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/*
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* Copyright 1999-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Sun designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Sun in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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package java.util;
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import java.util.Date;
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import java.util.concurrent.atomic.AtomicInteger;
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/**
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* A facility for threads to schedule tasks for future execution in a
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* background thread. Tasks may be scheduled for one-time execution, or for
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* repeated execution at regular intervals.
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*
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* <p>Corresponding to each <tt>Timer</tt> object is a single background
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* thread that is used to execute all of the timer's tasks, sequentially.
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* Timer tasks should complete quickly. If a timer task takes excessive time
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* to complete, it "hogs" the timer's task execution thread. This can, in
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* turn, delay the execution of subsequent tasks, which may "bunch up" and
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* execute in rapid succession when (and if) the offending task finally
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* completes.
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*
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* <p>After the last live reference to a <tt>Timer</tt> object goes away
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* <i>and</i> all outstanding tasks have completed execution, the timer's task
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* execution thread terminates gracefully (and becomes subject to garbage
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* collection). However, this can take arbitrarily long to occur. By
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* default, the task execution thread does not run as a <i>daemon thread</i>,
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* so it is capable of keeping an application from terminating. If a caller
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* wants to terminate a timer's task execution thread rapidly, the caller
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* should invoke the timer's <tt>cancel</tt> method.
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*
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* <p>If the timer's task execution thread terminates unexpectedly, for
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* example, because its <tt>stop</tt> method is invoked, any further
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* attempt to schedule a task on the timer will result in an
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* <tt>IllegalStateException</tt>, as if the timer's <tt>cancel</tt>
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* method had been invoked.
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*
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* <p>This class is thread-safe: multiple threads can share a single
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* <tt>Timer</tt> object without the need for external synchronization.
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*
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* <p>This class does <i>not</i> offer real-time guarantees: it schedules
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* tasks using the <tt>Object.wait(long)</tt> method.
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*
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* <p>Java 5.0 introduced the {@code java.util.concurrent} package and
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* one of the concurrency utilities therein is the {@link
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* java.util.concurrent.ScheduledThreadPoolExecutor
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* ScheduledThreadPoolExecutor} which is a thread pool for repeatedly
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* executing tasks at a given rate or delay. It is effectively a more
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* versatile replacement for the {@code Timer}/{@code TimerTask}
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* combination, as it allows multiple service threads, accepts various
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* time units, and doesn't require subclassing {@code TimerTask} (just
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* implement {@code Runnable}). Configuring {@code
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* ScheduledThreadPoolExecutor} with one thread makes it equivalent to
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* {@code Timer}.
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*
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* <p>Implementation note: This class scales to large numbers of concurrently
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* scheduled tasks (thousands should present no problem). Internally,
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* it uses a binary heap to represent its task queue, so the cost to schedule
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* a task is O(log n), where n is the number of concurrently scheduled tasks.
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*
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* <p>Implementation note: All constructors start a timer thread.
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*
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* @author Josh Bloch
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* @see TimerTask
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* @see Object#wait(long)
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* @since 1.3
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*/
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public class Timer {
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/**
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* The timer task queue. This data structure is shared with the timer
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* thread. The timer produces tasks, via its various schedule calls,
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* and the timer thread consumes, executing timer tasks as appropriate,
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* and removing them from the queue when they're obsolete.
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*/
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private TaskQueue queue = new TaskQueue();
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/**
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* The timer thread.
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*/
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private TimerThread thread = new TimerThread(queue);
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/**
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* This object causes the timer's task execution thread to exit
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* gracefully when there are no live references to the Timer object and no
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* tasks in the timer queue. It is used in preference to a finalizer on
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* Timer as such a finalizer would be susceptible to a subclass's
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* finalizer forgetting to call it.
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*/
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private Object threadReaper = new Object() {
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protected void finalize() throws Throwable {
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synchronized(queue) {
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thread.newTasksMayBeScheduled = false;
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queue.notify(); // In case queue is empty.
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}
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}
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};
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/**
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* This ID is used to generate thread names.
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*/
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private static AtomicInteger nextSerialNumber = new AtomicInteger(0);
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private static int serialNumber() {
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return nextSerialNumber.getAndIncrement();
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}
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/**
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* Creates a new timer. The associated thread does <i>not</i>
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* {@linkplain Thread#setDaemon run as a daemon}.
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*/
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public Timer() {
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this("Timer-" + serialNumber());
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}
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/**
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* Creates a new timer whose associated thread may be specified to
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* {@linkplain Thread#setDaemon run as a daemon}.
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* A daemon thread is called for if the timer will be used to
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* schedule repeating "maintenance activities", which must be
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* performed as long as the application is running, but should not
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* prolong the lifetime of the application.
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*
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* @param isDaemon true if the associated thread should run as a daemon.
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*/
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public Timer(boolean isDaemon) {
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this("Timer-" + serialNumber(), isDaemon);
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}
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/**
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* Creates a new timer whose associated thread has the specified name.
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* The associated thread does <i>not</i>
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* {@linkplain Thread#setDaemon run as a daemon}.
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*
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* @param name the name of the associated thread
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* @throws NullPointerException if {@code name} is null
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* @since 1.5
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*/
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public Timer(String name) {
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thread.setName(name);
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thread.start();
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}
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/**
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* Creates a new timer whose associated thread has the specified name,
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* and may be specified to
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* {@linkplain Thread#setDaemon run as a daemon}.
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*
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* @param name the name of the associated thread
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* @param isDaemon true if the associated thread should run as a daemon
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* @throws NullPointerException if {@code name} is null
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* @since 1.5
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*/
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public Timer(String name, boolean isDaemon) {
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thread.setName(name);
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thread.setDaemon(isDaemon);
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thread.start();
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}
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/**
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* Schedules the specified task for execution after the specified delay.
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*
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* @param task task to be scheduled.
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* @param delay delay in milliseconds before task is to be executed.
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* @throws IllegalArgumentException if <tt>delay</tt> is negative, or
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* <tt>delay + System.currentTimeMillis()</tt> is negative.
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* @throws IllegalStateException if task was already scheduled or
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* cancelled, timer was cancelled, or timer thread terminated.
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* @throws NullPointerException if {@code task} is null
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*/
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public void schedule(TimerTask task, long delay) {
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if (delay < 0)
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throw new IllegalArgumentException("Negative delay.");
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sched(task, System.currentTimeMillis()+delay, 0);
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}
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/**
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* Schedules the specified task for execution at the specified time. If
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* the time is in the past, the task is scheduled for immediate execution.
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*
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* @param task task to be scheduled.
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* @param time time at which task is to be executed.
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* @throws IllegalArgumentException if <tt>time.getTime()</tt> is negative.
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* @throws IllegalStateException if task was already scheduled or
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* cancelled, timer was cancelled, or timer thread terminated.
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* @throws NullPointerException if {@code task} or {@code time} is null
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*/
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public void schedule(TimerTask task, Date time) {
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sched(task, time.getTime(), 0);
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}
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/**
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* Schedules the specified task for repeated <i>fixed-delay execution</i>,
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* beginning after the specified delay. Subsequent executions take place
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* at approximately regular intervals separated by the specified period.
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*
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* <p>In fixed-delay execution, each execution is scheduled relative to
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* the actual execution time of the previous execution. If an execution
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* is delayed for any reason (such as garbage collection or other
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* background activity), subsequent executions will be delayed as well.
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* In the long run, the frequency of execution will generally be slightly
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* lower than the reciprocal of the specified period (assuming the system
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* clock underlying <tt>Object.wait(long)</tt> is accurate).
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*
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* <p>Fixed-delay execution is appropriate for recurring activities
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* that require "smoothness." In other words, it is appropriate for
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* activities where it is more important to keep the frequency accurate
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* in the short run than in the long run. This includes most animation
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* tasks, such as blinking a cursor at regular intervals. It also includes
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* tasks wherein regular activity is performed in response to human
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* input, such as automatically repeating a character as long as a key
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* is held down.
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*
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* @param task task to be scheduled.
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* @param delay delay in milliseconds before task is to be executed.
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* @param period time in milliseconds between successive task executions.
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* @throws IllegalArgumentException if {@code delay < 0}, or
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* {@code delay + System.currentTimeMillis() < 0}, or
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* {@code period <= 0}
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* @throws IllegalStateException if task was already scheduled or
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* cancelled, timer was cancelled, or timer thread terminated.
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* @throws NullPointerException if {@code task} is null
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*/
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public void schedule(TimerTask task, long delay, long period) {
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if (delay < 0)
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throw new IllegalArgumentException("Negative delay.");
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if (period <= 0)
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throw new IllegalArgumentException("Non-positive period.");
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sched(task, System.currentTimeMillis()+delay, -period);
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}
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/**
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* Schedules the specified task for repeated <i>fixed-delay execution</i>,
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* beginning at the specified time. Subsequent executions take place at
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* approximately regular intervals, separated by the specified period.
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*
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* <p>In fixed-delay execution, each execution is scheduled relative to
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* the actual execution time of the previous execution. If an execution
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* is delayed for any reason (such as garbage collection or other
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* background activity), subsequent executions will be delayed as well.
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* In the long run, the frequency of execution will generally be slightly
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* lower than the reciprocal of the specified period (assuming the system
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* clock underlying <tt>Object.wait(long)</tt> is accurate). As a
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* consequence of the above, if the scheduled first time is in the past,
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* it is scheduled for immediate execution.
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*
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* <p>Fixed-delay execution is appropriate for recurring activities
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* that require "smoothness." In other words, it is appropriate for
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* activities where it is more important to keep the frequency accurate
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* in the short run than in the long run. This includes most animation
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* tasks, such as blinking a cursor at regular intervals. It also includes
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* tasks wherein regular activity is performed in response to human
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* input, such as automatically repeating a character as long as a key
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* is held down.
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*
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* @param task task to be scheduled.
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* @param firstTime First time at which task is to be executed.
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* @param period time in milliseconds between successive task executions.
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* @throws IllegalArgumentException if {@code firstTime.getTime() < 0}, or
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* {@code period <= 0}
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* @throws IllegalStateException if task was already scheduled or
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* cancelled, timer was cancelled, or timer thread terminated.
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* @throws NullPointerException if {@code task} or {@code firstTime} is null
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*/
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public void schedule(TimerTask task, Date firstTime, long period) {
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if (period <= 0)
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throw new IllegalArgumentException("Non-positive period.");
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sched(task, firstTime.getTime(), -period);
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}
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/**
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* Schedules the specified task for repeated <i>fixed-rate execution</i>,
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* beginning after the specified delay. Subsequent executions take place
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* at approximately regular intervals, separated by the specified period.
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*
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* <p>In fixed-rate execution, each execution is scheduled relative to the
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* scheduled execution time of the initial execution. If an execution is
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* delayed for any reason (such as garbage collection or other background
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* activity), two or more executions will occur in rapid succession to
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* "catch up." In the long run, the frequency of execution will be
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* exactly the reciprocal of the specified period (assuming the system
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* clock underlying <tt>Object.wait(long)</tt> is accurate).
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*
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* <p>Fixed-rate execution is appropriate for recurring activities that
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* are sensitive to <i>absolute</i> time, such as ringing a chime every
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* hour on the hour, or running scheduled maintenance every day at a
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* particular time. It is also appropriate for recurring activities
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* where the total time to perform a fixed number of executions is
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* important, such as a countdown timer that ticks once every second for
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* ten seconds. Finally, fixed-rate execution is appropriate for
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* scheduling multiple repeating timer tasks that must remain synchronized
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* with respect to one another.
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*
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* @param task task to be scheduled.
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* @param delay delay in milliseconds before task is to be executed.
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* @param period time in milliseconds between successive task executions.
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* @throws IllegalArgumentException if {@code delay < 0}, or
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* {@code delay + System.currentTimeMillis() < 0}, or
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* {@code period <= 0}
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* @throws IllegalStateException if task was already scheduled or
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* cancelled, timer was cancelled, or timer thread terminated.
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* @throws NullPointerException if {@code task} is null
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*/
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public void scheduleAtFixedRate(TimerTask task, long delay, long period) {
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if (delay < 0)
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throw new IllegalArgumentException("Negative delay.");
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if (period <= 0)
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throw new IllegalArgumentException("Non-positive period.");
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sched(task, System.currentTimeMillis()+delay, period);
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}
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331 |
/**
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* Schedules the specified task for repeated <i>fixed-rate execution</i>,
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* beginning at the specified time. Subsequent executions take place at
|
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* approximately regular intervals, separated by the specified period.
|
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335 |
*
|
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336 |
* <p>In fixed-rate execution, each execution is scheduled relative to the
|
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337 |
* scheduled execution time of the initial execution. If an execution is
|
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* delayed for any reason (such as garbage collection or other background
|
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339 |
* activity), two or more executions will occur in rapid succession to
|
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* "catch up." In the long run, the frequency of execution will be
|
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341 |
* exactly the reciprocal of the specified period (assuming the system
|
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342 |
* clock underlying <tt>Object.wait(long)</tt> is accurate). As a
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* consequence of the above, if the scheduled first time is in the past,
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* then any "missed" executions will be scheduled for immediate "catch up"
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* execution.
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*
|
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* <p>Fixed-rate execution is appropriate for recurring activities that
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|
348 |
* are sensitive to <i>absolute</i> time, such as ringing a chime every
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349 |
* hour on the hour, or running scheduled maintenance every day at a
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|
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* particular time. It is also appropriate for recurring activities
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351 |
* where the total time to perform a fixed number of executions is
|
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* important, such as a countdown timer that ticks once every second for
|
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353 |
* ten seconds. Finally, fixed-rate execution is appropriate for
|
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354 |
* scheduling multiple repeating timer tasks that must remain synchronized
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355 |
* with respect to one another.
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356 |
*
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357 |
* @param task task to be scheduled.
|
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358 |
* @param firstTime First time at which task is to be executed.
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* @param period time in milliseconds between successive task executions.
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|
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* @throws IllegalArgumentException if {@code firstTime.getTime() < 0} or
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* {@code period <= 0}
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* @throws IllegalStateException if task was already scheduled or
|
|
363 |
* cancelled, timer was cancelled, or timer thread terminated.
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364 |
* @throws NullPointerException if {@code task} or {@code firstTime} is null
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*/
|
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366 |
public void scheduleAtFixedRate(TimerTask task, Date firstTime,
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long period) {
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|
368 |
if (period <= 0)
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throw new IllegalArgumentException("Non-positive period.");
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sched(task, firstTime.getTime(), period);
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}
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373 |
/**
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* Schedule the specified timer task for execution at the specified
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* time with the specified period, in milliseconds. If period is
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* positive, the task is scheduled for repeated execution; if period is
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|
377 |
* zero, the task is scheduled for one-time execution. Time is specified
|
|
378 |
* in Date.getTime() format. This method checks timer state, task state,
|
|
379 |
* and initial execution time, but not period.
|
|
380 |
*
|
|
381 |
* @throws IllegalArgumentException if <tt>time</tt> is negative.
|
|
382 |
* @throws IllegalStateException if task was already scheduled or
|
|
383 |
* cancelled, timer was cancelled, or timer thread terminated.
|
|
384 |
* @throws NullPointerException if {@code task} is null
|
|
385 |
*/
|
|
386 |
private void sched(TimerTask task, long time, long period) {
|
|
387 |
if (time < 0)
|
|
388 |
throw new IllegalArgumentException("Illegal execution time.");
|
|
389 |
|
|
390 |
synchronized(queue) {
|
|
391 |
if (!thread.newTasksMayBeScheduled)
|
|
392 |
throw new IllegalStateException("Timer already cancelled.");
|
|
393 |
|
|
394 |
synchronized(task.lock) {
|
|
395 |
if (task.state != TimerTask.VIRGIN)
|
|
396 |
throw new IllegalStateException(
|
|
397 |
"Task already scheduled or cancelled");
|
|
398 |
task.nextExecutionTime = time;
|
|
399 |
task.period = period;
|
|
400 |
task.state = TimerTask.SCHEDULED;
|
|
401 |
}
|
|
402 |
|
|
403 |
queue.add(task);
|
|
404 |
if (queue.getMin() == task)
|
|
405 |
queue.notify();
|
|
406 |
}
|
|
407 |
}
|
|
408 |
|
|
409 |
/**
|
|
410 |
* Terminates this timer, discarding any currently scheduled tasks.
|
|
411 |
* Does not interfere with a currently executing task (if it exists).
|
|
412 |
* Once a timer has been terminated, its execution thread terminates
|
|
413 |
* gracefully, and no more tasks may be scheduled on it.
|
|
414 |
*
|
|
415 |
* <p>Note that calling this method from within the run method of a
|
|
416 |
* timer task that was invoked by this timer absolutely guarantees that
|
|
417 |
* the ongoing task execution is the last task execution that will ever
|
|
418 |
* be performed by this timer.
|
|
419 |
*
|
|
420 |
* <p>This method may be called repeatedly; the second and subsequent
|
|
421 |
* calls have no effect.
|
|
422 |
*/
|
|
423 |
public void cancel() {
|
|
424 |
synchronized(queue) {
|
|
425 |
thread.newTasksMayBeScheduled = false;
|
|
426 |
queue.clear();
|
|
427 |
queue.notify(); // In case queue was already empty.
|
|
428 |
}
|
|
429 |
}
|
|
430 |
|
|
431 |
/**
|
|
432 |
* Removes all cancelled tasks from this timer's task queue. <i>Calling
|
|
433 |
* this method has no effect on the behavior of the timer</i>, but
|
|
434 |
* eliminates the references to the cancelled tasks from the queue.
|
|
435 |
* If there are no external references to these tasks, they become
|
|
436 |
* eligible for garbage collection.
|
|
437 |
*
|
|
438 |
* <p>Most programs will have no need to call this method.
|
|
439 |
* It is designed for use by the rare application that cancels a large
|
|
440 |
* number of tasks. Calling this method trades time for space: the
|
|
441 |
* runtime of the method may be proportional to n + c log n, where n
|
|
442 |
* is the number of tasks in the queue and c is the number of cancelled
|
|
443 |
* tasks.
|
|
444 |
*
|
|
445 |
* <p>Note that it is permissible to call this method from within a
|
|
446 |
* a task scheduled on this timer.
|
|
447 |
*
|
|
448 |
* @return the number of tasks removed from the queue.
|
|
449 |
* @since 1.5
|
|
450 |
*/
|
|
451 |
public int purge() {
|
|
452 |
int result = 0;
|
|
453 |
|
|
454 |
synchronized(queue) {
|
|
455 |
for (int i = queue.size(); i > 0; i--) {
|
|
456 |
if (queue.get(i).state == TimerTask.CANCELLED) {
|
|
457 |
queue.quickRemove(i);
|
|
458 |
result++;
|
|
459 |
}
|
|
460 |
}
|
|
461 |
|
|
462 |
if (result != 0)
|
|
463 |
queue.heapify();
|
|
464 |
}
|
|
465 |
|
|
466 |
return result;
|
|
467 |
}
|
|
468 |
}
|
|
469 |
|
|
470 |
/**
|
|
471 |
* This "helper class" implements the timer's task execution thread, which
|
|
472 |
* waits for tasks on the timer queue, executions them when they fire,
|
|
473 |
* reschedules repeating tasks, and removes cancelled tasks and spent
|
|
474 |
* non-repeating tasks from the queue.
|
|
475 |
*/
|
|
476 |
class TimerThread extends Thread {
|
|
477 |
/**
|
|
478 |
* This flag is set to false by the reaper to inform us that there
|
|
479 |
* are no more live references to our Timer object. Once this flag
|
|
480 |
* is true and there are no more tasks in our queue, there is no
|
|
481 |
* work left for us to do, so we terminate gracefully. Note that
|
|
482 |
* this field is protected by queue's monitor!
|
|
483 |
*/
|
|
484 |
boolean newTasksMayBeScheduled = true;
|
|
485 |
|
|
486 |
/**
|
|
487 |
* Our Timer's queue. We store this reference in preference to
|
|
488 |
* a reference to the Timer so the reference graph remains acyclic.
|
|
489 |
* Otherwise, the Timer would never be garbage-collected and this
|
|
490 |
* thread would never go away.
|
|
491 |
*/
|
|
492 |
private TaskQueue queue;
|
|
493 |
|
|
494 |
TimerThread(TaskQueue queue) {
|
|
495 |
this.queue = queue;
|
|
496 |
}
|
|
497 |
|
|
498 |
public void run() {
|
|
499 |
try {
|
|
500 |
mainLoop();
|
|
501 |
} finally {
|
|
502 |
// Someone killed this Thread, behave as if Timer cancelled
|
|
503 |
synchronized(queue) {
|
|
504 |
newTasksMayBeScheduled = false;
|
|
505 |
queue.clear(); // Eliminate obsolete references
|
|
506 |
}
|
|
507 |
}
|
|
508 |
}
|
|
509 |
|
|
510 |
/**
|
|
511 |
* The main timer loop. (See class comment.)
|
|
512 |
*/
|
|
513 |
private void mainLoop() {
|
|
514 |
while (true) {
|
|
515 |
try {
|
|
516 |
TimerTask task;
|
|
517 |
boolean taskFired;
|
|
518 |
synchronized(queue) {
|
|
519 |
// Wait for queue to become non-empty
|
|
520 |
while (queue.isEmpty() && newTasksMayBeScheduled)
|
|
521 |
queue.wait();
|
|
522 |
if (queue.isEmpty())
|
|
523 |
break; // Queue is empty and will forever remain; die
|
|
524 |
|
|
525 |
// Queue nonempty; look at first evt and do the right thing
|
|
526 |
long currentTime, executionTime;
|
|
527 |
task = queue.getMin();
|
|
528 |
synchronized(task.lock) {
|
|
529 |
if (task.state == TimerTask.CANCELLED) {
|
|
530 |
queue.removeMin();
|
|
531 |
continue; // No action required, poll queue again
|
|
532 |
}
|
|
533 |
currentTime = System.currentTimeMillis();
|
|
534 |
executionTime = task.nextExecutionTime;
|
|
535 |
if (taskFired = (executionTime<=currentTime)) {
|
|
536 |
if (task.period == 0) { // Non-repeating, remove
|
|
537 |
queue.removeMin();
|
|
538 |
task.state = TimerTask.EXECUTED;
|
|
539 |
} else { // Repeating task, reschedule
|
|
540 |
queue.rescheduleMin(
|
|
541 |
task.period<0 ? currentTime - task.period
|
|
542 |
: executionTime + task.period);
|
|
543 |
}
|
|
544 |
}
|
|
545 |
}
|
|
546 |
if (!taskFired) // Task hasn't yet fired; wait
|
|
547 |
queue.wait(executionTime - currentTime);
|
|
548 |
}
|
|
549 |
if (taskFired) // Task fired; run it, holding no locks
|
|
550 |
task.run();
|
|
551 |
} catch(InterruptedException e) {
|
|
552 |
}
|
|
553 |
}
|
|
554 |
}
|
|
555 |
}
|
|
556 |
|
|
557 |
/**
|
|
558 |
* This class represents a timer task queue: a priority queue of TimerTasks,
|
|
559 |
* ordered on nextExecutionTime. Each Timer object has one of these, which it
|
|
560 |
* shares with its TimerThread. Internally this class uses a heap, which
|
|
561 |
* offers log(n) performance for the add, removeMin and rescheduleMin
|
|
562 |
* operations, and constant time performance for the getMin operation.
|
|
563 |
*/
|
|
564 |
class TaskQueue {
|
|
565 |
/**
|
|
566 |
* Priority queue represented as a balanced binary heap: the two children
|
|
567 |
* of queue[n] are queue[2*n] and queue[2*n+1]. The priority queue is
|
|
568 |
* ordered on the nextExecutionTime field: The TimerTask with the lowest
|
|
569 |
* nextExecutionTime is in queue[1] (assuming the queue is nonempty). For
|
|
570 |
* each node n in the heap, and each descendant of n, d,
|
|
571 |
* n.nextExecutionTime <= d.nextExecutionTime.
|
|
572 |
*/
|
|
573 |
private TimerTask[] queue = new TimerTask[128];
|
|
574 |
|
|
575 |
/**
|
|
576 |
* The number of tasks in the priority queue. (The tasks are stored in
|
|
577 |
* queue[1] up to queue[size]).
|
|
578 |
*/
|
|
579 |
private int size = 0;
|
|
580 |
|
|
581 |
/**
|
|
582 |
* Returns the number of tasks currently on the queue.
|
|
583 |
*/
|
|
584 |
int size() {
|
|
585 |
return size;
|
|
586 |
}
|
|
587 |
|
|
588 |
/**
|
|
589 |
* Adds a new task to the priority queue.
|
|
590 |
*/
|
|
591 |
void add(TimerTask task) {
|
|
592 |
// Grow backing store if necessary
|
|
593 |
if (size + 1 == queue.length)
|
|
594 |
queue = Arrays.copyOf(queue, 2*queue.length);
|
|
595 |
|
|
596 |
queue[++size] = task;
|
|
597 |
fixUp(size);
|
|
598 |
}
|
|
599 |
|
|
600 |
/**
|
|
601 |
* Return the "head task" of the priority queue. (The head task is an
|
|
602 |
* task with the lowest nextExecutionTime.)
|
|
603 |
*/
|
|
604 |
TimerTask getMin() {
|
|
605 |
return queue[1];
|
|
606 |
}
|
|
607 |
|
|
608 |
/**
|
|
609 |
* Return the ith task in the priority queue, where i ranges from 1 (the
|
|
610 |
* head task, which is returned by getMin) to the number of tasks on the
|
|
611 |
* queue, inclusive.
|
|
612 |
*/
|
|
613 |
TimerTask get(int i) {
|
|
614 |
return queue[i];
|
|
615 |
}
|
|
616 |
|
|
617 |
/**
|
|
618 |
* Remove the head task from the priority queue.
|
|
619 |
*/
|
|
620 |
void removeMin() {
|
|
621 |
queue[1] = queue[size];
|
|
622 |
queue[size--] = null; // Drop extra reference to prevent memory leak
|
|
623 |
fixDown(1);
|
|
624 |
}
|
|
625 |
|
|
626 |
/**
|
|
627 |
* Removes the ith element from queue without regard for maintaining
|
|
628 |
* the heap invariant. Recall that queue is one-based, so
|
|
629 |
* 1 <= i <= size.
|
|
630 |
*/
|
|
631 |
void quickRemove(int i) {
|
|
632 |
assert i <= size;
|
|
633 |
|
|
634 |
queue[i] = queue[size];
|
|
635 |
queue[size--] = null; // Drop extra ref to prevent memory leak
|
|
636 |
}
|
|
637 |
|
|
638 |
/**
|
|
639 |
* Sets the nextExecutionTime associated with the head task to the
|
|
640 |
* specified value, and adjusts priority queue accordingly.
|
|
641 |
*/
|
|
642 |
void rescheduleMin(long newTime) {
|
|
643 |
queue[1].nextExecutionTime = newTime;
|
|
644 |
fixDown(1);
|
|
645 |
}
|
|
646 |
|
|
647 |
/**
|
|
648 |
* Returns true if the priority queue contains no elements.
|
|
649 |
*/
|
|
650 |
boolean isEmpty() {
|
|
651 |
return size==0;
|
|
652 |
}
|
|
653 |
|
|
654 |
/**
|
|
655 |
* Removes all elements from the priority queue.
|
|
656 |
*/
|
|
657 |
void clear() {
|
|
658 |
// Null out task references to prevent memory leak
|
|
659 |
for (int i=1; i<=size; i++)
|
|
660 |
queue[i] = null;
|
|
661 |
|
|
662 |
size = 0;
|
|
663 |
}
|
|
664 |
|
|
665 |
/**
|
|
666 |
* Establishes the heap invariant (described above) assuming the heap
|
|
667 |
* satisfies the invariant except possibly for the leaf-node indexed by k
|
|
668 |
* (which may have a nextExecutionTime less than its parent's).
|
|
669 |
*
|
|
670 |
* This method functions by "promoting" queue[k] up the hierarchy
|
|
671 |
* (by swapping it with its parent) repeatedly until queue[k]'s
|
|
672 |
* nextExecutionTime is greater than or equal to that of its parent.
|
|
673 |
*/
|
|
674 |
private void fixUp(int k) {
|
|
675 |
while (k > 1) {
|
|
676 |
int j = k >> 1;
|
|
677 |
if (queue[j].nextExecutionTime <= queue[k].nextExecutionTime)
|
|
678 |
break;
|
|
679 |
TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp;
|
|
680 |
k = j;
|
|
681 |
}
|
|
682 |
}
|
|
683 |
|
|
684 |
/**
|
|
685 |
* Establishes the heap invariant (described above) in the subtree
|
|
686 |
* rooted at k, which is assumed to satisfy the heap invariant except
|
|
687 |
* possibly for node k itself (which may have a nextExecutionTime greater
|
|
688 |
* than its children's).
|
|
689 |
*
|
|
690 |
* This method functions by "demoting" queue[k] down the hierarchy
|
|
691 |
* (by swapping it with its smaller child) repeatedly until queue[k]'s
|
|
692 |
* nextExecutionTime is less than or equal to those of its children.
|
|
693 |
*/
|
|
694 |
private void fixDown(int k) {
|
|
695 |
int j;
|
|
696 |
while ((j = k << 1) <= size && j > 0) {
|
|
697 |
if (j < size &&
|
|
698 |
queue[j].nextExecutionTime > queue[j+1].nextExecutionTime)
|
|
699 |
j++; // j indexes smallest kid
|
|
700 |
if (queue[k].nextExecutionTime <= queue[j].nextExecutionTime)
|
|
701 |
break;
|
|
702 |
TimerTask tmp = queue[j]; queue[j] = queue[k]; queue[k] = tmp;
|
|
703 |
k = j;
|
|
704 |
}
|
|
705 |
}
|
|
706 |
|
|
707 |
/**
|
|
708 |
* Establishes the heap invariant (described above) in the entire tree,
|
|
709 |
* assuming nothing about the order of the elements prior to the call.
|
|
710 |
*/
|
|
711 |
void heapify() {
|
|
712 |
for (int i = size/2; i >= 1; i--)
|
|
713 |
fixDown(i);
|
|
714 |
}
|
|
715 |
}
|