hotspot/src/share/vm/opto/phaseX.hpp
author jcoomes
Sun, 11 Oct 2009 16:19:25 -0700
changeset 5402 c51fd0c1d005
parent 4450 6d700b859b3e
child 5547 f4b087cbb361
permissions -rw-r--r--
6888953: some calls to function-like macros are missing semicolons Reviewed-by: pbk, kvn
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/*
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 * Copyright 1997-2009 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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class Compile;
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class ConINode;
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class ConLNode;
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class Node;
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class Type;
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class PhaseTransform;
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class   PhaseGVN;
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class     PhaseIterGVN;
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class       PhaseCCP;
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class   PhasePeephole;
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class   PhaseRegAlloc;
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//-----------------------------------------------------------------------------
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// Expandable closed hash-table of nodes, initialized to NULL.
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// Note that the constructor just zeros things
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// Storage is reclaimed when the Arena's lifetime is over.
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class NodeHash : public StackObj {
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protected:
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  Arena *_a;                    // Arena to allocate in
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  uint   _max;                  // Size of table (power of 2)
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  uint   _inserts;              // For grow and debug, count of hash_inserts
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  uint   _insert_limit;         // 'grow' when _inserts reaches _insert_limit
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  Node **_table;                // Hash table of Node pointers
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  Node  *_sentinel;             // Replaces deleted entries in hash table
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public:
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  NodeHash(uint est_max_size);
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  NodeHash(Arena *arena, uint est_max_size);
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  NodeHash(NodeHash *use_this_state);
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#ifdef ASSERT
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  ~NodeHash();                  // Unlock all nodes upon destruction of table.
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  void operator=(const NodeHash&); // Unlock all nodes upon replacement of table.
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#endif
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  Node  *hash_find(const Node*);// Find an equivalent version in hash table
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  Node  *hash_find_insert(Node*);// If not in table insert else return found node
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  void   hash_insert(Node*);    // Insert into hash table
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  bool   hash_delete(const Node*);// Replace with _sentinel in hash table
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  void   check_grow() {
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    _inserts++;
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    if( _inserts == _insert_limit ) { grow(); }
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    assert( _inserts <= _insert_limit, "hash table overflow");
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    assert( _inserts < _max, "hash table overflow" );
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  }
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  static uint round_up(uint);   // Round up to nearest power of 2
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  void   grow();                // Grow _table to next power of 2 and rehash
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  // Return 75% of _max, rounded up.
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  uint   insert_limit() const { return _max - (_max>>2); }
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  void   clear();               // Set all entries to NULL, keep storage.
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  // Size of hash table
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  uint   size()         const { return _max; }
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  // Return Node* at index in table
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  Node  *at(uint table_index) {
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    assert(table_index < _max, "Must be within table");
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    return _table[table_index];
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  }
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  void   remove_useless_nodes(VectorSet &useful); // replace with sentinel
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  Node  *sentinel() { return _sentinel; }
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#ifndef PRODUCT
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  Node  *find_index(uint idx);  // For debugging
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  void   dump();                // For debugging, dump statistics
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#endif
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  uint   _grows;                // For debugging, count of table grow()s
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  uint   _look_probes;          // For debugging, count of hash probes
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  uint   _lookup_hits;          // For debugging, count of hash_finds
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  uint   _lookup_misses;        // For debugging, count of hash_finds
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  uint   _insert_probes;        // For debugging, count of hash probes
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  uint   _delete_probes;        // For debugging, count of hash probes for deletes
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  uint   _delete_hits;          // For debugging, count of hash probes for deletes
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  uint   _delete_misses;        // For debugging, count of hash probes for deletes
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  uint   _total_inserts;        // For debugging, total inserts into hash table
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  uint   _total_insert_probes;  // For debugging, total probes while inserting
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};
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//-----------------------------------------------------------------------------
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// Map dense integer indices to Types.  Uses classic doubling-array trick.
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// Abstractly provides an infinite array of Type*'s, initialized to NULL.
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// Note that the constructor just zeros things, and since I use Arena
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// allocation I do not need a destructor to reclaim storage.
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// Despite the general name, this class is customized for use by PhaseTransform.
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class Type_Array : public StackObj {
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  Arena *_a;                    // Arena to allocate in
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  uint   _max;
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  const Type **_types;
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  void grow( uint i );          // Grow array node to fit
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  const Type *operator[] ( uint i ) const // Lookup, or NULL for not mapped
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  { return (i<_max) ? _types[i] : (Type*)NULL; }
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  friend class PhaseTransform;
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public:
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  Type_Array(Arena *a) : _a(a), _max(0), _types(0) {}
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  Type_Array(Type_Array *ta) : _a(ta->_a), _max(ta->_max), _types(ta->_types) { }
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  const Type *fast_lookup(uint i) const{assert(i<_max,"oob");return _types[i];}
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  // Extend the mapping: index i maps to Type *n.
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  void map( uint i, const Type *n ) { if( i>=_max ) grow(i); _types[i] = n; }
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  uint Size() const { return _max; }
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#ifndef PRODUCT
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  void dump() const;
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#endif
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};
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//------------------------------PhaseRemoveUseless-----------------------------
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// Remove useless nodes from GVN hash-table, worklist, and graph
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class PhaseRemoveUseless : public Phase {
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protected:
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  Unique_Node_List _useful;   // Nodes reachable from root
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                              // list is allocated from current resource area
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public:
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  PhaseRemoveUseless( PhaseGVN *gvn, Unique_Node_List *worklist );
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  Unique_Node_List *get_useful() { return &_useful; }
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};
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//------------------------------PhaseTransform---------------------------------
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// Phases that analyze, then transform.  Constructing the Phase object does any
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// global or slow analysis.  The results are cached later for a fast
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// transformation pass.  When the Phase object is deleted the cached analysis
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// results are deleted.
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class PhaseTransform : public Phase {
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protected:
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  Arena*     _arena;
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  Node_Array _nodes;           // Map old node indices to new nodes.
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  Type_Array _types;           // Map old node indices to Types.
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  // ConNode caches:
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  enum { _icon_min = -1 * HeapWordSize,
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         _icon_max = 16 * HeapWordSize,
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         _lcon_min = _icon_min,
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         _lcon_max = _icon_max,
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         _zcon_max = (uint)T_CONFLICT
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  };
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  ConINode* _icons[_icon_max - _icon_min + 1];   // cached jint constant nodes
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  ConLNode* _lcons[_lcon_max - _lcon_min + 1];   // cached jlong constant nodes
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  ConNode*  _zcons[_zcon_max + 1];               // cached is_zero_type nodes
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  void init_con_caches();
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  // Support both int and long caches because either might be an intptr_t,
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  // so they show up frequently in address computations.
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public:
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  PhaseTransform( PhaseNumber pnum );
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  PhaseTransform( Arena *arena, PhaseNumber pnum );
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  PhaseTransform( PhaseTransform *phase, PhaseNumber pnum );
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  Arena*      arena()   { return _arena; }
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  Type_Array& types()   { return _types; }
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  // _nodes is used in varying ways by subclasses, which define local accessors
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public:
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  // Get a previously recorded type for the node n.
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  // This type must already have been recorded.
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  // If you want the type of a very new (untransformed) node,
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  // you must use type_or_null, and test the result for NULL.
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  const Type* type(const Node* n) const {
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    const Type* t = _types.fast_lookup(n->_idx);
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    assert(t != NULL, "must set before get");
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    return t;
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  }
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  // Get a previously recorded type for the node n,
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  // or else return NULL if there is none.
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  const Type* type_or_null(const Node* n) const {
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    return _types.fast_lookup(n->_idx);
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  }
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  // Record a type for a node.
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  void    set_type(const Node* n, const Type *t) {
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    assert(t != NULL, "type must not be null");
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    _types.map(n->_idx, t);
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  }
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  // Record an initial type for a node, the node's bottom type.
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  void    set_type_bottom(const Node* n) {
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    // Use this for initialization when bottom_type() (or better) is not handy.
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    // Usually the initialization shoudl be to n->Value(this) instead,
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    // or a hand-optimized value like Type::MEMORY or Type::CONTROL.
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    assert(_types[n->_idx] == NULL, "must set the initial type just once");
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    _types.map(n->_idx, n->bottom_type());
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  }
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  // Make sure the types array is big enough to record a size for the node n.
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  // (In product builds, we never want to do range checks on the types array!)
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  void ensure_type_or_null(const Node* n) {
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    if (n->_idx >= _types.Size())
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      _types.map(n->_idx, NULL);   // Grow the types array as needed.
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  }
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  // Utility functions:
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  const TypeInt*  find_int_type( Node* n);
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  const TypeLong* find_long_type(Node* n);
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  jint  find_int_con( Node* n, jint  value_if_unknown) {
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    const TypeInt* t = find_int_type(n);
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    return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
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  }
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  jlong find_long_con(Node* n, jlong value_if_unknown) {
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    const TypeLong* t = find_long_type(n);
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    return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
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  }
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  // Make an idealized constant, i.e., one of ConINode, ConPNode, ConFNode, etc.
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  // Same as transform(ConNode::make(t)).
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  ConNode* makecon(const Type* t);
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  virtual ConNode* uncached_makecon(const Type* t)  // override in PhaseValues
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  { ShouldNotCallThis(); return NULL; }
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  // Fast int or long constant.  Same as TypeInt::make(i) or TypeLong::make(l).
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  ConINode* intcon(jint i);
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  ConLNode* longcon(jlong l);
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  // Fast zero or null constant.  Same as makecon(Type::get_zero_type(bt)).
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  ConNode* zerocon(BasicType bt);
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  // Return a node which computes the same function as this node, but
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  // in a faster or cheaper fashion.
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  virtual Node *transform( Node *n ) = 0;
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  // Return whether two Nodes are equivalent.
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  // Must not be recursive, since the recursive version is built from this.
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  // For pessimistic optimizations this is simply pointer equivalence.
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  bool eqv(const Node* n1, const Node* n2) const { return n1 == n2; }
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  // Return whether two Nodes are equivalent, after stripping casting.
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  bool eqv_uncast(const Node* n1, const Node* n2) const {
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    return eqv(n1->uncast(), n2->uncast());
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  }
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  // For pessimistic passes, the return type must monotonically narrow.
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  // For optimistic  passes, the return type must monotonically widen.
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  // It is possible to get into a "death march" in either type of pass,
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  // where the types are continually moving but it will take 2**31 or
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  // more steps to converge.  This doesn't happen on most normal loops.
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  //
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  // Here is an example of a deadly loop for an optimistic pass, along
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  // with a partial trace of inferred types:
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  //    x = phi(0,x'); L: x' = x+1; if (x' >= 0) goto L;
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  //    0                 1                join([0..max], 1)
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  //    [0..1]            [1..2]           join([0..max], [1..2])
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  //    [0..2]            [1..3]           join([0..max], [1..3])
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  //      ... ... ...
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  //    [0..max]          [min]u[1..max]   join([0..max], [min..max])
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  //    [0..max] ==> fixpoint
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  // We would have proven, the hard way, that the iteration space is all
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  // non-negative ints, with the loop terminating due to 32-bit overflow.
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  //
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  // Here is the corresponding example for a pessimistic pass:
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  //    x = phi(0,x'); L: x' = x-1; if (x' >= 0) goto L;
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  //    int               int              join([0..max], int)
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  //    [0..max]          [-1..max-1]      join([0..max], [-1..max-1])
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  //    [0..max-1]        [-1..max-2]      join([0..max], [-1..max-2])
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  //      ... ... ...
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  //    [0..1]            [-1..0]          join([0..max], [-1..0])
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  //    0                 -1               join([0..max], -1)
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  //    0 == fixpoint
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  // We would have proven, the hard way, that the iteration space is {0}.
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  // (Usually, other optimizations will make the "if (x >= 0)" fold up
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  // before we get into trouble.  But not always.)
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  //
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  // It's a pleasant thing to observe that the pessimistic pass
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  // will make short work of the optimistic pass's deadly loop,
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  // and vice versa.  That is a good example of the complementary
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  // purposes of the CCP (optimistic) vs. GVN (pessimistic) phases.
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  //
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  // In any case, only widen or narrow a few times before going to the
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  // correct flavor of top or bottom.
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  //
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  // This call only needs to be made once as the data flows around any
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  // given cycle.  We do it at Phis, and nowhere else.
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  // The types presented are the new type of a phi (computed by PhiNode::Value)
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  // and the previously computed type, last time the phi was visited.
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  //
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  // The third argument is upper limit for the saturated value,
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  // if the phase wishes to widen the new_type.
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  // If the phase is narrowing, the old type provides a lower limit.
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  // Caller guarantees that old_type and new_type are no higher than limit_type.
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  virtual const Type* saturate(const Type* new_type, const Type* old_type,
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                               const Type* limit_type) const
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  { ShouldNotCallThis(); return NULL; }
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#ifndef PRODUCT
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  void dump_old2new_map() const;
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  void dump_new( uint new_lidx ) const;
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  void dump_types() const;
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  void dump_nodes_and_types(const Node *root, uint depth, bool only_ctrl = true);
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  void dump_nodes_and_types_recur( const Node *n, uint depth, bool only_ctrl, VectorSet &visited);
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  uint   _count_progress;       // For profiling, count transforms that make progress
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  void   set_progress()        { ++_count_progress; assert( allow_progress(),"No progress allowed during verification"); }
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  void   clear_progress()      { _count_progress = 0; }
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  uint   made_progress() const { return _count_progress; }
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  uint   _count_transforms;     // For profiling, count transforms performed
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  void   set_transforms()      { ++_count_transforms; }
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  void   clear_transforms()    { _count_transforms = 0; }
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  uint   made_transforms() const{ return _count_transforms; }
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  bool   _allow_progress;      // progress not allowed during verification pass
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  void   set_allow_progress(bool allow) { _allow_progress = allow; }
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  bool   allow_progress()               { return _allow_progress; }
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#endif
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};
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//------------------------------PhaseValues------------------------------------
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// Phase infrastructure to support values
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class PhaseValues : public PhaseTransform {
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protected:
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  NodeHash  _table;             // Hash table for value-numbering
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public:
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  PhaseValues( Arena *arena, uint est_max_size );
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  PhaseValues( PhaseValues *pt );
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  PhaseValues( PhaseValues *ptv, const char *dummy );
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  NOT_PRODUCT( ~PhaseValues(); )
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  virtual PhaseIterGVN *is_IterGVN() { return 0; }
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  // Some Ideal and other transforms delete --> modify --> insert values
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  bool   hash_delete(Node *n)     { return _table.hash_delete(n); }
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  void   hash_insert(Node *n)     { _table.hash_insert(n); }
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  Node  *hash_find_insert(Node *n){ return _table.hash_find_insert(n); }
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  Node  *hash_find(const Node *n) { return _table.hash_find(n); }
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  // Used after parsing to eliminate values that are no longer in program
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  void   remove_useless_nodes(VectorSet &useful) {
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    _table.remove_useless_nodes(useful);
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    // this may invalidate cached cons so reset the cache
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    init_con_caches();
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  }
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  virtual ConNode* uncached_makecon(const Type* t);  // override from PhaseTransform
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  virtual const Type* saturate(const Type* new_type, const Type* old_type,
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                               const Type* limit_type) const
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  { return new_type; }
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#ifndef PRODUCT
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  uint   _count_new_values;     // For profiling, count new values produced
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  void    inc_new_values()        { ++_count_new_values; }
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  void    clear_new_values()      { _count_new_values = 0; }
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  uint    made_new_values() const { return _count_new_values; }
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#endif
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};
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//------------------------------PhaseGVN---------------------------------------
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// Phase for performing local, pessimistic GVN-style optimizations.
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class PhaseGVN : public PhaseValues {
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public:
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  PhaseGVN( Arena *arena, uint est_max_size ) : PhaseValues( arena, est_max_size ) {}
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  PhaseGVN( PhaseGVN *gvn ) : PhaseValues( gvn ) {}
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  PhaseGVN( PhaseGVN *gvn, const char *dummy ) : PhaseValues( gvn, dummy ) {}
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  // Return a node which computes the same function as this node, but
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  // in a faster or cheaper fashion.
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  Node  *transform( Node *n );
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  Node  *transform_no_reclaim( Node *n );
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   381
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  // Check for a simple dead loop when a data node references itself.
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  DEBUG_ONLY(void dead_loop_check(Node *n);)
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};
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   385
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//------------------------------PhaseIterGVN-----------------------------------
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// Phase for iteratively performing local, pessimistic GVN-style optimizations.
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// and ideal transformations on the graph.
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class PhaseIterGVN : public PhaseGVN {
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 private:
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  bool _delay_transform;  // When true simply register the node when calling transform
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   392
                          // instead of actually optimizing it
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1
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  // Idealize old Node 'n' with respect to its inputs and its value
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  virtual Node *transform_old( Node *a_node );
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protected:
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   397
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  // Idealize new Node 'n' with respect to its inputs and its value
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  virtual Node *transform( Node *a_node );
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   400
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  // Warm up hash table, type table and initial worklist
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  void init_worklist( Node *a_root );
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   403
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  virtual const Type* saturate(const Type* new_type, const Type* old_type,
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                               const Type* limit_type) const;
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  // Usually returns new_type.  Returns old_type if new_type is only a slight
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  // improvement, such that it would take many (>>10) steps to reach 2**32.
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   408
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   409
public:
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   410
  PhaseIterGVN( PhaseIterGVN *igvn ); // Used by CCP constructor
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   411
  PhaseIterGVN( PhaseGVN *gvn ); // Used after Parser
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  PhaseIterGVN( PhaseIterGVN *igvn, const char *dummy ); // Used after +VerifyOpto
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   413
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   414
  virtual PhaseIterGVN *is_IterGVN() { return this; }
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   415
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  Unique_Node_List _worklist;       // Iterative worklist
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   417
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  // Given def-use info and an initial worklist, apply Node::Ideal,
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   419
  // Node::Value, Node::Identity, hash-based value numbering, Node::Ideal_DU
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  // and dominator info to a fixed point.
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   421
  void optimize();
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   422
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   423
  // Register a new node with the iter GVN pass without transforming it.
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   424
  // Used when we need to restructure a Region/Phi area and all the Regions
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   425
  // and Phis need to complete this one big transform before any other
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  // transforms can be triggered on the region.
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   427
  // Optional 'orig' is an earlier version of this node.
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   428
  // It is significant only for debugging and profiling.
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   429
  Node* register_new_node_with_optimizer(Node* n, Node* orig = NULL);
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   430
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   431
  // Kill a globally dead Node.   It is allowed to have uses which are
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   432
  // assumed dead and left 'in limbo'.
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   433
  void remove_globally_dead_node( Node *dead );
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   434
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   435
  // Kill all inputs to a dead node, recursively making more dead nodes.
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   436
  // The Node must be dead locally, i.e., have no uses.
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   437
  void remove_dead_node( Node *dead ) {
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   438
    assert(dead->outcnt() == 0 && !dead->is_top(), "node must be dead");
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   439
    remove_globally_dead_node(dead);
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   440
  }
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   441
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   442
  // Subsume users of node 'old' into node 'nn'
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   443
  // If no Def-Use info existed for 'nn' it will after call.
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   444
  void subsume_node( Node *old, Node *nn );
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   445
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   446
  // Add users of 'n' to worklist
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   447
  void add_users_to_worklist0( Node *n );
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   448
  void add_users_to_worklist ( Node *n );
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   449
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   450
  // Replace old node with new one.
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   451
  void replace_node( Node *old, Node *nn ) {
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   452
    add_users_to_worklist(old);
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   453
    hash_delete(old);
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   454
    subsume_node(old, nn);
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   455
  }
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   456
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  bool delay_transform() const { return _delay_transform; }
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   458
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  void set_delay_transform(bool delay) {
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   460
    _delay_transform = delay;
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  }
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   462
1
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   463
#ifndef PRODUCT
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   464
protected:
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   465
  // Sub-quadratic implementation of VerifyIterativeGVN.
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   466
  unsigned long _verify_counter;
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   467
  unsigned long _verify_full_passes;
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   468
  enum { _verify_window_size = 30 };
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   469
  Node* _verify_window[_verify_window_size];
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   470
  void verify_step(Node* n);
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   471
#endif
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   472
};
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   473
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   474
//------------------------------PhaseCCP---------------------------------------
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   475
// Phase for performing global Conditional Constant Propagation.
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   476
// Should be replaced with combined CCP & GVN someday.
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   477
class PhaseCCP : public PhaseIterGVN {
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   478
  // Non-recursive.  Use analysis to transform single Node.
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   479
  virtual Node *transform_once( Node *n );
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   480
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   481
public:
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   482
  PhaseCCP( PhaseIterGVN *igvn ); // Compute conditional constants
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   483
  NOT_PRODUCT( ~PhaseCCP(); )
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   484
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   485
  // Worklist algorithm identifies constants
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   486
  void analyze();
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   487
  // Recursive traversal of program.  Used analysis to modify program.
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   488
  virtual Node *transform( Node *n );
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   489
  // Do any transformation after analysis
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   490
  void          do_transform();
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   491
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   492
  virtual const Type* saturate(const Type* new_type, const Type* old_type,
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   493
                               const Type* limit_type) const;
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   494
  // Returns new_type->widen(old_type), which increments the widen bits until
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   495
  // giving up with TypeInt::INT or TypeLong::LONG.
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   496
  // Result is clipped to limit_type if necessary.
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diff changeset
   497
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diff changeset
   498
#ifndef PRODUCT
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   499
  static uint _total_invokes;    // For profiling, count invocations
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   500
  void    inc_invokes()          { ++PhaseCCP::_total_invokes; }
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diff changeset
   501
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diff changeset
   502
  static uint _total_constants;  // For profiling, count constants found
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diff changeset
   503
  uint   _count_constants;
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   504
  void    clear_constants()      { _count_constants = 0; }
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diff changeset
   505
  void    inc_constants()        { ++_count_constants; }
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   506
  uint    count_constants() const { return _count_constants; }
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   507
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   508
  static void print_statistics();
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   509
#endif
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   510
};
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   511
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   512
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   513
//------------------------------PhasePeephole----------------------------------
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   514
// Phase for performing peephole optimizations on register allocated basic blocks.
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   515
class PhasePeephole : public PhaseTransform {
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   516
  PhaseRegAlloc *_regalloc;
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   517
  PhaseCFG     &_cfg;
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   518
  // Recursive traversal of program.  Pure function is unused in this phase
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   519
  virtual Node *transform( Node *n );
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   520
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   521
public:
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   522
  PhasePeephole( PhaseRegAlloc *regalloc, PhaseCFG &cfg );
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   523
  NOT_PRODUCT( ~PhasePeephole(); )
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   524
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   525
  // Do any transformation after analysis
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diff changeset
   526
  void          do_transform();
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diff changeset
   527
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diff changeset
   528
#ifndef PRODUCT
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   529
  static uint _total_peepholes;  // For profiling, count peephole rules applied
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   530
  uint   _count_peepholes;
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diff changeset
   531
  void    clear_peepholes()      { _count_peepholes = 0; }
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   532
  void    inc_peepholes()        { ++_count_peepholes; }
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   533
  uint    count_peepholes() const { return _count_peepholes; }
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   534
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   535
  static void print_statistics();
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diff changeset
   536
#endif
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   537
};