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/*
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* Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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class PhaseTransform;
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class MachNode;
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//------------------------------ConNode----------------------------------------
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// Simple constants
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class ConNode : public TypeNode {
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public:
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ConNode( const Type *t ) : TypeNode(t,1) {
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init_req(0, (Node*)Compile::current()->root());
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init_flags(Flag_is_Con);
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}
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virtual int Opcode() const;
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virtual uint hash() const;
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virtual const RegMask &out_RegMask() const { return RegMask::Empty; }
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virtual const RegMask &in_RegMask(uint) const { return RegMask::Empty; }
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// Polymorphic factory method:
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static ConNode* make( Compile* C, const Type *t );
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};
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//------------------------------ConINode---------------------------------------
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// Simple integer constants
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class ConINode : public ConNode {
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public:
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ConINode( const TypeInt *t ) : ConNode(t) {}
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virtual int Opcode() const;
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// Factory method:
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static ConINode* make( Compile* C, int con ) {
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return new (C, 1) ConINode( TypeInt::make(con) );
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}
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};
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//------------------------------ConPNode---------------------------------------
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// Simple pointer constants
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class ConPNode : public ConNode {
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public:
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ConPNode( const TypePtr *t ) : ConNode(t) {}
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virtual int Opcode() const;
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// Factory methods:
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static ConPNode* make( Compile *C ,address con ) {
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if (con == NULL)
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return new (C, 1) ConPNode( TypePtr::NULL_PTR ) ;
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else
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return new (C, 1) ConPNode( TypeRawPtr::make(con) );
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}
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static ConPNode* make( Compile *C, ciObject* con ) {
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return new (C, 1) ConPNode( TypeOopPtr::make_from_constant(con) );
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}
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};
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//------------------------------ConLNode---------------------------------------
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// Simple long constants
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class ConLNode : public ConNode {
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public:
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ConLNode( const TypeLong *t ) : ConNode(t) {}
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virtual int Opcode() const;
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// Factory method:
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static ConLNode* make( Compile *C ,jlong con ) {
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return new (C, 1) ConLNode( TypeLong::make(con) );
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}
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};
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//------------------------------ConFNode---------------------------------------
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// Simple float constants
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class ConFNode : public ConNode {
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public:
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ConFNode( const TypeF *t ) : ConNode(t) {}
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virtual int Opcode() const;
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// Factory method:
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static ConFNode* make( Compile *C, float con ) {
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return new (C, 1) ConFNode( TypeF::make(con) );
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}
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};
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//------------------------------ConDNode---------------------------------------
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// Simple double constants
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class ConDNode : public ConNode {
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public:
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ConDNode( const TypeD *t ) : ConNode(t) {}
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virtual int Opcode() const;
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// Factory method:
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static ConDNode* make( Compile *C, double con ) {
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return new (C, 1) ConDNode( TypeD::make(con) );
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}
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};
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//------------------------------BinaryNode-------------------------------------
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// Place holder for the 2 conditional inputs to a CMove. CMove needs 4
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// inputs: the Bool (for the lt/gt/eq/ne bits), the flags (result of some
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// compare), and the 2 values to select between. The Matcher requires a
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// binary tree so we break it down like this:
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// (CMove (Binary bol cmp) (Binary src1 src2))
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class BinaryNode : public Node {
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public:
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BinaryNode( Node *n1, Node *n2 ) : Node(0,n1,n2) { }
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virtual int Opcode() const;
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virtual uint ideal_reg() const { return 0; }
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};
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//------------------------------CMoveNode--------------------------------------
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// Conditional move
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class CMoveNode : public TypeNode {
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public:
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enum { Control, // When is it safe to do this cmove?
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Condition, // Condition controlling the cmove
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IfFalse, // Value if condition is false
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IfTrue }; // Value if condition is true
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CMoveNode( Node *bol, Node *left, Node *right, const Type *t ) : TypeNode(t,4)
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{
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init_class_id(Class_CMove);
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// all inputs are nullified in Node::Node(int)
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// init_req(Control,NULL);
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init_req(Condition,bol);
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init_req(IfFalse,left);
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init_req(IfTrue,right);
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}
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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static CMoveNode *make( Compile *C, Node *c, Node *bol, Node *left, Node *right, const Type *t );
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// Helper function to spot cmove graph shapes
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static Node *is_cmove_id( PhaseTransform *phase, Node *cmp, Node *t, Node *f, BoolNode *b );
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};
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//------------------------------CMoveDNode-------------------------------------
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class CMoveDNode : public CMoveNode {
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public:
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CMoveDNode( Node *bol, Node *left, Node *right, const Type* t) : CMoveNode(bol,left,right,t){}
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virtual int Opcode() const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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};
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//------------------------------CMoveFNode-------------------------------------
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class CMoveFNode : public CMoveNode {
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public:
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CMoveFNode( Node *bol, Node *left, Node *right, const Type* t ) : CMoveNode(bol,left,right,t) {}
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virtual int Opcode() const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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};
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//------------------------------CMoveINode-------------------------------------
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class CMoveINode : public CMoveNode {
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public:
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CMoveINode( Node *bol, Node *left, Node *right, const TypeInt *ti ) : CMoveNode(bol,left,right,ti){}
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virtual int Opcode() const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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};
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//------------------------------CMoveLNode-------------------------------------
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class CMoveLNode : public CMoveNode {
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public:
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CMoveLNode(Node *bol, Node *left, Node *right, const TypeLong *tl ) : CMoveNode(bol,left,right,tl){}
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virtual int Opcode() const;
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};
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//------------------------------CMovePNode-------------------------------------
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class CMovePNode : public CMoveNode {
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public:
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CMovePNode( Node *c, Node *bol, Node *left, Node *right, const TypePtr* t ) : CMoveNode(bol,left,right,t) { init_req(Control,c); }
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virtual int Opcode() const;
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};
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//------------------------------ConstraintCastNode-------------------------------------
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// cast to a different range
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class ConstraintCastNode: public TypeNode {
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public:
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ConstraintCastNode (Node *n, const Type *t ): TypeNode(t,2) {
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init_class_id(Class_ConstraintCast);
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init_req(1, n);
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}
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virtual Node *Identity( PhaseTransform *phase );
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual int Opcode() const;
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virtual uint ideal_reg() const = 0;
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virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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};
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//------------------------------CastIINode-------------------------------------
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// cast integer to integer (different range)
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class CastIINode: public ConstraintCastNode {
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public:
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CastIINode (Node *n, const Type *t ): ConstraintCastNode(n,t) {}
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virtual int Opcode() const;
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------CastPPNode-------------------------------------
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// cast pointer to pointer (different type)
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class CastPPNode: public ConstraintCastNode {
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public:
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CastPPNode (Node *n, const Type *t ): ConstraintCastNode(n, t) {
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// Only CastPP is safe. CastII can cause optimizer loops.
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init_flags(Flag_is_dead_loop_safe);
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}
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virtual int Opcode() const;
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virtual uint ideal_reg() const { return Op_RegP; }
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virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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};
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//------------------------------CheckCastPPNode--------------------------------
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// for _checkcast, cast pointer to pointer (different type), without JOIN,
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class CheckCastPPNode: public TypeNode {
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public:
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CheckCastPPNode( Node *c, Node *n, const Type *t ) : TypeNode(t,2) {
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init_class_id(Class_CheckCastPP);
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init_flags(Flag_is_dead_loop_safe);
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init_req(0, c);
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init_req(1, n);
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}
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virtual Node *Identity( PhaseTransform *phase );
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual int Opcode() const;
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virtual uint ideal_reg() const { return Op_RegP; }
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// No longer remove CheckCast after CCP as it gives me a place to hang
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// the proper address type - which is required to compute anti-deps.
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//virtual Node *Ideal_DU_postCCP( PhaseCCP * );
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};
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//------------------------------Conv2BNode-------------------------------------
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// Convert int/pointer to a Boolean. Map zero to zero, all else to 1.
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class Conv2BNode : public Node {
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public:
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Conv2BNode( Node *i ) : Node(0,i) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return TypeInt::BOOL; }
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virtual Node *Identity( PhaseTransform *phase );
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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// The conversions operations are all Alpha sorted. Please keep it that way!
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//------------------------------ConvD2FNode------------------------------------
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// Convert double to float
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class ConvD2FNode : public Node {
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public:
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ConvD2FNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return Type::FLOAT; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual uint ideal_reg() const { return Op_RegF; }
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};
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//------------------------------ConvD2INode------------------------------------
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// Convert Double to Integer
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class ConvD2INode : public Node {
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public:
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ConvD2INode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return TypeInt::INT; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------ConvD2LNode------------------------------------
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// Convert Double to Long
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class ConvD2LNode : public Node {
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public:
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ConvD2LNode( Node *dbl ) : Node(0,dbl) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return TypeLong::LONG; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual uint ideal_reg() const { return Op_RegL; }
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};
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//------------------------------ConvF2DNode------------------------------------
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// Convert Float to a Double.
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class ConvF2DNode : public Node {
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public:
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ConvF2DNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return Type::DOUBLE; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------ConvF2INode------------------------------------
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// Convert float to integer
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class ConvF2INode : public Node {
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public:
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ConvF2INode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return TypeInt::INT; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual uint ideal_reg() const { return Op_RegI; }
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};
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//------------------------------ConvF2LNode------------------------------------
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// Convert float to long
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class ConvF2LNode : public Node {
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public:
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ConvF2LNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return TypeLong::LONG; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual uint ideal_reg() const { return Op_RegL; }
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};
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//------------------------------ConvI2DNode------------------------------------
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// Convert Integer to Double
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class ConvI2DNode : public Node {
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public:
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ConvI2DNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return Type::DOUBLE; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------ConvI2FNode------------------------------------
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// Convert Integer to Float
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class ConvI2FNode : public Node {
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public:
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ConvI2FNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return Type::FLOAT; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Identity( PhaseTransform *phase );
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virtual uint ideal_reg() const { return Op_RegF; }
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};
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//------------------------------ConvI2LNode------------------------------------
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// Convert integer to long
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class ConvI2LNode : public TypeNode {
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public:
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ConvI2LNode(Node *in1, const TypeLong* t = TypeLong::INT)
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: TypeNode(t, 2)
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{ init_req(1, in1); }
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virtual int Opcode() const;
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
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virtual uint ideal_reg() const { return Op_RegL; }
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};
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//------------------------------ConvL2DNode------------------------------------
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// Convert Long to Double
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class ConvL2DNode : public Node {
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public:
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ConvL2DNode( Node *in1 ) : Node(0,in1) {}
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virtual int Opcode() const;
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virtual const Type *bottom_type() const { return Type::DOUBLE; }
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virtual const Type *Value( PhaseTransform *phase ) const;
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virtual uint ideal_reg() const { return Op_RegD; }
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};
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//------------------------------ConvL2FNode------------------------------------
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// Convert Long to Float
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class ConvL2FNode : public Node {
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public:
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|
396 |
ConvL2FNode( Node *in1 ) : Node(0,in1) {}
|
|
397 |
virtual int Opcode() const;
|
|
398 |
virtual const Type *bottom_type() const { return Type::FLOAT; }
|
|
399 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
400 |
virtual uint ideal_reg() const { return Op_RegF; }
|
|
401 |
};
|
|
402 |
|
|
403 |
//------------------------------ConvL2INode------------------------------------
|
|
404 |
// Convert long to integer
|
|
405 |
class ConvL2INode : public Node {
|
|
406 |
public:
|
|
407 |
ConvL2INode( Node *in1 ) : Node(0,in1) {}
|
|
408 |
virtual int Opcode() const;
|
|
409 |
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
410 |
virtual Node *Identity( PhaseTransform *phase );
|
|
411 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
412 |
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
|
|
413 |
virtual uint ideal_reg() const { return Op_RegI; }
|
|
414 |
};
|
|
415 |
|
|
416 |
//------------------------------CastX2PNode-------------------------------------
|
|
417 |
// convert a machine-pointer-sized integer to a raw pointer
|
|
418 |
class CastX2PNode : public Node {
|
|
419 |
public:
|
|
420 |
CastX2PNode( Node *n ) : Node(NULL, n) {}
|
|
421 |
virtual int Opcode() const;
|
|
422 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
423 |
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
|
|
424 |
virtual Node *Identity( PhaseTransform *phase );
|
|
425 |
virtual uint ideal_reg() const { return Op_RegP; }
|
|
426 |
virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
|
|
427 |
};
|
|
428 |
|
|
429 |
//------------------------------CastP2XNode-------------------------------------
|
|
430 |
// Used in both 32-bit and 64-bit land.
|
|
431 |
// Used for card-marks and unsafe pointer math.
|
|
432 |
class CastP2XNode : public Node {
|
|
433 |
public:
|
|
434 |
CastP2XNode( Node *ctrl, Node *n ) : Node(ctrl, n) {}
|
|
435 |
virtual int Opcode() const;
|
|
436 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
437 |
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
|
|
438 |
virtual Node *Identity( PhaseTransform *phase );
|
|
439 |
virtual uint ideal_reg() const { return Op_RegX; }
|
|
440 |
virtual const Type *bottom_type() const { return TypeX_X; }
|
|
441 |
// Return false to keep node from moving away from an associated card mark.
|
|
442 |
virtual bool depends_only_on_test() const { return false; }
|
|
443 |
};
|
|
444 |
|
|
445 |
//------------------------------MemMoveNode------------------------------------
|
|
446 |
// Memory to memory move. Inserted very late, after allocation.
|
|
447 |
class MemMoveNode : public Node {
|
|
448 |
public:
|
|
449 |
MemMoveNode( Node *dst, Node *src ) : Node(0,dst,src) {}
|
|
450 |
virtual int Opcode() const;
|
|
451 |
};
|
|
452 |
|
|
453 |
//------------------------------ThreadLocalNode--------------------------------
|
|
454 |
// Ideal Node which returns the base of ThreadLocalStorage.
|
|
455 |
class ThreadLocalNode : public Node {
|
|
456 |
public:
|
|
457 |
ThreadLocalNode( ) : Node((Node*)Compile::current()->root()) {}
|
|
458 |
virtual int Opcode() const;
|
|
459 |
virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM;}
|
|
460 |
virtual uint ideal_reg() const { return Op_RegP; }
|
|
461 |
};
|
|
462 |
|
|
463 |
//------------------------------LoadReturnPCNode-------------------------------
|
|
464 |
class LoadReturnPCNode: public Node {
|
|
465 |
public:
|
|
466 |
LoadReturnPCNode(Node *c) : Node(c) { }
|
|
467 |
virtual int Opcode() const;
|
|
468 |
virtual uint ideal_reg() const { return Op_RegP; }
|
|
469 |
};
|
|
470 |
|
|
471 |
|
|
472 |
//-----------------------------RoundFloatNode----------------------------------
|
|
473 |
class RoundFloatNode: public Node {
|
|
474 |
public:
|
|
475 |
RoundFloatNode(Node* c, Node *in1): Node(c, in1) {}
|
|
476 |
virtual int Opcode() const;
|
|
477 |
virtual const Type *bottom_type() const { return Type::FLOAT; }
|
|
478 |
virtual uint ideal_reg() const { return Op_RegF; }
|
|
479 |
virtual Node *Identity( PhaseTransform *phase );
|
|
480 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
481 |
};
|
|
482 |
|
|
483 |
|
|
484 |
//-----------------------------RoundDoubleNode---------------------------------
|
|
485 |
class RoundDoubleNode: public Node {
|
|
486 |
public:
|
|
487 |
RoundDoubleNode(Node* c, Node *in1): Node(c, in1) {}
|
|
488 |
virtual int Opcode() const;
|
|
489 |
virtual const Type *bottom_type() const { return Type::DOUBLE; }
|
|
490 |
virtual uint ideal_reg() const { return Op_RegD; }
|
|
491 |
virtual Node *Identity( PhaseTransform *phase );
|
|
492 |
virtual const Type *Value( PhaseTransform *phase ) const;
|
|
493 |
};
|
|
494 |
|
|
495 |
//------------------------------Opaque1Node------------------------------------
|
|
496 |
// A node to prevent unwanted optimizations. Allows constant folding.
|
|
497 |
// Stops value-numbering, Ideal calls or Identity functions.
|
|
498 |
class Opaque1Node : public Node {
|
|
499 |
virtual uint hash() const ; // { return NO_HASH; }
|
|
500 |
virtual uint cmp( const Node &n ) const;
|
|
501 |
public:
|
|
502 |
Opaque1Node( Node *n ) : Node(0,n) {}
|
|
503 |
// Special version for the pre-loop to hold the original loop limit
|
|
504 |
// which is consumed by range check elimination.
|
|
505 |
Opaque1Node( Node *n, Node* orig_limit ) : Node(0,n,orig_limit) {}
|
|
506 |
Node* original_loop_limit() { return req()==3 ? in(2) : NULL; }
|
|
507 |
virtual int Opcode() const;
|
|
508 |
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
509 |
virtual Node *Identity( PhaseTransform *phase );
|
|
510 |
};
|
|
511 |
|
|
512 |
//------------------------------Opaque2Node------------------------------------
|
|
513 |
// A node to prevent unwanted optimizations. Allows constant folding. Stops
|
|
514 |
// value-numbering, most Ideal calls or Identity functions. This Node is
|
|
515 |
// specifically designed to prevent the pre-increment value of a loop trip
|
|
516 |
// counter from being live out of the bottom of the loop (hence causing the
|
|
517 |
// pre- and post-increment values both being live and thus requiring an extra
|
|
518 |
// temp register and an extra move). If we "accidentally" optimize through
|
|
519 |
// this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
|
|
520 |
// it's OK to be slightly sloppy on optimizations here.
|
|
521 |
class Opaque2Node : public Node {
|
|
522 |
virtual uint hash() const ; // { return NO_HASH; }
|
|
523 |
virtual uint cmp( const Node &n ) const;
|
|
524 |
public:
|
|
525 |
Opaque2Node( Node *n ) : Node(0,n) {}
|
|
526 |
virtual int Opcode() const;
|
|
527 |
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
528 |
};
|
|
529 |
|
|
530 |
//----------------------PartialSubtypeCheckNode--------------------------------
|
|
531 |
// The 2nd slow-half of a subtype check. Scan the subklass's 2ndary superklass
|
|
532 |
// array for an instance of the superklass. Set a hidden internal cache on a
|
|
533 |
// hit (cache is checked with exposed code in gen_subtype_check()). Return
|
|
534 |
// not zero for a miss or zero for a hit.
|
|
535 |
class PartialSubtypeCheckNode : public Node {
|
|
536 |
public:
|
|
537 |
PartialSubtypeCheckNode(Node* c, Node* sub, Node* super) : Node(c,sub,super) {}
|
|
538 |
virtual int Opcode() const;
|
|
539 |
virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
|
|
540 |
virtual uint ideal_reg() const { return Op_RegP; }
|
|
541 |
};
|
|
542 |
|
|
543 |
//
|
|
544 |
class MoveI2FNode : public Node {
|
|
545 |
public:
|
|
546 |
MoveI2FNode( Node *value ) : Node(0,value) {}
|
|
547 |
virtual int Opcode() const;
|
|
548 |
virtual const Type *bottom_type() const { return Type::FLOAT; }
|
|
549 |
virtual uint ideal_reg() const { return Op_RegF; }
|
|
550 |
virtual const Type* Value( PhaseTransform *phase ) const;
|
|
551 |
};
|
|
552 |
|
|
553 |
class MoveL2DNode : public Node {
|
|
554 |
public:
|
|
555 |
MoveL2DNode( Node *value ) : Node(0,value) {}
|
|
556 |
virtual int Opcode() const;
|
|
557 |
virtual const Type *bottom_type() const { return Type::DOUBLE; }
|
|
558 |
virtual uint ideal_reg() const { return Op_RegD; }
|
|
559 |
virtual const Type* Value( PhaseTransform *phase ) const;
|
|
560 |
};
|
|
561 |
|
|
562 |
class MoveF2INode : public Node {
|
|
563 |
public:
|
|
564 |
MoveF2INode( Node *value ) : Node(0,value) {}
|
|
565 |
virtual int Opcode() const;
|
|
566 |
virtual const Type *bottom_type() const { return TypeInt::INT; }
|
|
567 |
virtual uint ideal_reg() const { return Op_RegI; }
|
|
568 |
virtual const Type* Value( PhaseTransform *phase ) const;
|
|
569 |
};
|
|
570 |
|
|
571 |
class MoveD2LNode : public Node {
|
|
572 |
public:
|
|
573 |
MoveD2LNode( Node *value ) : Node(0,value) {}
|
|
574 |
virtual int Opcode() const;
|
|
575 |
virtual const Type *bottom_type() const { return TypeLong::LONG; }
|
|
576 |
virtual uint ideal_reg() const { return Op_RegL; }
|
|
577 |
virtual const Type* Value( PhaseTransform *phase ) const;
|
|
578 |
};
|