jdk/src/share/classes/sun/security/ssl/EngineOutputRecord.java
author xuelei
Fri, 08 Apr 2011 02:00:09 -0700
changeset 9246 c459f79af46b
parent 5506 202f599c92aa
child 10915 1e20964cebf3
permissions -rw-r--r--
6976117: SSLContext.getInstance("TLSv1.1") returns SSLEngines/SSLSockets without TLSv1.1 enabled Summary: Reorg the SSLContext implementation Reviewed-by: weijun
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/*
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 * Copyright (c) 2003, 2007, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Oracle designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Oracle in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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package sun.security.ssl;
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import java.io.*;
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import java.nio.*;
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import javax.net.ssl.SSLException;
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import sun.misc.HexDumpEncoder;
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/**
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 * A OutputRecord class extension which uses external ByteBuffers
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 * or the internal ByteArrayOutputStream for data manipulations.
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 * <P>
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 * Instead of rewriting this entire class
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 * to use ByteBuffers, we leave things intact, so handshake, CCS,
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 * and alerts will continue to use the internal buffers, but application
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 * data will use external buffers.
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 *
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 * @author Brad Wetmore
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 */
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final class EngineOutputRecord extends OutputRecord {
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    private EngineWriter writer;
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    private boolean finishedMsg = false;
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    /*
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     * All handshake hashing is done by the superclass
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     */
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    /*
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     * Default constructor makes a record supporting the maximum
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     * SSL record size.  It allocates the header bytes directly.
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     *
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     * @param type the content type for the record
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     */
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    EngineOutputRecord(byte type, SSLEngineImpl engine) {
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        super(type, recordSize(type));
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        writer = engine.writer;
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    }
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    /**
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     * Get the size of the buffer we need for records of the specified
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     * type.
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     * <P>
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     * Application data buffers will provide their own byte buffers,
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     * and will not use the internal byte caching.
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     */
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    private static int recordSize(byte type) {
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        switch (type) {
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        case ct_change_cipher_spec:
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        case ct_alert:
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            return maxAlertRecordSize;
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        case ct_handshake:
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            return maxRecordSize;
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        case ct_application_data:
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            return 0;
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        }
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        throw new RuntimeException("Unknown record type: " + type);
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    }
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    void setFinishedMsg() {
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        finishedMsg = true;
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    }
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    public void flush() throws IOException {
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        finishedMsg = false;
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    }
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    boolean isFinishedMsg() {
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        return finishedMsg;
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    }
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    /**
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     * Calculate the MAC value, storing the result either in
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     * the internal buffer, or at the end of the destination
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     * ByteBuffer.
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     * <P>
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     * We assume that the higher levels have assured us enough
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     * room, otherwise we'll indirectly throw a
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     * BufferOverFlowException runtime exception.
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     *
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     * position should equal limit, and points to the next
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     * free spot.
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     */
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    private void addMAC(MAC signer, ByteBuffer bb)
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            throws IOException {
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        if (signer.MAClen() != 0) {
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            byte[] hash = signer.compute(contentType(), bb);
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            /*
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             * position was advanced to limit in compute above.
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             *
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             * Mark next area as writable (above layers should have
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             * established that we have plenty of room), then write
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             * out the hash.
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             */
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            bb.limit(bb.limit() + hash.length);
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            bb.put(hash);
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        }
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    }
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    /*
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     * Encrypt a ByteBuffer.
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     *
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     * We assume that the higher levels have assured us enough
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     * room for the encryption (plus padding), otherwise we'll
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     * indirectly throw a BufferOverFlowException runtime exception.
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     *
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     * position and limit will be the same, and points to the
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     * next free spot.
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     */
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    void encrypt(CipherBox box, ByteBuffer bb) {
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        box.encrypt(bb);
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    }
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    /*
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     * Override the actual write below.  We do things this way to be
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     * consistent with InputRecord.  InputRecord may try to write out
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     * data to the peer, and *then* throw an Exception.  This forces
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     * data to be generated/output before the exception is ever
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     * generated.
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     */
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    void writeBuffer(OutputStream s, byte [] buf, int off, int len)
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            throws IOException {
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        /*
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         * Copy data out of buffer, it's ready to go.
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         */
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        ByteBuffer netBB = (ByteBuffer)
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            ByteBuffer.allocate(len).put(buf, 0, len).flip();
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        writer.putOutboundData(netBB);
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    }
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    /*
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     * Main method for writing non-application data.
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     * We MAC/encrypt, then send down for processing.
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     */
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    void write(MAC writeMAC, CipherBox writeCipher) throws IOException {
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        /*
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         * Sanity check.
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         */
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        switch (contentType()) {
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        case ct_change_cipher_spec:
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        case ct_alert:
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        case ct_handshake:
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            break;
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        default:
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            throw new RuntimeException("unexpected byte buffers");
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        }
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        /*
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         * Don't bother to really write empty records.  We went this
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         * far to drive the handshake machinery, for correctness; not
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         * writing empty records improves performance by cutting CPU
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         * time and network resource usage.  Also, some protocol
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         * implementations are fragile and don't like to see empty
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         * records, so this increases robustness.
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         *
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         * (Even change cipher spec messages have a byte of data!)
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         */
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        if (!isEmpty()) {
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            // compress();              // eventually
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            addMAC(writeMAC);
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            encrypt(writeCipher);
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            write((OutputStream)null);  // send down for processing
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        }
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        return;
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    }
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    /**
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     * Main wrap/write driver.
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     */
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    void write(EngineArgs ea, MAC writeMAC, CipherBox writeCipher)
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            throws IOException {
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        /*
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         * sanity check to make sure someone didn't inadvertantly
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         * send us an impossible combination we don't know how
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         * to process.
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         */
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        assert(contentType() == ct_application_data);
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        /*
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         * Have we set the MAC's yet?  If not, we're not ready
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         * to process application data yet.
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         */
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        if (writeMAC == MAC.NULL) {
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            return;
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        }
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        /*
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         * Don't bother to really write empty records.  We went this
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         * far to drive the handshake machinery, for correctness; not
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         * writing empty records improves performance by cutting CPU
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         * time and network resource usage.  Also, some protocol
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         * implementations are fragile and don't like to see empty
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         * records, so this increases robustness.
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         */
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        int length = Math.min(ea.getAppRemaining(), maxDataSize);
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        if (length == 0) {
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            return;
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        }
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        /*
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         * Copy out existing buffer values.
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         */
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        ByteBuffer dstBB = ea.netData;
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        int dstPos = dstBB.position();
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        int dstLim = dstBB.limit();
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        /*
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         * Where to put the data.  Jump over the header.
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         *
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         * Don't need to worry about SSLv2 rewrites, if we're here,
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         * that's long since done.
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         */
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        int dstData = dstPos + headerSize;
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        dstBB.position(dstData);
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        ea.gather(length);
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        /*
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         * "flip" but skip over header again, add MAC & encrypt
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         * addMAC will expand the limit to reflect the new
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         * data.
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         */
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        dstBB.limit(dstBB.position());
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        dstBB.position(dstData);
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        addMAC(writeMAC, dstBB);
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        /*
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         * Encrypt may pad, so again the limit may have changed.
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         */
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        dstBB.limit(dstBB.position());
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        dstBB.position(dstData);
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        encrypt(writeCipher, dstBB);
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        if (debug != null
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                && (Debug.isOn("record") || Debug.isOn("handshake"))) {
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            if ((debug != null && Debug.isOn("record"))
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                    || contentType() == ct_change_cipher_spec)
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                System.out.println(Thread.currentThread().getName()
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                    // v3.0/v3.1 ...
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                    + ", WRITE: " + protocolVersion
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                    + " " + InputRecord.contentName(contentType())
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                    + ", length = " + length);
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        }
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        int packetLength = dstBB.limit() - dstData;
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        /*
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         * Finish out the record header.
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         */
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        dstBB.put(dstPos, contentType());
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        dstBB.put(dstPos + 1, protocolVersion.major);
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        dstBB.put(dstPos + 2, protocolVersion.minor);
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        dstBB.put(dstPos + 3, (byte)(packetLength >> 8));
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        dstBB.put(dstPos + 4, (byte)packetLength);
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        /*
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         * Position was already set by encrypt() above.
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         */
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        dstBB.limit(dstLim);
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        return;
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    }
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}