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/*
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* Copyright (c) 2015, 2016, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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*/
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package java.net.http;
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import java.nio.ByteBuffer;
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import java.util.function.Consumer;
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/**
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* Implemented by classes that offer an asynchronous interface.
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*
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* PlainHttpConnection, AsyncSSLConnection AsyncSSLDelegate.
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*
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* setAsyncCallbacks() is called to set the callback for reading
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* and error notification. Reads all happen on the selector thread, which
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* must not block.
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*
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* Writing uses the same write() methods as used in blocking mode.
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* Queues are employed on the writing side to buffer data while it is waiting
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* to be sent. This strategy relies on HTTP/2 protocol flow control to stop
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* outgoing queue from continually growing. Writes can be initiated by the
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* calling thread, but if socket becomes full then the queue is emptied by
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* the selector thread
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*
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*/
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interface AsyncConnection {
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/**
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* Enables asynchronous sending and receiving mode. The given async
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* receiver will receive all incoming data. asyncInput() will be called
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* to trigger reads. asyncOutput() will be called to drive writes.
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*
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* The errorReceiver callback must be called when any fatal exception
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* occurs. Connection is assumed to be closed afterwards.
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*
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* @param asyncReceiver
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* @param errorReceiver
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*/
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void setAsyncCallbacks(
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Consumer<ByteBuffer> asyncReceiver,
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Consumer<Throwable> errorReceiver);
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/**
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* Does whatever is required to start reading. Usually registers
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* an event with the selector thread.
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*/
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void startReading();
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}
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