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/*
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* Copyright 1999-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// The following routines and definitions are used internally in the
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// compiler interface.
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// Add a ci native entry wrapper?
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// Bring the compilation thread into the VM state.
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#define VM_ENTRY_MARK \
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CompilerThread* thread=CompilerThread::current(); \
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ThreadInVMfromNative __tiv(thread); \
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ResetNoHandleMark rnhm; \
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HandleMarkCleaner __hm(thread); \
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Thread* THREAD = thread; \
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debug_only(VMNativeEntryWrapper __vew;)
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// Bring the compilation thread into the VM state. No handle mark.
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#define VM_QUICK_ENTRY_MARK \
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CompilerThread* thread=CompilerThread::current(); \
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ThreadInVMfromNative __tiv(thread); \
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/* \
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* [TODO] The NoHandleMark line does nothing but declare a function prototype \
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* The NoHandkeMark constructor is NOT executed. If the ()'s are \
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* removed, causes the NoHandleMark assert to trigger. \
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* debug_only(NoHandleMark __hm();) \
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*/ \
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Thread* THREAD = thread; \
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debug_only(VMNativeEntryWrapper __vew;)
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#define EXCEPTION_CONTEXT \
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CompilerThread* thread=CompilerThread::current(); \
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Thread* THREAD = thread;
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#define CURRENT_ENV \
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ciEnv::current()
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// where current thread is THREAD
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#define CURRENT_THREAD_ENV \
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ciEnv::current(thread)
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#define IS_IN_VM \
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ciEnv::is_in_vm()
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#define ASSERT_IN_VM \
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assert(IS_IN_VM, "must be in vm state");
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#define GUARDED_VM_ENTRY(action) \
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{if (IS_IN_VM) { action } else { VM_ENTRY_MARK; { action }}}
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// Redefine this later.
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#define KILL_COMPILE_ON_FATAL_(result) \
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THREAD); \
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if (HAS_PENDING_EXCEPTION) { \
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if (PENDING_EXCEPTION->klass() == \
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SystemDictionary::threaddeath_klass()) { \
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/* Kill the compilation. */ \
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fatal("unhandled ci exception"); \
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return (result); \
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} \
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CLEAR_PENDING_EXCEPTION; \
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return (result); \
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} \
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(0
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#define KILL_COMPILE_ON_ANY \
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THREAD); \
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if (HAS_PENDING_EXCEPTION) { \
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fatal("unhandled ci exception"); \
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CLEAR_PENDING_EXCEPTION; \
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} \
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(0
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inline const char* bool_to_str(bool b) {
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return ((b) ? "true" : "false");
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}
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const char* basictype_to_str(BasicType t);
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const char basictype_to_char(BasicType t);
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