author | ihse |
Sat, 03 Mar 2018 08:21:47 +0100 | |
branch | ihse-warnings-cflags-branch |
changeset 56230 | 489867818774 |
parent 47216 | 71c04702a3d5 |
permissions | -rw-r--r-- |
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/* |
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* Copyright (c) 2007, 2012, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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#ifndef HEADLESS |
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#include <stdlib.h> |
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#include <string.h> |
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#include "sun_java2d_SunGraphics2D.h" |
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#include "OGLPaints.h" |
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#include "OGLVertexCache.h" |
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typedef struct _J2DVertex { |
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jfloat tx, ty; |
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jubyte r, g, b, a; |
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jfloat dx, dy; |
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} J2DVertex; |
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static J2DVertex *vertexCache = NULL; |
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static jint vertexCacheIndex = 0; |
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static GLuint maskCacheTexID = 0; |
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static jint maskCacheIndex = 0; |
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#define OGLVC_ADD_VERTEX(TX, TY, R, G, B, A, DX, DY) \ |
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do { \ |
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J2DVertex *v = &vertexCache[vertexCacheIndex++]; \ |
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v->tx = TX; \ |
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v->ty = TY; \ |
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v->r = R; \ |
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v->g = G; \ |
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v->b = B; \ |
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v->a = A; \ |
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v->dx = DX; \ |
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v->dy = DY; \ |
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} while (0) |
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#define OGLVC_ADD_QUAD(TX1, TY1, TX2, TY2, DX1, DY1, DX2, DY2, R, G, B, A) \ |
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do { \ |
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OGLVC_ADD_VERTEX(TX1, TY1, R, G, B, A, DX1, DY1); \ |
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OGLVC_ADD_VERTEX(TX2, TY1, R, G, B, A, DX2, DY1); \ |
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OGLVC_ADD_VERTEX(TX2, TY2, R, G, B, A, DX2, DY2); \ |
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OGLVC_ADD_VERTEX(TX1, TY2, R, G, B, A, DX1, DY2); \ |
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} while (0) |
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jboolean |
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OGLVertexCache_InitVertexCache(OGLContext *oglc) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitVertexCache"); |
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if (vertexCache == NULL) { |
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vertexCache = (J2DVertex *)malloc(OGLVC_MAX_INDEX * sizeof(J2DVertex)); |
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if (vertexCache == NULL) { |
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return JNI_FALSE; |
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} |
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} |
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if (!oglc->vertexCacheEnabled) { |
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j2d_glTexCoordPointer(2, GL_FLOAT, |
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sizeof(J2DVertex), vertexCache); |
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j2d_glColorPointer(4, GL_UNSIGNED_BYTE, |
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sizeof(J2DVertex), ((jfloat *)vertexCache) + 2); |
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j2d_glVertexPointer(2, GL_FLOAT, |
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sizeof(J2DVertex), ((jfloat *)vertexCache) + 3); |
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j2d_glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
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j2d_glEnableClientState(GL_COLOR_ARRAY); |
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j2d_glEnableClientState(GL_VERTEX_ARRAY); |
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oglc->vertexCacheEnabled = JNI_TRUE; |
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} |
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return JNI_TRUE; |
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} |
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void |
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OGLVertexCache_FlushVertexCache(void) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_FlushVertexCache"); |
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if (vertexCacheIndex > 0) { |
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j2d_glDrawArrays(GL_QUADS, 0, vertexCacheIndex); |
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} |
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vertexCacheIndex = 0; |
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} |
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/** |
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* This method is somewhat hacky, but necessary for the foreseeable future. |
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* The problem is the way OpenGL handles color values in vertex arrays. When |
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* a vertex in a vertex array contains a color, and then the vertex array |
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* is rendered via glDrawArrays(), the global OpenGL color state is actually |
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* modified each time a vertex is rendered. This means that after all |
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* vertices have been flushed, the global OpenGL color state will be set to |
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* the color of the most recently rendered element in the vertex array. |
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* |
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* The reason this is a problem for us is that we do not want to flush the |
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* vertex array (in the case of mask/glyph operations) or issue a glEnd() |
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* (in the case of non-antialiased primitives) everytime the current color |
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* changes, which would defeat any benefit from batching in the first place. |
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* We handle this in practice by not calling CHECK/RESET_PREVIOUS_OP() when |
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* the simple color state is changing in OGLPaints_SetColor(). This is |
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* problematic for vertex caching because we may end up with the following |
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* situation, for example: |
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* SET_COLOR (orange) |
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* MASK_FILL |
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* MASK_FILL |
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* SET_COLOR (blue; remember, this won't cause a flush) |
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* FILL_RECT (this will cause the vertex array to be flushed) |
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* |
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* In this case, we would actually end up rendering an orange FILL_RECT, |
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* not a blue one as intended, because flushing the vertex cache flush would |
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* override the color state from the most recent SET_COLOR call. |
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* |
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* Long story short, the easiest way to resolve this problem is to call |
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* this method just after disabling the mask/glyph cache, which will ensure |
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* that the appropriate color state is restored. |
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*/ |
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void |
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OGLVertexCache_RestoreColorState(OGLContext *oglc) |
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{ |
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if (oglc->paintState == sun_java2d_SunGraphics2D_PAINT_ALPHACOLOR) { |
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OGLPaints_SetColor(oglc, oglc->pixel); |
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} |
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} |
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static jboolean |
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OGLVertexCache_InitMaskCache(void) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_InitMaskCache"); |
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maskCacheTexID = |
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OGLContext_CreateBlitTexture(GL_INTENSITY8, GL_LUMINANCE, |
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OGLVC_MASK_CACHE_WIDTH_IN_TEXELS, |
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OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
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// init special fully opaque tile in the upper-right corner of |
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// the mask cache texture |
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{ |
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GLubyte allOnes[OGLVC_MASK_CACHE_TILE_SIZE]; |
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memset(allOnes, 0xff, OGLVC_MASK_CACHE_TILE_SIZE); |
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j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
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OGLVC_MASK_CACHE_SPECIAL_TILE_X, |
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OGLVC_MASK_CACHE_SPECIAL_TILE_Y, |
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OGLVC_MASK_CACHE_TILE_WIDTH, |
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OGLVC_MASK_CACHE_TILE_HEIGHT, |
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GL_LUMINANCE, GL_UNSIGNED_BYTE, allOnes); |
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} |
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return JNI_TRUE; |
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} |
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void |
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OGLVertexCache_EnableMaskCache(OGLContext *oglc) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_EnableMaskCache"); |
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if (!OGLVertexCache_InitVertexCache(oglc)) { |
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return; |
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} |
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if (maskCacheTexID == 0) { |
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if (!OGLVertexCache_InitMaskCache()) { |
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return; |
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} |
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} |
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j2d_glEnable(GL_TEXTURE_2D); |
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j2d_glBindTexture(GL_TEXTURE_2D, maskCacheTexID); |
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OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE); |
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j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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} |
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void |
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OGLVertexCache_DisableMaskCache(OGLContext *oglc) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_DisableMaskCache"); |
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OGLVertexCache_FlushVertexCache(); |
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OGLVertexCache_RestoreColorState(oglc); |
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j2d_glDisable(GL_TEXTURE_2D); |
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j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
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j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); |
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j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); |
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j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
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maskCacheIndex = 0; |
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} |
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void |
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OGLVertexCache_AddMaskQuad(OGLContext *oglc, |
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jint srcx, jint srcy, |
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jint dstx, jint dsty, |
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jint width, jint height, |
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jint maskscan, void *mask) |
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{ |
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jfloat tx1, ty1, tx2, ty2; |
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jfloat dx1, dy1, dx2, dy2; |
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J2dTraceLn1(J2D_TRACE_INFO, "OGLVertexCache_AddMaskQuad: %d", |
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maskCacheIndex); |
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if (maskCacheIndex >= OGLVC_MASK_CACHE_MAX_INDEX || |
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vertexCacheIndex >= OGLVC_MAX_INDEX) |
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{ |
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OGLVertexCache_FlushVertexCache(); |
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maskCacheIndex = 0; |
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} |
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if (mask != NULL) { |
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jint texx = OGLVC_MASK_CACHE_TILE_WIDTH * |
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(maskCacheIndex % OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
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jint texy = OGLVC_MASK_CACHE_TILE_HEIGHT * |
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(maskCacheIndex / OGLVC_MASK_CACHE_WIDTH_IN_TILES); |
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// update the source pointer offsets |
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j2d_glPixelStorei(GL_UNPACK_SKIP_PIXELS, srcx); |
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j2d_glPixelStorei(GL_UNPACK_SKIP_ROWS, srcy); |
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j2d_glPixelStorei(GL_UNPACK_ROW_LENGTH, maskscan); |
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// copy alpha mask into texture tile |
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j2d_glTexSubImage2D(GL_TEXTURE_2D, 0, |
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texx, texy, width, height, |
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GL_LUMINANCE, GL_UNSIGNED_BYTE, mask); |
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tx1 = ((jfloat)texx) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
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ty1 = ((jfloat)texy) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
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maskCacheIndex++; |
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} else { |
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// use special fully opaque tile |
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tx1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_X) / |
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OGLVC_MASK_CACHE_WIDTH_IN_TEXELS; |
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ty1 = ((jfloat)OGLVC_MASK_CACHE_SPECIAL_TILE_Y) / |
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OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS; |
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} |
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tx2 = tx1 + (((jfloat)width) / OGLVC_MASK_CACHE_WIDTH_IN_TEXELS); |
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ty2 = ty1 + (((jfloat)height) / OGLVC_MASK_CACHE_HEIGHT_IN_TEXELS); |
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dx1 = (jfloat)dstx; |
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dy1 = (jfloat)dsty; |
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dx2 = dx1 + width; |
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dy2 = dy1 + height; |
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OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
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dx1, dy1, dx2, dy2, |
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oglc->r, oglc->g, oglc->b, oglc->a); |
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} |
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void |
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OGLVertexCache_AddGlyphQuad(OGLContext *oglc, |
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jfloat tx1, jfloat ty1, jfloat tx2, jfloat ty2, |
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jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) |
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{ |
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J2dTraceLn(J2D_TRACE_INFO, "OGLVertexCache_AddGlyphQuad"); |
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if (vertexCacheIndex >= OGLVC_MAX_INDEX) { |
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OGLVertexCache_FlushVertexCache(); |
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} |
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OGLVC_ADD_QUAD(tx1, ty1, tx2, ty2, |
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dx1, dy1, dx2, dy2, |
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oglc->r, oglc->g, oglc->b, oglc->a); |
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} |
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#endif /* !HEADLESS */ |