hotspot/src/share/vm/runtime/mutex.hpp
author coleenp
Wed, 28 Oct 2015 09:47:23 -0400
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8139203: Consistent naming for klass type predicates 8138923: Remove oop coupling with InstanceKlass subclasses Summary: Renamed oop_is_instance and friends, removed the functions in oop that dug down into InstanceKlass. Reviewed-by: jrose, lfoltan, stefank
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/*
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 * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#ifndef SHARE_VM_RUNTIME_MUTEX_HPP
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#define SHARE_VM_RUNTIME_MUTEX_HPP
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#include "memory/allocation.hpp"
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#include "runtime/os.hpp"
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#include "utilities/histogram.hpp"
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// The SplitWord construct allows us to colocate the contention queue
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// (cxq) with the lock-byte.  The queue elements are ParkEvents, which are
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// always aligned on 256-byte addresses - the least significant byte of
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// a ParkEvent is always 0.  Colocating the lock-byte with the queue
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// allows us to easily avoid what would otherwise be a race in lock()
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// if we were to use two completely separate fields for the contention queue
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// and the lock indicator.  Specifically, colocation renders us immune
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// from the race where a thread might enqueue itself in the lock() slow-path
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// immediately after the lock holder drops the outer lock in the unlock()
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// fast-path.
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//
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// Colocation allows us to use a fast-path unlock() form that uses
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// A MEMBAR instead of a CAS.  MEMBAR has lower local latency than CAS
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// on many platforms.
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//
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// See:
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// +  http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
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// +  http://blogs.sun.com/dave/resource/synchronization-public2.pdf
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//
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// Note that we're *not* using word-tearing the classic sense.
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// The lock() fast-path will CAS the lockword and the unlock()
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// fast-path will store into the lock-byte colocated within the lockword.
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// We depend on the fact that all our reference platforms have
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// coherent and atomic byte accesses.  More precisely, byte stores
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// interoperate in a safe, sane, and expected manner with respect to
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// CAS, ST and LDs to the full-word containing the byte.
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// If you're porting HotSpot to a platform where that isn't the case
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// then you'll want change the unlock() fast path from:
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//    STB;MEMBAR #storeload; LDN
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// to a full-word CAS of the lockword.
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union SplitWord {   // full-word with separately addressable LSB
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  volatile intptr_t FullWord ;
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  volatile void * Address ;
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  volatile jbyte Bytes [sizeof(intptr_t)] ;
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} ;
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// Endian-ness ... index of least-significant byte in SplitWord.Bytes[]
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#ifdef VM_LITTLE_ENDIAN
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 #define _LSBINDEX 0
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#else
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 #define _LSBINDEX (sizeof(intptr_t)-1)
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#endif
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class ParkEvent ;
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// See orderAccess.hpp.  We assume throughout the VM that mutex lock and
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// try_lock do fence-lock-acquire, and that unlock does a release-unlock,
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// *in that order*.  If their implementations change such that these
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// assumptions are violated, a whole lot of code will break.
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// The default length of monitor name is chosen to be 64 to avoid false sharing.
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static const int MONITOR_NAME_LEN = 64;
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class Monitor : public CHeapObj<mtInternal> {
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 public:
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  // A special lock: Is a lock where you are guaranteed not to block while you are
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  // holding it, i.e., no vm operation can happen, taking other locks, etc.
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  // NOTE: It is critical that the rank 'special' be the lowest (earliest)
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  // (except for "event"?) for the deadlock detection to work correctly.
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  // The rank native is only for use in Mutex's created by JVM_RawMonitorCreate,
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  // which being external to the VM are not subject to deadlock detection.
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  // The rank safepoint is used only for synchronization in reaching a
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  // safepoint and leaving a safepoint.  It is only used for the Safepoint_lock
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  // currently.  While at a safepoint no mutexes of rank safepoint are held
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  // by any thread.
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  // The rank named "leaf" is probably historical (and should
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  // be changed) -- mutexes of this rank aren't really leaf mutexes
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  // at all.
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  enum lock_types {
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       event,
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       special,
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       suspend_resume,
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       leaf        = suspend_resume +   2,
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       safepoint   = leaf           +  10,
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       barrier     = safepoint      +   1,
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       nonleaf     = barrier        +   1,
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       max_nonleaf = nonleaf        + 900,
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       native      = max_nonleaf    +   1
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  };
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  // The WaitSet and EntryList linked lists are composed of ParkEvents.
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  // I use ParkEvent instead of threads as ParkEvents are immortal and
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  // type-stable, meaning we can safely unpark() a possibly stale
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  // list element in the unlock()-path.
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 protected:                              // Monitor-Mutex metadata
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  SplitWord _LockWord ;                  // Contention queue (cxq) colocated with Lock-byte
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  enum LockWordBits { _LBIT=1 } ;
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  Thread * volatile _owner;              // The owner of the lock
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                                         // Consider sequestering _owner on its own $line
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                                         // to aid future synchronization mechanisms.
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  ParkEvent * volatile _EntryList ;      // List of threads waiting for entry
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  ParkEvent * volatile _OnDeck ;         // heir-presumptive
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  volatile intptr_t _WaitLock [1] ;      // Protects _WaitSet
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  ParkEvent * volatile  _WaitSet ;       // LL of ParkEvents
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  volatile bool     _snuck;              // Used for sneaky locking (evil).
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  int NotifyCount ;                      // diagnostic assist
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  char _name[MONITOR_NAME_LEN];          // Name of mutex
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  // Debugging fields for naming, deadlock detection, etc. (some only used in debug mode)
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#ifndef PRODUCT
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  bool      _allow_vm_block;
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  debug_only(int _rank;)                 // rank (to avoid/detect potential deadlocks)
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  debug_only(Monitor * _next;)           // Used by a Thread to link up owned locks
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  debug_only(Thread* _last_owner;)       // the last thread to own the lock
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  debug_only(static bool contains(Monitor * locks, Monitor * lock);)
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  debug_only(static Monitor * get_least_ranked_lock(Monitor * locks);)
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  debug_only(Monitor * get_least_ranked_lock_besides_this(Monitor * locks);)
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#endif
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  void set_owner_implementation(Thread* owner)                        PRODUCT_RETURN;
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  void check_prelock_state     (Thread* thread)                       PRODUCT_RETURN;
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  void check_block_state       (Thread* thread)                       PRODUCT_RETURN;
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  // platform-dependent support code can go here (in os_<os_family>.cpp)
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 public:
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  enum {
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    _no_safepoint_check_flag    = true,
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    _allow_vm_block_flag        = true,
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    _as_suspend_equivalent_flag = true
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  };
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  // Locks can be acquired with or without safepoint check.
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  // Monitor::lock and Monitor::lock_without_safepoint_check
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  // checks these flags when acquiring a lock to ensure
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  // consistent checking for each lock.
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  // A few existing locks will sometimes have a safepoint check and
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  // sometimes not, but these locks are set up in such a way to avoid deadlocks.
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  enum SafepointCheckRequired {
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    _safepoint_check_never,       // Monitors with this value will cause errors
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                                  // when acquired with a safepoint check.
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    _safepoint_check_sometimes,   // Certain locks are called sometimes with and
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                                  // sometimes without safepoint checks. These
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                                  // locks will not produce errors when locked.
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    _safepoint_check_always       // Causes error if locked without a safepoint
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                                  // check.
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  };
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  NOT_PRODUCT(SafepointCheckRequired _safepoint_check_required;)
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  enum WaitResults {
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    CONDVAR_EVENT,         // Wait returned because of condition variable notification
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    INTERRUPT_EVENT,       // Wait returned because waiting thread was interrupted
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    NUMBER_WAIT_RESULTS
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  };
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   int  TrySpin (Thread * Self) ;
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   int  TryLock () ;
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   int  TryFast () ;
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   int  AcquireOrPush (ParkEvent * ev) ;
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   void IUnlock (bool RelaxAssert) ;
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   void ILock (Thread * Self) ;
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   int  IWait (Thread * Self, jlong timo);
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   int  ILocked () ;
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   static void ClearMonitor (Monitor * m, const char* name = NULL) ;
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   Monitor() ;
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  Monitor(int rank, const char *name, bool allow_vm_block = false,
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          SafepointCheckRequired safepoint_check_required = _safepoint_check_always);
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  ~Monitor();
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  // Wait until monitor is notified (or times out).
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  // Defaults are to make safepoint checks, wait time is forever (i.e.,
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  // zero), and not a suspend-equivalent condition. Returns true if wait
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  // times out; otherwise returns false.
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  bool wait(bool no_safepoint_check = !_no_safepoint_check_flag,
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            long timeout = 0,
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            bool as_suspend_equivalent = !_as_suspend_equivalent_flag);
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  bool notify();
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  bool notify_all();
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  void lock(); // prints out warning if VM thread blocks
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  void lock(Thread *thread); // overloaded with current thread
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  void unlock();
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  bool is_locked() const                     { return _owner != NULL; }
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  bool try_lock(); // Like lock(), but unblocking. It returns false instead
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  // Lock without safepoint check. Should ONLY be used by safepoint code and other code
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  // that is guaranteed not to block while running inside the VM.
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  void lock_without_safepoint_check();
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  void lock_without_safepoint_check (Thread * Self) ;
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  // Current owner - not not MT-safe. Can only be used to guarantee that
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  // the current running thread owns the lock
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  Thread* owner() const         { return _owner; }
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  bool owned_by_self() const;
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  // Support for JVM_RawMonitorEnter & JVM_RawMonitorExit. These can be called by
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  // non-Java thread. (We should really have a RawMonitor abstraction)
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  void jvm_raw_lock();
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  void jvm_raw_unlock();
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  const char *name() const                  { return _name; }
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  void print_on_error(outputStream* st) const;
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  #ifndef PRODUCT
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    void print_on(outputStream* st) const;
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    void print() const                      { print_on(tty); }
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    debug_only(int    rank() const          { return _rank; })
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    bool   allow_vm_block()                 { return _allow_vm_block; }
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    debug_only(Monitor *next()  const         { return _next; })
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    debug_only(void   set_next(Monitor *next) { _next = next; })
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  #endif
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  void set_owner(Thread* owner) {
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  #ifndef PRODUCT
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    set_owner_implementation(owner);
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    debug_only(void verify_Monitor(Thread* thr));
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  #else
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    _owner = owner;
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  #endif
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  }
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};
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// Normally we'd expect Monitor to extend Mutex in the sense that a monitor
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// constructed from pthreads primitives might extend a mutex by adding
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// a condvar and some extra metadata.  In fact this was the case until J2SE7.
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//
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// Currently, however, the base object is a monitor.  Monitor contains all the
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// logic for wait(), notify(), etc.   Mutex extends monitor and restricts the
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// visibility of wait(), notify(), and notify_all().
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//
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// Another viable alternative would have been to have Monitor extend Mutex and
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// implement all the normal mutex and wait()-notify() logic in Mutex base class.
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// The wait()-notify() facility would be exposed via special protected member functions
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// (e.g., _Wait() and _Notify()) in Mutex.  Monitor would extend Mutex and expose wait()
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// as a call to _Wait().  That is, the public wait() would be a wrapper for the protected
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// _Wait().
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//
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// An even better alternative is to simply eliminate Mutex:: and use Monitor:: instead.
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// After all, monitors are sufficient for Java-level synchronization.   At one point in time
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// there may have been some benefit to having distinct mutexes and monitors, but that time
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// has past.
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//
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// The Mutex/Monitor design parallels that of Java-monitors, being based on
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// thread-specific park-unpark platform-specific primitives.
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class Mutex : public Monitor {      // degenerate Monitor
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   Mutex(int rank, const char *name, bool allow_vm_block = false,
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         SafepointCheckRequired safepoint_check_required = _safepoint_check_always);
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   ~Mutex () ;
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   bool notify ()    { ShouldNotReachHere(); return false; }
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   bool notify_all() { ShouldNotReachHere(); return false; }
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   bool wait (bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
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     ShouldNotReachHere() ;
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     return false ;
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   }
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};
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#endif // SHARE_VM_RUNTIME_MUTEX_HPP