|
1 /* |
|
2 * Copyright 1997-2003 Sun Microsystems, Inc. All Rights Reserved. |
|
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
|
4 * |
|
5 * This code is free software; you can redistribute it and/or modify it |
|
6 * under the terms of the GNU General Public License version 2 only, as |
|
7 * published by the Free Software Foundation. |
|
8 * |
|
9 * This code is distributed in the hope that it will be useful, but WITHOUT |
|
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
|
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
|
12 * version 2 for more details (a copy is included in the LICENSE file that |
|
13 * accompanied this code). |
|
14 * |
|
15 * You should have received a copy of the GNU General Public License version |
|
16 * 2 along with this work; if not, write to the Free Software Foundation, |
|
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
|
18 * |
|
19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
|
20 * CA 95054 USA or visit www.sun.com if you need additional information or |
|
21 * have any questions. |
|
22 * |
|
23 */ |
|
24 |
|
25 // The resource area holds temporary data structures in the VM. |
|
26 // The actual allocation areas are thread local. Typical usage: |
|
27 // |
|
28 // ... |
|
29 // { |
|
30 // ResourceMark rm; |
|
31 // int foo[] = NEW_RESOURCE_ARRAY(int, 64); |
|
32 // ... |
|
33 // } |
|
34 // ... |
|
35 |
|
36 //------------------------------ResourceArea----------------------------------- |
|
37 // A ResourceArea is an Arena that supports safe usage of ResourceMark. |
|
38 class ResourceArea: public Arena { |
|
39 friend class ResourceMark; |
|
40 friend class DeoptResourceMark; |
|
41 debug_only(int _nesting;) // current # of nested ResourceMarks |
|
42 debug_only(static int _warned;) // to suppress multiple warnings |
|
43 |
|
44 public: |
|
45 ResourceArea() { |
|
46 debug_only(_nesting = 0;) |
|
47 } |
|
48 |
|
49 ResourceArea(size_t init_size) : Arena(init_size) { |
|
50 debug_only(_nesting = 0;); |
|
51 } |
|
52 |
|
53 char* allocate_bytes(size_t size) { |
|
54 #ifdef ASSERT |
|
55 if (_nesting < 1 && !_warned++) |
|
56 fatal("memory leak: allocating without ResourceMark"); |
|
57 if (UseMallocOnly) { |
|
58 // use malloc, but save pointer in res. area for later freeing |
|
59 char** save = (char**)internal_malloc_4(sizeof(char*)); |
|
60 return (*save = (char*)os::malloc(size)); |
|
61 } |
|
62 #endif |
|
63 return (char*)Amalloc(size); |
|
64 } |
|
65 |
|
66 debug_only(int nesting() const { return _nesting; }); |
|
67 }; |
|
68 |
|
69 |
|
70 //------------------------------ResourceMark----------------------------------- |
|
71 // A resource mark releases all resources allocated after it was constructed |
|
72 // when the destructor is called. Typically used as a local variable. |
|
73 class ResourceMark: public StackObj { |
|
74 protected: |
|
75 ResourceArea *_area; // Resource area to stack allocate |
|
76 Chunk *_chunk; // saved arena chunk |
|
77 char *_hwm, *_max; |
|
78 NOT_PRODUCT(size_t _size_in_bytes;) |
|
79 |
|
80 void initialize(Thread *thread) { |
|
81 _area = thread->resource_area(); |
|
82 _chunk = _area->_chunk; |
|
83 _hwm = _area->_hwm; |
|
84 _max= _area->_max; |
|
85 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) |
|
86 debug_only(_area->_nesting++;) |
|
87 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
88 } |
|
89 |
|
90 public: |
|
91 |
|
92 #ifndef ASSERT |
|
93 ResourceMark(Thread *thread) { |
|
94 assert(thread == Thread::current(), "not the current thread"); |
|
95 initialize(thread); |
|
96 } |
|
97 #else |
|
98 ResourceMark(Thread *thread); |
|
99 #endif // ASSERT |
|
100 |
|
101 ResourceMark() { initialize(Thread::current()); } |
|
102 |
|
103 ResourceMark( ResourceArea *r ) : |
|
104 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { |
|
105 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) |
|
106 debug_only(_area->_nesting++;) |
|
107 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
108 } |
|
109 |
|
110 void reset_to_mark() { |
|
111 if (UseMallocOnly) free_malloced_objects(); |
|
112 |
|
113 if( _chunk->next() ) // Delete later chunks |
|
114 _chunk->next_chop(); |
|
115 _area->_chunk = _chunk; // Roll back arena to saved chunk |
|
116 _area->_hwm = _hwm; |
|
117 _area->_max = _max; |
|
118 |
|
119 // clear out this chunk (to detect allocation bugs) |
|
120 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); |
|
121 _area->set_size_in_bytes(size_in_bytes()); |
|
122 } |
|
123 |
|
124 ~ResourceMark() { |
|
125 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
126 debug_only(_area->_nesting--;) |
|
127 reset_to_mark(); |
|
128 } |
|
129 |
|
130 |
|
131 private: |
|
132 void free_malloced_objects() PRODUCT_RETURN; |
|
133 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; |
|
134 }; |
|
135 |
|
136 //------------------------------DeoptResourceMark----------------------------------- |
|
137 // A deopt resource mark releases all resources allocated after it was constructed |
|
138 // when the destructor is called. Typically used as a local variable. It differs |
|
139 // from a typical resource more in that it is C-Heap allocated so that deoptimization |
|
140 // can use data structures that are arena based but are not amenable to vanilla |
|
141 // ResourceMarks because deoptimization can not use a stack allocated mark. During |
|
142 // deoptimization we go thru the following steps: |
|
143 // |
|
144 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info |
|
145 // 1: create the vframeArray (contains pointers to Resource allocated structures) |
|
146 // This allocates the DeoptResourceMark. |
|
147 // 2: return to assembly stub and remove stub frame and deoptee frame and create |
|
148 // the new skeletal frames. |
|
149 // 3: push new stub frame and call unpack_frames |
|
150 // 4: retrieve information from the vframeArray to populate the skeletal frames |
|
151 // 5: release the DeoptResourceMark |
|
152 // 6: return to stub and eventually to interpreter |
|
153 // |
|
154 // With old style eager deoptimization the vframeArray was created by the vmThread there |
|
155 // was no way for the vframeArray to contain resource allocated objects and so |
|
156 // a complex set of data structures to simulate an array of vframes in CHeap memory |
|
157 // was used. With new style lazy deoptimization the vframeArray is created in the |
|
158 // the thread that will use it and we can use a much simpler scheme for the vframeArray |
|
159 // leveraging existing data structures if we simply create a way to manage this one |
|
160 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj |
|
161 // then existing ResourceMarks would work fine since no one use new to allocate them |
|
162 // and they would be stack allocated. This leaves open the possibilty of accidental |
|
163 // misuse so we simple duplicate the ResourceMark functionality here. |
|
164 |
|
165 class DeoptResourceMark: public CHeapObj { |
|
166 protected: |
|
167 ResourceArea *_area; // Resource area to stack allocate |
|
168 Chunk *_chunk; // saved arena chunk |
|
169 char *_hwm, *_max; |
|
170 NOT_PRODUCT(size_t _size_in_bytes;) |
|
171 |
|
172 void initialize(Thread *thread) { |
|
173 _area = thread->resource_area(); |
|
174 _chunk = _area->_chunk; |
|
175 _hwm = _area->_hwm; |
|
176 _max= _area->_max; |
|
177 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) |
|
178 debug_only(_area->_nesting++;) |
|
179 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
180 } |
|
181 |
|
182 public: |
|
183 |
|
184 #ifndef ASSERT |
|
185 DeoptResourceMark(Thread *thread) { |
|
186 assert(thread == Thread::current(), "not the current thread"); |
|
187 initialize(thread); |
|
188 } |
|
189 #else |
|
190 DeoptResourceMark(Thread *thread); |
|
191 #endif // ASSERT |
|
192 |
|
193 DeoptResourceMark() { initialize(Thread::current()); } |
|
194 |
|
195 DeoptResourceMark( ResourceArea *r ) : |
|
196 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) { |
|
197 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();) |
|
198 debug_only(_area->_nesting++;) |
|
199 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
200 } |
|
201 |
|
202 void reset_to_mark() { |
|
203 if (UseMallocOnly) free_malloced_objects(); |
|
204 |
|
205 if( _chunk->next() ) // Delete later chunks |
|
206 _chunk->next_chop(); |
|
207 _area->_chunk = _chunk; // Roll back arena to saved chunk |
|
208 _area->_hwm = _hwm; |
|
209 _area->_max = _max; |
|
210 |
|
211 // clear out this chunk (to detect allocation bugs) |
|
212 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm); |
|
213 _area->set_size_in_bytes(size_in_bytes()); |
|
214 } |
|
215 |
|
216 ~DeoptResourceMark() { |
|
217 assert( _area->_nesting > 0, "must stack allocate RMs" ); |
|
218 debug_only(_area->_nesting--;) |
|
219 reset_to_mark(); |
|
220 } |
|
221 |
|
222 |
|
223 private: |
|
224 void free_malloced_objects() PRODUCT_RETURN; |
|
225 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0; |
|
226 }; |