jdk/src/share/classes/javax/swing/Action.java
author yan
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8040893: Add block tags for @return and @param to swing border classes Reviewed-by: malenkov, alexsch Contributed-by: Steven Sides <steve.sides@oracle.com>
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/*
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 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.  Oracle designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Oracle in the LICENSE file that accompanied this code.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 */
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package javax.swing;
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import java.awt.*;
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import java.awt.event.*;
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import java.beans.*;
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/**
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 * The <code>Action</code> interface provides a useful extension to the
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 * <code>ActionListener</code>
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 * interface in cases where the same functionality may be accessed by
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 * several controls.
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 * <p>
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 * In addition to the <code>actionPerformed</code> method defined by the
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 * <code>ActionListener</code> interface, this interface allows the
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 * application to define, in a single place:
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 * <ul>
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 * <li>One or more text strings that describe the function. These strings
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 *     can be used, for example, to display the flyover text for a button
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 *     or to set the text in a menu item.
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 * <li>One or more icons that depict the function. These icons can be used
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 *     for the images in a menu control, or for composite entries in a more
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 *     sophisticated user interface.
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 * <li>The enabled/disabled state of the functionality. Instead of having
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 *     to separately disable the menu item and the toolbar button, the
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 *     application can disable the function that implements this interface.
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 *     All components which are registered as listeners for the state change
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 *     then know to disable event generation for that item and to modify the
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 *     display accordingly.
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 * </ul>
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 * <p>
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 * This interface can be added to an existing class or used to create an
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 * adapter (typically, by subclassing <code>AbstractAction</code>).
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 * The <code>Action</code> object
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 * can then be added to multiple <code>Action</code>-aware containers
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 * and connected to <code>Action</code>-capable
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 * components. The GUI controls can then be activated or
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 * deactivated all at once by invoking the <code>Action</code> object's
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 * <code>setEnabled</code> method.
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 * <p>
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 * Note that <code>Action</code> implementations tend to be more expensive
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 * in terms of storage than a typical <code>ActionListener</code>,
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 * which does not offer the benefits of centralized control of
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 * functionality and broadcast of property changes.  For this reason,
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 * you should take care to only use <code>Action</code>s where their benefits
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 * are desired, and use simple <code>ActionListener</code>s elsewhere.
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 * <br>
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 *
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 * <h3><a name="buttonActions"></a>Swing Components Supporting <code>Action</code></h3>
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 * <p>
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 * Many of Swing's components have an <code>Action</code> property.  When
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 * an <code>Action</code> is set on a component, the following things
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 * happen:
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 * <ul>
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 * <li>The <code>Action</code> is added as an <code>ActionListener</code> to
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 *     the component.
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 * <li>The component configures some of its properties to match the
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 *      <code>Action</code>.
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 * <li>The component installs a <code>PropertyChangeListener</code> on the
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 *     <code>Action</code> so that the component can change its properties
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 *     to reflect changes in the <code>Action</code>'s properties.
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 * </ul>
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 * <p>
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 * The following table describes the properties used by
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 * <code>Swing</code> components that support <code>Actions</code>.
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 * In the table, <em>button</em> refers to any
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 * <code>AbstractButton</code> subclass, which includes not only
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 * <code>JButton</code> but also classes such as
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 * <code>JMenuItem</code>. Unless otherwise stated, a
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 * <code>null</code> property value in an <code>Action</code> (or a
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 * <code>Action</code> that is <code>null</code>) results in the
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 * button's corresponding property being set to <code>null</code>.
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 *
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 * <table border="1" cellpadding="1" cellspacing="0"
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 *         summary="Supported Action properties">
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 *  <tr valign="top"  align="left">
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 *    <th style="background-color:#CCCCFF" align="left">Component Property
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 *    <th style="background-color:#CCCCFF" align="left">Components
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 *    <th style="background-color:#CCCCFF" align="left">Action Key
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 *    <th style="background-color:#CCCCFF" align="left">Notes
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>enabled</code></b>
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 *      <td>All
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 *      <td>The <code>isEnabled</code> method
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 *      <td>&nbsp;
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>toolTipText</code></b>
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 *      <td>All
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 *      <td><code>SHORT_DESCRIPTION</code>
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 *      <td>&nbsp;
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>actionCommand</code></b>
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 *      <td>All
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 *      <td><code>ACTION_COMMAND_KEY</code>
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 *      <td>&nbsp;
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>mnemonic</code></b>
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 *      <td>All buttons
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 *      <td><code>MNEMONIC_KEY</code>
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 *      <td>A <code>null</code> value or <code>Action</code> results in the
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 *          button's <code>mnemonic</code> property being set to
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 *          <code>'\0'</code>.
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>text</code></b>
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 *      <td>All buttons
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 *      <td><code>NAME</code>
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 *      <td>If you do not want the text of the button to mirror that
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 *          of the <code>Action</code>, set the property
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 *          <code>hideActionText</code> to <code>true</code>.  If
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 *          <code>hideActionText</code> is <code>true</code>, setting the
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 *          <code>Action</code> changes the text of the button to
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 *          <code>null</code> and any changes to <code>NAME</code>
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 *          are ignored.  <code>hideActionText</code> is useful for
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 *          tool bar buttons that typically only show an <code>Icon</code>.
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 *          <code>JToolBar.add(Action)</code> sets the property to
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 *          <code>true</code> if the <code>Action</code> has a
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 *          non-<code>null</code> value for <code>LARGE_ICON_KEY</code> or
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 *          <code>SMALL_ICON</code>.
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>displayedMnemonicIndex</code></b>
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 *      <td>All buttons
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 *      <td><code>DISPLAYED_MNEMONIC_INDEX_KEY</code>
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 *      <td>If the value of <code>DISPLAYED_MNEMONIC_INDEX_KEY</code> is
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 *          beyond the bounds of the text, it is ignored.  When
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 *          <code>setAction</code> is called, if the value from the
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 *          <code>Action</code> is <code>null</code>, the displayed
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 *          mnemonic index is not updated.  In any subsequent changes to
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 *          <code>DISPLAYED_MNEMONIC_INDEX_KEY</code>, <code>null</code>
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 *          is treated as -1.
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>icon</code></b>
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 *      <td>All buttons except of <code>JCheckBox</code>,
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 *      <code>JToggleButton</code> and <code>JRadioButton</code>.
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 *      <td>either <code>LARGE_ICON_KEY</code> or
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 *          <code>SMALL_ICON</code>
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 *     <td>The <code>JMenuItem</code> subclasses only use
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 *         <code>SMALL_ICON</code>.  All other buttons will use
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 *         <code>LARGE_ICON_KEY</code>; if the value is <code>null</code> they
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 *         use <code>SMALL_ICON</code>.
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>accelerator</code></b>
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 *      <td>All <code>JMenuItem</code> subclasses, with the exception of
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 *          <code>JMenu</code>.
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 *      <td><code>ACCELERATOR_KEY</code>
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 *      <td>&nbsp;
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 *  <tr valign="top"  align="left">
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 *      <td><b><code>selected</code></b>
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 *      <td><code>JToggleButton</code>, <code>JCheckBox</code>,
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 *          <code>JRadioButton</code>, <code>JCheckBoxMenuItem</code> and
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 *          <code>JRadioButtonMenuItem</code>
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 *      <td><code>SELECTED_KEY</code>
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 *      <td>Components that honor this property only use
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 *          the value if it is {@code non-null}. For example, if
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 *          you set an {@code Action} that has a {@code null}
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 *          value for {@code SELECTED_KEY} on a {@code JToggleButton}, the
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 *          {@code JToggleButton} will not update it's selected state in
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 *          any way. Similarly, any time the {@code JToggleButton}'s
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 *          selected state changes it will only set the value back on
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 *          the {@code Action} if the {@code Action} has a {@code non-null}
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 *          value for {@code SELECTED_KEY}.
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 *          <br>
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 *          Components that honor this property keep their selected state
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 *          in sync with this property. When the same {@code Action} is used
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 *          with multiple components, all the components keep their selected
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 *          state in sync with this property. Mutually exclusive
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 *          buttons, such as {@code JToggleButton}s in a {@code ButtonGroup},
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 *          force only one of the buttons to be selected. As such, do not
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 *          use the same {@code Action} that defines a value for the
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 *          {@code SELECTED_KEY} property with multiple mutually
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 *          exclusive buttons.
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 * </table>
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 * <p>
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 * <code>JPopupMenu</code>, <code>JToolBar</code> and <code>JMenu</code>
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 * all provide convenience methods for creating a component and setting the
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 * <code>Action</code> on the corresponding component.  Refer to each of
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 * these classes for more information.
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 * <p>
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 * <code>Action</code> uses <code>PropertyChangeListener</code> to
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 * inform listeners the <code>Action</code> has changed.  The beans
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 * specification indicates that a <code>null</code> property name can
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 * be used to indicate multiple values have changed.  By default Swing
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 * components that take an <code>Action</code> do not handle such a
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 * change.  To indicate that Swing should treat <code>null</code>
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 * according to the beans specification set the system property
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 * <code>swing.actions.reconfigureOnNull</code> to the <code>String</code>
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 * value <code>true</code>.
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 *
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 * @author Georges Saab
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 * @see AbstractAction
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 */
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public interface Action extends ActionListener {
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    /**
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     * Useful constants that can be used as the storage-retrieval key
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     * when setting or getting one of this object's properties (text
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     * or icon).
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     */
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    /**
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     * Not currently used.
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     */
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    public static final String DEFAULT = "Default";
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    /**
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     * The key used for storing the <code>String</code> name
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     * for the action, used for a menu or button.
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     */
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    public static final String NAME = "Name";
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    /**
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     * The key used for storing a short <code>String</code>
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     * description for the action, used for tooltip text.
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     */
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    public static final String SHORT_DESCRIPTION = "ShortDescription";
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    /**
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     * The key used for storing a longer <code>String</code>
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     * description for the action, could be used for context-sensitive help.
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     */
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    public static final String LONG_DESCRIPTION = "LongDescription";
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    /**
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     * The key used for storing a small <code>Icon</code>, such
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     * as <code>ImageIcon</code>.  This is typically used with
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     * menus such as <code>JMenuItem</code>.
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     * <p>
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     * If the same <code>Action</code> is used with menus and buttons you'll
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     * typically specify both a <code>SMALL_ICON</code> and a
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     * <code>LARGE_ICON_KEY</code>.  The menu will use the
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     * <code>SMALL_ICON</code> and the button will use the
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     * <code>LARGE_ICON_KEY</code>.
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     */
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    public static final String SMALL_ICON = "SmallIcon";
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    /**
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     * The key used to determine the command <code>String</code> for the
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     * <code>ActionEvent</code> that will be created when an
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     * <code>Action</code> is going to be notified as the result of
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     * residing in a <code>Keymap</code> associated with a
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     * <code>JComponent</code>.
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     */
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    public static final String ACTION_COMMAND_KEY = "ActionCommandKey";
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    /**
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     * The key used for storing a <code>KeyStroke</code> to be used as the
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     * accelerator for the action.
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     *
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     * @since 1.3
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     */
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    public static final String ACCELERATOR_KEY="AcceleratorKey";
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    /**
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     * The key used for storing an <code>Integer</code> that corresponds to
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     * one of the <code>KeyEvent</code> key codes.  The value is
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     * commonly used to specify a mnemonic.  For example:
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     * <code>myAction.putValue(Action.MNEMONIC_KEY, KeyEvent.VK_A)</code>
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     * sets the mnemonic of <code>myAction</code> to 'a', while
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     * <code>myAction.putValue(Action.MNEMONIC_KEY, KeyEvent.getExtendedKeyCodeForChar('\u0444'))</code>
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     * sets the mnemonic of <code>myAction</code> to Cyrillic letter "Ef".
2
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     *
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     * @since 1.3
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     */
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    public static final String MNEMONIC_KEY="MnemonicKey";
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    /**
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     * The key used for storing a <code>Boolean</code> that corresponds
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     * to the selected state.  This is typically used only for components
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     * that have a meaningful selection state.  For example,
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     * <code>JRadioButton</code> and <code>JCheckBox</code> make use of
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     * this but instances of <code>JMenu</code> don't.
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     * <p>
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     * This property differs from the others in that it is both read
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     * by the component and set by the component.  For example,
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     * if an <code>Action</code> is attached to a <code>JCheckBox</code>
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     * the selected state of the <code>JCheckBox</code> will be set from
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     * that of the <code>Action</code>.  If the user clicks on the
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     * <code>JCheckBox</code> the selected state of the <code>JCheckBox</code>
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     * <b>and</b> the <code>Action</code> will <b>both</b> be updated.
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     * <p>
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     * Note: the value of this field is prefixed with 'Swing' to
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     * avoid possible collisions with existing <code>Actions</code>.
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     *
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     * @since 1.6
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     */
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    public static final String SELECTED_KEY = "SwingSelectedKey";
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    /**
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     * The key used for storing an <code>Integer</code> that corresponds
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     * to the index in the text (identified by the <code>NAME</code>
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     * property) that the decoration for a mnemonic should be rendered at.  If
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     * the value of this property is greater than or equal to the length of
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     * the text, it will treated as -1.
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     * <p>
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     * Note: the value of this field is prefixed with 'Swing' to
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     * avoid possible collisions with existing <code>Actions</code>.
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     *
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     * @see AbstractButton#setDisplayedMnemonicIndex
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     * @since 1.6
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     */
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    public static final String DISPLAYED_MNEMONIC_INDEX_KEY =
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                                 "SwingDisplayedMnemonicIndexKey";
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    /**
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     * The key used for storing an <code>Icon</code>.  This is typically
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     * used by buttons, such as <code>JButton</code> and
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     * <code>JToggleButton</code>.
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     * <p>
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     * If the same <code>Action</code> is used with menus and buttons you'll
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     * typically specify both a <code>SMALL_ICON</code> and a
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     * <code>LARGE_ICON_KEY</code>.  The menu will use the
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     * <code>SMALL_ICON</code> and the button the <code>LARGE_ICON_KEY</code>.
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     * <p>
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     * Note: the value of this field is prefixed with 'Swing' to
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     * avoid possible collisions with existing <code>Actions</code>.
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     *
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     * @since 1.6
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     */
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    public static final String LARGE_ICON_KEY = "SwingLargeIconKey";
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    /**
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     * Gets one of this object's properties
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     * using the associated key.
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     * @see #putValue
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     */
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    public Object getValue(String key);
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    /**
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     * Sets one of this object's properties
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     * using the associated key. If the value has
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     * changed, a <code>PropertyChangeEvent</code> is sent
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     * to listeners.
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     *
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     * @param key    a <code>String</code> containing the key
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     * @param value  an <code>Object</code> value
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     */
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    public void putValue(String key, Object value);
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   353
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   354
    /**
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   355
     * Sets the enabled state of the <code>Action</code>.  When enabled,
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     * any component associated with this object is active and
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     * able to fire this object's <code>actionPerformed</code> method.
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     * If the value has changed, a <code>PropertyChangeEvent</code> is sent
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     * to listeners.
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     *
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     * @param  b true to enable this <code>Action</code>, false to disable it
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     */
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    public void setEnabled(boolean b);
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   364
    /**
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     * Returns the enabled state of the <code>Action</code>. When enabled,
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     * any component associated with this object is active and
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     * able to fire this object's <code>actionPerformed</code> method.
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     *
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     * @return true if this <code>Action</code> is enabled
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     */
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    public boolean isEnabled();
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   372
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   373
    /**
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   374
     * Adds a <code>PropertyChange</code> listener. Containers and attached
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     * components use these methods to register interest in this
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     * <code>Action</code> object. When its enabled state or other property
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     * changes, the registered listeners are informed of the change.
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     *
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     * @param listener  a <code>PropertyChangeListener</code> object
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     */
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    public void addPropertyChangeListener(PropertyChangeListener listener);
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    /**
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     * Removes a <code>PropertyChange</code> listener.
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     *
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     * @param listener  a <code>PropertyChangeListener</code> object
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     * @see #addPropertyChangeListener
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     */
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    public void removePropertyChangeListener(PropertyChangeListener listener);
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}