hotspot/src/share/vm/runtime/handles.cpp
author sla
Mon, 28 Feb 2011 14:19:52 +0100
changeset 8476 7e34c2d4cf9b
parent 7397 5b173b4ca846
child 10565 dc90c239f4ec
permissions -rw-r--r--
7022037: Pause when exiting if debugger is attached on windows Reviewed-by: dsamersoff, kamg, hosterda
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/*
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 * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#include "precompiled.hpp"
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#include "memory/allocation.inline.hpp"
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#include "oops/oop.inline.hpp"
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#include "runtime/handles.inline.hpp"
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#ifdef TARGET_OS_FAMILY_linux
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# include "os_linux.inline.hpp"
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# include "thread_linux.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_solaris
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# include "os_solaris.inline.hpp"
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# include "thread_solaris.inline.hpp"
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#endif
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#ifdef TARGET_OS_FAMILY_windows
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# include "os_windows.inline.hpp"
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# include "thread_windows.inline.hpp"
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#endif
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#ifdef ASSERT
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oop* HandleArea::allocate_handle(oop obj) {
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  assert(_handle_mark_nesting > 1, "memory leak: allocating handle outside HandleMark");
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  assert(_no_handle_mark_nesting == 0, "allocating handle inside NoHandleMark");
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  assert(SharedSkipVerify || obj->is_oop(), "sanity check");
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  return real_allocate_handle(obj);
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}
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Handle::Handle(Thread* thread, oop obj) {
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  assert(thread == Thread::current(), "sanity check");
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  if (obj == NULL) {
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    _handle = NULL;
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  } else {
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    _handle = thread->handle_area()->allocate_handle(obj);
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  }
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}
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#endif
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static uintx chunk_oops_do(OopClosure* f, Chunk* chunk, char* chunk_top) {
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  oop* bottom = (oop*) chunk->bottom();
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  oop* top    = (oop*) chunk_top;
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  uintx handles_visited = top - bottom;
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  assert(top >= bottom && top <= (oop*) chunk->top(), "just checking");
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  // during GC phase 3, a handle may be a forward pointer that
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  // is not yet valid, so loosen the assertion
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  while (bottom < top) {
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//    assert((*bottom)->is_oop(), "handle should point to oop");
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      assert(Universe::heap()->is_in(*bottom), "handle should be valid heap address");
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    f->do_oop(bottom++);
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  }
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  return handles_visited;
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}
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// Used for debugging handle allocation.
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NOT_PRODUCT(jint _nof_handlemarks  = 0;)
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void HandleArea::oops_do(OopClosure* f) {
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  uintx handles_visited = 0;
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  // First handle the current chunk. It is filled to the high water mark.
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  handles_visited += chunk_oops_do(f, _chunk, _hwm);
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  // Then handle all previous chunks. They are completely filled.
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  Chunk* k = _first;
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  while(k != _chunk) {
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    handles_visited += chunk_oops_do(f, k, k->top());
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    k = k->next();
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  }
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  // The thread local handle areas should not get very large
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  if (TraceHandleAllocation && handles_visited > TotalHandleAllocationLimit) {
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#ifdef ASSERT
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    warning("%d: Visited in HandleMark : %d",
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      _nof_handlemarks, handles_visited);
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#else
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    warning("Visited in HandleMark : %d", handles_visited);
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#endif
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  }
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  if (_prev != NULL) _prev->oops_do(f);
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}
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void HandleMark::initialize(Thread* thread) {
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  _thread = thread;
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  // Save area
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  _area  = thread->handle_area();
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  // Save current top
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  _chunk = _area->_chunk;
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  _hwm   = _area->_hwm;
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  _max   = _area->_max;
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  NOT_PRODUCT(_size_in_bytes = _area->_size_in_bytes;)
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  debug_only(_area->_handle_mark_nesting++);
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  assert(_area->_handle_mark_nesting > 0, "must stack allocate HandleMarks");
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  debug_only(Atomic::inc(&_nof_handlemarks);)
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  // Link this in the thread
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  set_previous_handle_mark(thread->last_handle_mark());
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  thread->set_last_handle_mark(this);
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}
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HandleMark::~HandleMark() {
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  HandleArea* area = _area;   // help compilers with poor alias analysis
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  assert(area == _thread->handle_area(), "sanity check");
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  assert(area->_handle_mark_nesting > 0, "must stack allocate HandleMarks" );
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  debug_only(area->_handle_mark_nesting--);
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  // Debug code to trace the number of handles allocated per mark/
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#ifdef ASSERT
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  if (TraceHandleAllocation) {
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    size_t handles = 0;
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    Chunk *c = _chunk->next();
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    if (c == NULL) {
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      handles = area->_hwm - _hwm; // no new chunk allocated
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    } else {
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      handles = _max - _hwm;      // add rest in first chunk
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      while(c != NULL) {
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        handles += c->length();
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        c = c->next();
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      }
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      handles -= area->_max - area->_hwm; // adjust for last trunk not full
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    }
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    handles /= sizeof(void *); // Adjust for size of a handle
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    if (handles > HandleAllocationLimit) {
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      // Note: _nof_handlemarks is only set in debug mode
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      warning("%d: Allocated in HandleMark : %d", _nof_handlemarks, handles);
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    }
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  }
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#endif
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  // Delete later chunks
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  if( _chunk->next() ) {
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    _chunk->next_chop();
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  }
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  // Roll back arena to saved top markers
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  area->_chunk = _chunk;
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  area->_hwm = _hwm;
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  area->_max = _max;
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  NOT_PRODUCT(area->set_size_in_bytes(_size_in_bytes);)
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#ifdef ASSERT
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  // clear out first chunk (to detect allocation bugs)
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  if (ZapVMHandleArea) {
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    memset(_hwm, badHandleValue, _max - _hwm);
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  }
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  Atomic::dec(&_nof_handlemarks);
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#endif
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  // Unlink this from the thread
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  _thread->set_last_handle_mark(previous_handle_mark());
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}
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#ifdef ASSERT
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NoHandleMark::NoHandleMark() {
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  HandleArea* area = Thread::current()->handle_area();
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  area->_no_handle_mark_nesting++;
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  assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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}
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NoHandleMark::~NoHandleMark() {
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  HandleArea* area = Thread::current()->handle_area();
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  assert(area->_no_handle_mark_nesting > 0, "must stack allocate NoHandleMark" );
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  area->_no_handle_mark_nesting--;
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}
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ResetNoHandleMark::ResetNoHandleMark() {
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  HandleArea* area = Thread::current()->handle_area();
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  _no_handle_mark_nesting = area->_no_handle_mark_nesting;
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  area->_no_handle_mark_nesting = 0;
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}
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ResetNoHandleMark::~ResetNoHandleMark() {
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  HandleArea* area = Thread::current()->handle_area();
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  area->_no_handle_mark_nesting = _no_handle_mark_nesting;
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}
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#endif