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/*
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* Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.java2d.pipe;
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/**
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* The API for an object that generates alpha coverage tiles for a given
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* path.
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* The {@link RenderingEngine} will be consulted as a factory to return
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* one of these objects for a given Shape and a given set of rendering
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* attributes.
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* This object will iterate through the bounds of the rendering primitive
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* and return tiles of a constant size as specified by the getTileWidth()
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* and getTileHeight() parameters.
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* The iteration order of the tiles will be as specified by the pseudo-code:
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* <pre>
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* int bbox[] = {left, top, right, bottom};
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* AATileGenerator aatg = renderengine.getAATileGenerator(..., bbox);
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* int tw = aatg.getTileWidth();
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* int th = aatg.getTileHeight();
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* byte tile[] = new byte[tw * th];
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* for (y = top; y < bottom; y += th) {
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* for (x = left; x < right; x += tw) {
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* int a = aatg.getTypicalAlpha();
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* int w = Math.min(tw, right-x);
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* int h = Math.min(th, bottom-y);
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* if (a == 0x00) {
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* // can skip this tile...
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* aatg.nextTile();
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* } else if (a == 0xff) {
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* // can treat this tile like a fillRect
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* aatg.nextTile();
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* doFill(x, y, w, h);
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* } else {
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* aatg.getAlpha(tile, 0, tw);
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* handleAlpha(tile, x, y, w, h);
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* }
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* }
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* }
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* aatg.dispose();
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* </pre>
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* The bounding box for the iteration will be returned by the
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* {@code RenderingEngine} via an argument to the getAATileGenerator() method.
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*/
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public interface AATileGenerator {
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/**
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* Gets the width of the tiles that the generator batches output into.
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* @return the width of the standard alpha tile
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*/
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public int getTileWidth();
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/**
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* Gets the height of the tiles that the generator batches output into.
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* @return the height of the standard alpha tile
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*/
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public int getTileHeight();
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/**
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* Gets the typical alpha value that will characterize the current
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* tile.
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* The answer may be 0x00 to indicate that the current tile has
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* no coverage in any of its pixels, or it may be 0xff to indicate
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* that the current tile is completely covered by the path, or any
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* other value to indicate non-trivial coverage cases.
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* @return 0x00 for no coverage, 0xff for total coverage, or any other
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* value for partial coverage of the tile
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*/
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public int getTypicalAlpha();
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/**
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* Skips the current tile and moves on to the next tile.
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* Either this method, or the getAlpha() method should be called
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* once per tile, but not both.
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*/
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public void nextTile();
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/**
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* Gets the alpha coverage values for the current tile.
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* Either this method, or the nextTile() method should be called
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* once per tile, but not both.
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*/
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public void getAlpha(byte tile[], int offset, int rowstride);
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/**
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* Disposes this tile generator.
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* No further calls will be made on this instance.
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*/
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public void dispose();
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}
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