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1 /* |
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2 * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved. |
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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4 * |
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5 * This code is free software; you can redistribute it and/or modify it |
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6 * under the terms of the GNU General Public License version 2 only, as |
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7 * published by the Free Software Foundation. Oracle designates this |
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8 * particular file as subject to the "Classpath" exception as provided |
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9 * by Oracle in the LICENSE file that accompanied this code. |
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10 * |
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11 * This code is distributed in the hope that it will be useful, but WITHOUT |
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12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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14 * version 2 for more details (a copy is included in the LICENSE file that |
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15 * accompanied this code). |
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16 * |
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17 * You should have received a copy of the GNU General Public License version |
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18 * 2 along with this work; if not, write to the Free Software Foundation, |
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19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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20 * |
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21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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22 * or visit www.oracle.com if you need additional information or have any |
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23 * questions. |
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24 */ |
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25 |
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26 package sun.java2d.pisces; |
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27 |
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28 import java.util.Arrays; |
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29 |
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30 final class Helpers { |
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31 private Helpers() { |
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32 throw new Error("This is a non instantiable class"); |
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33 } |
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34 |
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35 static boolean within(final float x, final float y, final float err) { |
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36 final float d = y - x; |
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37 return (d <= err && d >= -err); |
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38 } |
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39 |
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40 static boolean within(final double x, final double y, final double err) { |
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41 final double d = y - x; |
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42 return (d <= err && d >= -err); |
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43 } |
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44 |
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45 static int quadraticRoots(final float a, final float b, |
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46 final float c, float[] zeroes, final int off) |
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47 { |
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48 int ret = off; |
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49 float t; |
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50 if (a != 0f) { |
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51 final float dis = b*b - 4*a*c; |
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52 if (dis > 0) { |
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53 final float sqrtDis = (float)Math.sqrt(dis); |
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54 // depending on the sign of b we use a slightly different |
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55 // algorithm than the traditional one to find one of the roots |
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56 // so we can avoid adding numbers of different signs (which |
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57 // might result in loss of precision). |
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58 if (b >= 0) { |
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59 zeroes[ret++] = (2 * c) / (-b - sqrtDis); |
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60 zeroes[ret++] = (-b - sqrtDis) / (2 * a); |
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61 } else { |
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62 zeroes[ret++] = (-b + sqrtDis) / (2 * a); |
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63 zeroes[ret++] = (2 * c) / (-b + sqrtDis); |
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64 } |
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65 } else if (dis == 0f) { |
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66 t = (-b) / (2 * a); |
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67 zeroes[ret++] = t; |
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68 } |
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69 } else { |
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70 if (b != 0f) { |
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71 t = (-c) / b; |
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72 zeroes[ret++] = t; |
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73 } |
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74 } |
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75 return ret - off; |
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76 } |
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77 |
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78 // find the roots of g(t) = a*t^3 + b*t^2 + c*t + d in [A,B) |
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79 // We will not use Cardano's method, since it is complicated and |
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80 // involves too many square and cubic roots. We will use Newton's method. |
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81 // TODO: this should probably return ALL roots. Then the user can do |
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82 // his own filtering of roots outside [A,B). |
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83 static int cubicRootsInAB(final float a, final float b, |
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84 final float c, final float d, |
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85 float[] pts, final int off, final float E, |
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86 final float A, final float B) |
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87 { |
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88 if (a == 0) { |
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89 return quadraticRoots(b, c, d, pts, off); |
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90 } |
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91 // the coefficients of g'(t). no dc variable because dc=c |
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92 // we use these to get the critical points of g(t), which |
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93 // we then use to chose starting points for Newton's method. These |
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94 // should be very close to the actual roots. |
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95 final float da = 3 * a; |
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96 final float db = 2 * b; |
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97 int numCritPts = quadraticRoots(da, db, c, pts, off+1); |
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98 numCritPts = filterOutNotInAB(pts, off+1, numCritPts, A, B) - off - 1; |
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99 // need them sorted. |
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100 if (numCritPts == 2 && pts[off+1] > pts[off+2]) { |
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101 float tmp = pts[off+1]; |
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102 pts[off+1] = pts[off+2]; |
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103 pts[off+2] = tmp; |
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104 } |
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105 |
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106 int ret = off; |
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107 |
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108 // we don't actually care much about the extrema themselves. We |
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109 // only use them to ensure that g(t) is monotonic in each |
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110 // interval [pts[i],pts[i+1] (for i in off...off+numCritPts+1). |
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111 // This will allow us to determine intervals containing exactly |
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112 // one root. |
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113 // The end points of the interval are always local extrema. |
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114 pts[off] = A; |
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115 pts[off + numCritPts + 1] = B; |
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116 numCritPts += 2; |
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117 |
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118 float x0 = pts[off], fx0 = evalCubic(a, b, c, d, x0); |
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119 for (int i = off; i < off + numCritPts - 1; i++) { |
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120 float x1 = pts[i+1], fx1 = evalCubic(a, b, c, d, x1); |
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121 if (fx0 == 0f) { |
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122 pts[ret++] = x0; |
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123 } else if (fx1 * fx0 < 0f) { // have opposite signs |
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124 pts[ret++] = CubicNewton(a, b, c, d, |
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125 x0 + fx0 * (x1 - x0) / (fx0 - fx1), E); |
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126 } |
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127 x0 = x1; |
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128 fx0 = fx1; |
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129 } |
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130 return ret - off; |
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131 } |
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132 |
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133 // precondition: the polynomial to be evaluated must not be 0 at x0. |
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134 static float CubicNewton(final float a, final float b, |
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135 final float c, final float d, |
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136 float x0, final float err) |
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137 { |
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138 // considering how this function is used, 10 should be more than enough |
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139 final int itlimit = 10; |
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140 float fx0 = evalCubic(a, b, c, d, x0); |
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141 float x1; |
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142 int count = 0; |
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143 while(true) { |
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144 x1 = x0 - (fx0 / evalCubic(0, 3 * a, 2 * b, c, x0)); |
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145 if (Math.abs(x1 - x0) < err * Math.abs(x1 + x0) || count == itlimit) { |
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146 break; |
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147 } |
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148 x0 = x1; |
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149 fx0 = evalCubic(a, b, c, d, x0); |
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150 count++; |
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151 } |
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152 return x1; |
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153 } |
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154 |
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155 // fills the input array with numbers 0, INC, 2*INC, ... |
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156 static void fillWithIdxes(final float[] data, final int[] idxes) { |
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157 if (idxes.length > 0) { |
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158 idxes[0] = 0; |
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159 for (int i = 1; i < idxes.length; i++) { |
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160 idxes[i] = idxes[i-1] + (int)data[idxes[i-1]]; |
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161 } |
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162 } |
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163 } |
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164 |
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165 static void fillWithIdxes(final int[] idxes, final int inc) { |
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166 if (idxes.length > 0) { |
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167 idxes[0] = 0; |
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168 for (int i = 1; i < idxes.length; i++) { |
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169 idxes[i] = idxes[i-1] + inc; |
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170 } |
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171 } |
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172 } |
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173 |
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174 // These use a hardcoded factor of 2 for increasing sizes. Perhaps this |
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175 // should be provided as an argument. |
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176 static float[] widenArray(float[] in, final int cursize, final int numToAdd) { |
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177 if (in == null) { |
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178 return new float[5 * numToAdd]; |
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179 } |
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180 if (in.length >= cursize + numToAdd) { |
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181 return in; |
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182 } |
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183 return Arrays.copyOf(in, 2 * (cursize + numToAdd)); |
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184 } |
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185 static int[] widenArray(int[] in, final int cursize, final int numToAdd) { |
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186 if (in.length >= cursize + numToAdd) { |
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187 return in; |
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188 } |
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189 return Arrays.copyOf(in, 2 * (cursize + numToAdd)); |
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190 } |
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191 |
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192 static float evalCubic(final float a, final float b, |
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193 final float c, final float d, |
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194 final float t) |
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195 { |
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196 return t * (t * (t * a + b) + c) + d; |
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197 } |
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198 |
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199 static float evalQuad(final float a, final float b, |
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200 final float c, final float t) |
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201 { |
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202 return t * (t * a + b) + c; |
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203 } |
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204 |
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205 // returns the index 1 past the last valid element remaining after filtering |
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206 static int filterOutNotInAB(float[] nums, final int off, final int len, |
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207 final float a, final float b) |
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208 { |
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209 int ret = off; |
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210 for (int i = off; i < off + len; i++) { |
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211 if (nums[i] > a && nums[i] < b) { |
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212 nums[ret++] = nums[i]; |
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213 } |
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214 } |
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215 return ret; |
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216 } |
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217 |
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218 static float polyLineLength(float[] poly, final int off, final int nCoords) { |
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219 assert nCoords % 2 == 0 && poly.length >= off + nCoords : ""; |
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220 float acc = 0; |
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221 for (int i = off + 2; i < off + nCoords; i += 2) { |
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222 acc += linelen(poly[i], poly[i+1], poly[i-2], poly[i-1]); |
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223 } |
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224 return acc; |
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225 } |
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226 |
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227 static float linelen(float x1, float y1, float x2, float y2) { |
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228 return (float)Math.hypot(x2 - x1, y2 - y1); |
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229 } |
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230 |
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231 static void subdivide(float[] src, int srcoff, float[] left, int leftoff, |
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232 float[] right, int rightoff, int type) |
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233 { |
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234 switch(type) { |
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235 case 6: |
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236 Helpers.subdivideQuad(src, srcoff, left, leftoff, right, rightoff); |
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237 break; |
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238 case 8: |
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239 Helpers.subdivideCubic(src, srcoff, left, leftoff, right, rightoff); |
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240 break; |
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241 default: |
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242 throw new InternalError("Unsupported curve type"); |
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243 } |
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244 } |
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245 |
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246 static void isort(float[] a, int off, int len) { |
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247 for (int i = off + 1; i < off + len; i++) { |
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248 float ai = a[i]; |
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249 int j = i - 1; |
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250 for (; j >= off && a[j] > ai; j--) { |
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251 a[j+1] = a[j]; |
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252 } |
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253 a[j+1] = ai; |
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254 } |
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255 } |
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256 |
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257 // Most of these are copied from classes in java.awt.geom because we need |
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258 // float versions of these functions, and Line2D, CubicCurve2D, |
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259 // QuadCurve2D don't provide them. |
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260 /** |
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261 * Subdivides the cubic curve specified by the coordinates |
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262 * stored in the <code>src</code> array at indices <code>srcoff</code> |
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263 * through (<code>srcoff</code> + 7) and stores the |
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264 * resulting two subdivided curves into the two result arrays at the |
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265 * corresponding indices. |
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266 * Either or both of the <code>left</code> and <code>right</code> |
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267 * arrays may be <code>null</code> or a reference to the same array |
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268 * as the <code>src</code> array. |
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269 * Note that the last point in the first subdivided curve is the |
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270 * same as the first point in the second subdivided curve. Thus, |
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271 * it is possible to pass the same array for <code>left</code> |
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272 * and <code>right</code> and to use offsets, such as <code>rightoff</code> |
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273 * equals (<code>leftoff</code> + 6), in order |
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274 * to avoid allocating extra storage for this common point. |
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275 * @param src the array holding the coordinates for the source curve |
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276 * @param srcoff the offset into the array of the beginning of the |
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277 * the 6 source coordinates |
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278 * @param left the array for storing the coordinates for the first |
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279 * half of the subdivided curve |
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280 * @param leftoff the offset into the array of the beginning of the |
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281 * the 6 left coordinates |
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282 * @param right the array for storing the coordinates for the second |
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283 * half of the subdivided curve |
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284 * @param rightoff the offset into the array of the beginning of the |
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285 * the 6 right coordinates |
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286 * @since 1.7 |
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287 */ |
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288 static void subdivideCubic(float src[], int srcoff, |
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289 float left[], int leftoff, |
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290 float right[], int rightoff) |
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291 { |
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292 float x1 = src[srcoff + 0]; |
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293 float y1 = src[srcoff + 1]; |
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294 float ctrlx1 = src[srcoff + 2]; |
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295 float ctrly1 = src[srcoff + 3]; |
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296 float ctrlx2 = src[srcoff + 4]; |
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297 float ctrly2 = src[srcoff + 5]; |
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298 float x2 = src[srcoff + 6]; |
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299 float y2 = src[srcoff + 7]; |
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300 if (left != null) { |
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301 left[leftoff + 0] = x1; |
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302 left[leftoff + 1] = y1; |
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303 } |
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304 if (right != null) { |
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305 right[rightoff + 6] = x2; |
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306 right[rightoff + 7] = y2; |
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307 } |
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308 x1 = (x1 + ctrlx1) / 2.0f; |
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309 y1 = (y1 + ctrly1) / 2.0f; |
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310 x2 = (x2 + ctrlx2) / 2.0f; |
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311 y2 = (y2 + ctrly2) / 2.0f; |
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312 float centerx = (ctrlx1 + ctrlx2) / 2.0f; |
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313 float centery = (ctrly1 + ctrly2) / 2.0f; |
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314 ctrlx1 = (x1 + centerx) / 2.0f; |
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315 ctrly1 = (y1 + centery) / 2.0f; |
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316 ctrlx2 = (x2 + centerx) / 2.0f; |
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317 ctrly2 = (y2 + centery) / 2.0f; |
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318 centerx = (ctrlx1 + ctrlx2) / 2.0f; |
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319 centery = (ctrly1 + ctrly2) / 2.0f; |
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320 if (left != null) { |
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321 left[leftoff + 2] = x1; |
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322 left[leftoff + 3] = y1; |
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323 left[leftoff + 4] = ctrlx1; |
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324 left[leftoff + 5] = ctrly1; |
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325 left[leftoff + 6] = centerx; |
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326 left[leftoff + 7] = centery; |
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327 } |
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328 if (right != null) { |
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329 right[rightoff + 0] = centerx; |
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330 right[rightoff + 1] = centery; |
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331 right[rightoff + 2] = ctrlx2; |
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332 right[rightoff + 3] = ctrly2; |
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333 right[rightoff + 4] = x2; |
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334 right[rightoff + 5] = y2; |
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335 } |
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336 } |
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337 |
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338 |
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339 static void subdivideCubicAt(float t, float src[], int srcoff, |
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340 float left[], int leftoff, |
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341 float right[], int rightoff) |
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342 { |
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343 float x1 = src[srcoff + 0]; |
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344 float y1 = src[srcoff + 1]; |
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345 float ctrlx1 = src[srcoff + 2]; |
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346 float ctrly1 = src[srcoff + 3]; |
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347 float ctrlx2 = src[srcoff + 4]; |
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348 float ctrly2 = src[srcoff + 5]; |
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349 float x2 = src[srcoff + 6]; |
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350 float y2 = src[srcoff + 7]; |
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351 if (left != null) { |
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352 left[leftoff + 0] = x1; |
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353 left[leftoff + 1] = y1; |
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354 } |
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355 if (right != null) { |
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356 right[rightoff + 6] = x2; |
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357 right[rightoff + 7] = y2; |
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358 } |
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359 x1 = x1 + t * (ctrlx1 - x1); |
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360 y1 = y1 + t * (ctrly1 - y1); |
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361 x2 = ctrlx2 + t * (x2 - ctrlx2); |
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362 y2 = ctrly2 + t * (y2 - ctrly2); |
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363 float centerx = ctrlx1 + t * (ctrlx2 - ctrlx1); |
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364 float centery = ctrly1 + t * (ctrly2 - ctrly1); |
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365 ctrlx1 = x1 + t * (centerx - x1); |
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366 ctrly1 = y1 + t * (centery - y1); |
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367 ctrlx2 = centerx + t * (x2 - centerx); |
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368 ctrly2 = centery + t * (y2 - centery); |
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369 centerx = ctrlx1 + t * (ctrlx2 - ctrlx1); |
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370 centery = ctrly1 + t * (ctrly2 - ctrly1); |
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371 if (left != null) { |
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372 left[leftoff + 2] = x1; |
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373 left[leftoff + 3] = y1; |
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374 left[leftoff + 4] = ctrlx1; |
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375 left[leftoff + 5] = ctrly1; |
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376 left[leftoff + 6] = centerx; |
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377 left[leftoff + 7] = centery; |
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378 } |
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379 if (right != null) { |
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380 right[rightoff + 0] = centerx; |
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381 right[rightoff + 1] = centery; |
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382 right[rightoff + 2] = ctrlx2; |
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383 right[rightoff + 3] = ctrly2; |
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384 right[rightoff + 4] = x2; |
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385 right[rightoff + 5] = y2; |
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386 } |
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387 } |
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388 |
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389 static void subdivideQuad(float src[], int srcoff, |
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390 float left[], int leftoff, |
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391 float right[], int rightoff) |
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392 { |
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393 float x1 = src[srcoff + 0]; |
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394 float y1 = src[srcoff + 1]; |
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395 float ctrlx = src[srcoff + 2]; |
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396 float ctrly = src[srcoff + 3]; |
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397 float x2 = src[srcoff + 4]; |
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398 float y2 = src[srcoff + 5]; |
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399 if (left != null) { |
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400 left[leftoff + 0] = x1; |
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401 left[leftoff + 1] = y1; |
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402 } |
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403 if (right != null) { |
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404 right[rightoff + 4] = x2; |
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405 right[rightoff + 5] = y2; |
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406 } |
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407 x1 = (x1 + ctrlx) / 2.0f; |
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408 y1 = (y1 + ctrly) / 2.0f; |
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409 x2 = (x2 + ctrlx) / 2.0f; |
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410 y2 = (y2 + ctrly) / 2.0f; |
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411 ctrlx = (x1 + x2) / 2.0f; |
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412 ctrly = (y1 + y2) / 2.0f; |
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413 if (left != null) { |
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414 left[leftoff + 2] = x1; |
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415 left[leftoff + 3] = y1; |
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416 left[leftoff + 4] = ctrlx; |
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417 left[leftoff + 5] = ctrly; |
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418 } |
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419 if (right != null) { |
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420 right[rightoff + 0] = ctrlx; |
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421 right[rightoff + 1] = ctrly; |
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422 right[rightoff + 2] = x2; |
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423 right[rightoff + 3] = y2; |
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424 } |
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425 } |
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426 |
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427 static void subdivideQuadAt(float t, float src[], int srcoff, |
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428 float left[], int leftoff, |
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429 float right[], int rightoff) |
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430 { |
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431 float x1 = src[srcoff + 0]; |
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432 float y1 = src[srcoff + 1]; |
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433 float ctrlx = src[srcoff + 2]; |
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434 float ctrly = src[srcoff + 3]; |
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435 float x2 = src[srcoff + 4]; |
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436 float y2 = src[srcoff + 5]; |
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437 if (left != null) { |
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438 left[leftoff + 0] = x1; |
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439 left[leftoff + 1] = y1; |
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440 } |
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441 if (right != null) { |
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442 right[rightoff + 4] = x2; |
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443 right[rightoff + 5] = y2; |
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444 } |
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445 x1 = x1 + t * (ctrlx - x1); |
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446 y1 = y1 + t * (ctrly - y1); |
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447 x2 = ctrlx + t * (x2 - ctrlx); |
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448 y2 = ctrly + t * (y2 - ctrly); |
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449 ctrlx = x1 + t * (x2 - x1); |
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450 ctrly = y1 + t * (y2 - y1); |
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451 if (left != null) { |
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452 left[leftoff + 2] = x1; |
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453 left[leftoff + 3] = y1; |
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454 left[leftoff + 4] = ctrlx; |
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455 left[leftoff + 5] = ctrly; |
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456 } |
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457 if (right != null) { |
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458 right[rightoff + 0] = ctrlx; |
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459 right[rightoff + 1] = ctrly; |
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460 right[rightoff + 2] = x2; |
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461 right[rightoff + 3] = y2; |
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462 } |
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463 } |
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464 |
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465 static void subdivideAt(float t, float src[], int srcoff, |
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466 float left[], int leftoff, |
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467 float right[], int rightoff, int size) |
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468 { |
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469 switch(size) { |
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470 case 8: |
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471 subdivideCubicAt(t, src, srcoff, left, leftoff, right, rightoff); |
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472 break; |
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473 case 6: |
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474 subdivideQuadAt(t, src, srcoff, left, leftoff, right, rightoff); |
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475 break; |
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476 } |
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477 } |
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478 } |