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/*
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* Copyright 1997-1998 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Sun designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Sun in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*/
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package javax.swing.text;
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import java.awt.Color;
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import java.awt.Graphics;
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import java.awt.Shape;
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/**
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* An interface for an object that allows one to mark up the background
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* with colored areas.
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*
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* @author Timothy Prinzing
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*/
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public interface Highlighter {
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/**
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* Called when the UI is being installed into the
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* interface of a JTextComponent. This can be used
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* to gain access to the model that is being navigated
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* by the implementation of this interface.
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*
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* @param c the JTextComponent editor
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*/
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public void install(JTextComponent c);
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/**
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* Called when the UI is being removed from the
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* interface of a JTextComponent. This is used to
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* unregister any listeners that were attached.
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*
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* @param c the JTextComponent editor
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*/
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public void deinstall(JTextComponent c);
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/**
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* Renders the highlights.
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*
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* @param g the graphics context.
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*/
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public void paint(Graphics g);
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/**
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* Adds a highlight to the view. Returns a tag that can be used
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* to refer to the highlight.
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*
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* @param p0 the beginning of the range >= 0
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* @param p1 the end of the range >= p0
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* @param p the painter to use for the actual highlighting
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* @return an object that refers to the highlight
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* @exception BadLocationException for an invalid range specification
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*/
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public Object addHighlight(int p0, int p1, HighlightPainter p) throws BadLocationException;
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/**
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* Removes a highlight from the view.
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*
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* @param tag which highlight to remove
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*/
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public void removeHighlight(Object tag);
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/**
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* Removes all highlights this highlighter is responsible for.
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*/
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public void removeAllHighlights();
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/**
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* Changes the given highlight to span a different portion of
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* the document. This may be more efficient than a remove/add
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* when a selection is expanding/shrinking (such as a sweep
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* with a mouse) by damaging only what changed.
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*
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* @param tag which highlight to change
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* @param p0 the beginning of the range >= 0
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* @param p1 the end of the range >= p0
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* @exception BadLocationException for an invalid range specification
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*/
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public void changeHighlight(Object tag, int p0, int p1) throws BadLocationException;
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/**
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* Fetches the current list of highlights.
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*
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* @return the highlight list
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*/
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public Highlight[] getHighlights();
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/**
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* Highlight renderer.
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*/
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public interface HighlightPainter {
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/**
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* Renders the highlight.
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*
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* @param g the graphics context
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* @param p0 the starting offset in the model >= 0
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* @param p1 the ending offset in the model >= p0
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* @param bounds the bounding box for the highlight
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* @param c the editor
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*/
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public void paint(Graphics g, int p0, int p1, Shape bounds, JTextComponent c);
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}
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public interface Highlight {
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/**
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* Gets the starting model offset for the highlight.
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*
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* @return the starting offset >= 0
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*/
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public int getStartOffset();
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/**
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* Gets the ending model offset for the highlight.
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*
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* @return the ending offset >= 0
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*/
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public int getEndOffset();
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/**
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* Gets the painter for the highlighter.
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*
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* @return the painter
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*/
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public HighlightPainter getPainter();
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}
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};
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