hotspot/src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp
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/*
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 * Copyright 2002-2007 Sun Microsystems, Inc.  All Rights Reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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 * CA 95054 USA or visit www.sun.com if you need additional information or
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 * have any questions.
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 *
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 */
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class GCTaskManager;
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class GCTaskQueue;
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class OopStack;
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class ReferenceProcessor;
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class ParallelScavengeHeap;
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class PSIsAliveClosure;
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class PSRefProcTaskExecutor;
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class PSScavenge: AllStatic {
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  friend class PSIsAliveClosure;
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  friend class PSKeepAliveClosure;
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  friend class PSPromotionManager;
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 enum ScavengeSkippedCause {
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   not_skipped = 0,
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   to_space_not_empty,
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   promoted_too_large,
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   full_follows_scavenge
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 };
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  // Saved value of to_space->top(), used to prevent objects in to_space from
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  // being rescanned.
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  static HeapWord* _to_space_top_before_gc;
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  // Number of consecutive attempts to scavenge that were skipped
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  static int                _consecutive_skipped_scavenges;
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 protected:
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  // Flags/counters
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  static ReferenceProcessor* _ref_processor;        // Reference processor for scavenging.
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  static PSIsAliveClosure    _is_alive_closure;     // Closure used for reference processing
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  static CardTableExtension* _card_table;           // We cache the card table for fast access.
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  static bool                _survivor_overflow;    // Overflow this collection
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  static int                 _tenuring_threshold;   // tenuring threshold for next scavenge
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  static elapsedTimer        _accumulated_time;     // total time spent on scavenge
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  static HeapWord*           _young_generation_boundary; // The lowest address possible for the young_gen.
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                                                         // This is used to decide if an oop should be scavenged,
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                                                         // cards should be marked, etc.
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  static GrowableArray<markOop>* _preserved_mark_stack; // List of marks to be restored after failed promotion
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  static GrowableArray<oop>*     _preserved_oop_stack;  // List of oops that need their mark restored.
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  static CollectorCounters*      _counters;         // collector performance counters
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  static void clean_up_failed_promotion();
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  static bool should_attempt_scavenge();
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  static HeapWord* to_space_top_before_gc() { return _to_space_top_before_gc; }
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  static inline void save_to_space_top_before_gc();
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  // Private accessors
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  static CardTableExtension* const card_table()       { assert(_card_table != NULL, "Sanity"); return _card_table; }
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 public:
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  // Accessors
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  static int              tenuring_threshold()  { return _tenuring_threshold; }
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  static elapsedTimer*    accumulated_time()    { return &_accumulated_time; }
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  static bool             promotion_failed()
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    { return _preserved_mark_stack != NULL; }
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  static int              consecutive_skipped_scavenges()
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    { return _consecutive_skipped_scavenges; }
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  // Performance Counters
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  static CollectorCounters* counters()           { return _counters; }
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  // Used by scavenge_contents && psMarkSweep
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  static ReferenceProcessor* const reference_processor() {
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    assert(_ref_processor != NULL, "Sanity");
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    return _ref_processor;
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  }
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  // Used to add tasks
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  static GCTaskManager* const gc_task_manager();
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  // The promotion managers tell us if they encountered overflow
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  static void set_survivor_overflow(bool state) {
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    _survivor_overflow = state;
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  }
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  // Adaptive size policy support.  When the young generation/old generation
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  // boundary moves, _young_generation_boundary must be reset
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  static void set_young_generation_boundary(HeapWord* v) {
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    _young_generation_boundary = v;
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  }
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  // Called by parallelScavengeHeap to init the tenuring threshold
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  static void initialize();
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  // Scavenge entry point
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  static void invoke();
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  // Return true is a collection was done.  Return
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  // false if the collection was skipped.
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  static bool invoke_no_policy();
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  // If an attempt to promote fails, this method is invoked
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  static void oop_promotion_failed(oop obj, markOop obj_mark);
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  static inline bool should_scavenge(oop p);
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  // These call should_scavenge() above and, if it returns true, also check that
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  // the object was not newly copied into to_space.  The version with the bool
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  // argument is a convenience wrapper that fetches the to_space pointer from
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  // the heap and calls the other version (if the arg is true).
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  static inline bool should_scavenge(oop p, MutableSpace* to_space);
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  static inline bool should_scavenge(oop p, bool check_to_space);
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  inline static void copy_and_push_safe_barrier(PSPromotionManager* pm, oop* p);
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  // Is an object in the young generation
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  // This assumes that the HeapWord argument is in the heap,
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  // so it only checks one side of the complete predicate.
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  inline static bool is_obj_in_young(HeapWord* o) {
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    const bool result = (o >= _young_generation_boundary);
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    return result;
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  }
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};