shaders/default.frag
branchv_0
changeset 28 4cbd9c0beb4c
parent 20 0899e966993e
equal deleted inserted replaced
27:2a156cb51479 28:4cbd9c0beb4c
     1 #version 330 core
     1 #version 330 core
     2 
     2 
     3 uniform  sampler2D  uTexture;
     3 uniform  sampler2D  uTexture;
       
     4 uniform  float      uTextureScale;
     4 in       vec2       vTextureXY;
     5 in       vec2       vTextureXY;
     5 out      vec4       fColor;
     6 out      vec4       fColor;
     6 
     7 
     7 vec4 grayscale(vec4 original) {
     8 vec4 grayscale(vec4 original) {
     8 	const vec3 luminanceWeighting = vec3(0.2125, 0.7154, 0.0721);
     9 	const vec3 luminanceWeighting = vec3(0.2125, 0.7154, 0.0721);