author | ddmitriev |
Fri, 11 Mar 2016 15:34:48 +0300 | |
changeset 37075 | 65bfef79cfb9 |
parent 29456 | cc1c5203e60d |
child 46523 | cbcc0ebaa044 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2003, 2015, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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* |
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*/ |
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#ifndef SHARE_VM_RUNTIME_ORDERACCESS_HPP |
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#define SHARE_VM_RUNTIME_ORDERACCESS_HPP |
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#include "memory/allocation.hpp" |
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// Memory Access Ordering Model |
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// |
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// This interface is based on the JSR-133 Cookbook for Compiler Writers. |
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// |
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// In the following, the terms 'previous', 'subsequent', 'before', |
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// 'after', 'preceding' and 'succeeding' refer to program order. The |
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// terms 'down' and 'below' refer to forward load or store motion |
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// relative to program order, while 'up' and 'above' refer to backward |
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// motion. |
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// |
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// We define four primitive memory barrier operations. |
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// |
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// LoadLoad: Load1(s); LoadLoad; Load2 |
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// |
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// Ensures that Load1 completes (obtains the value it loads from memory) |
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// before Load2 and any subsequent load operations. Loads before Load1 |
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// may *not* float below Load2 and any subsequent load operations. |
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// |
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// StoreStore: Store1(s); StoreStore; Store2 |
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// |
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// Ensures that Store1 completes (the effect on memory of Store1 is made |
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// visible to other processors) before Store2 and any subsequent store |
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// operations. Stores before Store1 may *not* float below Store2 and any |
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// subsequent store operations. |
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// |
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// LoadStore: Load1(s); LoadStore; Store2 |
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// |
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// Ensures that Load1 completes before Store2 and any subsequent store |
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// operations. Loads before Load1 may *not* float below Store2 and any |
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// subsequent store operations. |
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// |
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// StoreLoad: Store1(s); StoreLoad; Load2 |
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// |
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// Ensures that Store1 completes before Load2 and any subsequent load |
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// operations. Stores before Store1 may *not* float below Load2 and any |
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// subsequent load operations. |
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// |
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// We define two further barriers: acquire and release. |
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// |
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// Conceptually, acquire/release semantics form unidirectional and |
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// asynchronous barriers w.r.t. a synchronizing load(X) and store(X) pair. |
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// They should always be used in pairs to publish (release store) and |
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// access (load acquire) some implicitly understood shared data between |
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// threads in a relatively cheap fashion not requiring storeload. If not |
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// used in such a pair, it is advised to use a membar instead: |
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// acquire/release only make sense as pairs. |
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// |
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// T1: access_shared_data |
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// T1: ]release |
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// T1: (...) |
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// T1: store(X) |
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// T2: load(X) |
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// T2: (...) |
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// T2: acquire[ |
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// T2: access_shared_data |
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// |
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// It is guaranteed that if T2: load(X) synchronizes with (observes the |
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// value written by) T1: store(X), then the memory accesses before the T1: |
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// ]release happen before the memory accesses after the T2: acquire[. |
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// |
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// Total Store Order (TSO) machines can be seen as machines issuing a |
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// release store for each store and a load acquire for each load. Therefore |
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// there is an inherent resemblence between TSO and acquire/release |
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// semantics. TSO can be seen as an abstract machine where loads are |
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// executed immediately when encountered (hence loadload reordering not |
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// happening) but enqueues stores in a FIFO queue |
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// for asynchronous serialization (neither storestore or loadstore |
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// reordering happening). The only reordering happening is storeload due to |
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// the queue asynchronously serializing stores (yet in order). |
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// |
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// Acquire/release semantics essentially exploits this asynchronicity: when |
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// the load(X) acquire[ observes the store of ]release store(X), the |
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// accesses before the release must have happened before the accesses after |
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// acquire. |
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// |
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// The API offers both stand-alone acquire() and release() as well as bound |
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// load_acquire() and release_store(). It is guaranteed that these are |
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// semantically equivalent w.r.t. the defined model. However, since |
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// stand-alone acquire()/release() does not know which previous |
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// load/subsequent store is considered the synchronizing load/store, they |
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// may be more conservative in implementations. We advise using the bound |
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// variants whenever possible. |
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// |
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// Finally, we define a "fence" operation, as a bidirectional barrier. |
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// It guarantees that any memory access preceding the fence is not |
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// reordered w.r.t. any memory accesses subsequent to the fence in program |
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// order. This may be used to prevent sequences of loads from floating up |
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// above sequences of stores. |
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// |
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// The following table shows the implementations on some architectures: |
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// |
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// Constraint x86 sparc TSO ppc |
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// --------------------------------------------------------------------------- |
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// fence LoadStore | lock membar #StoreLoad sync |
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// StoreStore | addl 0,(sp) |
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// LoadLoad | |
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// StoreLoad |
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// |
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// release LoadStore | lwsync |
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// StoreStore |
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// |
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// acquire LoadLoad | lwsync |
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// LoadStore |
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// |
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// release_store <store> <store> lwsync |
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// <store> |
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// |
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// release_store_fence xchg <store> lwsync |
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// membar #StoreLoad <store> |
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// sync |
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// |
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// |
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// load_acquire <load> <load> <load> |
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// lwsync |
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// |
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// Ordering a load relative to preceding stores requires a StoreLoad, |
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// which implies a membar #StoreLoad between the store and load under |
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// sparc-TSO. On x86, we use explicitly locked add. |
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// |
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// Conventional usage is to issue a load_acquire for ordered loads. Use |
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// release_store for ordered stores when you care only that prior stores |
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// are visible before the release_store, but don't care exactly when the |
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// store associated with the release_store becomes visible. Use |
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// release_store_fence to update values like the thread state, where we |
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// don't want the current thread to continue until all our prior memory |
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// accesses (including the new thread state) are visible to other threads. |
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// This is equivalent to the volatile semantics of the Java Memory Model. |
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// |
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// C++ Volatile Semantics |
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// |
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// C++ volatile semantics prevent compiler re-ordering between |
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// volatile memory accesses. However, reordering between non-volatile |
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// and volatile memory accesses is in general undefined. For compiler |
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// reordering constraints taking non-volatile memory accesses into |
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// consideration, a compiler barrier has to be used instead. Some |
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// compiler implementations may choose to enforce additional |
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// constraints beyond those required by the language. Note also that |
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// both volatile semantics and compiler barrier do not prevent |
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// hardware reordering. |
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// |
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// os::is_MP Considered Redundant |
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// |
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// Callers of this interface do not need to test os::is_MP() before |
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// issuing an operation. The test is taken care of by the implementation |
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// of the interface (depending on the vm version and platform, the test |
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// may or may not be actually done by the implementation). |
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// |
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// |
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// A Note on Memory Ordering and Cache Coherency |
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// |
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// Cache coherency and memory ordering are orthogonal concepts, though they |
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// interact. E.g., all existing itanium machines are cache-coherent, but |
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// the hardware can freely reorder loads wrt other loads unless it sees a |
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// load-acquire instruction. All existing sparc machines are cache-coherent |
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// and, unlike itanium, TSO guarantees that the hardware orders loads wrt |
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// loads and stores, and stores wrt to each other. |
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// |
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// Consider the implementation of loadload. *If* your platform *isn't* |
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// cache-coherent, then loadload must not only prevent hardware load |
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// instruction reordering, but it must *also* ensure that subsequent |
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// loads from addresses that could be written by other processors (i.e., |
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// that are broadcast by other processors) go all the way to the first |
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// level of memory shared by those processors and the one issuing |
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// the loadload. |
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// |
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// So if we have a MP that has, say, a per-processor D$ that doesn't see |
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// writes by other processors, and has a shared E$ that does, the loadload |
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// barrier would have to make sure that either |
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// |
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// 1. cache lines in the issuing processor's D$ that contained data from |
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// addresses that could be written by other processors are invalidated, so |
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// subsequent loads from those addresses go to the E$, (it could do this |
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// by tagging such cache lines as 'shared', though how to tell the hardware |
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// to do the tagging is an interesting problem), or |
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// |
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// 2. there never are such cache lines in the issuing processor's D$, which |
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// means all references to shared data (however identified: see above) |
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// bypass the D$ (i.e., are satisfied from the E$). |
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// |
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// If your machine doesn't have an E$, substitute 'main memory' for 'E$'. |
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// |
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// Either of these alternatives is a pain, so no current machine we know of |
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// has incoherent caches. |
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// |
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// If loadload didn't have these properties, the store-release sequence for |
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// publishing a shared data structure wouldn't work, because a processor |
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// trying to read data newly published by another processor might go to |
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// its own incoherent caches to satisfy the read instead of to the newly |
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// written shared memory. |
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// |
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// |
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// NOTE WELL!! |
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// |
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// A Note on MutexLocker and Friends |
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// |
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// See mutexLocker.hpp. We assume throughout the VM that MutexLocker's |
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// and friends' constructors do a fence, a lock and an acquire *in that |
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// order*. And that their destructors do a release and unlock, in *that* |
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// order. If their implementations change such that these assumptions |
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// are violated, a whole lot of code will break. |
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enum ScopedFenceType { |
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X_ACQUIRE |
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, RELEASE_X |
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, RELEASE_X_FENCE |
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}; |
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template <ScopedFenceType T> |
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class ScopedFenceGeneral: public StackObj { |
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public: |
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void prefix() {} |
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void postfix() {} |
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}; |
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template <ScopedFenceType T> |
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class ScopedFence : public ScopedFenceGeneral<T> { |
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void *const _field; |
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public: |
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ScopedFence(void *const field) : _field(field) { prefix(); } |
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~ScopedFence() { postfix(); } |
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void prefix() { ScopedFenceGeneral<T>::prefix(); } |
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void postfix() { ScopedFenceGeneral<T>::postfix(); } |
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}; |
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class OrderAccess : AllStatic { |
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public: |
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// barriers |
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static void loadload(); |
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static void storestore(); |
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static void loadstore(); |
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static void storeload(); |
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static void acquire(); |
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static void release(); |
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static void fence(); |
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static jbyte load_acquire(volatile jbyte* p); |
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static jshort load_acquire(volatile jshort* p); |
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static jint load_acquire(volatile jint* p); |
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static jlong load_acquire(volatile jlong* p); |
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static jubyte load_acquire(volatile jubyte* p); |
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static jushort load_acquire(volatile jushort* p); |
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static juint load_acquire(volatile juint* p); |
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static julong load_acquire(volatile julong* p); |
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static jfloat load_acquire(volatile jfloat* p); |
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static jdouble load_acquire(volatile jdouble* p); |
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static intptr_t load_ptr_acquire(volatile intptr_t* p); |
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static void* load_ptr_acquire(volatile void* p); |
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static void* load_ptr_acquire(const volatile void* p); |
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static void release_store(volatile jbyte* p, jbyte v); |
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static void release_store(volatile jshort* p, jshort v); |
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static void release_store(volatile jint* p, jint v); |
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static void release_store(volatile jlong* p, jlong v); |
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static void release_store(volatile jubyte* p, jubyte v); |
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static void release_store(volatile jushort* p, jushort v); |
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static void release_store(volatile juint* p, juint v); |
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static void release_store(volatile julong* p, julong v); |
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static void release_store(volatile jfloat* p, jfloat v); |
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static void release_store(volatile jdouble* p, jdouble v); |
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static void release_store_ptr(volatile intptr_t* p, intptr_t v); |
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static void release_store_ptr(volatile void* p, void* v); |
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static void release_store_fence(volatile jbyte* p, jbyte v); |
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static void release_store_fence(volatile jshort* p, jshort v); |
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static void release_store_fence(volatile jint* p, jint v); |
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static void release_store_fence(volatile jlong* p, jlong v); |
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static void release_store_fence(volatile jubyte* p, jubyte v); |
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static void release_store_fence(volatile jushort* p, jushort v); |
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static void release_store_fence(volatile juint* p, juint v); |
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static void release_store_fence(volatile julong* p, julong v); |
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static void release_store_fence(volatile jfloat* p, jfloat v); |
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static void release_store_fence(volatile jdouble* p, jdouble v); |
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static void release_store_ptr_fence(volatile intptr_t* p, intptr_t v); |
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static void release_store_ptr_fence(volatile void* p, void* v); |
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private: |
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// This is a helper that invokes the StubRoutines::fence_entry() |
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// routine if it exists, It should only be used by platforms that |
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// don't have another way to do the inline assembly. |
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static void StubRoutines_fence(); |
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|
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// Give platforms a variation point to specialize. |
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template<typename T> static T specialized_load_acquire (volatile T* p ); |
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template<typename T> static void specialized_release_store (volatile T* p, T v); |
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template<typename T> static void specialized_release_store_fence(volatile T* p, T v); |
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|
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template<typename FieldType, ScopedFenceType FenceType> |
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static void ordered_store(volatile FieldType* p, FieldType v); |
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|
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template<typename FieldType, ScopedFenceType FenceType> |
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static FieldType ordered_load(volatile FieldType* p); |
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|
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static void store(volatile jbyte* p, jbyte v); |
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static void store(volatile jshort* p, jshort v); |
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static void store(volatile jint* p, jint v); |
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static void store(volatile jlong* p, jlong v); |
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static void store(volatile jdouble* p, jdouble v); |
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static void store(volatile jfloat* p, jfloat v); |
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|
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static jbyte load (volatile jbyte* p); |
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static jshort load (volatile jshort* p); |
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static jint load (volatile jint* p); |
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static jlong load (volatile jlong* p); |
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static jdouble load (volatile jdouble* p); |
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static jfloat load (volatile jfloat* p); |
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|
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// The following store_fence methods are deprecated and will be removed |
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// when all repos conform to the new generalized OrderAccess. |
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static void store_fence(jbyte* p, jbyte v); |
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static void store_fence(jshort* p, jshort v); |
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static void store_fence(jint* p, jint v); |
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static void store_fence(jlong* p, jlong v); |
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static void store_fence(jubyte* p, jubyte v); |
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static void store_fence(jushort* p, jushort v); |
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static void store_fence(juint* p, juint v); |
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static void store_fence(julong* p, julong v); |
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static void store_fence(jfloat* p, jfloat v); |
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static void store_fence(jdouble* p, jdouble v); |
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|
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static void store_ptr_fence(intptr_t* p, intptr_t v); |
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static void store_ptr_fence(void** p, void* v); |
1 | 356 |
}; |
7397 | 357 |
|
358 |
#endif // SHARE_VM_RUNTIME_ORDERACCESS_HPP |