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/*
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* Copyright (c) 2003, 2006, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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package sun.awt.X11;
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import java.awt.*;
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import java.io.*;
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import sun.security.action.GetPropertyAction;
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import java.security.AccessController;
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/**
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*
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* This class contains code that is need to mimic the
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* Motif Color selection and color defaults code.
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*
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* Portions of this code have been ported to java from
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* Motif sources (Color.c) (ColorP.h) etc.
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*
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* Author: Bino George
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*
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*/
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class MotifColorUtilities {
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static final float XmRED_LUMINOSITY=0.30f;
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static final float XmGREEN_LUMINOSITY=0.59f;
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static final float XmBLUE_LUMINOSITY=0.11f;
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static final int XmINTENSITY_FACTOR=75;
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static final int XmLIGHT_FACTOR=0;
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static final int XmLUMINOSITY_FACTOR=25;
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static final int XmMAX_SHORT=65535;
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static final int XmCOLOR_PERCENTILE=(XmMAX_SHORT / 100);
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static final int XmDEFAULT_DARK_THRESHOLD=20;
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static final int XmDEFAULT_LIGHT_THRESHOLD=93;
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static final int XmDEFAULT_FOREGROUND_THRESHOLD=70;
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static final int BLACK = 0xFF000000;
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static final int WHITE = 0xFFFFFFFF;
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static final int MOTIF_WINDOW_COLOR= 0xFFDFDFDF;
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static final int DEFAULT_COLOR = 0xFFC4C4C4;
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static final int XmCOLOR_LITE_THRESHOLD = XmDEFAULT_LIGHT_THRESHOLD * XmCOLOR_PERCENTILE;
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static final int XmCOLOR_DARK_THRESHOLD = XmDEFAULT_DARK_THRESHOLD * XmCOLOR_PERCENTILE;
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static final int XmFOREGROUND_THRESHOLD = XmDEFAULT_FOREGROUND_THRESHOLD * XmCOLOR_PERCENTILE;
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/* LITE color model
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percent to interpolate RGB towards black for SEL, BS, TS */
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static final int XmCOLOR_LITE_SEL_FACTOR = 15;
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static final int XmCOLOR_LITE_BS_FACTOR = 40;
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static final int XmCOLOR_LITE_TS_FACTOR = 20;
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/* DARK color model
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percent to interpolate RGB towards white for SEL, BS, TS */
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static final int XmCOLOR_DARK_SEL_FACTOR= 15;
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static final int XmCOLOR_DARK_BS_FACTOR = 30;
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static final int XmCOLOR_DARK_TS_FACTOR = 50;
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/* STD color model
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percent to interpolate RGB towards black for SEL, BS
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percent to interpolate RGB towards white for TS
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HI values used for high brightness (within STD)
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LO values used for low brightness (within STD)
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Interpolate factors between HI & LO values based on brightness */
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static final int XmCOLOR_HI_SEL_FACTOR = 15;
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static final int XmCOLOR_HI_BS_FACTOR = 40;
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static final int XmCOLOR_HI_TS_FACTOR = 60;
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static final int XmCOLOR_LO_SEL_FACTOR= 15;
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static final int XmCOLOR_LO_BS_FACTOR = 60;
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static final int XmCOLOR_LO_TS_FACTOR = 50;
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static int brightness( int red, int green, int blue )
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{
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float brightness;
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float intensity;
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float light;
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float luminosity, maxprimary, minprimary;
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// To mimix Motif logic, we need to convert to 16 bit color values.
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red = red << 8;
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green = green << 8;
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blue = blue << 8;
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intensity = (red + green + blue) / 3;
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/*
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* The casting nonsense below is to try to control the point at
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* the truncation occurs.
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*/
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luminosity = (int) ((XmRED_LUMINOSITY * (float) red)
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+ (XmGREEN_LUMINOSITY * (float) green)
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+ (XmBLUE_LUMINOSITY * (float) blue));
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maxprimary = ( (red > green) ?
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( (red > blue) ? red : blue ) :
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( (green > blue) ? green : blue ) );
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minprimary = ( (red < green) ?
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( (red < blue) ? red : blue ) :
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( (green < blue) ? green : blue ) );
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light = (minprimary + maxprimary) / 2;
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brightness = ( (intensity * XmINTENSITY_FACTOR) +
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(light * XmLIGHT_FACTOR) +
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(luminosity * XmLUMINOSITY_FACTOR) ) / 100;
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return Math.round(brightness);
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}
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static int calculateForegroundFromBackground(int r, int g, int b) {
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int foreground = WHITE;
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int brightness = brightness(r,g,b);
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if (brightness > XmFOREGROUND_THRESHOLD) {
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foreground = BLACK;
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}
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else foreground = WHITE;
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return foreground;
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}
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static int calculateTopShadowFromBackground(int r, int g, int b) {
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float color_value,f;
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int br = r << 8;
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int bg = g << 8;
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int bb = b << 8;
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int brightness = brightness(r,g,b);
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float red;
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float green;
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float blue;
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if (brightness < XmCOLOR_DARK_THRESHOLD) {
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// dark background
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color_value = br;
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color_value += XmCOLOR_DARK_TS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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red = color_value;
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color_value = bg;
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color_value += XmCOLOR_DARK_TS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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green = color_value;
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color_value = bb;
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color_value += XmCOLOR_DARK_TS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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blue = color_value;
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}
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else if (brightness > XmCOLOR_LITE_THRESHOLD) {
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// lite background
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color_value = br;
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color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
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red = color_value;
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color_value = bg;
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color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
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green = color_value;
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color_value = bb;
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color_value -= (color_value * XmCOLOR_LITE_TS_FACTOR) / 100;
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blue = color_value;
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}
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else {
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// medium
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f = XmCOLOR_LO_TS_FACTOR + (brightness
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* ( XmCOLOR_HI_TS_FACTOR - XmCOLOR_LO_TS_FACTOR )
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/ XmMAX_SHORT);
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color_value = br;
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color_value += f * ( XmMAX_SHORT - color_value ) / 100;
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red = color_value;
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color_value = bg;
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color_value += f * ( XmMAX_SHORT - color_value ) / 100;
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green = color_value;
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color_value = bb;
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color_value += f * ( XmMAX_SHORT - color_value ) / 100;
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blue = color_value;
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}
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int ired = ((int)red) >> 8;
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int igreen = ((int)green) >> 8;
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int iblue = ((int)blue) >> 8;
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int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
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return ret;
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}
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static int calculateBottomShadowFromBackground(int r, int g, int b) {
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float color_value,f;
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int br = r << 8;
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int bg = g << 8;
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int bb = b << 8;
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int brightness = brightness(r,g,b);
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float red;
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float green;
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float blue;
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if (brightness < XmCOLOR_DARK_THRESHOLD) {
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// dark background
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color_value = br;
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color_value += XmCOLOR_DARK_BS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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red = color_value;
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color_value = bg;
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color_value += XmCOLOR_DARK_BS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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green = color_value;
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color_value = bb;
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color_value += XmCOLOR_DARK_BS_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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blue = color_value;
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}
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else if (brightness > XmCOLOR_LITE_THRESHOLD) {
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// lite background
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color_value = br;
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color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
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red = color_value;
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color_value = bg;
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color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
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green = color_value;
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color_value = bb;
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color_value -= (color_value * XmCOLOR_LITE_BS_FACTOR) / 100;
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blue = color_value;
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}
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else {
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// medium
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f = XmCOLOR_LO_BS_FACTOR + (brightness
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* ( XmCOLOR_HI_BS_FACTOR - XmCOLOR_LO_BS_FACTOR )
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/ XmMAX_SHORT);
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color_value = br;
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color_value -= (color_value * f) / 100;
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red = color_value;
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color_value = bg;
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color_value -= (color_value * f) / 100;
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green = color_value;
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color_value = bb;
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color_value -= (color_value * f) / 100;
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blue = color_value;
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}
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int ired = ((int)red) >> 8;
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int igreen = ((int)green) >> 8;
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int iblue = ((int)blue) >> 8;
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int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
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return ret;
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}
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static int calculateSelectFromBackground(int r, int g, int b) {
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float color_value,f;
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int br = r << 8;
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int bg = g << 8;
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int bb = b << 8;
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int brightness = brightness(r,g,b);
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float red;
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float green;
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float blue;
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if (brightness < XmCOLOR_DARK_THRESHOLD) {
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// dark background
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color_value = br;
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color_value += XmCOLOR_DARK_SEL_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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red = color_value;
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color_value = bg;
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color_value += XmCOLOR_DARK_SEL_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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green = color_value;
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color_value = bb;
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color_value += XmCOLOR_DARK_SEL_FACTOR *
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(XmMAX_SHORT - color_value) / 100;
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blue = color_value;
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}
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else if (brightness > XmCOLOR_LITE_THRESHOLD) {
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// lite background
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color_value = br;
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color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
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red = color_value;
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color_value = bg;
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color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
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green = color_value;
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color_value = bb;
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color_value -= (color_value * XmCOLOR_LITE_SEL_FACTOR) / 100;
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blue = color_value;
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}
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else {
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// medium
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f = XmCOLOR_LO_SEL_FACTOR + (brightness
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* ( XmCOLOR_HI_SEL_FACTOR - XmCOLOR_LO_SEL_FACTOR )
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/ XmMAX_SHORT);
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color_value = br;
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color_value -= (color_value * f) / 100;
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red = color_value;
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color_value = bg;
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color_value -= (color_value * f) / 100;
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green = color_value;
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color_value = bb;
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color_value -= (color_value * f) / 100;
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blue = color_value;
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}
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int ired = ((int)red) >> 8;
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int igreen = ((int)green) >> 8;
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int iblue = ((int)blue) >> 8;
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int ret = 0xff000000 | ired <<16 | igreen<<8 | iblue;
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return ret;
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}
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static void loadSystemColorsForCDE(int[] systemColors) throws Exception {
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// System.out.println("loadSystemColorsForCDE");
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XAtom resourceManager = XAtom.get("RESOURCE_MANAGER");
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String resourceString = resourceManager.getProperty(XToolkit.getDefaultRootWindow());
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int index = resourceString.indexOf("ColorPalette:");
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int len = resourceString.length();
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while ( (index < len) && (resourceString.charAt(index) != ':')) index++;
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index++; // skip :
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if (resourceString.charAt(index) == '\t') index++; // skip \t
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String paletteFile = resourceString.substring(index,resourceString.indexOf("\n",index));
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//System.out.println("Palette File = " + paletteFile);
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// Check if palette is a user palette.
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String paletteFilePath = System.getProperty("user.home") + "/.dt/palettes/" + paletteFile;
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File pFile = new File(paletteFilePath);
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if (!pFile.exists())
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{
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// Must be a system palette
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paletteFilePath = "/usr/dt/palettes/" + paletteFile;
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pFile = new File(paletteFilePath);
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if (!pFile.exists())
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{
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throw new FileNotFoundException("Could not open : "+ paletteFilePath);
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}
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}
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BufferedReader bfr = new BufferedReader(new FileReader(pFile));
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422 |
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|
423 |
int colors[] = new int[8];
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|
424 |
int r,g,b;
|
|
425 |
String temp,color;
|
|
426 |
|
|
427 |
for (int i=0;i<8;i++) {
|
|
428 |
temp = bfr.readLine();
|
|
429 |
color = temp.substring(1,temp.length());
|
|
430 |
r = Integer.valueOf(color.substring(0,4),16).intValue() >> 8;
|
|
431 |
g = Integer.valueOf(color.substring(4,8),16).intValue() >> 8;
|
|
432 |
b = Integer.valueOf(color.substring(8,12),16).intValue() >> 8;
|
|
433 |
colors[i] = 0xff000000 | r<<16 | g<<8 | b;
|
|
434 |
// System.out.println("color["+i+"]="+Integer.toHexString(colors[i]) + "r = " +r + "g="+g+"b="+b);
|
|
435 |
}
|
|
436 |
|
|
437 |
systemColors[SystemColor.ACTIVE_CAPTION] = colors[0];
|
|
438 |
systemColors[SystemColor.ACTIVE_CAPTION_BORDER] = colors[0];
|
|
439 |
|
|
440 |
systemColors[SystemColor.INACTIVE_CAPTION] = colors[1];
|
|
441 |
systemColors[SystemColor.INACTIVE_CAPTION_BORDER] = colors[1];
|
|
442 |
|
|
443 |
systemColors[SystemColor.WINDOW] = colors[1];
|
|
444 |
|
|
445 |
systemColors[SystemColor.WINDOW_BORDER] = colors[1];
|
|
446 |
systemColors[SystemColor.MENU] = colors[1];
|
|
447 |
|
|
448 |
systemColors[SystemColor.TEXT] = colors[3];
|
|
449 |
|
|
450 |
systemColors[SystemColor.SCROLLBAR] = colors[1];
|
|
451 |
systemColors[SystemColor.CONTROL] = colors[1];
|
|
452 |
|
|
453 |
int activeFore;
|
|
454 |
int inactiveFore;
|
|
455 |
int textFore;
|
|
456 |
|
|
457 |
|
|
458 |
r = (colors[0] & 0x00FF0000) >> 16;
|
|
459 |
g = (colors[0] & 0x0000FF00) >> 8;
|
|
460 |
b = (colors[0] & 0x000000FF);
|
|
461 |
|
|
462 |
activeFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
|
|
463 |
|
|
464 |
r = (colors[1] & 0x00FF0000) >> 16;
|
|
465 |
g = (colors[1] & 0x0000FF00) >> 8;
|
|
466 |
b = (colors[1] & 0x000000FF);
|
|
467 |
|
|
468 |
inactiveFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
|
|
469 |
|
|
470 |
int top_shadow = MotifColorUtilities.calculateTopShadowFromBackground(r,g,b);
|
|
471 |
int bottom_shadow = MotifColorUtilities.calculateBottomShadowFromBackground(r,g,b);
|
|
472 |
|
|
473 |
|
|
474 |
r = (colors[3] & 0x00FF0000) >> 16;
|
|
475 |
g = (colors[3] & 0x0000FF00) >> 8;
|
|
476 |
b = (colors[3] & 0x000000FF);
|
|
477 |
|
|
478 |
textFore = MotifColorUtilities.calculateForegroundFromBackground(r,g,b);
|
|
479 |
|
|
480 |
|
|
481 |
systemColors[SystemColor.ACTIVE_CAPTION_TEXT] = activeFore;
|
|
482 |
systemColors[SystemColor.INACTIVE_CAPTION_TEXT] = inactiveFore;
|
|
483 |
systemColors[SystemColor.WINDOW_TEXT] = inactiveFore;
|
|
484 |
systemColors[SystemColor.MENU_TEXT] = inactiveFore;
|
|
485 |
systemColors[SystemColor.TEXT_TEXT] = textFore;
|
|
486 |
systemColors[SystemColor.TEXT_HIGHLIGHT] = MotifColorUtilities.BLACK;
|
|
487 |
systemColors[SystemColor.TEXT_HIGHLIGHT_TEXT] = MotifColorUtilities.DEFAULT_COLOR;
|
|
488 |
systemColors[SystemColor.CONTROL_TEXT] = inactiveFore;
|
|
489 |
Color tmp = new Color(top_shadow);
|
|
490 |
systemColors[SystemColor.CONTROL_HIGHLIGHT] = top_shadow;
|
|
491 |
systemColors[SystemColor.CONTROL_LT_HIGHLIGHT] = tmp.brighter().getRGB();
|
|
492 |
|
|
493 |
tmp = new Color(bottom_shadow);
|
|
494 |
systemColors[SystemColor.CONTROL_SHADOW] = bottom_shadow;
|
|
495 |
systemColors[SystemColor.CONTROL_DK_SHADOW] = tmp.darker().getRGB();
|
|
496 |
|
|
497 |
}
|
|
498 |
|
|
499 |
static void loadMotifDefaultColors(int[] systemColors) {
|
|
500 |
//fix for 5092883. WINDOW should be light gray and TEXT should be WHITE to look similar to Motif
|
|
501 |
systemColors[SystemColor.WINDOW] = MotifColorUtilities.MOTIF_WINDOW_COLOR;
|
|
502 |
systemColors[SystemColor.TEXT] = MotifColorUtilities.WHITE;
|
|
503 |
systemColors[SystemColor.WINDOW_TEXT] = MotifColorUtilities.BLACK;
|
|
504 |
systemColors[SystemColor.MENU_TEXT] = MotifColorUtilities.BLACK;
|
|
505 |
systemColors[SystemColor.ACTIVE_CAPTION_TEXT] = MotifColorUtilities.BLACK;
|
|
506 |
systemColors[SystemColor.INACTIVE_CAPTION_TEXT] = MotifColorUtilities.BLACK;
|
|
507 |
systemColors[SystemColor.TEXT_TEXT] = MotifColorUtilities.BLACK;
|
|
508 |
systemColors[SystemColor.TEXT_HIGHLIGHT] = MotifColorUtilities.BLACK;
|
|
509 |
systemColors[SystemColor.TEXT_HIGHLIGHT_TEXT] = MotifColorUtilities.DEFAULT_COLOR;
|
|
510 |
systemColors[SystemColor.CONTROL_TEXT] = MotifColorUtilities.BLACK;
|
|
511 |
systemColors[SystemColor.WINDOW_BORDER] = MotifColorUtilities.DEFAULT_COLOR;
|
|
512 |
systemColors[SystemColor.MENU] = MotifColorUtilities.DEFAULT_COLOR;
|
|
513 |
systemColors[SystemColor.SCROLLBAR] = MotifColorUtilities.DEFAULT_COLOR;
|
|
514 |
systemColors[SystemColor.CONTROL] = MotifColorUtilities.MOTIF_WINDOW_COLOR;
|
|
515 |
|
|
516 |
int r = (MotifColorUtilities.DEFAULT_COLOR & 0x00FF0000) >> 16;
|
|
517 |
int g = (MotifColorUtilities.DEFAULT_COLOR & 0x0000FF00) >> 8;
|
|
518 |
int b = (MotifColorUtilities.DEFAULT_COLOR & 0x000000FF);
|
|
519 |
|
|
520 |
|
|
521 |
int top_shadow = MotifColorUtilities.calculateTopShadowFromBackground(r,g,b);
|
|
522 |
int bottom_shadow = MotifColorUtilities.calculateBottomShadowFromBackground(r,g,b);
|
|
523 |
|
|
524 |
Color tmp = new Color(top_shadow);
|
|
525 |
systemColors[SystemColor.CONTROL_HIGHLIGHT] = top_shadow;
|
|
526 |
systemColors[SystemColor.CONTROL_LT_HIGHLIGHT] = tmp.brighter().getRGB();
|
|
527 |
|
|
528 |
tmp = new Color(bottom_shadow);
|
|
529 |
systemColors[SystemColor.CONTROL_SHADOW] = bottom_shadow;
|
|
530 |
systemColors[SystemColor.CONTROL_DK_SHADOW] = tmp.darker().getRGB();
|
|
531 |
|
|
532 |
}
|
|
533 |
|
|
534 |
|
|
535 |
static void loadSystemColors(int[] systemColors) {
|
|
536 |
if ("Linux".equals(AccessController.doPrivileged(new GetPropertyAction("os.name")))) { // Load motif default colors on Linux.
|
|
537 |
loadMotifDefaultColors(systemColors);
|
|
538 |
}
|
|
539 |
else
|
|
540 |
{
|
|
541 |
try {
|
|
542 |
loadSystemColorsForCDE(systemColors);
|
|
543 |
}
|
|
544 |
catch (Exception e) // Failure to load CDE colors.
|
|
545 |
{
|
|
546 |
loadMotifDefaultColors(systemColors);
|
|
547 |
}
|
|
548 |
}
|
|
549 |
}
|
|
550 |
}
|