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/*
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* Copyright 2003-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Sun designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Sun in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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package sun.font;
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/* remember that the API requires a Font use a
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* consistent glyph id. for a code point, and this is a
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* problem if a particular strike uses native scaler sometimes
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* and T2K others. That needs to be dealt with somewhere, but
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* here we can just always get the same glyph code without
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* needing a strike.
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*
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* The C implementation would cache the results of anything up
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* to the maximum surrogate pair code point.
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* This implementation will not cache as much, since the storage
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* requirements are not justifiable. Even so it still can use up
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* to 216*256*4 bytes of storage per composite font. If an app
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* calls canDisplay on this range for all 20 composite fonts that's
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* over 1Mb of cached data. May need to employ WeakReferences if
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* this appears to cause problems.
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*/
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public final class CompositeGlyphMapper extends CharToGlyphMapper {
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public static final int SLOTMASK = 0xff000000;
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public static final int GLYPHMASK = 0x00ffffff;
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public static final int NBLOCKS = 216;
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public static final int BLOCKSZ = 256;
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public static final int MAXUNICODE = NBLOCKS*BLOCKSZ;
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CompositeFont font;
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CharToGlyphMapper slotMappers[];
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int[][] glyphMaps;
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private boolean hasExcludes;
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public CompositeGlyphMapper(CompositeFont compFont) {
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font = compFont;
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initMapper();
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/* This is often false which saves the overhead of a
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* per-mapped char method call.
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*/
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hasExcludes = compFont.exclusionRanges != null &&
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compFont.maxIndices != null;
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}
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public final int compositeGlyphCode(int slot, int glyphCode) {
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return (slot << 24 | (glyphCode & GLYPHMASK));
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}
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private final void initMapper() {
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if (missingGlyph == CharToGlyphMapper.UNINITIALIZED_GLYPH) {
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if (glyphMaps == null) {
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glyphMaps = new int[NBLOCKS][];
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}
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slotMappers = new CharToGlyphMapper[font.numSlots];
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/* This requires that slot 0 is never empty. */
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missingGlyph = font.getSlotFont(0).getMissingGlyphCode();
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missingGlyph = compositeGlyphCode(0, missingGlyph);
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}
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}
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private int getCachedGlyphCode(int unicode) {
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if (unicode >= MAXUNICODE) {
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return UNINITIALIZED_GLYPH; // don't cache surrogates
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}
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int[] gmap;
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if ((gmap = glyphMaps[unicode >> 8]) == null) {
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return UNINITIALIZED_GLYPH;
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}
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return gmap[unicode & 0xff];
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}
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private void setCachedGlyphCode(int unicode, int glyphCode) {
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if (unicode >= MAXUNICODE) {
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return; // don't cache surrogates
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}
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int index0 = unicode >> 8;
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if (glyphMaps[index0] == null) {
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glyphMaps[index0] = new int[BLOCKSZ];
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for (int i=0;i<BLOCKSZ;i++) {
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glyphMaps[index0][i] = UNINITIALIZED_GLYPH;
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}
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}
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glyphMaps[index0][unicode & 0xff] = glyphCode;
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}
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private final CharToGlyphMapper getSlotMapper(int slot) {
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CharToGlyphMapper mapper = slotMappers[slot];
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if (mapper == null) {
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mapper = font.getSlotFont(slot).getMapper();
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slotMappers[slot] = mapper;
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}
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return mapper;
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}
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private final int convertToGlyph(int unicode) {
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for (int slot = 0; slot < font.numSlots; slot++) {
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if (!hasExcludes || !font.isExcludedChar(slot, unicode)) {
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CharToGlyphMapper mapper = getSlotMapper(slot);
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int glyphCode = mapper.charToGlyph(unicode);
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if (glyphCode != mapper.getMissingGlyphCode()) {
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glyphCode = compositeGlyphCode(slot, glyphCode);
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setCachedGlyphCode(unicode, glyphCode);
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return glyphCode;
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}
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}
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}
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return missingGlyph;
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}
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public int getNumGlyphs() {
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int numGlyphs = 0;
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/* The number of glyphs in a composite is affected by
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* exclusion ranges and duplicates (ie the same code point is
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* mapped by two different fonts) and also whether or not to
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* count fallback fonts. A nearly correct answer would be very
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* expensive to generate. A rough ballpark answer would
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* just count the glyphs in all the slots. However this would
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* initialize mappers for all slots when they aren't necessarily
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* needed. For now just use the first slot as JDK 1.4 did.
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*/
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for (int slot=0; slot<1 /*font.numSlots*/; slot++) {
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CharToGlyphMapper mapper = slotMappers[slot];
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if (mapper == null) {
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mapper = font.getSlotFont(slot).getMapper();
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slotMappers[slot] = mapper;
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}
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numGlyphs += mapper.getNumGlyphs();
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}
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return numGlyphs;
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}
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public int charToGlyph(int unicode) {
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int glyphCode = getCachedGlyphCode(unicode);
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if (glyphCode == UNINITIALIZED_GLYPH) {
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glyphCode = convertToGlyph(unicode);
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}
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return glyphCode;
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}
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public int charToGlyph(int unicode, int prefSlot) {
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if (prefSlot >= 0) {
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CharToGlyphMapper mapper = getSlotMapper(prefSlot);
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int glyphCode = mapper.charToGlyph(unicode);
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if (glyphCode != mapper.getMissingGlyphCode()) {
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return compositeGlyphCode(prefSlot, glyphCode);
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}
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}
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return charToGlyph(unicode);
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}
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public int charToGlyph(char unicode) {
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int glyphCode = getCachedGlyphCode(unicode);
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if (glyphCode == UNINITIALIZED_GLYPH) {
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glyphCode = convertToGlyph(unicode);
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}
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return glyphCode;
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}
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/* This variant checks if shaping is needed and immediately
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* returns true if it does. A caller of this method should be expecting
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* to check the return type because it needs to know how to handle
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* the character data for display.
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*/
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public boolean charsToGlyphsNS(int count, char[] unicodes, int[] glyphs) {
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for (int i=0; i<count; i++) {
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int code = unicodes[i]; // char is unsigned.
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if (code >= HI_SURROGATE_START &&
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code <= HI_SURROGATE_END && i < count - 1) {
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char low = unicodes[i + 1];
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if (low >= LO_SURROGATE_START &&
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low <= LO_SURROGATE_END) {
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code = (code - HI_SURROGATE_START) *
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0x400 + low - LO_SURROGATE_START + 0x10000;
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glyphs[i + 1] = INVISIBLE_GLYPH_ID;
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}
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}
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int gc = glyphs[i] = getCachedGlyphCode(code);
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if (gc == UNINITIALIZED_GLYPH) {
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glyphs[i] = convertToGlyph(code);
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}
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if (code < FontUtilities.MIN_LAYOUT_CHARCODE) {
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continue;
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}
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else if (FontUtilities.isComplexCharCode(code)) {
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return true;
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}
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else if (code >= 0x10000) {
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i += 1; // Empty glyph slot after surrogate
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continue;
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}
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}
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return false;
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}
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/* The conversion is not very efficient - looping as it does, converting
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* one char at a time. However the cache should fill very rapidly.
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*/
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public void charsToGlyphs(int count, char[] unicodes, int[] glyphs) {
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for (int i=0; i<count; i++) {
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int code = unicodes[i]; // char is unsigned.
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if (code >= HI_SURROGATE_START &&
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code <= HI_SURROGATE_END && i < count - 1) {
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char low = unicodes[i + 1];
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if (low >= LO_SURROGATE_START &&
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low <= LO_SURROGATE_END) {
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code = (code - HI_SURROGATE_START) *
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0x400 + low - LO_SURROGATE_START + 0x10000;
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int gc = glyphs[i] = getCachedGlyphCode(code);
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if (gc == UNINITIALIZED_GLYPH) {
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glyphs[i] = convertToGlyph(code);
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}
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i += 1; // Empty glyph slot after surrogate
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glyphs[i] = INVISIBLE_GLYPH_ID;
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continue;
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}
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}
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int gc = glyphs[i] = getCachedGlyphCode(code);
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if (gc == UNINITIALIZED_GLYPH) {
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glyphs[i] = convertToGlyph(code);
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}
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}
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}
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public void charsToGlyphs(int count, int[] unicodes, int[] glyphs) {
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for (int i=0; i<count; i++) {
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int code = unicodes[i];
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glyphs[i] = getCachedGlyphCode(code);
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if (glyphs[i] == UNINITIALIZED_GLYPH) {
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glyphs[i] = convertToGlyph(code);
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}
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}
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}
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}
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