hotspot/src/share/vm/libadt/vectset.cpp
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     1 /*
       
     2  * Copyright 1997-2005 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.
       
     8  *
       
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    12  * version 2 for more details (a copy is included in the LICENSE file that
       
    13  * accompanied this code).
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License version
       
    16  * 2 along with this work; if not, write to the Free Software Foundation,
       
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    18  *
       
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    21  * have any questions.
       
    22  *
       
    23  */
       
    24 
       
    25 // Vector Sets - An Abstract Data Type
       
    26 
       
    27 #include "incls/_precompiled.incl"
       
    28 #include "incls/_vectset.cpp.incl"
       
    29 
       
    30 // %%%%% includes not needed with AVM framework - Ungar
       
    31 // #include "port.hpp"
       
    32 //IMPLEMENTATION
       
    33 // #include "vectset.hpp"
       
    34 
       
    35 // BitsInByte is a lookup table which tells the number of bits that
       
    36 // are in the looked-up number.  It is very useful in VectorSet_Size.
       
    37 
       
    38 uint8 bitsInByte[256] = {
       
    39   0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
       
    40   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
       
    41   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
       
    42   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    43   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
       
    44   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    45   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    46   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
       
    47   1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
       
    48   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    49   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    50   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
       
    51   2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
       
    52   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
       
    53   3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
       
    54   4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
       
    55 };
       
    56 
       
    57 //------------------------------VectorSet--------------------------------------
       
    58 // Create a new, empty Set.
       
    59 VectorSet::VectorSet(Arena *arena) : Set(arena) {
       
    60   size = 2;                     // Small initial size
       
    61   data = (uint32 *)_set_arena->Amalloc(size*sizeof(uint32));
       
    62   data[0] = 0;                  // No elements
       
    63   data[1] = 0;
       
    64 }
       
    65 
       
    66 //------------------------------Construct--------------------------------------
       
    67 Set &VectorSet_Construct(Arena *arena)
       
    68 {
       
    69   return *(new VectorSet(arena));
       
    70 }
       
    71 
       
    72 //------------------------------operator=--------------------------------------
       
    73 Set &VectorSet::operator = (const Set &set)
       
    74 {
       
    75   if( &set == this ) return *this;
       
    76   FREE_FAST(data);
       
    77   // The cast is a virtual function that checks that "set" is a VectorSet.
       
    78   slamin(*(set.asVectorSet()));
       
    79   return *this;
       
    80 }
       
    81 
       
    82 //------------------------------slamin-----------------------------------------
       
    83 // Initialize one set with another.  No regard is made to the existing Set.
       
    84 void VectorSet::slamin(const VectorSet& s)
       
    85 {
       
    86   size = s.size;                // Use new size
       
    87   data = (uint32*)s._set_arena->Amalloc(size*sizeof(uint32)); // Make array of required size
       
    88   memcpy( data, s.data, size*sizeof(uint32) ); // Fill the array
       
    89 }
       
    90 
       
    91 //------------------------------grow-------------------------------------------
       
    92 // Expand the existing set to a bigger size
       
    93 void VectorSet::grow( uint newsize )
       
    94 {
       
    95   newsize = (newsize+31) >> 5;  // Convert to longwords
       
    96   uint x = size;
       
    97   while( x < newsize ) x <<= 1;
       
    98   data = (uint32 *)_set_arena->Arealloc(data, size*sizeof(uint32), x*sizeof(uint32));
       
    99   memset((char *)(data + size), 0, (x - size)*sizeof(uint32));
       
   100   size = x;
       
   101 }
       
   102 
       
   103 //------------------------------operator<<=------------------------------------
       
   104 // Insert a member into an existing Set.
       
   105 Set &VectorSet::operator <<= (uint elem)
       
   106 {
       
   107   register uint word = elem >> 5;            // Get the longword offset
       
   108   register uint32 mask = 1L << (elem & 31);  // Get bit mask
       
   109 
       
   110   if( word >= size )            // Need to grow set?
       
   111     grow(elem+1);               // Then grow it
       
   112   data[word] |= mask;           // Set new bit
       
   113   return *this;
       
   114 }
       
   115 
       
   116 //------------------------------operator>>=------------------------------------
       
   117 // Delete a member from an existing Set.
       
   118 Set &VectorSet::operator >>= (uint elem)
       
   119 {
       
   120   register uint word = elem >> 5; // Get the longword offset
       
   121   if( word >= size )              // Beyond the last?
       
   122     return *this;                 // Then it's clear & return clear
       
   123   register uint32 mask = 1L << (elem & 31);     // Get bit mask
       
   124   data[word] &= ~mask;            // Clear bit
       
   125   return *this;
       
   126 }
       
   127 
       
   128 //------------------------------operator&=-------------------------------------
       
   129 // Intersect one set into another.
       
   130 VectorSet &VectorSet::operator &= (const VectorSet &s)
       
   131 {
       
   132   // NOTE: The intersection is never any larger than the smallest set.
       
   133   if( s.size < size ) size = s.size; // Get smaller size
       
   134   register uint32 *u1 = data;   // Pointer to the destination data
       
   135   register uint32 *u2 = s.data; // Pointer to the source data
       
   136   for( uint i=0; i<size; i++)   // For data in set
       
   137     *u1++ &= *u2++;             // Copy and AND longwords
       
   138   return *this;                 // Return set
       
   139 }
       
   140 
       
   141 //------------------------------operator&=-------------------------------------
       
   142 Set &VectorSet::operator &= (const Set &set)
       
   143 {
       
   144   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   145   return (*this) &= *(set.asVectorSet());
       
   146 }
       
   147 
       
   148 //------------------------------operator|=-------------------------------------
       
   149 // Union one set into another.
       
   150 VectorSet &VectorSet::operator |= (const VectorSet &s)
       
   151 {
       
   152   // This many words must be unioned
       
   153   register uint cnt = ((size<s.size)?size:s.size);
       
   154   register uint32 *u1 = data;   // Pointer to the destination data
       
   155   register uint32 *u2 = s.data; // Pointer to the source data
       
   156   for( uint i=0; i<cnt; i++)    // Copy and OR the two sets
       
   157     *u1++ |= *u2++;
       
   158   if( size < s.size ) {         // Is set 2 larger than set 1?
       
   159     // Extend result by larger set
       
   160     grow(s.size*sizeof(uint32)*8);
       
   161     memcpy(&data[cnt], u2, (s.size - cnt)*sizeof(uint32));
       
   162   }
       
   163   return *this;                 // Return result set
       
   164 }
       
   165 
       
   166 //------------------------------operator|=-------------------------------------
       
   167 Set &VectorSet::operator |= (const Set &set)
       
   168 {
       
   169   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   170   return (*this) |= *(set.asVectorSet());
       
   171 }
       
   172 
       
   173 //------------------------------operator-=-------------------------------------
       
   174 // Difference one set from another.
       
   175 VectorSet &VectorSet::operator -= (const VectorSet &s)
       
   176 {
       
   177   // This many words must be unioned
       
   178   register uint cnt = ((size<s.size)?size:s.size);
       
   179   register uint32 *u1 = data;   // Pointer to the destination data
       
   180   register uint32 *u2 = s.data; // Pointer to the source data
       
   181   for( uint i=0; i<cnt; i++ )   // For data in set
       
   182     *u1++ &= ~(*u2++);          // A <-- A & ~B  with longwords
       
   183   return *this;                 // Return new set
       
   184 }
       
   185 
       
   186 //------------------------------operator-=-------------------------------------
       
   187 Set &VectorSet::operator -= (const Set &set)
       
   188 {
       
   189   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   190   return (*this) -= *(set.asVectorSet());
       
   191 }
       
   192 
       
   193 //------------------------------compare----------------------------------------
       
   194 // Compute 2 booleans: bits in A not B, bits in B not A.
       
   195 // Return X0 --  A is not a subset of B
       
   196 //        X1 --  A is a subset of B
       
   197 //        0X --  B is not a subset of A
       
   198 //        1X --  B is a subset of A
       
   199 int VectorSet::compare (const VectorSet &s) const
       
   200 {
       
   201   register uint32 *u1 = data;   // Pointer to the destination data
       
   202   register uint32 *u2 = s.data; // Pointer to the source data
       
   203   register uint32 AnotB = 0, BnotA = 0;
       
   204   // This many words must be unioned
       
   205   register uint cnt = ((size<s.size)?size:s.size);
       
   206 
       
   207   // Get bits for both sets
       
   208   uint i;                       // Exit value of loop
       
   209   for( i=0; i<cnt; i++ ) {      // For data in BOTH sets
       
   210     register uint32 A = *u1++;  // Data from one guy
       
   211     register uint32 B = *u2++;  // Data from other guy
       
   212     AnotB |= (A & ~B);          // Compute bits in A not B
       
   213     BnotA |= (B & ~A);          // Compute bits in B not A
       
   214   }
       
   215 
       
   216   // Get bits from bigger set
       
   217   if( size < s.size ) {
       
   218     for( ; i<s.size; i++ )      // For data in larger set
       
   219       BnotA |= *u2++;           // These bits are in B not A
       
   220   } else {
       
   221     for( ; i<size; i++ )        // For data in larger set
       
   222       AnotB |= *u1++;           // These bits are in A not B
       
   223   }
       
   224 
       
   225   // Set & return boolean flags
       
   226   return ((!BnotA)<<1) + (!AnotB);
       
   227 }
       
   228 
       
   229 //------------------------------operator==-------------------------------------
       
   230 // Test for set equality
       
   231 int VectorSet::operator == (const VectorSet &s) const
       
   232 {
       
   233   return compare(s) == 3;       // TRUE if A and B are mutual subsets
       
   234 }
       
   235 
       
   236 //------------------------------operator==-------------------------------------
       
   237 int VectorSet::operator == (const Set &set) const
       
   238 {
       
   239   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   240   return (*this) == *(set.asVectorSet());
       
   241 }
       
   242 
       
   243 //------------------------------disjoint---------------------------------------
       
   244 // Check for sets being disjoint.
       
   245 int VectorSet::disjoint(const Set &set) const
       
   246 {
       
   247   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   248   const VectorSet &s = *(set.asVectorSet());
       
   249 
       
   250   // NOTE: The intersection is never any larger than the smallest set.
       
   251   register uint small = ((size<s.size)?size:s.size);
       
   252   register uint32 *u1 = data;   // Pointer to the destination data
       
   253   register uint32 *u2 = s.data; // Pointer to the source data
       
   254   for( uint i=0; i<small; i++)  // For data in set
       
   255     if( *u1++ & *u2++ )         // If any elements in common
       
   256       return 0;                 // Then not disjoint
       
   257   return 1;                     // Else disjoint
       
   258 }
       
   259 
       
   260 //------------------------------operator<--------------------------------------
       
   261 // Test for strict subset
       
   262 int VectorSet::operator < (const VectorSet &s) const
       
   263 {
       
   264   return compare(s) == 1;       // A subset B, B not subset A
       
   265 }
       
   266 
       
   267 //------------------------------operator<--------------------------------------
       
   268 int VectorSet::operator < (const Set &set) const
       
   269 {
       
   270   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   271   return (*this) < *(set.asVectorSet());
       
   272 }
       
   273 
       
   274 //------------------------------operator<=-------------------------------------
       
   275 // Test for subset
       
   276 int VectorSet::operator <= (const VectorSet &s) const
       
   277 {
       
   278   return compare(s) & 1;        // A subset B
       
   279 }
       
   280 
       
   281 //------------------------------operator<=-------------------------------------
       
   282 int VectorSet::operator <= (const Set &set) const
       
   283 {
       
   284   // The cast is a virtual function that checks that "set" is a VectorSet.
       
   285   return (*this) <= *(set.asVectorSet());
       
   286 }
       
   287 
       
   288 //------------------------------operator[]-------------------------------------
       
   289 // Test for membership.  A Zero/Non-Zero value is returned!
       
   290 int VectorSet::operator[](uint elem) const
       
   291 {
       
   292   register uint word = elem >> 5; // Get the longword offset
       
   293   if( word >= size )              // Beyond the last?
       
   294     return 0;                     // Then it's clear
       
   295   register uint32 mask = 1L << (elem & 31);  // Get bit mask
       
   296   return ((data[word] & mask))!=0;           // Return the sense of the bit
       
   297 }
       
   298 
       
   299 //------------------------------getelem----------------------------------------
       
   300 // Get any element from the set.
       
   301 uint VectorSet::getelem(void) const
       
   302 {
       
   303   uint i;                       // Exit value of loop
       
   304   for( i=0; i<size; i++ )
       
   305     if( data[i] )
       
   306       break;
       
   307   uint32 word = data[i];
       
   308   int j;                        // Exit value of loop
       
   309   for( j= -1; word; j++, word>>=1 );
       
   310   return (i<<5)+j;
       
   311 }
       
   312 
       
   313 //------------------------------Clear------------------------------------------
       
   314 // Clear a set
       
   315 void VectorSet::Clear(void)
       
   316 {
       
   317   if( size > 100 ) {            // Reclaim storage only if huge
       
   318     FREE_RESOURCE_ARRAY(uint32,data,size);
       
   319     size = 2;                   // Small initial size
       
   320     data = NEW_RESOURCE_ARRAY(uint32,size);
       
   321   }
       
   322   memset( data, 0, size*sizeof(uint32) );
       
   323 }
       
   324 
       
   325 //------------------------------Size-------------------------------------------
       
   326 // Return number of elements in a Set
       
   327 uint VectorSet::Size(void) const
       
   328 {
       
   329   uint sum = 0;                 // Cumulative size so far.
       
   330   uint8 *currByte = (uint8*)data;
       
   331   for( uint32 i = 0; i < (size<<2); i++) // While have bytes to process
       
   332     sum += bitsInByte[*currByte++];      // Add bits in current byte to size.
       
   333   return sum;
       
   334 }
       
   335 
       
   336 //------------------------------Sort-------------------------------------------
       
   337 // Sort the elements for the next forall statement
       
   338 void VectorSet::Sort(void)
       
   339 {
       
   340 }
       
   341 
       
   342 //------------------------------hash-------------------------------------------
       
   343 int VectorSet::hash() const
       
   344 {
       
   345   uint32 _xor = 0;
       
   346   uint lim = ((size<4)?size:4);
       
   347   for( uint i = 0; i < lim; i++ )
       
   348     _xor ^= data[i];
       
   349   return (int)_xor;
       
   350 }
       
   351 
       
   352 //------------------------------iterate----------------------------------------
       
   353 SetI_ *VectorSet::iterate(uint &elem) const
       
   354 {
       
   355   VSetI_ *foo = (new(ResourceObj::C_HEAP) VSetI_(this));
       
   356   elem = foo->next();
       
   357   return foo;
       
   358 }
       
   359 
       
   360 //=============================================================================
       
   361 //------------------------------VSetI_-----------------------------------------
       
   362 // Initialize the innards of a VectorSet iterator
       
   363 VSetI_::VSetI_( const VectorSet *vset ) : s(vset)
       
   364 {
       
   365   i = (uint)-1L;
       
   366   j = (uint)-1L;
       
   367   mask = (unsigned)(1L<<31);
       
   368 }
       
   369 
       
   370 //------------------------------next-------------------------------------------
       
   371 // Find and return the next element of a vector set, or return garbage and
       
   372 // make "VSetI_::test()" fail.
       
   373 uint VSetI_::next(void)
       
   374 {
       
   375   j++;                          // Next element in word
       
   376   mask = (mask & max_jint) << 1;// Next bit in word
       
   377   do {                          // Do While still have words
       
   378     while( mask ) {             // While have bits in word
       
   379       if( s->data[i] & mask ) { // If found a bit
       
   380         return (i<<5)+j;        // Return the bit address
       
   381       }
       
   382       j++;                      // Skip to next bit
       
   383       mask = (mask & max_jint) << 1;
       
   384     }
       
   385     j = 0;                      // No more bits in word; setup for next word
       
   386     mask = 1;
       
   387     for( i++; (i<s->size) && (!s->data[i]); i++ ); // Skip to non-zero word
       
   388   } while( i<s->size );
       
   389   return max_juint;             // No element, iterated them all
       
   390 }