hotspot/src/share/vm/utilities/elfFile.hpp
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7089790: integrate bsd-port changes Reviewed-by: kvn, twisti, jrose Contributed-by: Kurt Miller <kurt@intricatesoftware.com>, Greg Lewis <glewis@eyesbeyond.com>, Jung-uk Kim <jkim@freebsd.org>, Christos Zoulas <christos@zoulas.com>, Landon Fuller <landonf@plausible.coop>, The FreeBSD Foundation <board@freebsdfoundation.org>, Michael Franz <mvfranz@gmail.com>, Roger Hoover <rhoover@apple.com>, Alexander Strange <astrange@apple.com>
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/*
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 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#ifndef __ELF_FILE_HPP
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#define __ELF_FILE_HPP
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#if !defined(_WINDOWS) && !defined(__APPLE__)
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#if defined(__OpenBSD__)
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#include <sys/exec_elf.h>
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#else
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#include <elf.h>
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#endif
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#include <stdio.h>
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#ifdef _LP64
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typedef Elf64_Half      Elf_Half;
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typedef Elf64_Word      Elf_Word;
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typedef Elf64_Off       Elf_Off;
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typedef Elf64_Addr      Elf_Addr;
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typedef Elf64_Ehdr      Elf_Ehdr;
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typedef Elf64_Shdr      Elf_Shdr;
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typedef Elf64_Sym       Elf_Sym;
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#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
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#define ELF_ST_TYPE ELF64_ST_TYPE
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#endif
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#else
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typedef Elf32_Half      Elf_Half;
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typedef Elf32_Word      Elf_Word;
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typedef Elf32_Off       Elf_Off;
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typedef Elf32_Addr      Elf_Addr;
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typedef Elf32_Ehdr      Elf_Ehdr;
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typedef Elf32_Shdr      Elf_Shdr;
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typedef Elf32_Sym       Elf_Sym;
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#if !defined(_ALLBSD_SOURCE) || defined(__APPLE__)
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#define ELF_ST_TYPE ELF32_ST_TYPE
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#endif
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#endif
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#include "globalDefinitions.hpp"
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#include "memory/allocation.hpp"
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#include "utilities/decoder.hpp"
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class ElfStringTable;
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class ElfSymbolTable;
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// On Solaris/Linux platforms, libjvm.so does contain all private symbols.
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// ElfFile is basically an elf file parser, which can lookup the symbol
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// that is the nearest to the given address.
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// Beware, this code is called from vm error reporting code, when vm is already
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// in "error" state, so there are scenarios, lookup will fail. We want this
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// part of code to be very defensive, and bait out if anything went wrong.
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class ElfFile: public CHeapObj {
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  friend class Decoder;
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 public:
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  ElfFile(const char* filepath);
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  ~ElfFile();
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  const char* decode(address addr, int* offset);
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  const char* filepath() {
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    return m_filepath;
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  }
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  bool same_elf_file(const char* filepath) {
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    assert(filepath, "null file path");
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    assert(m_filepath, "already out of memory");
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    return (m_filepath && !strcmp(filepath, m_filepath));
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  }
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  Decoder::decoder_status get_status() {
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    return m_status;
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  }
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 private:
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  // sanity check, if the file is a real elf file
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  bool is_elf_file(Elf_Ehdr&);
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  // load string tables from the elf file
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  bool load_tables();
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  // string tables are stored in a linked list
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  void add_string_table(ElfStringTable* table);
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  // symbol tables are stored in a linked list
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  void add_symbol_table(ElfSymbolTable* table);
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  // return a string table at specified section index
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  ElfStringTable* get_string_table(int index);
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  // look up an address and return the nearest symbol
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  const char* look_up(Elf_Shdr shdr, address addr, int* offset);
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 protected:
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    ElfFile*         m_next;
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 private:
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  // file
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  const char* m_filepath;
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  FILE* m_file;
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  // Elf header
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  Elf_Ehdr            m_elfHdr;
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  // symbol tables
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  ElfSymbolTable*     m_symbol_tables;
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  // string tables
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  ElfStringTable*     m_string_tables;
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  Decoder::decoder_status  m_status;
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};
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#endif // _WINDOWS
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#endif // __ELF_FILE_HPP