jdk/src/solaris/classes/sun/awt/X11/XMouseDragGestureRecognizer.java
author anthony
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permissions -rw-r--r--
6589527: Window and Frame instances can hide their "Applet Warning" Summary: Additional constraints have been added for the setBounds() operation. Reviewed-by: son, art
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/*
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 * Copyright 2003 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Sun designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Sun in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 */
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package sun.awt.X11;
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import java.awt.Toolkit;
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import java.awt.Component;
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import java.awt.Point;
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import java.awt.dnd.DnDConstants;
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import java.awt.dnd.DragSource;
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import java.awt.dnd.MouseDragGestureRecognizer;
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import java.awt.dnd.DragGestureListener;
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import java.awt.event.InputEvent;
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import java.awt.event.MouseEvent;
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import java.awt.event.MouseListener;
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import java.awt.event.MouseMotionListener;
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import java.lang.reflect.*;
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import sun.awt.dnd.SunDragSourceContextPeer;
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/**
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 * <p>
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 * This subclass of MouseDragGestureRecognizer defines a DragGestureRecognizer
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 * for Mouse based gestures on OSF/Motif.
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 * </p>
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 *
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 * @author Laurence P. G. Cable
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 *
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 * @see java.awt.dnd.DragGestureListener
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 * @see java.awt.dnd.DragGestureEvent
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 * @see java.awt.dnd.DragSource
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 */
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class XMouseDragGestureRecognizer extends MouseDragGestureRecognizer {
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    private static final long serialVersionUID = -841711780352520383L;
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    /*
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     * constant for number of pixels hysterisis before drag is determined
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     * to have started
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     */
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    protected static int motionThreshold;
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    protected static final int ButtonMask = InputEvent.BUTTON1_DOWN_MASK |
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                                            InputEvent.BUTTON2_DOWN_MASK |
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                                            InputEvent.BUTTON3_DOWN_MASK;
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    /**
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     * construct a new XMouseDragGestureRecognizer
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     *
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     * @param ds  The DragSource for the Component c
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     * @param c   The Component to observe
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     * @param act The actions permitted for this Drag
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     * @param dgl The DragGestureRecognizer to notify when a gesture is detected
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     *
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     */
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    protected XMouseDragGestureRecognizer(DragSource ds, Component c, int act, DragGestureListener dgl) {
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        super(ds, c, act, dgl);
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    }
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    /**
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     * construct a new XMouseDragGestureRecognizer
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     *
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     * @param ds  The DragSource for the Component c
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     * @param c   The Component to observe
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     * @param act The actions permitted for this Drag
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     */
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    protected XMouseDragGestureRecognizer(DragSource ds, Component c, int act) {
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        this(ds, c, act, null);
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    }
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    /**
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     * construct a new XMouseDragGestureRecognizer
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     *
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     * @param ds  The DragSource for the Component c
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     * @param c   The Component to observe
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     */
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    protected XMouseDragGestureRecognizer(DragSource ds, Component c) {
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        this(ds, c, DnDConstants.ACTION_NONE);
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    }
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    /**
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     * construct a new XMouseDragGestureRecognizer
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     *
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     * @param ds  The DragSource for the Component c
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     */
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    protected XMouseDragGestureRecognizer(DragSource ds) {
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        this(ds, null);
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    }
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    /**
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     * determine the drop action from the event
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     */
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    protected int mapDragOperationFromModifiers(MouseEvent e) {
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        int mods = e.getModifiersEx();
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        int btns = mods & ButtonMask;
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        // Do not allow right mouse button drag since Motif DnD does not
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        // terminate drag operation on right mouse button release.
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        if (!(btns == InputEvent.BUTTON1_DOWN_MASK ||
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              btns == InputEvent.BUTTON2_DOWN_MASK)) {
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            return DnDConstants.ACTION_NONE;
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        }
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        return
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            SunDragSourceContextPeer.convertModifiersToDropAction(mods,
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                                                                  getSourceActions());
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    }
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    /**
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     * Invoked when the mouse has been clicked on a component.
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     */
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    public void mouseClicked(MouseEvent e) {
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        // do nothing
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    }
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    /**
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     * Invoked when a mouse button has been pressed on a component.
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     */
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    public void mousePressed(MouseEvent e) {
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        events.clear();
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        if (mapDragOperationFromModifiers(e) != DnDConstants.ACTION_NONE) {
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            try {
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                motionThreshold = DragSource.getDragThreshold();
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            } catch (Exception exc) {
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                motionThreshold = 5;
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            }
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            appendEvent(e);
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        }
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    }
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    /**
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     * Invoked when a mouse button has been released on a component.
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     */
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    public void mouseReleased(MouseEvent e) {
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        events.clear();
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    }
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    /**
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     * Invoked when the mouse enters a component.
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     */
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    public void mouseEntered(MouseEvent e) {
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        events.clear();
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    }
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    /**
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     * Invoked when the mouse exits a component.
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     */
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    public void mouseExited(MouseEvent e) {
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        if (!events.isEmpty()) { // gesture pending
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            int dragAction = mapDragOperationFromModifiers(e);
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            if (dragAction == DnDConstants.ACTION_NONE) {
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                events.clear();
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            }
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        }
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    }
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    /**
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     * Invoked when a mouse button is pressed on a component.
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     */
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    public void mouseDragged(MouseEvent e) {
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        if (!events.isEmpty()) { // gesture pending
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            int dop = mapDragOperationFromModifiers(e);
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            if (dop == DnDConstants.ACTION_NONE) {
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                return;
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            }
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            MouseEvent trigger = (MouseEvent)events.get(0);
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            Point      origin  = trigger.getPoint();
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            Point      current = e.getPoint();
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            int        dx      = Math.abs(origin.x - current.x);
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            int        dy      = Math.abs(origin.y - current.y);
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            if (dx > motionThreshold || dy > motionThreshold) {
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                fireDragGestureRecognized(dop, ((MouseEvent)getTriggerEvent()).getPoint());
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            } else
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                appendEvent(e);
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        }
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    }
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    /**
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     * Invoked when the mouse button has been moved on a component
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     * (with no buttons no down).
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     */
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    public void mouseMoved(MouseEvent e) {
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        // do nothing
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    }
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}