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/*
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* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*
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*/
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#include "precompiled.hpp"
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#include "opto/opaquenode.hpp"
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#include "opto/phaseX.hpp"
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//=============================================================================
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// Do not allow value-numbering
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uint Opaque1Node::hash() const { return NO_HASH; }
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uint Opaque1Node::cmp( const Node &n ) const {
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return (&n == this); // Always fail except on self
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}
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//------------------------------Identity---------------------------------------
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// If _major_progress, then more loop optimizations follow. Do NOT remove
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// the opaque Node until no more loop ops can happen. Note the timing of
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// _major_progress; it's set in the major loop optimizations THEN comes the
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// call to IterGVN and any chance of hitting this code. Hence there's no
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// phase-ordering problem with stripping Opaque1 in IGVN followed by some
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// more loop optimizations that require it.
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Node *Opaque1Node::Identity( PhaseTransform *phase ) {
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return phase->C->major_progress() ? this : in(1);
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}
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//=============================================================================
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// A node to prevent unwanted optimizations. Allows constant folding. Stops
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// value-numbering, most Ideal calls or Identity functions. This Node is
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// specifically designed to prevent the pre-increment value of a loop trip
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// counter from being live out of the bottom of the loop (hence causing the
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// pre- and post-increment values both being live and thus requiring an extra
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// temp register and an extra move). If we "accidentally" optimize through
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// this kind of a Node, we'll get slightly pessimal, but correct, code. Thus
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// it's OK to be slightly sloppy on optimizations here.
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// Do not allow value-numbering
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uint Opaque2Node::hash() const { return NO_HASH; }
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uint Opaque2Node::cmp( const Node &n ) const {
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return (&n == this); // Always fail except on self
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}
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