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/*
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* Copyright 2001-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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class FreeIdSet;
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// A closure class for processing card table entries. Note that we don't
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// require these closure objects to be stack-allocated.
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class CardTableEntryClosure: public CHeapObj {
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public:
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// Process the card whose card table entry is "card_ptr". If returns
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// "false", terminate the iteration early.
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virtual bool do_card_ptr(jbyte* card_ptr, int worker_i = 0) = 0;
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};
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// A ptrQueue whose elements are "oops", pointers to object heads.
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class DirtyCardQueue: public PtrQueue {
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public:
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DirtyCardQueue(PtrQueueSet* qset_, bool perm = false) :
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PtrQueue(qset_, perm)
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{
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// Dirty card queues are always active.
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_active = true;
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}
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// Apply the closure to all elements, and reset the index to make the
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// buffer empty. If a closure application returns "false", return
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// "false" immediately, halting the iteration. If "consume" is true,
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// deletes processed entries from logs.
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bool apply_closure(CardTableEntryClosure* cl,
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bool consume = true,
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size_t worker_i = 0);
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// Apply the closure to all elements of "buf", down to "index"
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// (inclusive.) If returns "false", then a closure application returned
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// "false", and we return immediately. If "consume" is true, entries are
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// set to NULL as they are processed, so they will not be processed again
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// later.
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static bool apply_closure_to_buffer(CardTableEntryClosure* cl,
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void** buf, size_t index, size_t sz,
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bool consume = true,
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int worker_i = 0);
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void **get_buf() { return _buf;}
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void set_buf(void **buf) {_buf = buf;}
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size_t get_index() { return _index;}
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void reinitialize() { _buf = 0; _sz = 0; _index = 0;}
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};
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class DirtyCardQueueSet: public PtrQueueSet {
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CardTableEntryClosure* _closure;
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DirtyCardQueue _shared_dirty_card_queue;
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// Override.
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bool mut_process_buffer(void** buf);
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// Protected by the _cbl_mon.
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FreeIdSet* _free_ids;
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// The number of completed buffers processed by mutator and rs thread,
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// respectively.
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jint _processed_buffers_mut;
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jint _processed_buffers_rs_thread;
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public:
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DirtyCardQueueSet();
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void initialize(Monitor* cbl_mon, Mutex* fl_lock,
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int max_completed_queue = 0,
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Mutex* lock = NULL);
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// The number of parallel ids that can be claimed to allow collector or
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// mutator threads to do card-processing work.
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static size_t num_par_ids();
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static void handle_zero_index_for_thread(JavaThread* t);
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// Register "blk" as "the closure" for all queues. Only one such closure
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// is allowed. The "apply_closure_to_completed_buffer" method will apply
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// this closure to a completed buffer, and "iterate_closure_all_threads"
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// applies it to partially-filled buffers (the latter should only be done
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// with the world stopped).
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void set_closure(CardTableEntryClosure* closure);
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// If there is a registered closure for buffers, apply it to all entries
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// in all currently-active buffers. This should only be applied at a
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// safepoint. (Currently must not be called in parallel; this should
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// change in the future.) If "consume" is true, processed entries are
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// discarded.
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void iterate_closure_all_threads(bool consume = true,
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size_t worker_i = 0);
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// If there exists some completed buffer, pop it, then apply the
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// registered closure to all its elements, nulling out those elements
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// processed. If all elements are processed, returns "true". If no
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// completed buffers exist, returns false. If a completed buffer exists,
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// but is only partially completed before a "yield" happens, the
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// partially completed buffer (with its processed elements set to NULL)
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// is returned to the completed buffer set, and this call returns false.
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bool apply_closure_to_completed_buffer(int worker_i = 0,
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int stop_at = 0,
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bool with_CAS = false);
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bool apply_closure_to_completed_buffer_helper(int worker_i,
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CompletedBufferNode* nd);
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CompletedBufferNode* get_completed_buffer_CAS();
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CompletedBufferNode* get_completed_buffer_lock(int stop_at);
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// Applies the current closure to all completed buffers,
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// non-consumptively.
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void apply_closure_to_all_completed_buffers();
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DirtyCardQueue* shared_dirty_card_queue() {
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return &_shared_dirty_card_queue;
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}
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// If a full collection is happening, reset partial logs, and ignore
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// completed ones: the full collection will make them all irrelevant.
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void abandon_logs();
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// If any threads have partial logs, add them to the global list of logs.
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void concatenate_logs();
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void clear_n_completed_buffers() { _n_completed_buffers = 0;}
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jint processed_buffers_mut() {
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return _processed_buffers_mut;
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}
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jint processed_buffers_rs_thread() {
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return _processed_buffers_rs_thread;
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}
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};
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