jdk/src/windows/native/sun/java2d/d3d/D3DRuntimeTest.h
changeset 1030 1faafeba249c
parent 1029 81bebef59ab9
parent 1028 f071fd617530
child 1031 9b447b7ec4d7
equal deleted inserted replaced
1029:81bebef59ab9 1030:1faafeba249c
     1 /*
       
     2  * Copyright 2005 Sun Microsystems, Inc.  All Rights Reserved.
       
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
       
     4  *
       
     5  * This code is free software; you can redistribute it and/or modify it
       
     6  * under the terms of the GNU General Public License version 2 only, as
       
     7  * published by the Free Software Foundation.  Sun designates this
       
     8  * particular file as subject to the "Classpath" exception as provided
       
     9  * by Sun in the LICENSE file that accompanied this code.
       
    10  *
       
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
       
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
       
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
       
    14  * version 2 for more details (a copy is included in the LICENSE file that
       
    15  * accompanied this code).
       
    16  *
       
    17  * You should have received a copy of the GNU General Public License version
       
    18  * 2 along with this work; if not, write to the Free Software Foundation,
       
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
       
    20  *
       
    21  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
       
    22  * CA 95054 USA or visit www.sun.com if you need additional information or
       
    23  * have any questions.
       
    24  */
       
    25 
       
    26 #ifndef D3DRUNTIMETEST_H
       
    27 #define D3DRUNTIMETEST_H
       
    28 
       
    29 #include "ddrawObject.h"
       
    30 #include "dxCapabilities.h"
       
    31 #include "D3DContext.h"
       
    32 
       
    33 /*
       
    34  * This is a minimum set of capabilities required for
       
    35  * enabling D3D pipeline. If any of these is
       
    36  * missing, d3d will be disabled completely.
       
    37  *
       
    38  * This set is used if the use of d3d pipeline is
       
    39  * forced via flag or env. variable.
       
    40  */
       
    41 #define J2D_D3D_REQUIRED_RESULTS ( \
       
    42    J2D_D3D_HW_OK                 | \
       
    43    J2D_D3D_DEVICE_OK             | \
       
    44    J2D_D3D_DEPTH_SURFACE_OK      | \
       
    45    J2D_D3D_PLAIN_SURFACE_OK      | \
       
    46    J2D_D3D_PIXEL_FORMATS_OK      | \
       
    47    J2D_D3D_OP_TEXTURE_SURFACE_OK | \
       
    48    J2D_D3D_TR_TEXTURE_SURFACE_OK | \
       
    49    J2D_D3D_SET_TRANSFORM_OK)
       
    50 
       
    51 /*
       
    52  * This is a set of capabilities desired for
       
    53  * enabling D3D pipeline. It includes the set
       
    54  * of required caps, plus a number of rendering
       
    55  * quality related caps.
       
    56  *
       
    57  * This is the set of caps checked by default when
       
    58  * deciding on whether to enable the d3d pipeline.
       
    59  */
       
    60 #define J2D_D3D_DESIRED_RESULTS ( \
       
    61    J2D_D3D_REQUIRED_RESULTS      | \
       
    62    J2D_D3D_BM_TEXTURE_SURFACE_OK | \
       
    63    J2D_D3D_TEXTURE_BLIT_OK       | \
       
    64    J2D_D3D_TEXTURE_TRANSFORM_OK  | \
       
    65    J2D_D3D_LINES_OK              | \
       
    66    J2D_D3D_LINE_CLIPPING_OK)
       
    67 
       
    68 
       
    69 /*
       
    70  * This function tests the direct3d device associated
       
    71  * with the passed ddraw object.
       
    72  *
       
    73  * The function returns the capabilities of the tested device, and the
       
    74  * results of the quality testing.
       
    75  * Enabling the d3d pipeline for this particular device is based on the
       
    76  * result of this function.
       
    77  */
       
    78 int TestD3DDevice(DDraw *ddObject, D3DContext *d3dContext, DxCapabilities *dxCaps);
       
    79 
       
    80 void PrintD3DCaps(int caps);
       
    81 
       
    82 #endif //D3DRUNTIMETEST_H