hotspot/src/share/vm/gc_implementation/parallelScavenge/psScavenge.inline.hpp
author apetrusenko
Wed, 16 Apr 2008 12:58:03 +0400
changeset 387 6b17ecb32336
parent 1 489c9b5090e2
child 360 21d113ecbf6a
permissions -rw-r--r--
Merge
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/*
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 * Copyright 2002-2006 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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inline void PSScavenge::save_to_space_top_before_gc() {
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  ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
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  _to_space_top_before_gc = heap->young_gen()->to_space()->top();
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}
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inline bool PSScavenge::should_scavenge(oop p) {
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  return p == NULL ? false : PSScavenge::is_obj_in_young((HeapWord*) p);
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}
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inline bool PSScavenge::should_scavenge(oop p, MutableSpace* to_space) {
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  if (should_scavenge(p)) {
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    // Skip objects copied to to_space since the scavenge started.
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    HeapWord* const addr = (HeapWord*) p;
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    return addr < to_space_top_before_gc() || addr >= to_space->end();
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  }
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  return false;
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}
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inline bool PSScavenge::should_scavenge(oop p, bool check_to_space) {
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  if (check_to_space) {
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    ParallelScavengeHeap* heap = (ParallelScavengeHeap*) Universe::heap();
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    return should_scavenge(p, heap->young_gen()->to_space());
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  }
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  return should_scavenge(p);
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}
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// Attempt to "claim" oop at p via CAS, push the new obj if successful
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// This version tests the oop* to make sure it is within the heap before
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// attempting marking.
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inline void PSScavenge::copy_and_push_safe_barrier(PSPromotionManager* pm,
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                                                   oop*                p) {
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  assert(should_scavenge(*p, true), "revisiting object?");
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  oop o = *p;
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  if (o->is_forwarded()) {
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    *p = o->forwardee();
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  } else {
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    *p = pm->copy_to_survivor_space(o, pm->depth_first());
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  }
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  // We cannot mark without test, as some code passes us pointers
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  // that are outside the heap.
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  if ((!PSScavenge::is_obj_in_young((HeapWord*) p)) &&
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      Universe::heap()->is_in_reserved(p)) {
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    o = *p;
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    if (PSScavenge::is_obj_in_young((HeapWord*) o)) {
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      card_table()->inline_write_ref_field_gc(p, o);
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    }
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  }
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}