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/*
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* Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Sun designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Sun in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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package java.awt;
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import java.awt.image.Raster;
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import java.awt.image.ColorModel;
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/**
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* The <code>PaintContext</code> interface defines the encapsulated
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* and optimized environment to generate color patterns in device
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* space for fill or stroke operations on a
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* {@link Graphics2D}. The <code>PaintContext</code> provides
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* the necessary colors for <code>Graphics2D</code> operations in the
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* form of a {@link Raster} associated with a {@link ColorModel}.
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* The <code>PaintContext</code> maintains state for a particular paint
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* operation. In a multi-threaded environment, several
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* contexts can exist simultaneously for a single {@link Paint} object.
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* @see Paint
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*/
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public interface PaintContext {
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/**
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* Releases the resources allocated for the operation.
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*/
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public void dispose();
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/**
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* Returns the <code>ColorModel</code> of the output. Note that
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* this <code>ColorModel</code> might be different from the hint
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* specified in the
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* {@link Paint#createContext(ColorModel, Rectangle, Rectangle2D,
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AffineTransform, RenderingHints) createContext} method of
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* <code>Paint</code>. Not all <code>PaintContext</code> objects are
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* capable of generating color patterns in an arbitrary
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* <code>ColorModel</code>.
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* @return the <code>ColorModel</code> of the output.
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*/
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ColorModel getColorModel();
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/**
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* Returns a <code>Raster</code> containing the colors generated for
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* the graphics operation.
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* @param x the x coordinate of the area in device space
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* for which colors are generated.
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* @param y the y coordinate of the area in device space
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* for which colors are generated.
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* @param w the width of the area in device space
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* @param h the height of the area in device space
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* @return a <code>Raster</code> representing the specified
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* rectangular area and containing the colors generated for
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* the graphics operation.
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*/
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Raster getRaster(int x,
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int y,
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int w,
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int h);
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}
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