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/*
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* Copyright 1997-2007 Sun Microsystems, Inc. All Rights Reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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* CA 95054 USA or visit www.sun.com if you need additional information or
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* have any questions.
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*
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*/
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// oopFactory is a class used for creating new objects.
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class vframeArray;
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class oopFactory: AllStatic {
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public:
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// Basic type leaf array allocation
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static typeArrayOop new_boolArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::boolArrayKlassObj ())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_charArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::charArrayKlassObj ())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_singleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::singleArrayKlassObj())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_doubleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::doubleArrayKlassObj())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_byteArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::byteArrayKlassObj ())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_shortArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::shortArrayKlassObj ())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_intArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::intArrayKlassObj ())->allocate(length, CHECK_NULL); }
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static typeArrayOop new_longArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::longArrayKlassObj ())->allocate(length, CHECK_NULL); }
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// create java.lang.Object[]
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static objArrayOop new_objectArray(int length, TRAPS) {
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return objArrayKlass::
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cast(Universe::objectArrayKlassObj())->allocate(length, CHECK_NULL);
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}
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static typeArrayOop new_charArray (const char* utf8_str, TRAPS);
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static typeArrayOop new_permanent_charArray (int length, TRAPS);
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static typeArrayOop new_permanent_byteArray (int length, TRAPS); // used for class file structures
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static typeArrayOop new_permanent_shortArray(int length, TRAPS); // used for class file structures
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static typeArrayOop new_permanent_intArray (int length, TRAPS); // used for class file structures
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static typeArrayOop new_typeArray(BasicType type, int length, TRAPS);
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// Symbols
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static symbolOop new_symbol(const char* utf8_buffer, int length, TRAPS) {
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assert(utf8_buffer != NULL, "just checking");
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return SymbolTable::lookup(utf8_buffer, length, CHECK_NULL);
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}
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static void new_symbols(constantPoolHandle cp, int names_count,
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const char** name, int* lengths,
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int* cp_indices, unsigned int* hashValues,
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TRAPS) {
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SymbolTable::add(cp, names_count, name, lengths, cp_indices,
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hashValues, CHECK);
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}
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static symbolOop new_symbol(char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
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static symbolOop new_symbol(const char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
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static symbolOop new_symbol(symbolHandle sym, int begin, int end, TRAPS) {
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assert(begin <= end && end <= sym->utf8_length(), "just checking");
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return SymbolTable::lookup(sym, begin, end, CHECK_NULL);
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}
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// Create symbols as above but return a handle
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static symbolHandle new_symbol_handle(const char* name, int length, TRAPS) {
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symbolOop sym = new_symbol(name, length, THREAD);
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return symbolHandle(THREAD, sym);
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}
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static symbolHandle new_symbol_handle(char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
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static symbolHandle new_symbol_handle(const char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
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// Constant pools
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static constantPoolOop new_constantPool (int length, TRAPS);
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static constantPoolCacheOop new_constantPoolCache(int length, TRAPS);
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// Instance classes
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static klassOop new_instanceKlass(int vtable_len, int itable_len, int static_field_size,
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int nonstatic_oop_map_size, ReferenceType rt, TRAPS);
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// Methods
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private:
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static constMethodOop new_constMethod(int byte_code_size,
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int compressed_line_number_size,
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int localvariable_table_length,
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int checked_exceptions_length, TRAPS);
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public:
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static methodOop new_method(int byte_code_size, AccessFlags access_flags, int compressed_line_number_size, int localvariable_table_length, int checked_exceptions_length, TRAPS);
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// Method Data containers
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static methodDataOop new_methodData(methodHandle method, TRAPS);
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// System object arrays
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static objArrayOop new_system_objArray(int length, TRAPS);
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// Regular object arrays
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static objArrayOop new_objArray(klassOop klass, int length, TRAPS);
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// For compiled ICs
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static compiledICHolderOop new_compiledICHolder(methodHandle method, KlassHandle klass, TRAPS);
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};
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