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# Copyright 1999-2006 Sun Microsystems, Inc. All Rights Reserved.
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# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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#
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# This code is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License version 2 only, as
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# published by the Free Software Foundation. Sun designates this
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# particular file as subject to the "Classpath" exception as provided
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# by Sun in the LICENSE file that accompanied this code.
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#
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# This code is distributed in the hope that it will be useful, but WITHOUT
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# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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# version 2 for more details (a copy is included in the LICENSE file that
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# accompanied this code).
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#
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# You should have received a copy of the GNU General Public License version
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# 2 along with this work; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#
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# Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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# CA 95054 USA or visit www.sun.com if you need additional information or
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# have any questions.
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#
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BUILDDIR = ../..
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PACKAGE = sun.awt
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LIBRARY = jawt
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PRODUCT = sun
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include $(BUILDDIR)/common/Defs.gmk
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#
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# Files
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#
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ifeq ($(PLATFORM), windows)
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FILES_cpp = jawt.cpp
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else # PLATFORM
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FILES_c = jawt.c
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endif # PLATFORM
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FILES_h = $(INCLUDEDIR)/jawt.h \
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$(PLATFORM_INCLUDE)/jawt_md.h
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#
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# Use mapfile
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#
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FILES_m = mapfile-vers
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include $(BUILDDIR)/common/Mapfile-vers.gmk
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ifeq ($(PLATFORM), windows)
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#
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# Extra C flags.
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#
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OTHER_CXXFLAGS += $(GX_OPTION) -DUNICODE -D_UNICODE
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#
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# Other extra flags needed for compiling.
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#
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CPPFLAGS += -I$(SHARE_SRC)/native/common \
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-I$(DXSDK_INCLUDE_PATH) \
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-I$(PLATFORM_SRC)/native/sun/windows \
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-I$(CLASSHDRDIR)/../../awt/CClassHeaders \
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-I$(SHARE_SRC)/native/sun/awt/debug \
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-I$(SHARE_SRC)/native/sun/font \
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-I$(SHARE_SRC)/native/sun/java2d \
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-I$(SHARE_SRC)/native/sun/java2d/loops \
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-I$(SHARE_SRC)/native/sun/java2d/pipe \
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-I$(PLATFORM_SRC)/native/sun/java2d \
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-I$(PLATFORM_SRC)/native/sun/java2d/windows \
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-I$(PLATFORM_SRC)/native/sun/java2d/d3d \
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-I$(SHARE_SRC)/native/$(PKGDIR)/image/cvutils \
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-I$(SHARE_SRC)/javavm/export \
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-I$(PLATFORM_SRC)/javavm/export
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INSTALL_DOT_LIB = true
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vpath %.cpp $(PLATFORM_SRC)/native/sun/windows
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#
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# Libraries to link in.
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#
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ifeq ($(ARCH_DATA_MODEL), 64)
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OTHER_LDLIBS = $(OBJDIR)/../../awt/$(OBJDIRNAME)/awt.lib
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else
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OTHER_LDLIBS = kernel32.lib \
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$(OBJDIR)/../../awt/$(OBJDIRNAME)/awt.lib
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endif
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else # PLATFORM
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#
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# Other extra flags needed for compiling.
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#
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CPPFLAGS += -I$(OPENWIN_HOME)/include \
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-I$(MOTIF_DIR)/include \
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-I$(SHARE_SRC)/native/$(PKGDIR)/debug \
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-I$(SHARE_SRC)/native/$(PKGDIR)/image \
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-I$(SHARE_SRC)/native/$(PKGDIR)/image/cvutils \
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-I$(SHARE_SRC)/native/$(PKGDIR)/alphacomposite \
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-I$(SHARE_SRC)/native/$(PKGDIR)/medialib \
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-I$(PLATFORM_SRC)/native/$(PKGDIR)/medialib \
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-I$(SHARE_SRC)/native/$(PKGDIR)/../java2d/loops \
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-I$(SHARE_SRC)/native/$(PKGDIR)/../java2d/pipe \
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-I$(SHARE_SRC)/native/$(PKGDIR)/../java2d/opengl \
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-I$(PLATFORM_SRC)/native/$(PKGDIR)/../java2d/opengl \
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-I$(PLATFORM_SRC)/native/$(PKGDIR)/../java2d/x11 \
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-I$(SHARE_SRC)/native/$(PKGDIR)/../dc/doe \
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-I$(SHARE_SRC)/native/$(PKGDIR)/../dc/path \
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-I$(PLATFORM_SRC)/native/$(PKGDIR)/../jdga \
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$(EVENT_MODEL)
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#
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# Libraries to link in.
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#
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ifeq ($(PLATFORM), solaris)
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OTHER_LDLIBS = -L$(LIBDIR)/$(LIBARCH) -L$(OPENWIN_LIB) -L$(LIBDIR)/$(LIBARCH)/xawt -lmawt
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endif # PLATFORM
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ifeq ($(PLATFORM), linux)
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OTHER_LDLIBS = -L$(LIBDIR)/$(LIBARCH) -lawt -L$(LIBDIR)/$(LIBARCH)/xawt -lmawt
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endif # PLATFORM
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endif # PLATFORM
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#
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# Lets not remove any class files.
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#
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DONT_CLOBBER_CLASSES = true
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#
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# Rules
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#
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include $(BUILDDIR)/common/Library.gmk
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build: $(FILES_h)
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ifeq ($(PLATFORM), windows)
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include make.depend
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endif
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#
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# Install header files.
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#
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$(INCLUDEDIR)/%.h: $(SHARE_SRC)/javavm/export/%.h
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$(install-file)
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$(PLATFORM_INCLUDE)/%.h: $(PLATFORM_SRC)/javavm/export/%.h
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$(install-file)
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#
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# Extra clean rule.
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#
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clean clobber::
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$(RM) $(FILES_h)
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