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/*
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* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#ifndef SHARE_VM_UTILITIES_NATIVE_CALL_STACK_HPP
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#define SHARE_VM_UTILITIES_NATIVE_CALL_STACK_HPP
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#include "memory/allocation.hpp"
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#include "services/nmtCommon.hpp"
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#include "utilities/ostream.hpp"
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/*
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* This class represents a native call path (does not include Java frame)
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*
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* This class is developed in the context of native memory tracking, it can
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* be an useful tool for debugging purpose.
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*
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* For example, following code should print out native call path:
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*
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* ....
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* NativeCallStack here;
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* here.print_on(tty);
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* ....
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*
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* However, there are a couple of restrictions on this class. If the restrictions are
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* not strictly followed, it may break native memory tracking badly.
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*
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* 1. Number of stack frames to capture, is defined by native memory tracking.
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* This number has impacts on how much memory to be used by native
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* memory tracking.
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* 2. The class is strict stack object, no heap or virtual memory can be allocated
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* from it.
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*/
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class NativeCallStack : public StackObj {
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public:
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static const NativeCallStack EMPTY_STACK;
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private:
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address _stack[NMT_TrackingStackDepth];
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int _hash_value;
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public:
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NativeCallStack(int toSkip = 0, bool fillStack = false);
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NativeCallStack(address* pc, int frameCount);
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// if it is an empty stack
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inline bool is_empty() const {
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return _stack[0] == NULL;
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}
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// number of stack frames captured
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int frames() const;
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inline int compare(const NativeCallStack& other) const {
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return memcmp(_stack, other._stack, sizeof(_stack));
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}
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inline bool equals(const NativeCallStack& other) const {
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// compare hash values
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if (hash() != other.hash()) return false;
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// compare each frame
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return compare(other) == 0;
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}
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inline address get_frame(int index) const {
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assert(index >= 0 && index < NMT_TrackingStackDepth, "Index out of bound");
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return _stack[index];
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}
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// Hash code. Any better algorithm?
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int hash() const;
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void print_on(outputStream* out) const;
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void print_on(outputStream* out, int indent) const;
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};
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#endif
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