author | mikael |
Tue, 09 Oct 2012 10:09:34 -0700 | |
changeset 13963 | e5b53c306fb5 |
parent 13195 | be27e1b6a4b9 |
child 30176 | 90aa2ac76bae |
permissions | -rw-r--r-- |
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/* |
13963
e5b53c306fb5
7197424: update copyright year to match last edit in jdk8 hotspot repository
mikael
parents:
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changeset
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* Copyright (c) 2009, 2012, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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* |
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*/ |
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#ifndef SHARE_VM_UTILITIES_STACK_HPP |
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#define SHARE_VM_UTILITIES_STACK_HPP |
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#include "memory/allocation.hpp" |
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#include "memory/allocation.inline.hpp" |
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// Class Stack (below) grows and shrinks by linking together "segments" which |
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// are allocated on demand. Segments are arrays of the element type (E) plus an |
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// extra pointer-sized field to store the segment link. Recently emptied |
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// segments are kept in a cache and reused. |
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// |
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// Notes/caveats: |
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// |
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// The size of an element must either evenly divide the size of a pointer or be |
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// a multiple of the size of a pointer. |
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// |
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// Destructors are not called for elements popped off the stack, so element |
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// types which rely on destructors for things like reference counting will not |
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// work properly. |
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// |
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// Class Stack allocates segments from the C heap. However, two protected |
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// virtual methods are used to alloc/free memory which subclasses can override: |
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// |
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// virtual void* alloc(size_t bytes); |
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// virtual void free(void* addr, size_t bytes); |
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// |
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// The alloc() method must return storage aligned for any use. The |
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// implementation in class Stack assumes that alloc() will terminate the process |
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// if the allocation fails. |
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template <class E, MEMFLAGS F> class StackIterator; |
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// StackBase holds common data/methods that don't depend on the element type, |
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// factored out to reduce template code duplication. |
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template <MEMFLAGS F> class StackBase |
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{ |
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public: |
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size_t segment_size() const { return _seg_size; } // Elements per segment. |
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size_t max_size() const { return _max_size; } // Max elements allowed. |
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size_t max_cache_size() const { return _max_cache_size; } // Max segments |
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// allowed in cache. |
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size_t cache_size() const { return _cache_size; } // Segments in the cache. |
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protected: |
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// The ctor arguments correspond to the like-named functions above. |
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// segment_size: number of items per segment |
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// max_cache_size: maxmium number of *segments* to cache |
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// max_size: maximum number of items allowed, rounded to a multiple of |
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// the segment size (0 == unlimited) |
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inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); |
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// Round max_size to a multiple of the segment size. Treat 0 as unlimited. |
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static inline size_t adjust_max_size(size_t max_size, size_t seg_size); |
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protected: |
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const size_t _seg_size; // Number of items per segment. |
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const size_t _max_size; // Maximum number of items allowed in the stack. |
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const size_t _max_cache_size; // Maximum number of segments to cache. |
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size_t _cur_seg_size; // Number of items in the current segment. |
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size_t _full_seg_size; // Number of items in already-filled segments. |
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size_t _cache_size; // Number of segments in the cache. |
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}; |
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#ifdef __GNUC__ |
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#define inline |
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#endif // __GNUC__ |
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template <class E, MEMFLAGS F> |
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class Stack: public StackBase<F> |
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{ |
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public: |
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friend class StackIterator<E, F>; |
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// segment_size: number of items per segment |
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// max_cache_size: maxmium number of *segments* to cache |
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// max_size: maximum number of items allowed, rounded to a multiple of |
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// the segment size (0 == unlimited) |
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inline Stack(size_t segment_size = default_segment_size(), |
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size_t max_cache_size = 4, size_t max_size = 0); |
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inline ~Stack() { clear(true); } |
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inline bool is_empty() const { return this->_cur_seg == NULL; } |
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inline bool is_full() const { return this->_full_seg_size >= this->max_size(); } |
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// Performance sensitive code should use is_empty() instead of size() == 0 and |
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// is_full() instead of size() == max_size(). Using a conditional here allows |
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// just one var to be updated when pushing/popping elements instead of two; |
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// _full_seg_size is updated only when pushing/popping segments. |
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inline size_t size() const { |
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return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size; |
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} |
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inline void push(E elem); |
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inline E pop(); |
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// Clear everything from the stack, releasing the associated memory. If |
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// clear_cache is true, also release any cached segments. |
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void clear(bool clear_cache = false); |
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static inline size_t default_segment_size(); |
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protected: |
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// Each segment includes space for _seg_size elements followed by a link |
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// (pointer) to the previous segment; the space is allocated as a single block |
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// of size segment_bytes(). _seg_size is rounded up if necessary so the link |
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// is properly aligned. The C struct for the layout would be: |
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// |
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// struct segment { |
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// E elements[_seg_size]; |
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// E* link; |
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// }; |
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// Round up seg_size to keep the link field aligned. |
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static inline size_t adjust_segment_size(size_t seg_size); |
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// Methods for allocation size and getting/setting the link. |
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inline size_t link_offset() const; // Byte offset of link field. |
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inline size_t segment_bytes() const; // Segment size in bytes. |
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inline E** link_addr(E* seg) const; // Address of the link field. |
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inline E* get_link(E* seg) const; // Extract the link from seg. |
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inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. |
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virtual E* alloc(size_t bytes); |
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virtual void free(E* addr, size_t bytes); |
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void push_segment(); |
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void pop_segment(); |
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void free_segments(E* seg); // Free all segments in the list. |
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inline void reset(bool reset_cache); // Reset all data fields. |
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DEBUG_ONLY(void verify(bool at_empty_transition) const;) |
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DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) |
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private: |
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E* _cur_seg; // Current segment. |
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E* _cache; // Segment cache to avoid ping-ponging. |
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}; |
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template <class E, MEMFLAGS F> class ResourceStack: public Stack<E, F>, public ResourceObj |
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{ |
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public: |
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// If this class becomes widely used, it may make sense to save the Thread |
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// and use it when allocating segments. |
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// ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()): |
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ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx) |
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{ } |
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// Set the segment pointers to NULL so the parent dtor does not free them; |
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// that must be done by the ResourceMark code. |
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~ResourceStack() { Stack<E, F>::reset(true); } |
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protected: |
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virtual E* alloc(size_t bytes); |
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virtual void free(E* addr, size_t bytes); |
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private: |
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void clear(bool clear_cache = false); |
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}; |
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template <class E, MEMFLAGS F> |
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class StackIterator: public StackObj |
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{ |
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public: |
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StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); } |
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Stack<E, F>& stack() const { return _stack; } |
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bool is_empty() const { return _cur_seg == NULL; } |
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E next() { return *next_addr(); } |
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E* next_addr(); |
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void sync(); // Sync the iterator's state to the stack's current state. |
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private: |
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Stack<E, F>& _stack; |
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size_t _cur_seg_size; |
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E* _cur_seg; |
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size_t _full_seg_size; |
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}; |
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#ifdef __GNUC__ |
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#undef inline |
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#endif // __GNUC__ |
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#endif // SHARE_VM_UTILITIES_STACK_HPP |