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/*
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* Copyright 1998-2006 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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//
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// Prioritized queue of VM operations.
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//
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// Encapsulates both queue management and
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// and priority policy
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//
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class VMOperationQueue : public CHeapObj {
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private:
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enum Priorities {
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SafepointPriority, // Highest priority (operation executed at a safepoint)
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MediumPriority, // Medium priority
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nof_priorities
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};
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// We maintain a doubled linked list, with explicit count.
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int _queue_length[nof_priorities];
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int _queue_counter;
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VM_Operation* _queue [nof_priorities];
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// we also allow the vmThread to register the ops it has drained so we
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// can scan them from oops_do
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VM_Operation* _drain_list;
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// Double-linked non-empty list insert.
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void insert(VM_Operation* q,VM_Operation* n);
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void unlink(VM_Operation* q);
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// Basic queue manipulation
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bool queue_empty (int prio);
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void queue_add_front (int prio, VM_Operation *op);
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void queue_add_back (int prio, VM_Operation *op);
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VM_Operation* queue_remove_front(int prio);
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void queue_oops_do(int queue, OopClosure* f);
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void drain_list_oops_do(OopClosure* f);
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VM_Operation* queue_drain(int prio);
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// lock-free query: may return the wrong answer but must not break
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bool queue_peek(int prio) { return _queue_length[prio] > 0; }
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public:
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VMOperationQueue();
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// Highlevel operations. Encapsulates policy
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bool add(VM_Operation *op);
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VM_Operation* remove_next(); // Returns next or null
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VM_Operation* remove_next_at_safepoint_priority() { return queue_remove_front(SafepointPriority); }
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VM_Operation* drain_at_safepoint_priority() { return queue_drain(SafepointPriority); }
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void set_drain_list(VM_Operation* list) { _drain_list = list; }
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bool peek_at_safepoint_priority() { return queue_peek(SafepointPriority); }
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// GC support
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void oops_do(OopClosure* f);
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void verify_queue(int prio) PRODUCT_RETURN;
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};
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//
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// A single VMThread (the primordial thread) spawns all other threads
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// and is itself used by other threads to offload heavy vm operations
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// like scavenge, garbage_collect etc.
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//
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class VMThread: public Thread {
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private:
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static ThreadPriority _current_priority;
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static bool _should_terminate;
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static bool _terminated;
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static Monitor * _terminate_lock;
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static PerfCounter* _perf_accumulated_vm_operation_time;
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void evaluate_operation(VM_Operation* op);
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public:
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// Constructor
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VMThread();
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// Tester
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bool is_VM_thread() const { return true; }
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bool is_GC_thread() const { return true; }
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char* name() const { return (char*)"VM Thread"; }
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// The ever running loop for the VMThread
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void loop();
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// Called to stop the VM thread
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static void wait_for_vm_thread_exit();
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static bool should_terminate() { return _should_terminate; }
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static bool is_terminated() { return _terminated == true; }
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// Execution of vm operation
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static void execute(VM_Operation* op);
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// Returns the current vm operation if any.
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static VM_Operation* vm_operation() { return _cur_vm_operation; }
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// Returns the single instance of VMThread.
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static VMThread* vm_thread() { return _vm_thread; }
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// GC support
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void oops_do(OopClosure* f, CodeBlobClosure* cf);
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1
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// Debugging
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void print_on(outputStream* st) const;
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void print() const { print_on(tty); }
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void verify();
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// Performance measurement
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static PerfCounter* perf_accumulated_vm_operation_time() { return _perf_accumulated_vm_operation_time; }
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// Entry for starting vm thread
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virtual void run();
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// Creations/Destructions
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static void create();
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static void destroy();
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private:
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// VM_Operation support
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static VM_Operation* _cur_vm_operation; // Current VM operation
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static VMOperationQueue* _vm_queue; // Queue (w/ policy) of VM operations
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// Pointer to single-instance of VM thread
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static VMThread* _vm_thread;
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};
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