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1 /* |
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2 * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. |
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8 * |
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9 * This code is distributed in the hope that it will be useful, but WITHOUT |
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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12 * version 2 for more details (a copy is included in the LICENSE file that |
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13 * accompanied this code). |
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14 * |
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15 * You should have received a copy of the GNU General Public License version |
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16 * 2 along with this work; if not, write to the Free Software Foundation, |
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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18 * |
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19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, |
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20 * CA 95054 USA or visit www.sun.com if you need additional information or |
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21 * have any questions. |
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22 * |
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23 */ |
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24 |
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25 // Vector Sets - An Abstract Data Type |
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26 |
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27 #include "incls/_precompiled.incl" |
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28 #include "incls/_vectset.cpp.incl" |
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29 |
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30 // %%%%% includes not needed with AVM framework - Ungar |
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31 // #include "port.hpp" |
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32 //IMPLEMENTATION |
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33 // #include "vectset.hpp" |
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34 |
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35 // BitsInByte is a lookup table which tells the number of bits that |
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36 // are in the looked-up number. It is very useful in VectorSet_Size. |
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37 |
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38 uint8 bitsInByte[256] = { |
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39 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4, |
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40 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
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41 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
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42 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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43 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
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44 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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45 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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46 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
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47 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5, |
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48 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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49 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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50 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
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51 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6, |
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52 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
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53 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7, |
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54 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8 |
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55 }; |
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56 |
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57 //------------------------------VectorSet-------------------------------------- |
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58 // Create a new, empty Set. |
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59 VectorSet::VectorSet(Arena *arena) : Set(arena) { |
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60 size = 2; // Small initial size |
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61 data = (uint32 *)_set_arena->Amalloc(size*sizeof(uint32)); |
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62 data[0] = 0; // No elements |
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63 data[1] = 0; |
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64 } |
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65 |
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66 //------------------------------Construct-------------------------------------- |
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67 Set &VectorSet_Construct(Arena *arena) |
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68 { |
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69 return *(new VectorSet(arena)); |
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70 } |
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71 |
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72 //------------------------------operator=-------------------------------------- |
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73 Set &VectorSet::operator = (const Set &set) |
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74 { |
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75 if( &set == this ) return *this; |
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76 FREE_FAST(data); |
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77 // The cast is a virtual function that checks that "set" is a VectorSet. |
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78 slamin(*(set.asVectorSet())); |
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79 return *this; |
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80 } |
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81 |
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82 //------------------------------slamin----------------------------------------- |
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83 // Initialize one set with another. No regard is made to the existing Set. |
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84 void VectorSet::slamin(const VectorSet& s) |
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85 { |
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86 size = s.size; // Use new size |
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87 data = (uint32*)s._set_arena->Amalloc(size*sizeof(uint32)); // Make array of required size |
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88 memcpy( data, s.data, size*sizeof(uint32) ); // Fill the array |
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89 } |
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90 |
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91 //------------------------------grow------------------------------------------- |
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92 // Expand the existing set to a bigger size |
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93 void VectorSet::grow( uint newsize ) |
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94 { |
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95 newsize = (newsize+31) >> 5; // Convert to longwords |
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96 uint x = size; |
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97 while( x < newsize ) x <<= 1; |
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98 data = (uint32 *)_set_arena->Arealloc(data, size*sizeof(uint32), x*sizeof(uint32)); |
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99 memset((char *)(data + size), 0, (x - size)*sizeof(uint32)); |
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100 size = x; |
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101 } |
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102 |
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103 //------------------------------operator<<=------------------------------------ |
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104 // Insert a member into an existing Set. |
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105 Set &VectorSet::operator <<= (uint elem) |
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106 { |
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107 register uint word = elem >> 5; // Get the longword offset |
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108 register uint32 mask = 1L << (elem & 31); // Get bit mask |
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109 |
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110 if( word >= size ) // Need to grow set? |
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111 grow(elem+1); // Then grow it |
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112 data[word] |= mask; // Set new bit |
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113 return *this; |
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114 } |
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115 |
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116 //------------------------------operator>>=------------------------------------ |
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117 // Delete a member from an existing Set. |
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118 Set &VectorSet::operator >>= (uint elem) |
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119 { |
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120 register uint word = elem >> 5; // Get the longword offset |
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121 if( word >= size ) // Beyond the last? |
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122 return *this; // Then it's clear & return clear |
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123 register uint32 mask = 1L << (elem & 31); // Get bit mask |
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124 data[word] &= ~mask; // Clear bit |
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125 return *this; |
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126 } |
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127 |
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128 //------------------------------operator&=------------------------------------- |
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129 // Intersect one set into another. |
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130 VectorSet &VectorSet::operator &= (const VectorSet &s) |
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131 { |
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132 // NOTE: The intersection is never any larger than the smallest set. |
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133 if( s.size < size ) size = s.size; // Get smaller size |
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134 register uint32 *u1 = data; // Pointer to the destination data |
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135 register uint32 *u2 = s.data; // Pointer to the source data |
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136 for( uint i=0; i<size; i++) // For data in set |
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137 *u1++ &= *u2++; // Copy and AND longwords |
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138 return *this; // Return set |
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139 } |
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140 |
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141 //------------------------------operator&=------------------------------------- |
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142 Set &VectorSet::operator &= (const Set &set) |
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143 { |
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144 // The cast is a virtual function that checks that "set" is a VectorSet. |
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145 return (*this) &= *(set.asVectorSet()); |
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146 } |
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147 |
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148 //------------------------------operator|=------------------------------------- |
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149 // Union one set into another. |
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150 VectorSet &VectorSet::operator |= (const VectorSet &s) |
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151 { |
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152 // This many words must be unioned |
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153 register uint cnt = ((size<s.size)?size:s.size); |
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154 register uint32 *u1 = data; // Pointer to the destination data |
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155 register uint32 *u2 = s.data; // Pointer to the source data |
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156 for( uint i=0; i<cnt; i++) // Copy and OR the two sets |
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157 *u1++ |= *u2++; |
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158 if( size < s.size ) { // Is set 2 larger than set 1? |
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159 // Extend result by larger set |
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160 grow(s.size*sizeof(uint32)*8); |
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161 memcpy(&data[cnt], u2, (s.size - cnt)*sizeof(uint32)); |
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162 } |
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163 return *this; // Return result set |
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164 } |
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165 |
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166 //------------------------------operator|=------------------------------------- |
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167 Set &VectorSet::operator |= (const Set &set) |
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168 { |
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169 // The cast is a virtual function that checks that "set" is a VectorSet. |
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170 return (*this) |= *(set.asVectorSet()); |
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171 } |
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172 |
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173 //------------------------------operator-=------------------------------------- |
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174 // Difference one set from another. |
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175 VectorSet &VectorSet::operator -= (const VectorSet &s) |
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176 { |
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177 // This many words must be unioned |
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178 register uint cnt = ((size<s.size)?size:s.size); |
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179 register uint32 *u1 = data; // Pointer to the destination data |
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180 register uint32 *u2 = s.data; // Pointer to the source data |
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181 for( uint i=0; i<cnt; i++ ) // For data in set |
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182 *u1++ &= ~(*u2++); // A <-- A & ~B with longwords |
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183 return *this; // Return new set |
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184 } |
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185 |
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186 //------------------------------operator-=------------------------------------- |
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187 Set &VectorSet::operator -= (const Set &set) |
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188 { |
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189 // The cast is a virtual function that checks that "set" is a VectorSet. |
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190 return (*this) -= *(set.asVectorSet()); |
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191 } |
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192 |
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193 //------------------------------compare---------------------------------------- |
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194 // Compute 2 booleans: bits in A not B, bits in B not A. |
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195 // Return X0 -- A is not a subset of B |
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196 // X1 -- A is a subset of B |
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197 // 0X -- B is not a subset of A |
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198 // 1X -- B is a subset of A |
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199 int VectorSet::compare (const VectorSet &s) const |
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200 { |
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201 register uint32 *u1 = data; // Pointer to the destination data |
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202 register uint32 *u2 = s.data; // Pointer to the source data |
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203 register uint32 AnotB = 0, BnotA = 0; |
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204 // This many words must be unioned |
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205 register uint cnt = ((size<s.size)?size:s.size); |
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206 |
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207 // Get bits for both sets |
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208 uint i; // Exit value of loop |
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209 for( i=0; i<cnt; i++ ) { // For data in BOTH sets |
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210 register uint32 A = *u1++; // Data from one guy |
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211 register uint32 B = *u2++; // Data from other guy |
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212 AnotB |= (A & ~B); // Compute bits in A not B |
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213 BnotA |= (B & ~A); // Compute bits in B not A |
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214 } |
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215 |
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216 // Get bits from bigger set |
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217 if( size < s.size ) { |
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218 for( ; i<s.size; i++ ) // For data in larger set |
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219 BnotA |= *u2++; // These bits are in B not A |
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220 } else { |
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221 for( ; i<size; i++ ) // For data in larger set |
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222 AnotB |= *u1++; // These bits are in A not B |
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223 } |
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224 |
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225 // Set & return boolean flags |
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226 return ((!BnotA)<<1) + (!AnotB); |
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227 } |
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228 |
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229 //------------------------------operator==------------------------------------- |
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230 // Test for set equality |
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231 int VectorSet::operator == (const VectorSet &s) const |
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232 { |
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233 return compare(s) == 3; // TRUE if A and B are mutual subsets |
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234 } |
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235 |
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236 //------------------------------operator==------------------------------------- |
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237 int VectorSet::operator == (const Set &set) const |
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238 { |
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239 // The cast is a virtual function that checks that "set" is a VectorSet. |
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240 return (*this) == *(set.asVectorSet()); |
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241 } |
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242 |
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243 //------------------------------disjoint--------------------------------------- |
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244 // Check for sets being disjoint. |
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245 int VectorSet::disjoint(const Set &set) const |
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246 { |
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247 // The cast is a virtual function that checks that "set" is a VectorSet. |
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248 const VectorSet &s = *(set.asVectorSet()); |
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249 |
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250 // NOTE: The intersection is never any larger than the smallest set. |
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251 register uint small = ((size<s.size)?size:s.size); |
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252 register uint32 *u1 = data; // Pointer to the destination data |
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253 register uint32 *u2 = s.data; // Pointer to the source data |
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254 for( uint i=0; i<small; i++) // For data in set |
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255 if( *u1++ & *u2++ ) // If any elements in common |
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256 return 0; // Then not disjoint |
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257 return 1; // Else disjoint |
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258 } |
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259 |
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260 //------------------------------operator<-------------------------------------- |
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261 // Test for strict subset |
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262 int VectorSet::operator < (const VectorSet &s) const |
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263 { |
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264 return compare(s) == 1; // A subset B, B not subset A |
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265 } |
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266 |
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267 //------------------------------operator<-------------------------------------- |
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268 int VectorSet::operator < (const Set &set) const |
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269 { |
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270 // The cast is a virtual function that checks that "set" is a VectorSet. |
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271 return (*this) < *(set.asVectorSet()); |
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272 } |
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273 |
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274 //------------------------------operator<=------------------------------------- |
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275 // Test for subset |
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276 int VectorSet::operator <= (const VectorSet &s) const |
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277 { |
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278 return compare(s) & 1; // A subset B |
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279 } |
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280 |
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281 //------------------------------operator<=------------------------------------- |
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282 int VectorSet::operator <= (const Set &set) const |
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283 { |
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284 // The cast is a virtual function that checks that "set" is a VectorSet. |
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285 return (*this) <= *(set.asVectorSet()); |
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286 } |
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287 |
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288 //------------------------------operator[]------------------------------------- |
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289 // Test for membership. A Zero/Non-Zero value is returned! |
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290 int VectorSet::operator[](uint elem) const |
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291 { |
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292 register uint word = elem >> 5; // Get the longword offset |
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293 if( word >= size ) // Beyond the last? |
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294 return 0; // Then it's clear |
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295 register uint32 mask = 1L << (elem & 31); // Get bit mask |
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296 return ((data[word] & mask))!=0; // Return the sense of the bit |
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297 } |
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298 |
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299 //------------------------------getelem---------------------------------------- |
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300 // Get any element from the set. |
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301 uint VectorSet::getelem(void) const |
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302 { |
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303 uint i; // Exit value of loop |
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304 for( i=0; i<size; i++ ) |
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305 if( data[i] ) |
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306 break; |
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307 uint32 word = data[i]; |
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308 int j; // Exit value of loop |
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309 for( j= -1; word; j++, word>>=1 ); |
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310 return (i<<5)+j; |
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311 } |
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312 |
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313 //------------------------------Clear------------------------------------------ |
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314 // Clear a set |
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315 void VectorSet::Clear(void) |
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316 { |
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317 if( size > 100 ) { // Reclaim storage only if huge |
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318 FREE_RESOURCE_ARRAY(uint32,data,size); |
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319 size = 2; // Small initial size |
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320 data = NEW_RESOURCE_ARRAY(uint32,size); |
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321 } |
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322 memset( data, 0, size*sizeof(uint32) ); |
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323 } |
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324 |
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325 //------------------------------Size------------------------------------------- |
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326 // Return number of elements in a Set |
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327 uint VectorSet::Size(void) const |
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328 { |
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329 uint sum = 0; // Cumulative size so far. |
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330 uint8 *currByte = (uint8*)data; |
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331 for( uint32 i = 0; i < (size<<2); i++) // While have bytes to process |
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332 sum += bitsInByte[*currByte++]; // Add bits in current byte to size. |
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333 return sum; |
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334 } |
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335 |
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336 //------------------------------Sort------------------------------------------- |
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337 // Sort the elements for the next forall statement |
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338 void VectorSet::Sort(void) |
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339 { |
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340 } |
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341 |
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342 //------------------------------hash------------------------------------------- |
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343 int VectorSet::hash() const |
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344 { |
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345 uint32 _xor = 0; |
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346 uint lim = ((size<4)?size:4); |
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347 for( uint i = 0; i < lim; i++ ) |
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348 _xor ^= data[i]; |
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349 return (int)_xor; |
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350 } |
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351 |
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352 //------------------------------iterate---------------------------------------- |
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353 SetI_ *VectorSet::iterate(uint &elem) const |
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354 { |
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355 VSetI_ *foo = (new(ResourceObj::C_HEAP) VSetI_(this)); |
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356 elem = foo->next(); |
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357 return foo; |
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358 } |
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359 |
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360 //============================================================================= |
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361 //------------------------------VSetI_----------------------------------------- |
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362 // Initialize the innards of a VectorSet iterator |
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363 VSetI_::VSetI_( const VectorSet *vset ) : s(vset) |
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364 { |
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365 i = (uint)-1L; |
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366 j = (uint)-1L; |
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367 mask = (unsigned)(1L<<31); |
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368 } |
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369 |
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370 //------------------------------next------------------------------------------- |
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371 // Find and return the next element of a vector set, or return garbage and |
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372 // make "VSetI_::test()" fail. |
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373 uint VSetI_::next(void) |
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374 { |
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375 j++; // Next element in word |
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376 mask = (mask & max_jint) << 1;// Next bit in word |
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377 do { // Do While still have words |
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378 while( mask ) { // While have bits in word |
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379 if( s->data[i] & mask ) { // If found a bit |
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380 return (i<<5)+j; // Return the bit address |
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381 } |
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382 j++; // Skip to next bit |
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383 mask = (mask & max_jint) << 1; |
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384 } |
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385 j = 0; // No more bits in word; setup for next word |
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386 mask = 1; |
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387 for( i++; (i<s->size) && (!s->data[i]); i++ ); // Skip to non-zero word |
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388 } while( i<s->size ); |
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389 return max_juint; // No element, iterated them all |
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390 } |