
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48 // bits are the block index, which tell which high level block holds the element. |
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49 // Within that block, the word index indicates which word holds the element. |
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50 // Finally, the bit index determines which single bit within that word indicates |
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51 // membership of the element in the set. |
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52 |
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53 // The lengths of the index bitfields |
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54 enum { bit_index_length = 5, |
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55 word_index_length = 3, |
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56 block_index_length = 8 // not used |
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57 }; |
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58 |
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59 // Derived constants used for manipulating the index bitfields |
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60 enum { |
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61 bit_index_offset = 0, // not used |
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62 word_index_offset = bit_index_length, |
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63 block_index_offset = bit_index_length + word_index_length, |
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64 |
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65 bits_per_word = 1 << bit_index_length, |
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66 words_per_block = 1 << word_index_length, |
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67 bits_per_block = bits_per_word * words_per_block, |
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68 |
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69 bit_index_mask = right_n_bits(bit_index_length), |
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70 word_index_mask = right_n_bits(word_index_length) |
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71 }; |
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72 |
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73 // These routines are used for extracting the block, word, and bit index |
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74 // from an element. |
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75 static uint get_block_index(uint element) { |
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76 return element >> block_index_offset; |
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77 } |
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78 static uint get_word_index(uint element) { |
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79 return mask_bits(element >> word_index_offset,word_index_mask); |
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80 } |
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81 static uint get_bit_index(uint element) { |
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82 return mask_bits(element,bit_index_mask); |
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83 } |
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84 |
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85 //------------------------------ class BitBlock ---------------------------- |
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86 // The BitBlock class is a segment of a bitvector set. |
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87 |
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88 class BitBlock : public ResourceObj { |
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89 friend class IndexSetIterator; |
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90 friend class IndexSet; |
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91 |
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92 private: |
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93 // All of BitBlocks fields and methods are declared private. We limit |
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94 // access to IndexSet and IndexSetIterator. |
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95 |
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96 // A BitBlock is composed of some number of 32 bit words. When a BitBlock |
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97 // is not in use by any IndexSet, it is stored on a free list. The next field |
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98 // is used by IndexSet to mainting this free list. |
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99 |
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100 union { |
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101 uint32 _words[words_per_block]; |
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102 BitBlock *_next; |
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103 } _data; |
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104 |
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105 // accessors |
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106 uint32 *words() { return _data._words; } |
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107 void set_next(BitBlock *next) { _data._next = next; } |
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108 BitBlock *next() { return _data._next; } |
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109 |
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110 // Operations. A BitBlock supports four simple operations, |
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111 // clear(), member(), insert(), and remove(). These methods do |
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112 // not assume that the block index has been masked out. |
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113 |
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114 void clear() { |
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115 memset(words(), 0, sizeof(uint32) * words_per_block); |
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116 } |
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117 |
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118 bool member(uint element) { |
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119 uint word_index = IndexSet::get_word_index(element); |
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120 uint bit_index = IndexSet::get_bit_index(element); |
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121 |
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122 return ((words()[word_index] & (uint32)(0x1 << bit_index)) != 0); |
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123 } |
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124 |
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125 bool insert(uint element) { |
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126 uint word_index = IndexSet::get_word_index(element); |
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127 uint bit_index = IndexSet::get_bit_index(element); |
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128 |
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129 uint32 bit = (0x1 << bit_index); |
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130 uint32 before = words()[word_index]; |
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131 words()[word_index] = before | bit; |
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132 return ((before & bit) != 0); |
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133 } |
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134 |
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135 bool remove(uint element) { |
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136 uint word_index = IndexSet::get_word_index(element); |
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137 uint bit_index = IndexSet::get_bit_index(element); |
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138 |
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139 uint32 bit = (0x1 << bit_index); |
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140 uint32 before = words()[word_index]; |
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141 words()[word_index] = before & ~bit; |
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142 return ((before & bit) != 0); |
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143 } |
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144 }; |
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145 |
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146 //-------------------------- BitBlock allocation --------------------------- |
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147 private: |
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148 |
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149 // All IndexSets share an arena from which they allocate BitBlocks. Unused |
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150 // BitBlocks are placed on a free list. |
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151 |
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152 // The number of BitBlocks to allocate at a time |
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153 enum { bitblock_alloc_chunk_size = 50 }; |
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154 |
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155 static Arena *arena() { return Compile::current()->indexSet_arena(); } |
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156 |
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157 static void populate_free_list(); |
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158 |
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159 public: |
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160 |
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161 // Invalidate the current free BitBlock list and begin allocation |
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162 // from a new arena. It is essential that this method is called whenever |
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163 // the Arena being used for BitBlock allocation is reset. |
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164 static void reset_memory(Compile* compile, Arena *arena) { |
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165 compile->set_indexSet_free_block_list(NULL); |
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166 compile->set_indexSet_arena(arena); |
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167 |
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168 // This should probably be done in a static initializer |
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169 _empty_block.clear(); |
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170 } |
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171 |
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172 private: |
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173 friend class BitBlock; |
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174 // A distinguished BitBlock which always remains empty. When a new IndexSet is |
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175 // created, all of its top level BitBlock pointers are initialized to point to |
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176 // this. |
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177 static BitBlock _empty_block; |
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178 |
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179 //-------------------------- Members ------------------------------------------ |
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180 |
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181 // The number of elements in the set |
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182 uint _count; |
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183 |
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184 // Our top level array of bitvector segments |
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185 BitBlock **_blocks; |
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186 |
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187 BitBlock *_preallocated_block_list[preallocated_block_list_size]; |
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188 |
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189 // The number of top level array entries in use |
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190 uint _max_blocks; |
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191 |
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192 // Our assertions need to know the maximum number allowed in the set |
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193 #ifdef ASSERT |
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194 uint _max_elements; |
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195 #endif |
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196 |
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197 // The next IndexSet on the free list (not used at same time as count) |
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198 IndexSet *_next; |
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199 |
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200 public: |
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201 //-------------------------- Free list operations ------------------------------ |
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202 // Individual IndexSets can be placed on a free list. This is done in PhaseLive. |
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203 |
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204 IndexSet *next() { |
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205 #ifdef ASSERT |
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206 if( VerifyOpto ) { |
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207 check_watch("removed from free list?", ((_next == NULL) ? 0 : _next->_serial_number)); |
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208 } |
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209 #endif |
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210 return _next; |
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211 } |
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212 |
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213 void set_next(IndexSet *next) { |
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214 #ifdef ASSERT |
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215 if( VerifyOpto ) { |
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216 check_watch("put on free list?", ((next == NULL) ? 0 : next->_serial_number)); |
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217 } |
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218 #endif |
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219 _next = next; |
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220 } |
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221 |
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222 private: |
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223 //-------------------------- Utility methods ----------------------------------- |
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224 |
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225 // Get the block which holds element |
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226 BitBlock *get_block_containing(uint element) const { |
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227 assert(element < _max_elements, "element out of bounds"); |
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228 return _blocks[get_block_index(element)]; |
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229 } |
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230 |
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231 // Set a block in the top level array |
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232 void set_block(uint index, BitBlock *block) { |
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233 #ifdef ASSERT |
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234 if( VerifyOpto ) |
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235 check_watch("set block", index); |
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236 #endif |
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237 _blocks[index] = block; |
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238 } |
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239 |
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240 // Get a BitBlock from the free list |
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241 BitBlock *alloc_block(); |
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242 |
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243 // Get a BitBlock from the free list and place it in the top level array |
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244 BitBlock *alloc_block_containing(uint element); |
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245 |
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246 // Free a block from the top level array, placing it on the free BitBlock list |
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247 void free_block(uint i); |
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248 |
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249 public: |
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250 //-------------------------- Primitive set operations -------------------------- |
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251 |
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252 void clear() { |
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253 #ifdef ASSERT |
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254 if( VerifyOpto ) |
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255 check_watch("clear"); |
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256 #endif |
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257 _count = 0; |
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258 for (uint i = 0; i < _max_blocks; i++) { |
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259 BitBlock *block = _blocks[i]; |
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260 if (block != &_empty_block) { |
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261 free_block(i); |
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262 } |
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263 } |
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264 } |
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265 |
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266 uint count() const { return _count; } |
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267 |
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268 bool is_empty() const { return _count == 0; } |
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269 |
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270 bool member(uint element) const { |
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271 return get_block_containing(element)->member(element); |
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272 } |
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273 |
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274 bool insert(uint element) { |
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275 #ifdef ASSERT |
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276 if( VerifyOpto ) |
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277 check_watch("insert", element); |
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278 #endif |
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279 if (element == 0) { |
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280 return 0; |
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281 } |
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282 BitBlock *block = get_block_containing(element); |
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283 if (block == &_empty_block) { |
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284 block = alloc_block_containing(element); |
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285 } |
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286 bool present = block->insert(element); |
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287 if (!present) { |
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288 _count++; |
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289 } |
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290 return !present; |
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291 } |
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292 |
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293 bool remove(uint element) { |
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294 #ifdef ASSERT |
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295 if( VerifyOpto ) |
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296 check_watch("remove", element); |
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297 #endif |
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298 |
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299 BitBlock *block = get_block_containing(element); |
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300 bool present = block->remove(element); |
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301 if (present) { |
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302 _count--; |
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303 } |
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304 return present; |
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305 } |
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306 |
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307 //-------------------------- Compound set operations ------------------------ |
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308 // Compute the union of all elements of one and two which interfere |
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309 // with the RegMask mask. If the degree of the union becomes |
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310 // exceeds fail_degree, the union bails out. The underlying set is |
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311 // cleared before the union is performed. |
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312 uint lrg_union(uint lr1, uint lr2, |
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313 const uint fail_degree, |
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314 const class PhaseIFG *ifg, |
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315 const RegMask &mask); |
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316 |
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317 |
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318 //------------------------- Construction, initialization ----------------------- |
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319 |
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320 IndexSet() {} |
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321 |
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322 // This constructor is used for making a deep copy of a IndexSet. |
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323 IndexSet(IndexSet *set); |
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324 |
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325 // Perform initialization on a IndexSet |
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326 void initialize(uint max_element); |
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327 |
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328 // Initialize a IndexSet. If the top level BitBlock array needs to be |
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329 // allocated, do it from the proffered arena. BitBlocks are still allocated |
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330 // from the static Arena member. |
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331 void initialize(uint max_element, Arena *arena); |
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332 |
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333 // Exchange two sets |
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334 void swap(IndexSet *set); |
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335 |
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336 //-------------------------- Debugging and statistics -------------------------- |
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337 |
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338 #ifndef PRODUCT |
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339 // Output a IndexSet for debugging |
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340 void dump() const; |
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341 #endif |
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342 |
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343 #ifdef ASSERT |
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344 void tally_iteration_statistics() const; |
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345 |
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346 // BitBlock allocation statistics |
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347 static uint _alloc_new; |
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348 static uint _alloc_total; |
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349 |
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350 // Block density statistics |
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351 static long _total_bits; |
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352 static long _total_used_blocks; |
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353 static long _total_unused_blocks; |
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354 |
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355 // Sanity tests |
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356 void verify() const; |
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357 |
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358 static int _serial_count; |
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359 int _serial_number; |
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360 |
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361 // Check to see if the serial number of the current set is the one we're tracing. |
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362 // If it is, print a message. |
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363 void check_watch(const char *operation, uint operand) const { |
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364 if (IndexSetWatch != 0) { |
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365 if (IndexSetWatch == -1 || _serial_number == IndexSetWatch) { |
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366 tty->print_cr("IndexSet %d : %s ( %d )", _serial_number, operation, operand); |
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367 } |
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368 } |
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369 } |
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370 void check_watch(const char *operation) const { |
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371 if (IndexSetWatch != 0) { |
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372 if (IndexSetWatch == -1 || _serial_number == IndexSetWatch) { |
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373 tty->print_cr("IndexSet %d : %s", _serial_number, operation); |
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374 } |
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375 } |
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376 } |
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377 |
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378 public: |
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379 static void print_statistics(); |
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380 |
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381 #endif |
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382 }; |
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383 |
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384 |
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385 //-------------------------------- class IndexSetIterator -------------------- |
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386 // An iterator for IndexSets. |
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387 |
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388 class IndexSetIterator VALUE_OBJ_CLASS_SPEC { |
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389 friend class IndexSet; |
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390 |
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391 public: |
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392 |
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393 // We walk over the bits in a word in chunks of size window_size. |
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394 enum { window_size = 5, |
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395 window_mask = right_n_bits(window_size), |
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396 table_size = (1 << window_size) }; |
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397 |
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398 // For an integer of length window_size, what is the first set bit? |
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399 static const byte _first_bit[table_size]; |
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400 |
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401 // For an integer of length window_size, what is the second set bit? |
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402 static const byte _second_bit[table_size]; |
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403 |
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404 private: |
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405 // The current word we are inspecting |
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406 uint32 _current; |
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407 |
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408 // What element number are we currently on? |
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409 uint _value; |
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410 |
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411 // The index of the next word we will inspect |
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412 uint _next_word; |
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413 |
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414 // A pointer to the contents of the current block |
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415 uint32 *_words; |
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416 |
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417 // The index of the next block we will inspect |
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418 uint _next_block; |
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419 |
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420 // A pointer to the blocks in our set |
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421 IndexSet::BitBlock **_blocks; |
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422 |
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423 // The number of blocks in the set |
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424 uint _max_blocks; |
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425 |
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426 // If the iterator was created from a non-const set, we replace |
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427 // non-canonical empty blocks with the _empty_block pointer. If |
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428 // _set is NULL, we do no replacement. |
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429 IndexSet *_set; |
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430 |
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431 // Advance to the next non-empty word and return the next |
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432 // element in the set. |
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433 uint advance_and_next(); |
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434 |
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435 |
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436 public: |
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437 |
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438 // If an iterator is built from a constant set then empty blocks |
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439 // are not canonicalized. |
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440 IndexSetIterator(IndexSet *set); |
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441 IndexSetIterator(const IndexSet *set); |
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442 |
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443 // Return the next element of the set. Return 0 when done. |
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444 uint next() { |
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445 uint current = _current; |
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446 if (current != 0) { |
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447 uint value = _value; |
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448 while (mask_bits(current,window_mask) == 0) { |
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449 current >>= window_size; |
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450 value += window_size; |
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451 } |
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452 |
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453 uint advance = _second_bit[mask_bits(current,window_mask)]; |
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454 _current = current >> advance; |
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455 _value = value + advance; |
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456 return value + _first_bit[mask_bits(current,window_mask)]; |
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457 } else { |
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458 return advance_and_next(); |
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459 } |
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460 } |
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461 }; |