author | ohair |
Tue, 28 Dec 2010 15:53:50 -0800 | |
changeset 7668 | d4a77089c587 |
parent 7518 | 0282db800fe1 |
child 10056 | 7464dc04ae22 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 1995, 2010, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
|
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package java.util; |
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import java.io.*; |
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import java.util.concurrent.atomic.AtomicLong; |
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import sun.misc.Unsafe; |
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/** |
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* An instance of this class is used to generate a stream of |
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* pseudorandom numbers. The class uses a 48-bit seed, which is |
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* modified using a linear congruential formula. (See Donald Knuth, |
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* <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.) |
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* <p> |
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* If two instances of {@code Random} are created with the same |
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* seed, and the same sequence of method calls is made for each, they |
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* will generate and return identical sequences of numbers. In order to |
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* guarantee this property, particular algorithms are specified for the |
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* class {@code Random}. Java implementations must use all the algorithms |
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* shown here for the class {@code Random}, for the sake of absolute |
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* portability of Java code. However, subclasses of class {@code Random} |
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* are permitted to use other algorithms, so long as they adhere to the |
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* general contracts for all the methods. |
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* <p> |
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* The algorithms implemented by class {@code Random} use a |
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* {@code protected} utility method that on each invocation can supply |
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* up to 32 pseudorandomly generated bits. |
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* <p> |
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* Many applications will find the method {@link Math#random} simpler to use. |
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* |
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* <p>Instances of {@code java.util.Random} are threadsafe. |
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* However, the concurrent use of the same {@code java.util.Random} |
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* instance across threads may encounter contention and consequent |
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* poor performance. Consider instead using |
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* {@link java.util.concurrent.ThreadLocalRandom} in multithreaded |
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* designs. |
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* |
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* <p>Instances of {@code java.util.Random} are not cryptographically |
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* secure. Consider instead using {@link java.security.SecureRandom} to |
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* get a cryptographically secure pseudo-random number generator for use |
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* by security-sensitive applications. |
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* |
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* @author Frank Yellin |
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* @since 1.0 |
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*/ |
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public |
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class Random implements java.io.Serializable { |
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/** use serialVersionUID from JDK 1.1 for interoperability */ |
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static final long serialVersionUID = 3905348978240129619L; |
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/** |
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* The internal state associated with this pseudorandom number generator. |
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* (The specs for the methods in this class describe the ongoing |
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* computation of this value.) |
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*/ |
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private final AtomicLong seed; |
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private static final long multiplier = 0x5DEECE66DL; |
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private static final long addend = 0xBL; |
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private static final long mask = (1L << 48) - 1; |
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/** |
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* Creates a new random number generator. This constructor sets |
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* the seed of the random number generator to a value very likely |
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* to be distinct from any other invocation of this constructor. |
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*/ |
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public Random() { |
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this(seedUniquifier() ^ System.nanoTime()); |
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} |
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private static long seedUniquifier() { |
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// L'Ecuyer, "Tables of Linear Congruential Generators of |
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// Different Sizes and Good Lattice Structure", 1999 |
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for (;;) { |
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long current = seedUniquifier.get(); |
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long next = current * 181783497276652981L; |
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if (seedUniquifier.compareAndSet(current, next)) |
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return next; |
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} |
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} |
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private static final AtomicLong seedUniquifier |
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= new AtomicLong(8682522807148012L); |
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/** |
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* Creates a new random number generator using a single {@code long} seed. |
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* The seed is the initial value of the internal state of the pseudorandom |
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* number generator which is maintained by method {@link #next}. |
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* |
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* <p>The invocation {@code new Random(seed)} is equivalent to: |
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* <pre> {@code |
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* Random rnd = new Random(); |
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* rnd.setSeed(seed);}</pre> |
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* |
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* @param seed the initial seed |
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* @see #setSeed(long) |
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*/ |
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public Random(long seed) { |
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this.seed = new AtomicLong(initialScramble(seed)); |
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} |
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private static long initialScramble(long seed) { |
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return (seed ^ multiplier) & mask; |
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} |
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/** |
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* Sets the seed of this random number generator using a single |
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* {@code long} seed. The general contract of {@code setSeed} is |
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* that it alters the state of this random number generator object |
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* so as to be in exactly the same state as if it had just been |
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* created with the argument {@code seed} as a seed. The method |
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* {@code setSeed} is implemented by class {@code Random} by |
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* atomically updating the seed to |
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* <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre> |
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* and clearing the {@code haveNextNextGaussian} flag used by {@link |
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* #nextGaussian}. |
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* |
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* <p>The implementation of {@code setSeed} by class {@code Random} |
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* happens to use only 48 bits of the given seed. In general, however, |
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* an overriding method may use all 64 bits of the {@code long} |
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* argument as a seed value. |
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* |
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* @param seed the initial seed |
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*/ |
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synchronized public void setSeed(long seed) { |
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this.seed.set(initialScramble(seed)); |
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haveNextNextGaussian = false; |
150 |
} |
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/** |
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* Generates the next pseudorandom number. Subclasses should |
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* override this, as this is used by all other methods. |
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* |
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* <p>The general contract of {@code next} is that it returns an |
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* {@code int} value and if the argument {@code bits} is between |
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* {@code 1} and {@code 32} (inclusive), then that many low-order |
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* bits of the returned value will be (approximately) independently |
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* chosen bit values, each of which is (approximately) equally |
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* likely to be {@code 0} or {@code 1}. The method {@code next} is |
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* implemented by class {@code Random} by atomically updating the seed to |
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* <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre> |
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* and returning |
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* <pre>{@code (int)(seed >>> (48 - bits))}.</pre> |
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* |
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* This is a linear congruential pseudorandom number generator, as |
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* defined by D. H. Lehmer and described by Donald E. Knuth in |
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* <i>The Art of Computer Programming,</i> Volume 3: |
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170 |
* <i>Seminumerical Algorithms</i>, section 3.2.1. |
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* |
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172 |
* @param bits random bits |
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173 |
* @return the next pseudorandom value from this random number |
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* generator's sequence |
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* @since 1.1 |
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176 |
*/ |
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177 |
protected int next(int bits) { |
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178 |
long oldseed, nextseed; |
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179 |
AtomicLong seed = this.seed; |
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180 |
do { |
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181 |
oldseed = seed.get(); |
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182 |
nextseed = (oldseed * multiplier + addend) & mask; |
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183 |
} while (!seed.compareAndSet(oldseed, nextseed)); |
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184 |
return (int)(nextseed >>> (48 - bits)); |
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} |
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187 |
/** |
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188 |
* Generates random bytes and places them into a user-supplied |
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189 |
* byte array. The number of random bytes produced is equal to |
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190 |
* the length of the byte array. |
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191 |
* |
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192 |
* <p>The method {@code nextBytes} is implemented by class {@code Random} |
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193 |
* as if by: |
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* <pre> {@code |
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195 |
* public void nextBytes(byte[] bytes) { |
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196 |
* for (int i = 0; i < bytes.length; ) |
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197 |
* for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4); |
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198 |
* n-- > 0; rnd >>= 8) |
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199 |
* bytes[i++] = (byte)rnd; |
|
200 |
* }}</pre> |
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201 |
* |
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202 |
* @param bytes the byte array to fill with random bytes |
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203 |
* @throws NullPointerException if the byte array is null |
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204 |
* @since 1.1 |
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*/ |
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206 |
public void nextBytes(byte[] bytes) { |
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207 |
for (int i = 0, len = bytes.length; i < len; ) |
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208 |
for (int rnd = nextInt(), |
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n = Math.min(len - i, Integer.SIZE/Byte.SIZE); |
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n-- > 0; rnd >>= Byte.SIZE) |
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bytes[i++] = (byte)rnd; |
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212 |
} |
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214 |
/** |
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215 |
* Returns the next pseudorandom, uniformly distributed {@code int} |
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216 |
* value from this random number generator's sequence. The general |
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217 |
* contract of {@code nextInt} is that one {@code int} value is |
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* pseudorandomly generated and returned. All 2<font size="-1"><sup>32 |
|
219 |
* </sup></font> possible {@code int} values are produced with |
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* (approximately) equal probability. |
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221 |
* |
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222 |
* <p>The method {@code nextInt} is implemented by class {@code Random} |
|
223 |
* as if by: |
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224 |
* <pre> {@code |
|
225 |
* public int nextInt() { |
|
226 |
* return next(32); |
|
227 |
* }}</pre> |
|
228 |
* |
|
229 |
* @return the next pseudorandom, uniformly distributed {@code int} |
|
230 |
* value from this random number generator's sequence |
|
231 |
*/ |
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232 |
public int nextInt() { |
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233 |
return next(32); |
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234 |
} |
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235 |
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236 |
/** |
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237 |
* Returns a pseudorandom, uniformly distributed {@code int} value |
|
238 |
* between 0 (inclusive) and the specified value (exclusive), drawn from |
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239 |
* this random number generator's sequence. The general contract of |
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240 |
* {@code nextInt} is that one {@code int} value in the specified range |
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* is pseudorandomly generated and returned. All {@code n} possible |
|
242 |
* {@code int} values are produced with (approximately) equal |
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243 |
* probability. The method {@code nextInt(int n)} is implemented by |
|
244 |
* class {@code Random} as if by: |
|
245 |
* <pre> {@code |
|
246 |
* public int nextInt(int n) { |
|
247 |
* if (n <= 0) |
|
248 |
* throw new IllegalArgumentException("n must be positive"); |
|
249 |
* |
|
250 |
* if ((n & -n) == n) // i.e., n is a power of 2 |
|
251 |
* return (int)((n * (long)next(31)) >> 31); |
|
252 |
* |
|
253 |
* int bits, val; |
|
254 |
* do { |
|
255 |
* bits = next(31); |
|
256 |
* val = bits % n; |
|
257 |
* } while (bits - val + (n-1) < 0); |
|
258 |
* return val; |
|
259 |
* }}</pre> |
|
260 |
* |
|
261 |
* <p>The hedge "approximately" is used in the foregoing description only |
|
262 |
* because the next method is only approximately an unbiased source of |
|
263 |
* independently chosen bits. If it were a perfect source of randomly |
|
264 |
* chosen bits, then the algorithm shown would choose {@code int} |
|
265 |
* values from the stated range with perfect uniformity. |
|
266 |
* <p> |
|
267 |
* The algorithm is slightly tricky. It rejects values that would result |
|
268 |
* in an uneven distribution (due to the fact that 2^31 is not divisible |
|
269 |
* by n). The probability of a value being rejected depends on n. The |
|
270 |
* worst case is n=2^30+1, for which the probability of a reject is 1/2, |
|
271 |
* and the expected number of iterations before the loop terminates is 2. |
|
272 |
* <p> |
|
273 |
* The algorithm treats the case where n is a power of two specially: it |
|
274 |
* returns the correct number of high-order bits from the underlying |
|
275 |
* pseudo-random number generator. In the absence of special treatment, |
|
276 |
* the correct number of <i>low-order</i> bits would be returned. Linear |
|
277 |
* congruential pseudo-random number generators such as the one |
|
278 |
* implemented by this class are known to have short periods in the |
|
279 |
* sequence of values of their low-order bits. Thus, this special case |
|
280 |
* greatly increases the length of the sequence of values returned by |
|
281 |
* successive calls to this method if n is a small power of two. |
|
282 |
* |
|
283 |
* @param n the bound on the random number to be returned. Must be |
|
284 |
* positive. |
|
285 |
* @return the next pseudorandom, uniformly distributed {@code int} |
|
286 |
* value between {@code 0} (inclusive) and {@code n} (exclusive) |
|
287 |
* from this random number generator's sequence |
|
7518 | 288 |
* @throws IllegalArgumentException if n is not positive |
2 | 289 |
* @since 1.2 |
290 |
*/ |
|
291 |
||
292 |
public int nextInt(int n) { |
|
293 |
if (n <= 0) |
|
294 |
throw new IllegalArgumentException("n must be positive"); |
|
295 |
||
296 |
if ((n & -n) == n) // i.e., n is a power of 2 |
|
297 |
return (int)((n * (long)next(31)) >> 31); |
|
298 |
||
299 |
int bits, val; |
|
300 |
do { |
|
301 |
bits = next(31); |
|
302 |
val = bits % n; |
|
303 |
} while (bits - val + (n-1) < 0); |
|
304 |
return val; |
|
305 |
} |
|
306 |
||
307 |
/** |
|
308 |
* Returns the next pseudorandom, uniformly distributed {@code long} |
|
309 |
* value from this random number generator's sequence. The general |
|
310 |
* contract of {@code nextLong} is that one {@code long} value is |
|
311 |
* pseudorandomly generated and returned. |
|
312 |
* |
|
313 |
* <p>The method {@code nextLong} is implemented by class {@code Random} |
|
314 |
* as if by: |
|
315 |
* <pre> {@code |
|
316 |
* public long nextLong() { |
|
317 |
* return ((long)next(32) << 32) + next(32); |
|
318 |
* }}</pre> |
|
319 |
* |
|
320 |
* Because class {@code Random} uses a seed with only 48 bits, |
|
321 |
* this algorithm will not return all possible {@code long} values. |
|
322 |
* |
|
323 |
* @return the next pseudorandom, uniformly distributed {@code long} |
|
324 |
* value from this random number generator's sequence |
|
325 |
*/ |
|
326 |
public long nextLong() { |
|
327 |
// it's okay that the bottom word remains signed. |
|
328 |
return ((long)(next(32)) << 32) + next(32); |
|
329 |
} |
|
330 |
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331 |
/** |
|
332 |
* Returns the next pseudorandom, uniformly distributed |
|
333 |
* {@code boolean} value from this random number generator's |
|
334 |
* sequence. The general contract of {@code nextBoolean} is that one |
|
335 |
* {@code boolean} value is pseudorandomly generated and returned. The |
|
336 |
* values {@code true} and {@code false} are produced with |
|
337 |
* (approximately) equal probability. |
|
338 |
* |
|
339 |
* <p>The method {@code nextBoolean} is implemented by class {@code Random} |
|
340 |
* as if by: |
|
341 |
* <pre> {@code |
|
342 |
* public boolean nextBoolean() { |
|
343 |
* return next(1) != 0; |
|
344 |
* }}</pre> |
|
345 |
* |
|
346 |
* @return the next pseudorandom, uniformly distributed |
|
347 |
* {@code boolean} value from this random number generator's |
|
348 |
* sequence |
|
349 |
* @since 1.2 |
|
350 |
*/ |
|
351 |
public boolean nextBoolean() { |
|
352 |
return next(1) != 0; |
|
353 |
} |
|
354 |
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355 |
/** |
|
356 |
* Returns the next pseudorandom, uniformly distributed {@code float} |
|
357 |
* value between {@code 0.0} and {@code 1.0} from this random |
|
358 |
* number generator's sequence. |
|
359 |
* |
|
360 |
* <p>The general contract of {@code nextFloat} is that one |
|
361 |
* {@code float} value, chosen (approximately) uniformly from the |
|
362 |
* range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is |
|
363 |
* pseudorandomly generated and returned. All 2<font |
|
364 |
* size="-1"><sup>24</sup></font> possible {@code float} values |
|
365 |
* of the form <i>m x </i>2<font |
|
366 |
* size="-1"><sup>-24</sup></font>, where <i>m</i> is a positive |
|
367 |
* integer less than 2<font size="-1"><sup>24</sup> </font>, are |
|
368 |
* produced with (approximately) equal probability. |
|
369 |
* |
|
370 |
* <p>The method {@code nextFloat} is implemented by class {@code Random} |
|
371 |
* as if by: |
|
372 |
* <pre> {@code |
|
373 |
* public float nextFloat() { |
|
374 |
* return next(24) / ((float)(1 << 24)); |
|
375 |
* }}</pre> |
|
376 |
* |
|
377 |
* <p>The hedge "approximately" is used in the foregoing description only |
|
378 |
* because the next method is only approximately an unbiased source of |
|
379 |
* independently chosen bits. If it were a perfect source of randomly |
|
380 |
* chosen bits, then the algorithm shown would choose {@code float} |
|
381 |
* values from the stated range with perfect uniformity.<p> |
|
382 |
* [In early versions of Java, the result was incorrectly calculated as: |
|
383 |
* <pre> {@code |
|
384 |
* return next(30) / ((float)(1 << 30));}</pre> |
|
385 |
* This might seem to be equivalent, if not better, but in fact it |
|
386 |
* introduced a slight nonuniformity because of the bias in the rounding |
|
387 |
* of floating-point numbers: it was slightly more likely that the |
|
388 |
* low-order bit of the significand would be 0 than that it would be 1.] |
|
389 |
* |
|
390 |
* @return the next pseudorandom, uniformly distributed {@code float} |
|
391 |
* value between {@code 0.0} and {@code 1.0} from this |
|
392 |
* random number generator's sequence |
|
393 |
*/ |
|
394 |
public float nextFloat() { |
|
395 |
return next(24) / ((float)(1 << 24)); |
|
396 |
} |
|
397 |
||
398 |
/** |
|
399 |
* Returns the next pseudorandom, uniformly distributed |
|
400 |
* {@code double} value between {@code 0.0} and |
|
401 |
* {@code 1.0} from this random number generator's sequence. |
|
402 |
* |
|
403 |
* <p>The general contract of {@code nextDouble} is that one |
|
404 |
* {@code double} value, chosen (approximately) uniformly from the |
|
405 |
* range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is |
|
406 |
* pseudorandomly generated and returned. |
|
407 |
* |
|
408 |
* <p>The method {@code nextDouble} is implemented by class {@code Random} |
|
409 |
* as if by: |
|
410 |
* <pre> {@code |
|
411 |
* public double nextDouble() { |
|
412 |
* return (((long)next(26) << 27) + next(27)) |
|
413 |
* / (double)(1L << 53); |
|
414 |
* }}</pre> |
|
415 |
* |
|
416 |
* <p>The hedge "approximately" is used in the foregoing description only |
|
417 |
* because the {@code next} method is only approximately an unbiased |
|
418 |
* source of independently chosen bits. If it were a perfect source of |
|
419 |
* randomly chosen bits, then the algorithm shown would choose |
|
420 |
* {@code double} values from the stated range with perfect uniformity. |
|
421 |
* <p>[In early versions of Java, the result was incorrectly calculated as: |
|
422 |
* <pre> {@code |
|
423 |
* return (((long)next(27) << 27) + next(27)) |
|
424 |
* / (double)(1L << 54);}</pre> |
|
425 |
* This might seem to be equivalent, if not better, but in fact it |
|
426 |
* introduced a large nonuniformity because of the bias in the rounding |
|
427 |
* of floating-point numbers: it was three times as likely that the |
|
428 |
* low-order bit of the significand would be 0 than that it would be 1! |
|
429 |
* This nonuniformity probably doesn't matter much in practice, but we |
|
430 |
* strive for perfection.] |
|
431 |
* |
|
432 |
* @return the next pseudorandom, uniformly distributed {@code double} |
|
433 |
* value between {@code 0.0} and {@code 1.0} from this |
|
434 |
* random number generator's sequence |
|
435 |
* @see Math#random |
|
436 |
*/ |
|
437 |
public double nextDouble() { |
|
438 |
return (((long)(next(26)) << 27) + next(27)) |
|
439 |
/ (double)(1L << 53); |
|
440 |
} |
|
441 |
||
442 |
private double nextNextGaussian; |
|
443 |
private boolean haveNextNextGaussian = false; |
|
444 |
||
445 |
/** |
|
446 |
* Returns the next pseudorandom, Gaussian ("normally") distributed |
|
447 |
* {@code double} value with mean {@code 0.0} and standard |
|
448 |
* deviation {@code 1.0} from this random number generator's sequence. |
|
449 |
* <p> |
|
450 |
* The general contract of {@code nextGaussian} is that one |
|
451 |
* {@code double} value, chosen from (approximately) the usual |
|
452 |
* normal distribution with mean {@code 0.0} and standard deviation |
|
453 |
* {@code 1.0}, is pseudorandomly generated and returned. |
|
454 |
* |
|
455 |
* <p>The method {@code nextGaussian} is implemented by class |
|
456 |
* {@code Random} as if by a threadsafe version of the following: |
|
457 |
* <pre> {@code |
|
458 |
* private double nextNextGaussian; |
|
459 |
* private boolean haveNextNextGaussian = false; |
|
460 |
* |
|
461 |
* public double nextGaussian() { |
|
462 |
* if (haveNextNextGaussian) { |
|
463 |
* haveNextNextGaussian = false; |
|
464 |
* return nextNextGaussian; |
|
465 |
* } else { |
|
466 |
* double v1, v2, s; |
|
467 |
* do { |
|
468 |
* v1 = 2 * nextDouble() - 1; // between -1.0 and 1.0 |
|
469 |
* v2 = 2 * nextDouble() - 1; // between -1.0 and 1.0 |
|
470 |
* s = v1 * v1 + v2 * v2; |
|
471 |
* } while (s >= 1 || s == 0); |
|
472 |
* double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); |
|
473 |
* nextNextGaussian = v2 * multiplier; |
|
474 |
* haveNextNextGaussian = true; |
|
475 |
* return v1 * multiplier; |
|
476 |
* } |
|
477 |
* }}</pre> |
|
478 |
* This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and |
|
479 |
* G. Marsaglia, as described by Donald E. Knuth in <i>The Art of |
|
480 |
* Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>, |
|
481 |
* section 3.4.1, subsection C, algorithm P. Note that it generates two |
|
482 |
* independent values at the cost of only one call to {@code StrictMath.log} |
|
483 |
* and one call to {@code StrictMath.sqrt}. |
|
484 |
* |
|
485 |
* @return the next pseudorandom, Gaussian ("normally") distributed |
|
486 |
* {@code double} value with mean {@code 0.0} and |
|
487 |
* standard deviation {@code 1.0} from this random number |
|
488 |
* generator's sequence |
|
489 |
*/ |
|
490 |
synchronized public double nextGaussian() { |
|
491 |
// See Knuth, ACP, Section 3.4.1 Algorithm C. |
|
492 |
if (haveNextNextGaussian) { |
|
493 |
haveNextNextGaussian = false; |
|
494 |
return nextNextGaussian; |
|
495 |
} else { |
|
496 |
double v1, v2, s; |
|
497 |
do { |
|
498 |
v1 = 2 * nextDouble() - 1; // between -1 and 1 |
|
499 |
v2 = 2 * nextDouble() - 1; // between -1 and 1 |
|
500 |
s = v1 * v1 + v2 * v2; |
|
501 |
} while (s >= 1 || s == 0); |
|
502 |
double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s); |
|
503 |
nextNextGaussian = v2 * multiplier; |
|
504 |
haveNextNextGaussian = true; |
|
505 |
return v1 * multiplier; |
|
506 |
} |
|
507 |
} |
|
508 |
||
509 |
/** |
|
510 |
* Serializable fields for Random. |
|
511 |
* |
|
512 |
* @serialField seed long |
|
513 |
* seed for random computations |
|
514 |
* @serialField nextNextGaussian double |
|
515 |
* next Gaussian to be returned |
|
516 |
* @serialField haveNextNextGaussian boolean |
|
517 |
* nextNextGaussian is valid |
|
518 |
*/ |
|
519 |
private static final ObjectStreamField[] serialPersistentFields = { |
|
520 |
new ObjectStreamField("seed", Long.TYPE), |
|
521 |
new ObjectStreamField("nextNextGaussian", Double.TYPE), |
|
522 |
new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE) |
|
523 |
}; |
|
524 |
||
525 |
/** |
|
526 |
* Reconstitute the {@code Random} instance from a stream (that is, |
|
527 |
* deserialize it). |
|
528 |
*/ |
|
529 |
private void readObject(java.io.ObjectInputStream s) |
|
530 |
throws java.io.IOException, ClassNotFoundException { |
|
531 |
||
532 |
ObjectInputStream.GetField fields = s.readFields(); |
|
533 |
||
534 |
// The seed is read in as {@code long} for |
|
535 |
// historical reasons, but it is converted to an AtomicLong. |
|
51 | 536 |
long seedVal = fields.get("seed", -1L); |
2 | 537 |
if (seedVal < 0) |
538 |
throw new java.io.StreamCorruptedException( |
|
539 |
"Random: invalid seed"); |
|
540 |
resetSeed(seedVal); |
|
541 |
nextNextGaussian = fields.get("nextNextGaussian", 0.0); |
|
542 |
haveNextNextGaussian = fields.get("haveNextNextGaussian", false); |
|
543 |
} |
|
544 |
||
545 |
/** |
|
546 |
* Save the {@code Random} instance to a stream. |
|
547 |
*/ |
|
548 |
synchronized private void writeObject(ObjectOutputStream s) |
|
549 |
throws IOException { |
|
550 |
||
551 |
// set the values of the Serializable fields |
|
552 |
ObjectOutputStream.PutField fields = s.putFields(); |
|
553 |
||
554 |
// The seed is serialized as a long for historical reasons. |
|
555 |
fields.put("seed", seed.get()); |
|
556 |
fields.put("nextNextGaussian", nextNextGaussian); |
|
557 |
fields.put("haveNextNextGaussian", haveNextNextGaussian); |
|
558 |
||
559 |
// save them |
|
560 |
s.writeFields(); |
|
561 |
} |
|
562 |
||
563 |
// Support for resetting seed while deserializing |
|
564 |
private static final Unsafe unsafe = Unsafe.getUnsafe(); |
|
565 |
private static final long seedOffset; |
|
566 |
static { |
|
567 |
try { |
|
568 |
seedOffset = unsafe.objectFieldOffset |
|
569 |
(Random.class.getDeclaredField("seed")); |
|
570 |
} catch (Exception ex) { throw new Error(ex); } |
|
571 |
} |
|
572 |
private void resetSeed(long seedVal) { |
|
573 |
unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal)); |
|
574 |
} |
|
575 |
} |